lotus effect
DESCRIPTION
Flagler College Graphic Design Portfolio 2011TRANSCRIPT
A Lotus flower is the only plant to fruit and flower si-multaneously. It emerges from the depths of various bodies of water; even muddy swamps, yet always seems to bloom as one of the most beautiful flow-ers. The Lotus flower rises above the water at dawn and closes and sinks underwater at night. The lotus flower has many characterics immatating my person-ality, one being that it is highly adaptable and has the ability to rise above and bloom even in the mostharsh conditions.
CHRISSY HUBBARD Artist Statement
LOTUS EFFECT
Textile Design Catalog Blairing Style Brand IdentityTrue Nature Camp Interface Web Design The Swap Advertising Campaign Fut Glove Brand IdentityWalt Hubbard Typeface Design Wildstyle Brand Identity Second Life Bikes Advertising Campaign Beauty Cares Type Installation Develop Magazine Design V.I.V.I.D Brand IdentityFlabby Labby Package DesignSquid Soap
Table Of Contents
1 9 17 21 29 33 41 45 51 55 63 67
Textile Design Catalog Blairing Style Brand IdentityTrue Nature Camp Interface Web Design The Swap Advertising Campaign Fut Glove Brand IdentityWalt Hubbard Typeface Design Wildstyle Brand Identity Second Life Bikes Advertising Campaign Beauty Cares Type Installation Develop Magazine Design V.I.V.I.D Brand IdentityFlabby Labby Package DesignSquid Soap
Table Of Contents
1 9 17 21 29 33 41 45 51 55 63 67
BACKGROUNDBlair Textiles are based off everyday experiences by the use of common shapes and colors you see throughout the day. Each design is carefully constructed using bits and peices of sketches and shapes relating to certain moods.
CHALLENGEDeveloping vivid color combinations and repeating patterns that provoke emotion and bring out a happy feeling to the viewer.
SOLUTIONGrabbing color inspiration from various designers, color stories and photographs of everyday things that have an impact on our moods support a feel-ing of happiness and emotion and allow a wide variety of vivid color combinations.
BlAIRING STYLE TEXTILE DESIGNS
1Blairing StyleChrissy Hubbard
2Blairing Style
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3Blairing StyleChrissy Hubbard
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5Blairing StyleChrissy Hubbard
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7Blairing StyleChrissy Hubbard
8Blairing Style
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BACKGROUNDTrue Nature Camp is an adventure camp for Children from ages seven to fourteen. Teach-ing kids about the importance of saving the environment is a big concern at TNC. With sustainability in mind, TNC provides chil-dren with an exciting getaway camp filled with lots of exciting activities and valuable lessons they can apply to their life. True Nature Camp guarantees adventure and true life value.
CHALLENGEThere are many camps to choose from, True Nature Camp is more than just a fun place for your child to expereince, it’s a place where they can grow and learn to help save the environment. True Nature Camp needed to reach out to children and parents in a way that seemed more exciting and valuable then it’s competitor camps. To accomplish this, True Nature Camp needed a sustain-able, visual, interactive and fun brand.
SOLUTIONThe branding consists of choices based on elements of or relating to nature. The logo was assembled using vector illustrations from three areas of importance to True Nature Camp: environmental resources, wildlife, and camping adventure. All materi-als used by TNC are recycable.The poster design was created as an interactive and visually engageing design that is fun for parents and children. Developing gear such as journals to document their experience gives the child proof of how valuable their time was spent at TNC.
TRUE NATURE CAMP Brand Identity
9True Nature Camp
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10True Nature Camp
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11Chrissy HubbardTrue Nature Camp
My Name Is:
My Name Is:
My Name Is:
MY CAMP JOURNALMY CAMP JOURNAL MY CAMP JOURNAL
TRUE NATURE CAMP TRUE NATURE CAMP TRUE NATURE CAMP
MY CAMP JOURNAL
TRUE NATURE CAMP
12Chrissy HubbardTrue Nature Camp
13True Nature Camp
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14True Nature Camp
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15True Nature Camp
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16True Nature Camp
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OVERVIEWThe Swap is interface that allows College students to log in with their school email and create a page showcasing their no longer wanted items. The students are then able to swap amoungst themselves and “help each other through College.”
THE SWAP Website Design
CHALLENGECreate a space where students will feel comfortable and intrigued to easily trade unwanted items for wanted items and to use it as a tool consistently.
SOLUTIONThe use of tranquil colors developed a site that is simple and user friendly. Including el-ements of hand done type and sketches ads a youthful yet fun aspect to The Swap.
17The SwapChrissy Hubbard
18The Swap
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19The SwapChrissy Hubbard
20The Swap
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OVERVIEWFUT Glove’s five-toe design reflects the natural design of the human foot by fit-ting your foot like a glove. From walking to running, the extra padded soles provide additional support while maintaining that barefoot feeling. Füt Glove products are built for comfort and style.
FUT GLOVE Advertising Campaign
CHALLENGEBy personally participating in a public sur-vey concerning Fut Glove shoes, I found that the challenge was to show adults what the shoes could do for them besides just provid-ing a style. The shoes benefit your health by relieving stress from your back and control-ling an even weight distribution on your foot which is based off the book Barefoot run-ning by Tamara Gerken. Fut Glove wanted to focus on making the viewer feel a certain way when they wore the shoes. The brand needed to be natural and rewarding.
SOLUTIONKnowing that the target audience was from ages 30-50, putting the product in everyday activities of that age group was important. Since the shoes are meant to make you feel a certain way, setting up a lifesizeand relat-able situations was important. In each sce-nario someone is being saved by the “hero” (fut glove shoes) by having a feeling of being natural.
21Fut GloveChrissy Hubbard
22Fut Glove
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23Fut GloveChrissy Hubbard
24Fut Glove
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25Fut GloveChrissy Hubbard
26Fut Glove
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27Blairing StyleChrissy Hubbard
28Fut Glove
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OVERVIEWWalt Hubbard is a drummer, who studied music at the University of Texas and has been playing drums since he was thir-teen.
Walt Hubbard-Drummer Brand Identity
CHALLENGECreate a logo combining the personality of Walt Hubbard and the musical instrument- drums in a way that is fun and unique to Walt’s silly but professional personality.
SOLUTIONGrabbing color inspiration from Walt’s favorite records from the 80’s helped bring a color combination to the peice that was fun and unique. The typeface was made us-ing the tops of drumsticks in the negative space. This gave the support of the person-ality of the drums. A goofy characater per-sonalizes the demo CD which gives a sneak peak into Walt’s silly personality.
29Walt HubbardChrissy Hubbard
30Walt Hubbard
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31Walt HubbardChrissy Hubbard
32Walt Hubbard
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BACKGROUNDWildstyle is a typeface inspired by Florida’s endagered plants.
CHALLENGEWildstyle needed to resemble a variety of familiar endagered plants and leave an empowering visual memory to encourage the viewer to help by donating or purchas-ing items from savetheplants.com. The type needed to be attractive, bold and decorative.
SOLUTIONBy starting with photographs of Florida’s endagered plants and adapting a decorative style design including very flowy and fluid shapes Wildstyle became a bold statement. The process for the design started with im-ages of a few endagered plants then was followed by sketches that were then broken down into elements that would be used throughout the typface. After deciding on the characteristics, the type was made com-pletely by hand then scanned in and placed in type tool to be generated.
WILDSTYLE Typeface Design
33Wild StyleChrissy Hubbard
34Wildstyle
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ABCDEF����HIJKLM����
OPQRSTUVWXYZ
NG
35WildstyleChrissy Hubbard
36Wildstyle
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37WildstyleChrissy Hubbard
38Wildstyle
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39WildstyleChrissy Hubbard
40Wildstyle
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OVERVIEWSecond Life Bikes is a biking community center in Asbury Park where people connect to each other, build skills, join group bike rides, learn bike safety, and create bike art and custom designs that can support new social enterprises. Their mission is to get more people (especially youth) on bikes, more often, while encouraging people to repurpose old bikes and bike parts, rather than discard them. People drop-off and do-nate their old bikes, and can come to shop for a repurposed bike.
SECOND LIFE BIKES Brand Identity
CHALLENGEFor Second Life Bikes, creating a brand that would look “cool” and youthful was impor-tant since getting more youth involoved was a big concern. By walking into the shop, Second Life Bikes needed to connect with the customer in a way that made them ap-preciate the store and community center and want to be involved.
SOLUTIONA grunge/urban look was applied to the brand image to mock the bikes going from used to new again. A trendy bike chain design symbolizing movement supported by contrasting colors relates to the youthful target audience.
41Second Life Bikes
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SECOND
LIF EBIKES
42Second Life Bikes
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43Second Life Bikes
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44Second Life Bikes
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OVERVIEWBeauty Cares is a company based out of New York created by Aryn Quinn to break the cycle of domestic violence for women and children.
Beauty Cares Advertising Campaign
CHALLENGECreate a three peice advertising campaign that reaches out to the victims in a way that shows they are broken in a realistic yet more accepting point of view while includ-ing statistics to back up the importance of seeking domestic violence care.
SOLUTIONAbstracting the brokenness victims of do-mestic abuse face allows the viewer to see themselves broken into peices instead of bruises and wounds which are sometimes harder to face. Including information on domestic violence related to the shards cre-ate a visual information graph to show how much violence is present.
45Beauty CaresChrissy Hubbard
46Beauty Cares
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47Beauty CaresChrissy Hubbard
48Beauty Cares
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49Beauty CaresChrissy Hubbard
50Beauty Cares
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DEVELOP Type Installation
OVERVIEWDevelop is a type installation created by a group of three typography students at Fla-gler College- Chrissy Hubbard, Erin Sykes and Kim Schlutches.
CHALLENGECreate a large scale design of a word that has meaning to typography and its location. Create a “pixel” design that will be repeated to create a whole word. Work as a team to design the lettering and “pixel” used to cre-ate the peice.
SOLUTIONIn typography the development of a type-face is very time consuming and mag-nificent. Develop was the chosen word to show people experiencing the installation the importance of typography and how it relates to the development of life as well. Using pencils in a natural environment near and under trees to create this impact shows the viewer that a pencil develops from a tree and art develops from a pencil.
51DevelopChrissy Hubbard
52Develop
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53DevelopChrissy Hubbard
54Develop
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OVERVIEWVIVID is a art & design magazine for High School aged students planning on enter-ing the world of Design as a carreer.
VIVID (View Inside Various Innovative Designers) MagazineCHALLENGECreate an appealing and luring design over teen magazine to compel students to start learning more about their future in an interesting way.
SOLUTIONProviding images being recently designed by current students and Graphic Designers in the industry gives the student a peak into what they could be. Bright colors and Graph-ic images back up the masthead and theme of the magazine “VIVID”.
55V.I.V.I.DChrissy Hubbard
56V.I.V.I.D
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58V.I.V.I.D
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PORTFOLIO COMMANDMENTS
In the 20-somethingyears that I've been reviewing portfolios (more than
530 of them at last count), I've come across 10 recur-
ring habits that really irk me. These peeves of mine
manifest themselves during the initial contact, or
during the portfolio review itself, or even in the
follow-up. I interviewed a few seasoned designers
and art directors around the country and found that
I'm not the only one.
by Rick Tharp
59V.I.V.I.DChrissy Hubbard
60V.I.V.I.D
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JASON LITTLEThe Physical Act of Creation
61V.I.V.I.DChrissy Hubbard
Your triggers t
o changing co
nsciousness t
o a
state of sl
eep are: showerin
g, puttin
g on your
pajamas, clim
bing into bed, turning off t
he
light, wrig
gling until you get co
mfortable...
It takes a
round the sa
me ten m
inutes to
change conscio
usness from yo
ur norm
al busy-
busy, slig
htly anxio
us, slightly
hyper everyd
ay
state of co
nscious, t
o a creative
state.
==== Takeaway: ch
anging states o
f con-
sciousness
takes ten m
inutes in Graphic
Design
When you know th
is, you’ll s
tick at ta
sks
which initia
lly seem dista
steful ju
st that lit
tle
bit longer. F
or example, w
hen I’m walking, I
know that a
t around th
e ten m
inute mark, I’l
l
start t
o enjoy the exercis
e. I’ll have ch
anged my
consciousness t
o an “exercise” sta
te.
“If you use th
e same tri
ggers until
they
become a habit, acce
ssing your c
reativity
will be lik
e throwing a sw
itch.”
What do yo
u hate to do? Or w
hat habit d
o
you want to break? If
you’re breaking a sm
ok-
ing habit, for e
xample, and you re
ally, really
want a cig
arette, fi
ght the cra
ving fo
r ten
minutes, and it
will dissi
pate.
[This a
rticle i
sn’t speci
fically a
bout Grap
hic
Design an
d Creativi
ty, but I
would like y
ou to
think of h
ow you ca
n be more
creati
ve in yo
ur
graphic d
esign. Tr
y to sto
p thinkin
g of how
other peo
ple desi
gn and pull f
rom your o
wn
creati
ve juice
s and re
ally be c
reative
in yo
ur
next grap
hic desi
gn project. R
ead th
is artic
le
and ta
ke what
you can get
from th
is crea
tivity
article
.]
“You can be as c
reative as y
ou want t
o be.
Creativity
is a st
ate of
consciousness.
”
If you kn
ew yo
u could be a
s crea
tive as
you
wished
, when
ever y
ou wish
ed, w
hat could yo
u
achiev
e?
Surprise
--- yo
u can be a
s crea
tive as
you w
ant
to be. Crea
tivity
is a sta
te of c
onsciousness
.
And here’s t
he best
part ---
you ca
n acces
s this
creati
ve sta
te an
ytime.
Try m
odeling th
ose whose
creati
vity yo
u ad-
mire. W
hether
you’re a
writer o
r not, y
ou can
learn fro
m super-
creati
ve Barb
ara Cart
land.
Barbara
Cartlan
d, the p
rolific roman
ce novel
ist,
completed
one roman
ce novel
a fortn
ight.
She w
rote tw
o complet
e roman
ce novel
s a
month. That’s
24 novels e
ach ye
ar. Sh
e wrote
24 roman
ces a
year fo
r man
y year
s, as w
ell
as writi
ng other books.
She w
as in a
perfect
partners
hip with
her cre
ative
self.
= Tips for U
ltra-Creativ
ity in
Graphic
Design
Based on Barb
ara Cart
land’s m
ethods, h
ere ar
e
five tip
s for u
ltra-cr
eativit
y. They
work.
== Tip One: Routin
e acts as a
trigger to
your creativ
e state in
Graphic Desig
n
Each af
ternoon, B
arbara
sat d
own on her sofa,
covered
herself
with
a rug, a
nd dictated
that
day’s w
ord count to
her sec
retary
. The s
ecreta
ry
sat on a
chair beh
ind Barbara
, out o
f her
line
of sight.
The k
ey here
is that
Barbara
trained
her cre
ativ-
ity to perf
orm on co
mmand.
Your crea
tive sta
te is a
state
of consci
ousness.
It’s a
flow state,
that
you can tri
gger at
will
once you unders
tand w
hat it f
eels li
ke.
The e
asiest
way
to trigger
it is v
ia a ro
utine.
If
you use the s
ame t
riggers
until they
become
a hab
it, acc
essing yo
ur crea
tivity
will be li
ke
throwing a sw
itch.
However, c
hanging co
nsciousness
takes
a litt
le
time.
When yo
u chan
ge consci
ousness fro
m
wakefulness
to sle
ep fo
r exam
ple, as
you do
each night, i
t takes
you ar
ound ten m
inutes to
go from w
akefulness
to sle
ep.
If you’re cre
ating, stick
with your cr
eative task
for ten minutes. Y
ou’ll “get in
the mood” so
to
speak, at around ten or eleven minutes.
== Tip Two: You ca
n’t get th
ere from here
in Graphic Desig
n
Barbara never set lim
its on her cr
eativity.
She
had her routine, and sh
e knew that acce
ssing
her creativi
ty was a
s simple as tu
rning on a tap.
You don’t know what yo
u’ll produce in a
creative
state until y
ou produce it. So yo
u get
into the cre
ative sta
te by usin
g your tr
iggers,
and you sta
rt to work ---
write, paint, d
esign
--- and yo
ur creativi
ty surprise
s you.
But you need to
know that yo
ur creative
inspirations aren’t a
ccessib
le to yo
u in another
state. You need to
get into th
e creative
state
first.
The feelings of: “
I’m not cr
eative”, “I don’t
feel in a cre
ative mood”, “I’m
too tir
ed/ sick/
stresse
d to work” belong to
your n
ormal st
ate
of conscio
usness. Ignore th
ese thoughts,
and
the feelings of d
iscomfort w
hich acco
mpany
them. Then get into yo
ur creative
state via
your
triggers,
and what you produce will a
maze
you.
“Thoughts are lik
e waves on th
e ocean.”
== Tip Three: Command your subconscio
us
mind (intend) in
Graphic Desig
n
Whenever she finished a novel, B
arbara said
that that night sh
e would tell her su
bconscious
mind: “Tomorrow we begin a new book. G
et
it ready.”
The next day, s
he’d sit on the so
fa, cover her-
self with her ru
g, and begin to dictate her new
book. Yep, as easily as th
at.
Your subconscio
us responds to
words spoken
aloud. So if you want to
write an artic
le, tell
yourself o
ut loud (in
private might be best)
“At
eight tonight I a
m writing a new artic
le. Get
Therefore, choose cre
ative work that yo
u enjoy.
Good luck with these techniques. The more of
them you ca
n apply each day, t
he more you’ll
train yourse
lf to be cre
ative on co
mmand.
62V.I.V.I.D
Chrissy Hubbard
OVERVIEWFlabby Labby is an organic gourmet dog cookie store located in Colorado.
Flabby Labby Brand Identity
CHALLENGEDesign a handmade illustrated logo for the company that shows the stores goofy but artful sense of style.
SOLUTIONA motif brings a luxuorious and elegant look to the store yet the fact that the motif is made up of items related to a dog brings in the witty and goofiness that Flabby Labby is all about. Using pen and watercolor also add to the elegant yet fun style. The thin and clearness of the pen hold the elegant features while the use of watercolor brings life and fun to the logo.
63Flabby LabbyChrissy Hubbard
64Flabby Labby
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65Flabby LabbyChrissy Hubbard
66Flabby Labby
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OVERVIEWSquidSoap is a fun soap dispenser de-signed for teaching young children healthy hand washing habits. SquidSoap works by applying a small ink mark on a per-son’s hand when they press the pump to dispense the soap. The ink is designed to wash off after the hands are washed for about 15-20 seconds, which is the time recommended by most doctors. Squid-Soap is lots of fun for kids, since they love to get marked. It makes handwashing more like a game.
SQUID SOAP Package Design
CHALLENGESquid Soap wanted to present the soap as a fun item to appeal more to children as a toy. The packaging needed to be visually appeal-ing and stand out on the shelve as more of a package of fun.
SOLUTIONBy putting the soap in a box and creating a viewing window children are able to see their fun soap as a bundle of items rather than a solitary product. Including a hand-made Squid toy each new release encour-ages the consumer to keep purchasing the soap. A visually appealing design was cre-ated by the use of curvy, squiggly and curly typographic choices contrasted by white space and a dark red label in the shape of the brands squid logo.
67Squid SoapChrissy Hubbard
68Squid Soap
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69Squid SoapChrissy Hubbard
70Squid Soap
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Blairing Stylesuiterepose.combeddingselections.com
The Swapiphone iphone5casespot.com
Fut Glovead 1 Tim De Backerad 1 dgilderad 2 jk.jkitan
Walt Hubbardbase drum kerkythea.netdrum sticks music123.com
Wildstyle Typacefaceflowers.vgajengtattoos.blogspot.complantcare.commontananaturalist.blogspot.com
Second Life Bikesphotoshop button maker tutorial
Beauty Caresad 1 fabiocapocciaad 2 upthebannercrosswalk lostvirtualtour.com
V.I.V.I.Donlycreative.comAIGA.com
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