lecture 16.7: last time we ... - math.berkeley.edusethian/math53_2020/...102.23 and 102.25...

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Math 53: Fall 2020, UC Berkeley Lecture 21 Copyright: J.A. Sethian All rights reserved. You may not distribute/reproduce/display/post/upload any course materials in any way, regardless of whether or not a fee is charged, without my express written consent. You also may not allow anyone else to do so. If you do so, you will be prosecuted under UC Berkeley student proceedings Secs. 102.23 and 102.25 [email protected] Lecture 16.7: Last time—we parameterize as 2D surface living in 3D u v x z y input output [x(u,v), y(u,v), z(u,v)] Surface S (u,v) x y u x(u,v) y(u,v) z(u,v) z v So we can describe a point in (x,y,z) output space in terms of where it came from in (u,v) input space u v input y output Surface S dS = surface patch du dv And we figured out the Jacobian for the mapping of a surface patch So = the tangent vector in output space as u changes with v fixed = the tangent vector in output space as v changes with u fixed And before, we figured out that (area of parallelogram swept out by tangent vectors)

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  • Math 53: Fall 2020, UC Berkeley Lecture 21 Copyright: J.A. Sethian

    All rights reserved. You may not distribute/reproduce/display/post/upload any course materials in any way, regardless of whether or not a fee is charged, without my express written consent. You also may not allow anyone else to do so. If you do so, you will be prosecuted under UC Berkeley student proceedings Secs. 102.23 and 102.25 [email protected]

    Lecture 16.7: Last time—we parameterize as 2D surface living in 3D

    u

    v

    x

    z

    y

    input output

    [x(u,v), y(u,v), z(u,v)]

    Surface S

    (u,v) x

    y u

    x(u,v)

    y(u,v)

    z(u,v) z v

    So we can describe a point in (x,y,z) output space in terms of where it came from in (u,v) input space

    u

    v

    input

    y output Surface S

    dS = surface patch du

    dv

    And we figured out the Jacobian for the mapping of a surface patch

    So = the tangent vector in output space as u changes with v fixed

    = the tangent vector in output space as v changes with u fixed

    And before, we figured out that

    (area of parallelogram swept out by tangent vectors)

  • Math 53: Fall 2020, UC Berkeley Lecture 21 Copyright: J.A. Sethian

    All rights reserved. You may not distribute/reproduce/display/post/upload any course materials in any way, regardless of whether or not a fee is charged, without my express written consent. You also may not allow anyone else to do so. If you do so, you will be prosecuted under UC Berkeley student proceedings Secs. 102.23 and 102.25 [email protected]

    x

    z

    y output Surface S

    dS = surface patch

    So, in output space, we can write down an integral of a function f(x,y,z) over the surface:

    f(x(u,v), y(u,v), z(u,v))

    So now we have our transformation:

    u

    v dv

    D

    Example: Find area of a sphere of radius R where S is sphere radius R So find:

    Spherical coordinates:

    Magic Factor (Jacobian)

    u=f, v=q (R is constant, since this is the “outside” of the sphere”)

    So, Check this!

  • Math 53: Fall 2020, UC Berkeley Lecture 21 Copyright: J.A. Sethian

    All rights reserved. You may not distribute/reproduce/display/post/upload any course materials in any way, regardless of whether or not a fee is charged, without my express written consent. You also may not allow anyone else to do so. If you do so, you will be prosecuted under UC Berkeley student proceedings Secs. 102.23 and 102.25 [email protected]

    So now we have our transformation:

    Example: Find area of a sphere of radius R where S is sphere of radius R

    So find:

    Surface Area of Sphere of radius R =

    !!!

  • Math 53: Fall 2020, UC Berkeley Lecture 21 Copyright: J.A. Sethian

    All rights reserved. You may not distribute/reproduce/display/post/upload any course materials in any way, regardless of whether or not a fee is charged, without my express written consent. You also may not allow anyone else to do so. If you do so, you will be prosecuted under UC Berkeley student proceedings Secs. 102.23 and 102.25 [email protected]

    So, so far, we know how to

    Integrate a function over a 1D object in input space living in 1D output space

    x a b

    Integrate a function over a 1D object in input space object living in 2D output space

    Integrate a function over a 2D object in input space object living in 2D output space

    x input space

    output space

    x(t)=t

    x input space x=x(t),y=y(t)

    u

    v

    x

    y

    x=x(u,v),y=y(u,v)

    input space output

    D

    Integrate a function over a 2D object in input space object living in 3D output space

    u

    v input

    y output

    S

    S

    S

    S

    D

    D

    D

    LINE INTEGRAL

    LINE INTEGRAL

    SURFACE INTEGRAL

    SURFACE INTEGRAL

  • Math 53: Fall 2020, UC Berkeley Lecture 21 Copyright: J.A. Sethian

    All rights reserved. You may not distribute/reproduce/display/post/upload any course materials in any way, regardless of whether or not a fee is charged, without my express written consent. You also may not allow anyone else to do so. If you do so, you will be prosecuted under UC Berkeley student proceedings Secs. 102.23 and 102.25 [email protected]

    So, can we integrate vector fields over 2D input objects in 3D output space?

    You bet—here goes

    y

    S

    x

    z

    Def: a surface is oriented if there is a smoothly varying normal as we move along the surface Let’s see how to find a unit normal for a surface

    We start with the easier case: suppose the surface is the graph of a function z=g(x,y) y

    S

    x

    z

    z=g(x,y)

    Remember: the two tangents on the surface at (x,y) are (1,0,gx), and (0,1,gy)

    So, normal is (1,0,gx) x (0,1,gy) = ( -gx, -gy, 1) Unit

    normal

  • Math 53: Fall 2020, UC Berkeley Lecture 21 Copyright: J.A. Sethian

    All rights reserved. You may not distribute/reproduce/display/post/upload any course materials in any way, regardless of whether or not a fee is charged, without my express written consent. You also may not allow anyone else to do so. If you do so, you will be prosecuted under UC Berkeley student proceedings Secs. 102.23 and 102.25 [email protected]

    So, can we integrate vector fields over 2D input objects in 3D output space?

    Let’s see how to find a unit normal for a general case

    = the tangent vector in output space as u changes with v fixed

    = the tangent vector in output space as v changes with u fixed

    So then, the unit normal to surface is just

  • Math 53: Fall 2020, UC Berkeley Lecture 21 Copyright: J.A. Sethian

    All rights reserved. You may not distribute/reproduce/display/post/upload any course materials in any way, regardless of whether or not a fee is charged, without my express written consent. You also may not allow anyone else to do so. If you do so, you will be prosecuted under UC Berkeley student proceedings Secs. 102.23 and 102.25 [email protected]

    So, can we integrate vector fields over 2D input objects in 3D output space?

    We are now ready to define the surface integral over a vector field

    Definition: the flux of a vector field through a surface S is defined as Flux

    Q. What does this mean geometrically?

    x

    z

    y Surface S

    dS = surface patch A. It’s the amount of the vector field flowing through the surface

    LOTS OF FLOW THROUGH THE SURFACE VERY LITTLE FLOW THROUGH THE SURFACE

  • Math 53: Fall 2020, UC Berkeley Lecture 21 Copyright: J.A. Sethian

    All rights reserved. You may not distribute/reproduce/display/post/upload any course materials in any way, regardless of whether or not a fee is charged, without my express written consent. You also may not allow anyone else to do so. If you do so, you will be prosecuted under UC Berkeley student proceedings Secs. 102.23 and 102.25 [email protected]

    Flux

    We can work harder and write the flux in terms of the mapping

    x

    z

    y output Surface S

    dS = surface patch

    So, in output space, we can write down an integral of a function f(x,y,z) over the surface:

    f(x(u,v), y(u,v), z(u,v))

    u

    v dv

    D

    So:

  • Math 53: Fall 2020, UC Berkeley Lecture 21 Copyright: J.A. Sethian

    All rights reserved. You may not distribute/reproduce/display/post/upload any course materials in any way, regardless of whether or not a fee is charged, without my express written consent. You also may not allow anyone else to do so. If you do so, you will be prosecuted under UC Berkeley student proceedings Secs. 102.23 and 102.25 [email protected]

    Example: Find the flux of vector field through unit sphere

    So, we have the mapping: u=f, v=q

    Go check that

    Something—who knows?

  • Math 53: Fall 2020, UC Berkeley Lecture 21 Copyright: J.A. Sethian

    All rights reserved. You may not distribute/reproduce/display/post/upload any course materials in any way, regardless of whether or not a fee is charged, without my express written consent. You also may not allow anyone else to do so. If you do so, you will be prosecuted under UC Berkeley student proceedings Secs. 102.23 and 102.25 [email protected]

    Okay, what do you do with all this?

    Remember Green’s theorem

    y

    x

    And we had a fancy way to write Green’s theorem: Suppose (no z component) Then we have that

    So now we can write Green’s theorem as

    Let’s interpret the above in a new way:

    Collecting the tangential component of a vector field

    around a closed curve =

    The flux of the vector field through the surface enclosed by that

    boundary

  • Math 53: Fall 2020, UC Berkeley Lecture 21 Copyright: J.A. Sethian

    All rights reserved. You may not distribute/reproduce/display/post/upload any course materials in any way, regardless of whether or not a fee is charged, without my express written consent. You also may not allow anyone else to do so. If you do so, you will be prosecuted under UC Berkeley student proceedings Secs. 102.23 and 102.25 [email protected]

    Collecting the tangential component of a vector field

    around a closed curve =

    The flux of the curl of a vector field through the surface enclosed by that

    boundary

    Now comes something amazing: Stokes’ Theorem The same thing is true in 3D!!!

    (this is supposed to be a surface in 3D!).

  • Math 53: Fall 2020, UC Berkeley Lecture 21 Copyright: J.A. Sethian

    All rights reserved. You may not distribute/reproduce/display/post/upload any course materials in any way, regardless of whether or not a fee is charged, without my express written consent. You also may not allow anyone else to do so. If you do so, you will be prosecuted under UC Berkeley student proceedings Secs. 102.23 and 102.25 [email protected]

    Collecting the tangential component of a vector field

    around a closed curve =

    The flux of the curl of a vector field through the surface enclosed by that

    boundary

    Which immediately leads to a remarkable statement:

    =

    Collecting the tangential component of a vector field

    around a closed curve =

    The flux of the curl of the vector field through the surface enclosed by that

    boundary

    The flux of the curl of a vector field through the surface enclosed by

    that boundary

    These have to be the same!!!