leaders of innovation and growth: part 1 of gamechangers program by peter fisk

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GAMECHANGERS innovative strategies to accelerate growth

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  • GAMECHANGERS innovative strategies to accelerate growth

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY www.Gamechangers.pro

    Change your game Change your game

    THINK Change your

    vision

    Change your story

    Change your market

    Change your strategy

    Change your brand

    DESIGN Change your

    business

    Change your potential

    Change your results

    Change your relationship

    Change your experience

    RESONATE

    MOBILISE

    EXPLORE

    IMPACT

    AMPLIFY

    DISRUPT

    ENABLE

    INSPIRE

    Peter Fisk

  • THE GAMECHANGERS PROGRAM

    Are you ready to change your world?

    Gamechangers are disruptive and innovative, start-ups and corporates, reshaping our world. They are more ambitious, with stretching vision and enlightened purpose. They see markets as kaleidoscopes of infinite possibilities, assembling and defining them to their advantage. They find their own space, then shape it in their own vision. Most of all they have great ideas. They outthink their competition, thinking bigger and different. They dont believe in being slightly cheaper or slightly better. That is a short-term game of diminishing returns. Why be 10% better, when you could be 10 times better?They capture their higher purpose in more inspiring brands that resonate with their target audiences at the right time and place, enabled by data and technology, but more through empathetic design and rich human experiences. Social networks drive reach and richness, whilst new business models make the possible profitable. They collaborate with customers, and partner with other business, connecting ideas and utilising their capabilities. They look beyond the sale to enable customers to achieve more, they care about their impact on people and the world, whilst being commercially successful too.

    Change your game Change your game

    THINK Change your

    vision

    Change your story

    Change your market

    Change your strategy

    Change your brand

    DESIGN Change your

    business

    Change your potential

    Change your results

    Change your relationship

    Change your experience

    RESONATE

    MOBILISE

    EXPLORE

    IMPACT

    AMPLIFY

    DISRUPT

    ENABLE

    INSPIRE

    Peter Fisk

    THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    Download articles, case studies,toolkits, videos and more at

    www.Gamechangers.pro

    1

  • Airbnb

  • Create your better future

  • THE GAMECHANGERS PROGRAM : AGENDA

    2

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    MY CURRENT PLAN FOR GROWTH

    Focus market

    Growth drivers Strategic fit

    Customers want Competitors do

    Current strategy

  • es

    1. 23 & Me 2. Aravind 3. Editas 4. Genentech 5. Intuitive Surgical 6. Narayana Hosp 7. Organova 8. PatientsLikeMe 9. Scanadu 10. Second Sight

    1. Amazon 2. Aussie Farmers 3. Etsy 4. Farfetch 5. Le Pain Quotidien 6. Pinterest 7. Positive Luxury 8. Trader Joes 9. Rackuten Ichiba 10. Zappos

    1. Apple 2. Beautyin 3. DJI 4. Go Pro 5. Lego 6. Method 7. Natura 8. Nike+ 9. Oculus Rift 10. Renova

    1. Alibaba 2. ARM 3. Bharti Airtel 4. GE 5. Google X 6. OneWeb 7. Raspberry Pi 8. Samsung 9. Slack 10. Xiaomi

    1. Aeromobil 2. Air Asia 3. Airbnb 4. CitizenM 5. Emirates 6. Kulula 7. RedBus 8. Uber 9. Virgin Galactic 10. Zipcars

    1. 3DHubs 2. Corning 3. DP World 4. Dyson 5. Embraer 6. Local Motors 7. Space X 8. Syngenta 9. Tata 10. Tesla

    1. Brewdog 2. GrameenDanone 3. Graze 4. Juan Valdez 5. LA Organic 6. Moa Beer 7. Modern Meadow 8. Nespresso 9. Yeni Reki 10. Zespri

    1. Ashmei 2. Beats 3. Desigual 4. Jonny Cupcake 5. Inditex 6. Patagonia 7. Rapha 8. Shang Xai 9. Threadless 10. Toms

    1. Aspiration 2. La Caixa 3. Fidor 4. First National 5. Moven 6. M-Pesa 7. Robinhood 8. Square 9. Umpqau 10. Zidisha

    1. Al Jazeera 2. Coursera 3. Netflix 4. Periscope 5. Pledge Music 6. Red Bull 7. RiotGames 8. Spotify 9. Ushahida 10. WeChat

    futureproduct futurefashion futurefood

    futurehealth futuretech futuremakers futurebank

    futuretravel

    N/S American brands European brands African/Arab brands Asia/Pacific brands

    futuremedia

    1. Ashoka 2. AzuriTech 3. Graal Bio 4. IBM 5. IDEO 6. Kickstarter 7. Li & Fung 8. Live Nation 9. Salesforce 10. Y Combinator

    1. Bitcoin 2. Bhutan 3. City FC 4. The Elders 5. Lovemarks 6. ParkRun 7. Planetary Res 8. WWF 9. Zoe Suggs 10. You

    futureservice futurebrands

    Peter Fisk 2016 [email protected]

    GAMECHANGERS: WORLDS DISRUPTIVE INNOVATORS

    futurestore

    4

  • THINK Change your vision

  • More audacious More purposeful More imaginative

    From capability to imagination

    From making to connecting From profits to purpose

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    THINK Change your vision

    Out-thinking the competition, with ideas that can change the world. We live in an ideas economy, with possibilities limited only by our imaginations. The past is no guide to the future. What we can do matters more than what we have done. The best companies are guided by an inspiring purpose, exploring new possibilities, being curious and connected, daring and ingenious, working from the future back, to develop more audacious and disruptive ideas, to out-think the competition. Key concepts to change your future: Ideas the power of imagination Audacious creating ideas with attitude Foresight thinking from the future back Ambition finding your higher purpose Rethink seeing things differently Challenge asking the right question Creative be curious and connected

    Change your game Change your game

    THINK Change your

    vision

    Change your story

    Change your market

    Change your strategy

    Change your brand

    DESIGN Change your

    business

    Change your potential

    Change your results

    Change your relationship

    Change your experience

    RESONATE

    MOBILISE

    EXPLORE

    IMPACT

    AMPLIFY

    DISRUPT

    ENABLE

    INSPIRE

    Peter Fisk

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    Case Studies

    Aeromobil

    23andMe

    Li & Fung

    Google

    Xiaomi

    7

  • Volatile Uncertain

    Complex Ambiguous

    +genius

  • Vibrant Unreal Crazy Astounding

  • Worldchanging decade

    2010 Pop 6.9Bn GDP $63T

    G7

    2020 Pop 7.7Bn GDP $90T

    E7

  • Worldchanging decade

    2010 Pop 6.9Bn GDP $63T

    G7

    2020 Pop 7.7Bn GDP $90T

    E7

    Middle

    Urban

    Travel

    Carbon

  • Anything is possible

  • Uber and beyond

  • Periscope by Twitter

  • Robot heart surgery

  • Simple is often better

  • Global internet for all

  • Indias frugal future

  • Worldchanging Growth

  • Worldchanging Growth

  • Worldchanging Growth

  • Guiyang Circle

    Guiyang China

    106.6 E, 26.6 N 4100km radius

    Most of the world lives here

  • Data connections

  • DISRUPTIVE TECHNOLOGIES

  • New opportunities to grow

    +genius

  • +genius

  • Google Moonshot factory

  • Google

  • 10 times not 10%

    +genius

  • What is 10 times better for you?

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    What is 10% v 10x better? What is 10% better for

    your business? What is 10x better for

    your business?

    Sales

    Operations

    Innovation

  • East Small

    West Big

    +genius

    Profit Volume

  • Speedboats beat

    fast and focused

    supertankers

  • Imagination Capability

    +genius

    Collaborative Independent Disrupting Evolving

  • Consumers in control

    +genius

    Context and relevance

  • Customer Pull

    Relevance

    Business Push

    Average

    +genius

  • Every second

  • Exponentially changing world

    1 2 4 8

    16 32

    64

  • Exponential rise of big data

    2010 1ZB

    2015 7ZB

    2020 40ZB

    Zetta = 10 1 Zettabyte = 1 trillion GB

    21

  • Contacts Emails SMS messages Direct marketing

    Photos Blogs Search E-Commerce Advertising Digital marketing Recommendations

    Music Photos Video Games M-Commerce Sensors Transactions Log files eGovernment Weather Conferencing GPS Locations Internet of things Intelligent processes CRM/ERP

    Web 2.0

    Big data Data Volume

    Data Complexity

    10 B 18

    10 B 15

    10 B 12

    10 B 9

  • Exponential change

  • Intelligent everything

  • Wanted data scientists

  • 23andMe

  • 23andMe

  • Every second

  • The 99 cent business model

    Winning in a digital world

  • The $900 business model

    Digitally enabled real world

  • Digitally enabled real world

  • Xiaomi, the new Apple

  • Exponential growth

  • Megatrends 2025

  • Human Technology

    Global

    Personal

    Circular Economy

    Reputation and Privacy

    Collaborative Consumption

    Anytime Anywhere

    Wearables and Sensors

    Primary Megatrends

    Enabling Megatrends

    Supporting Megatrends

  • Human Technology

    Global

    Personal

    Circular Economy

    Robotics and Intelligence

    Big Data and Clouds

    Smart Cities & Creative Hubs

    Reputation and Privacy

    Collaborative Consumption

    Social Change and New Tribes

    Wellbeing and Biotech

    Anytime Anywhere

    Wearables and Sensors

    Primary Megatrends

    Enabling Megatrends

    Supporting Megatrends

  • Human Technology

    Global

    Personal

    Connectivity & Convergence

    New Business Models

    Circular Economy

    Robotics and Intelligence

    Big Data and Clouds

    Smart Cities & Creative Hubs

    Reputation and Privacy

    Collaborative Consumption

    Social Change and New Tribes

    Wellbeing and Biotech

    Emerging markets

    Urban Living and Travel

    Anytime Anywhere

    3D Printing & Smart Systems

    Wearables and Sensors

    Primary Megatrends

    Enabling Megatrends

    Supporting Megatrends

  • GAMECHANGERS: WORLDS MOST DISRUPTIVE INNOVATORS

    9

  • What are the big change drivers in your world?

  • What are the big change drivers in your world?

    2025 2016 2020 2016 2020

    2025

    Customers

    Technolog

    y

    @geniusworks www.theGeniusWorks.com

  • We live in a time of awesomeness

  • Think different

  • RATIONAL

    ANALYTICAL

    FOCUSED

  • EMOTIONAL

    INTUITIVE

    CONNECTED

  • EMOTIONAL

    INTUITIVE

    CONNECTED

    RATIONAL

    ANALYTICAL

    FOCUSED

  • Intelligence + Imagination

  • LEFT BRAIN + RIGHT BRAIN

  • Ideas world

  • idea[ahy-dee-uh, ahy-deeuh] a thought, concept or notion that is an excellent idea a point of view, opinion or belief his ideas were revolutionary a purpose, intention or plan of action our idea is to go to the moon

  • What makes a great idea? Better the idea solves a problem, or seizes an opportunity, in a way that is distinctive and better than the current and alternative solutions. Valuable not only does it do something better, but there are sufficienct people who potentially want it, and would pay for it. It makes their life better. Achievable it can be done, even if it requires new capabilies and processes, at costs and risk reasonable given it perceived benefits. It can be commercial.

  • The Gamechangers

    +genius

  • Aeromobil 1.0

  • Aeromobil 2.0

  • Aeromobil 3.0

  • The Gamechanger

  • Audacious ideas

    +genius

  • Shaping the future

    +genius

  • es

    1. 23 & Me 2. Aravind 3. Editas 4. Genentech 5. Intuitive Surgical 6. Narayana Hosp 7. Organova 8. PatientsLikeMe 9. Scanadu 10. Second Sight

    1. Amazon 2. Aussie Farmers 3. Etsy 4. Farfetch 5. Le Pain Quotidien 6. Pinterest 7. Positive Luxury 8. Trader Joes 9. Yihaodian 10. Zappos

    1. Apple 2. Beautyin 3. DJI 4. Go Pro 5. Lego 6. Method 7. Natura 8. Nike+ 9. Oculus Rift 10. Renova

    1. Alibaba 2. ARM 3. Bharti Airtel 4. GE 5. Google X 6. OneWeb 7. Raspberry Pi 8. Samsung 9. Slack 10. Xiaomi

    1. Aeromobil 2. Air Asia 3. Airbnb 4. CitizenM 5. Emirates 6. Kulula 7. RedBus 8. Uber 9. Virgin Galactic 10. Zipcars

    1. 3DHubs 2. Corning 3. DP World 4. Dyson 5. Embraer 6. Local Motors 7. Space X 8. Syngenta 9. Tata 10. Tesla

    1. Brewdog 2. GrameenDanone 3. Graze 4. Juan Valdez 5. LA Organic 6. Moa Beer 7. Modern Meadow 8. Nespresso 9. Yeni Reki 10. Zespri

    1. Ashmei 2. Beats 3. Desigual 4. Jonny Cupcake 5. Inditex 6. Patagonia 7. Rapha 8. Shang Xai 9. Threadless 10. Toms

    1. Aspiration 2. La Caixa 3. Fidor 4. First National 5. Moven 6. M-Pesa 7. Robinhood 8. Square 9. Umpqau 10. Zidisha

    1. Al Jazeera 2. Coursera 3. Netflix 4. Periscope 5. Pledge Music 6. Red Bull 7. RiotGames 8. Spotify 9. Ushahida 10. WeChat

    futureproduct futurefashion futurefood

    futurehealth futuretech futuremakers futurebank

    futuretravel

    N/S American brands European brands African/Arab brands Asia/Pacific brands

    futuremedia

    1. Ashoka 2. AzuriTech 3. Graal Bio 4. IBM 5. IDEO 6. Kickstarter 7. Li & Fung 8. Live Nation 9. Salesforce 10. Y Combinator

    1. Bitcoin 2. Bhutan 3. City FC 4. The Elders 5. Lovemarks 6. ParkRun 7. Planetary Res 8. WWF 9. Zoe Suggs 10. You

    futureservice futurebrands

    Peter Fisk 2016 [email protected]

    GAMECHANGERS: WORLDS MOST DISRUPTIVE INNOVATORS

    futurestore

  • Change

    Why enabling

    Change the game

    collaborative

    intelligent

    audacious

    networked

  • audacious

    Google X 23 and Me

    Syngenta Tesla Motors

  • Amazon

    Fidor Bank

    Scanadu

    Intuitive Surgical

    intelligent

  • Airbnb Nike+

    Lego

    Threadless

    collaborative

  • Li and Fung

    Tencent

    Alibaba 3DHubs

    networked

  • Disney Moven

    Epocrates

    Safaricom

    Change

    Why enabling

  • Li and Fung

  • Topper the Terrier $29.99

  • Li and Fung

  • Future Back

    Future back

    Now forward 2016

    2020

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    Starting from the future back

    10

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    Case Studies

    Aeromobil

    23andMe

    Li & Fung

    Google

    Xiaomi

    7

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    MY GAMECHANGERS PLAN

    My applications My actions

    !

  • EXPLORE Change your market

  • More expeditionary More contextual More insightful

    From competing to creating From categories to context From average to individual

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    EXPLORE Change your market

    Making sense of the kaleidoscope, to shape markets in your own vision. Finding the best opportunities for growth in connected and fragmented markets, disrupted by tectonic shifts in power and new technologies. The best companies have foresight beyond traditional borders, geographies and categories. From masses to niches, averages to individuals, geography to global tribes. They look east and south, to digital natives and migrants, women and entrepreneurs. Key concepts to change your market: Kaleidoscopes making sense of changing

    markets Reorder tectonic shifts of markets Eastwards reawakening the Asian tiger Southwards Africa and Latin America Tribes redefining markets by attitude Millennials understanding gen X, Y, Z Women the power of female customers

    Change your game Change your game

    THINK Change your

    vision

    Change your story

    Change your market

    Change your strategy

    Change your brand

    DESIGN Change your

    business

    Change your potential

    Change your results

    Change your relationship

    Change your experience

    RESONATE

    MOBILISE

    EXPLORE

    IMPACT

    AMPLIFY

    DISRUPT

    ENABLE

    INSPIRE

    Peter Fisk

  • Case Studies THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    Alibaba

    Beautyin

    Tesla

    Planetary Resources

    Zespri

    13

  • Thinking from the Future Back

    Peter Fisk 2015 More details in the new Gamechangers book

  • Worldchanging Growth

  • Worldchanging Growth

  • DISRUPTIVE TECHNOLOGIES

  • 8 of the worlds top 10 air

    travel routes are now

    between Asian cities

    70% of listed companies will have a global business unit head in Asia by 2020

    In 2015 size of middle class

    in Asia will overtake those

    in Europe and North

    America

    Women will outgrow China and India in new spending

    over the next 5 years

    3 times as many degrees

    are awarded in the E7 as

    the G7

    Over 50% global CEOs concerned about rising

    labour costs in emerging markets

    Intra E7 trade is growing 5 times faster than intra G7

    trade

    7 of the 12 worlds largest

    economies will come from

    emerging markets by 2030,

    the E7

    China will replace USA as worlds largest economy

    in PPP by 2020, and GDP by 2030

    Kaleidoscope world

  • Kaleidoscope world

    20% worldwide energy

    consumption could be

    saved through efficiency

    measures

    6% annual reduction in carbon required to achieve

    2C targets

    Average temperatures

    predicted to increase y

    over 2C by 2100

    It takes 7 units of fossil fuel energy to produce 1 unit of

    food energy

    Global population

    predicted to demand 50%

    more energy by 2030

    Total carbon in known coal oil and gas reserves would create 6C temperature rise

    50 years supply left in proven oil reserves at

    current level of demand

    3% of all water in the world

    is fresh water, 75% of

    which is locked in glaciers

    35% increase in global food demand by 2030

  • Kaleidoscope world

    The worlds 85 richest

    people own as much

    wealth as the poorest 3.5

    billion

    400 schools are shut in Japan each year due its

    declining birth rate

    50% of worlds population

    growth to 2050 is expected

    to come from Africa

    50% increase in global travel predicted by 2020

    By 2020 the majority of

    births in Europe/Nam will

    be to mothers over 30

    70% of household budgets in G7 are controlled by

    women

    Average person born in 2014 will live for 10 weeks

    longer than if they were born in 2013

    300 million of that increase

    predicted to come from

    those aged over 65

    1 billion expected increase in the worlds population by 2025

  • Kaleidoscope world

    By 2020 digital natives will

    be the majority of the UK

    population

    7000 houses could be powered by the energy

    used by users of Nike+ app

    Around half of US jobs at

    risk of being computerised

    over next two decades

    If Facebook was a country, it would be second largest

    population after China

    76 years for telephone to

    reach 50% penetration.

    Smartphone in 7 years

    Only 0.5% of data generated digitally is

    currently analysed

    90% of the data that exists today was created in the

    last 2 years

    7 times more connected

    devices than people in the

    world by 2020

    58 minutes average time a consumer spends using smartphone each day

  • Alibaba

  • Alibaba

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    Exploring adjacent markets

    Geography

    Customer Category

    Capability

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    Where is your future growth?

    Profit potential

    3 year growth

  • Teslas market

  • +genius

  • +genius

  • Business narrow view

    Your narrow view

    Customer broader

    view

    You Customer

    Seeing things differently Thinking different things

  • The customers world

  • The customer agenda

  • Always connected

    Want to participate

    Sharing together

    Simple and

    intelligent

    Anywhere anytime

    Instant and real-

    time

    Caring for people

    Expect fairness

    Positive impact

    +genius +genius

    GeniusWorks 2014

    The customer agenda

    Wellbeing and

    happy

    Privacy and

    security

    Friends and

    family

    Dont trust ads

    Info Online

    Physical and local

    Authentic trust big to small Personal

    Power average to individual

    Better together

    take to collaborate

    Simply Smart

    complex to easy

    Positive Difference be good to

    do good

    Balanced lifestyle wealth to

    health

    Making things

    Always learning

    Achieve more

    Enabling action

    consume to create

    Personal relevance

    Strong opinions

    Express myself

  • Worldchanging Growth

  • GeekSquads market

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    What is your customers agenda

  • Zespris market

  • BeautyIns market

  • Gen

    X Gen

    Y Gen

    Z

    Born 1965-1980

    50 million

    Born 1980-1995

    75 million

    Born 1995-2010

    100 million

    Influenced by fall of Berlin Wall, capitalism, Live Aid Open-minded, practical and pragmatic Self-reliant, reject the rules, whats in it for me Career professionals, but also seek work-life balance Computer adopters, emailers, but like face to face

    Influenced by 9/11, reality TV, and social media Ethnically diverse, realistic and optimistic Self-inventive, rewrite the rules, make the most of life Seek freedom and flexibility, work with not for company Digital natives, big texters and social media users

    Influenced by economic and climate crisis, Arab spring Global minded, caring and opportunistic Collective, dont know the rules, in it together Seek security and stability, multi-takers, project workers Digitally immersed, driven by mobile and crowd behaviour

    Changing attitudes

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    How will you connect with Gen ABXYZ

    Gen A Traditionalists

    1915 - 1945

    Gen B Baby Boomers

    1945 - 1965

    Gen X Diversifiers 1965 - 1980

    Gen Y Millennials 1980 - 1995

    Gen Z Digitalistas 1995 - 2010

    Factors about this generation relevant to your business:

    Factors about your business relevant to this generation:

  • Future markets

  • Case Studies THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    Alibaba

    Beautyin

    Tesla

    Planetary Resources

    Zespri

    13

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    MY GAMECHANGERS PLAN

    My applications My actions

    !

  • DISRUPT change your strategy

  • More disruptive More creative

    More agile

    From direction to disruption From playing to changing

    From consistency to agility

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    DISRUPT Change your strategy

    Finding your own space, with a strategy that disrupts the future. Strategy is about finding your space in crowded and convergent markets. It cannot be an extrapolation of the past, nor a fixed point in the future. Through a more stretching vision and disruptive thinking, you choose your future reframing your context, choosing a different audience, playing by new rules. Strategy is then about pivoting to this better place, from mediocrity to magic, staying focused yet agile as you progress. Key concepts to change your strategy: Focus Finding best opportunities for

    growth Break Changing the possibilities,

    achieving more Vision Imagining a better place Choices Developing a winning strategy Frame Defining your own space Shape Writing the new rules of the game Pivot Moving from mediocrity to magic

    Change your game Change your game

    THINK Change your

    vision

    Change your story

    Change your market

    Change your strategy

    Change your brand

    DESIGN Change your

    business

    Change your potential

    Change your results

    Change your relationship

    Change your experience

    RESONATE

    MOBILISE

    EXPLORE

    IMPACT

    AMPLIFY

    DISRUPT

    ENABLE

    INSPIRE

    Peter Fisk

  • Case Studies THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    Uber

    Renova

    M-Pesa

    P&G

    Zico Water

    21

  • The consumer is boss

    PeterFisk2015

  • P&G Growth Strategy

  • Product-centric Consumer-centric

    PeterFisk2015

    P&G Consumer-centric

  • P&G Connect + Develop

  • Renova

  • What is the rule?

    Break the rule

  • New rule

    THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    What rules could you break?

    Old rule

  • Apple

  • Apple

  • Data connections

  • Apple

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    What would Apple do in your world?

  • Dont just play the game Change the game

  • MEXICO 1968

  • ZURICH 1982

  • SEATTLE 1992

  • Peter Fisk 2013 Gamechangers.pro

  • Peter Fisk 2014 Gamechangers.pro

    16 ways to innovate your business

    Brand innovation

    Purpose innovation

    Strategy innovation

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    Process innovation

    Resource innovation

    Financial innovation

    Market innovation

    Customer innovation

    Experience innovation

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    Pricing innovation

    Channel innovation

    Service innovation

    Product innovation

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  • Peter Fisk 2013 Gamechangers.pro

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  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    Change the why and who

    Why

    Who

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    Change the what and how

    What

    How

  • THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    MY GAMECHANGERS PLAN

    My applications My actions

    !

  • Case Studies THINK

    EXPLORE

    DISRUPT

    INSPIRE

    DESIGN

    RESONATE

    ENABLE

    MOBILISE

    IMPACT

    AMPLIFY

    Uber

    Renova

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  • Peter Fiskhelps business leaders make sense of a fast-changing world, to find the best new opportunities for growth, to embrace the best new ideas through insight and creativity, to rethink theirentire vision and strategy, business model and customer experience. Being 10% better is just enough to compete in todays world, to stand still. The real question is how to be 10 times better, to get ahead, to stand out, to be the leader who helps the businesscreate and deliver future success.

    Peter works across the world, helping business leaders to develop innovative strategies for business and brands. He is a thinker, advisor and practical entrepreneur. He is Professor of Strategy, Innovation and Marketing at IE Business School, one of the worlds top ranked business schools, whilst also founder andCEO ofGeniusWorks, a boutique consulting firm, helping clients across every sector to make sense of fast-changing markets, and find new ways to think, compete and win.

    Having trained as anuclear physicist,Petermoved tomanaging brandslike Concorde at British Airways, helping Microsoft to adopt a value-based marketing model, and Virgin to launch into new markets. As a highly experienced consultant he has worked in every sector and region of the world. As CEO of the worlds largest marketing organisation, the Chartered Institute of Marketing, he became a global authority on whats best and next in business and markets.

    Finding his own space, he founded GeniusWorks, with offices in London and Istanbul. He works with companies big and small, food to fashion, skincare to stock exchanges, high tech to human and brands as diverse as Aeroflot and Banyan Tree, Coca Cola and Club Med, Cooperative and Courvoisier, Davidoff and DSM, Eczacibasi and Fat Face, Fosters and GSK, Hersheys and Mars, M&S and Nestle, Microsoft and O2, Phillips and Philosophy, Red Bull and Sabre, Santander and Skanska, Shell and Tata, Telia and Turkcell, Unilever and VB Beer, Virgin and Visa, Vodafone and Yapi Kredi to think bigger and smarter, develop innovative strategies, bolder brands, and accelerate growth.

    Peters new bookGamechangers: Are you ready to change the world? explores the next generation of business and brands, shaking up markets, innovating and winning in new ways. Based on 100 global case studies, it explores the challenges of new markets, changing customers, brand building,new business models, real-time marketing, harnessing social media, inspiring leadership and positiveimpact. It has been nominated for Management Book of the Year 2015.

    His other books include Marketing Genius explores the left and right-brain challenges of success, and is translated into 35 languages. It wasfollowed by five others Business Genius on leadership andstrategy, Customer Genius on building a customer-centric business, People Planet Profit on sustainable innovation, and Creative Genius, the innovation handbook for business leaders, defining what it takes to beLeonardo da Vinci in the 21st Century.

    Growing up in rural Northumberland, in the north of England, Peter has a love of running that has taken him from a youthful mile champion to still running every day, 35 years later. He now lives in Teddington, to the west of London, surrounded by the Royal Parks of King Henry VI and his hunting deer. He is married with two teenage daughters, who keep him real and in touch with the Snapchat, Netflix lifestyles of Gen Z.

    Inspired by his first job in the airline world, he loves to travel far and wide, indulge in Asian food, together with a well chilled Sauvignon Blanc. His favourite brands range from Ashmei running gear to Rapha cycle club, Paul Smiths fashion design and House Caf in Istanbul, New Yorks MOMA to New Zealands great Moa Beer.

    Peter features in the Guru Radar of Thinkers50, and was described by Business Strategy Journal as one of the best new business thinkers. His advice is sought after by business leaders around the world, he adds specialist expertise to key projects, combining new ideas with practical action, inspiration and impact. Helping you to find your own space, to be leaders of change to be bold, brave and brilliant.

    Email: [email protected]

    Phone: +44 7834483830

    Twitter: @geniusworks

    Website: theGeniusWorks.com

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    Find out more Email: [email protected] Phone: +44 7834483830 Twitter: @geniusworks Website: www.theGeniusWorks.com