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Information Technology Course Revisions 2018 - 2019 35020000075 3D Animation Updated to ADA Compliant Added Performance skills, relevant concepts that have become a skill requirement (not recommended anymore). 35020000070 3D Graphics Updated to ADA Compliant Added Performance skills, relevant concepts that have become a skill requirement (not recommended anymore). 35010000040 A+ Computer Repair/Maintenance Updated to ADA Compliant Removed old concepts of Hardware. Added Bluetooth technology repair concepts 35010000010 Cisco Certified Networking Assoc (CCNA) Updated to ADA Compliant No Change Cybersecurity Forensics Updated to ADA Compliant New Course 35020000021 Database Development Updated to ADA Compliant Added other opensource softwares to explore 35020000010 Digital Media 1 Updated to ADA Compliant Mapping to DGAI 35020000011 Digital Media 2 Updated to ADA Compliant No Change 35010000025 Linux Fundamentals Updated to ADA Compliant No Change 35010000020 Microsoft Certified Professional (MCP) Updated to ADA Compliant No Change 35010000030 Network + Updated to ADA Compliant Added recent NICERC Framework ideas supporting Networks not connected to wifi 35020000199 New and Emerging Technologies Updated to ADA Compliant No Change 35010000036 Security Fundamentals (name change) Cybersecurity Ethical Hacking Updated to ADA Compliant New Course 35010000038

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Page 1: Information Technology Course Revisions 2018 - 2019 · Added recent NICERC Framework ideas supporting Networks not connected to wifi 35020000199 New and Emerging Technologies Updated

Information Technology Course Revisions 2018 - 2019

35020000075

3D Animation Updated to ADA Compliant

Added Performance skills, relevant concepts that have become a skill requirement (not recommended anymore).

35020000070

3D Graphics Updated to ADA Compliant

Added Performance skills, relevant concepts that have become a skill requirement (not recommended anymore).

35010000040

A+ Computer Repair/Maintenance Updated to ADA Compliant

Removed old concepts of Hardware. Added Bluetooth technology repair concepts

35010000010

Cisco Certified Networking Assoc (CCNA)

Updated to ADA Compliant No Change

Cybersecurity Forensics Updated to ADA Compliant New Course

35020000021 Database Development Updated to ADA Compliant Added other opensource softwares to explore

35020000010 Digital Media 1 Updated to ADA Compliant Mapping to DGAI 35020000011 Digital Media 2 Updated to ADA Compliant No Change 35010000025 Linux Fundamentals Updated to ADA Compliant No Change

35010000020 Microsoft Certified Professional (MCP) Updated to ADA Compliant No Change

35010000030 Network + Updated to ADA Compliant

Added recent NICERC Framework ideas supporting Networks not connected to wifi

35020000199 New and Emerging Technologies Updated to ADA Compliant No Change

35010000036

Security Fundamentals (name change) Cybersecurity Ethical Hacking

Updated to ADA Compliant

New Course

35010000038

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STRANDS AND STANDARDS 3D ANIMATION

Course Description 3D Animation is a one semester using 3D graphics software to produce 3D models and

animations. This course will introduce students to 2D and 3D, animation planning, storyboard

development, and the animation process.

Intended Grade Level 9-12 Units of Credit 0.5 Core Code 35.02.00.00.075 Concurrent Enrollment Core Code 32.02.00.13.075 Prerequisite Intro to Graphic Communication, Digital

Graphics Art Intro, Digital Media 1, Digital Media 2, 3D Graphics, or Teacher Approval

Skill Certification Test Number 819 Test Weight 0.5 License Type CTE and/or Secondary Education 6-12 Required Endorsement(s) Endorsement 1 Multimedia

ADA Compliant: October 2018

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3D ANIMATION

2 | P a g e J a n u a r y 2 0 1 8

STRAND 1 Students will identify the career opportunities available within 3D Graphics and Animation.

Standard 1 • Identify career opportunities in the following areas: • Identify uses of 3D in Entertainment • Identify uses of 3D in Health Sciences • Identify uses of 3D in Architecture and Engineering • Identify uses of 3D in Aerospace • Identify uses of 3D in Advertising • Identify uses of 3D in Motion Graphics • Identify uses of 3D Graphics in 3D Printing

Standard 2 Develop career awareness in the 3D Graphics and Animation:

• Identify the following job titles and responsibilities: Character Modeler, Texture Artist, Renderer, Technical Director/Artist, Environmental Artist, Character Animator, Lighting Technician.

• Identify Post-Secondary Education programs and degrees related to the field. • Develop the following professional behaviors including: punctuality, responsibility,

teamwork, ethics.

Standard 3 Understand the 3D Animation Pipeline such as:

• Pre-Production • Story • Character design/Concept art • Storyboard • Dialogue • Animatic

• Production • Modeling • Rigging • Mapping and textures • Animating objects • Lighting

• Post-Production • Rendering • Visual effects/compositing • Editing • Color correction

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3D ANIMATION

3 | P a g e J a n u a r y 2 0 1 8

Performance Skills • Identified various applications of 3D graphics. • Identified career opportunities in the 3D graphics and animation industry. • Developed a realistic Student Plan for College and Career Readiness to guide further

educational/occupational pursuits. • Discussed relevant history of 3D modeling and animation.

STRAND 2 Students will understand and utilize 3D software tools and interface.

Standard 1 Introduce basic 3D terminology and 3D user interface.

• Timeline • Playback controls • Graph/animation editor

Performance Skills • Identified different softwares within 3D animation.

STRAND 3 Students will be able to utilize the 12 principles of animation.

Standard 1 Understand and apply the Principles of Animation:

• Squash and Stretch • Anticipation • Staging • Straight Ahead and Pose to Pose • Follow Through and Overlapping Action • Slow In and Slow Out • Arcs • Secondary Action • Timing • Exaggeration • Appeal • Solid Drawing

Performance Skills • Developed animation that uses 7 of the 12 principles of animation.

STRAND 4 Students will be able to animate a 3D model.

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3D ANIMATION

4 | P a g e J a n u a r y 2 0 1 8

Standard 1 Identify 3D the following animation terminology:

• Keyframe • Timeline • Scrub • In-Betweens • Playhead • Framerate • Forward Kinematics and Inverse Kinematics (FK/IK)

Standard 2 Demonstrate the following animation skills:

• Set and edit keyframes • Translate, rotate over time • Animate a cycle • Edit pivot points

Standard 3 Identify various animation effects, including:

• Particle effects • Cloth dynamics • Elementals (water, fire, wind)

Performance Skills • Animated a 3D model.

STRAND 5 Students will be able to animate a rigged 3D character.

Standard 1 Pose a rigged character.

• Manipulate rigged character • Create strong poses for blocking/keyframing • Keyframe initial pose for animation

Standard 2 Animate a rigged character.

• Use pose to pose animation • Adjust in-betweening • Edit slow in and slow out • Refine animation

Performance Skills • Pose a rigged character.

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3D ANIMATION

5 | P a g e J a n u a r y 2 0 1 8

• Animate a rigged character.

STRAND 6 Students will be able to animate a camera.

Standard 1 Understand and use image composition and camera movement.

• Close Up, Medium, Wide • Pan, Tilt, Zoom, Dolly

Standard 2 Keyframe a camera to animate it.

Performance Skills • Used image composition and camera movement when creating a 3D animation. • Used the principles of animation.

STRAND 7 Students will be able to batch render an animated scene.

Standard 1 Understand advanced rendering techniques.

• Motion Blur • Image Sequence • Batch Render • Aspect Ratio

Standard 2 Render an animation image sequence.

Performance Skills • Batch rendered an animated scene.

Work Place Skills Communication, Problem Solving, Teamwork, Critical Thinking, Dependability, Accountability

Skill Certificate Test Points by Strand

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STRANDS AND STANDARDS CYBER FORENSICS

Course Description

Intended Grade Level 9-12 Units of Credit 0.5 Core Code 35.01.00.00.038 Prerequisite Digital Literacy Skill Certification Test Number 000 Test Weight 0.0 License Type CTE and/or Secondary Education 6-12 Required Endorsement(s) Endorsement 1 Security

ADA Compliant: October 2018

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CYBER FORENSICS

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STRAND 1 Analysis.

Standard 1 Analyze forensic images.

Standard 2 Apply procedural concepts required to use forensic tools.

Standard 3 Apply basic malware analysis using NIST accepted forensic techniques and tools.

Standard 4 Identify anti-forensics techniques.

Standard 5 Determine the important content of event logs in forensics.

STRAND 2

Discovery.

Standard 1 Apply procedural concepts necessary to detect a hidden message inside a picture.

Standard 2 Analyze a conversation between two endpoints from a PCAP file.

Standard 3 Recognize that devices are kept in the same state as they were found.

Standard 4 Determine how to gather evidence in a forensically sound manner.

Standard 5 Apply procedural concepts required to discover evidence on different file systems.

Standard 6 Apply procedural concepts required to gather evidence on different operating systems.

Standard 7 Identify proper steps in network capture.

Standard 8 Given a scenario, determine evidence of email crimes.

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CYBER FORENSICS

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STRAND 3 Evidence.

Standard 1 Determine and report logon/logoff times for a specific user.

Standard 2 Verify the authenticity of evidence (e.g., hash value).

Standard 3 Summarize the proper handling of evidence.

Standard 4 Outline the process for creating a forensically sound image.

Standard 5 Apply evidence collection to the chain of custody.

Standard 6 Discriminate between a live acquisition and static acquisition.

STRAND 4 Documentation and Reporting.

Standard 1 Apply forensic investigation methodology.

Standard 2 Identify the steps necessary to validate an emergency contact list for incident response.

Standard 3 Analyze a scene to determine what should be visually documented.

Standard 4 Report findings from a malware analysis.

Standard 5 Identify the elements of a complete forensics report.

Standard 6 Communicate the results of an investigation to an internal team.

STRAND 5 Cyber Forensics Fundamentals.

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CYBER FORENSICS

4 | P a g e O c t o b e r 2 0 1 8

Standard 1 Identify different types of cybercrimes.

Standard 2 Communicate incident handling and the response process.

Standard 3 Distinguish between steganography and cryptography.

Skill Certificate Test Points by Strand Coming Soon!

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STRANDS AND STANDARDS CYBERSECURITY ETHICAL HACKING

Course Description This exam is designed to assess candidates’ knowledge of fundamental security concepts.

MTA is new certification under the Microsoft Certification Program that validates the

foundational knowledge needed to begin building a career in Microsoft technologies. It can also

serve as a stepping stone to the Microsoft Certified Technology Specialist exams. Successful

candidates for this exam will earn an MTA certification as well as access to benefits of the

Microsoft Certification Program. The primary target audience for the MTA certification is

students attending high schools and two-year colleges. Candidates for this exam are seeking to

prove fundamental security knowledge and skills. Before taking this exam, candidates should

have a solid foundation knowledge of the topics outlined in this document. It is recommended

that candidates become familiar with the concepts and the technologies described in this

document. Candidates are expected to have hands-on experience with Windows Server,

Windows-based networking, Active Directory, Anti-Malware products, firewalls, network

topologies and devices, and network ports.

ADA Compliant: October 2018

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CYBERSECURITY ETHICAL HACKING

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STRAND 1 Understanding Security Layers.

Standard 1 Understand core security principles.

• Understand the concepts of confidentiality, integrity, availability. • Understand how threat and risk impact principles; principle of least privilege; social

engineering; and attack surface.

Standard 2 Understand physical security.

• Understand site security, computer security, removable devices and drives, access control, mobile device security, disable Log On Locally, and keyloggers.

Standard 3 Understand internet security.

• Understand browser settings, zones, and secure Web sites

Standard 4 Understand wireless security.

• Understand advantages and disadvantages of specific security types; keys, SSID, and MAC filters.

Intended Grade Level 10-12 Units of Credit 0.5 Core Code 35.01.00.00.036 Prerequisite Digital Literacy Skill Certification Test Number 98-367 Test Weight 0.0 License Type CTE and/or Secondary Education 6-12 Required Endorsement(s) Endorsement 1 Security

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CYBERSECURITY ETHICAL HACKING

3 | P a g e O c t o b e r 2 0 1 8

STRAND 2

Understanding Operating System Security.

Standard 1 Understand user authentication.

• Understand multifactor, smart cards, RADIUS, and Public Key Infrastructure (PKI). • Understand the certificate chain, biometrics, Kerberos, and time skew using Run As

to preform administrative tasks and password reset procedures. Standard 2 Understand permissions.

• Understand the following: file; share; registry; Active Directory; NTFS vs. FAT; enabling or disabling inheritance; behavior when moving or copying files within the same disk or onto another disk; multiple groups with different permissions; basic permissions and advanced permissions; take ownership; and delegation.

Standard 3 Understand password policies.

• Understand the following: password complexity; account lockout; password length; password history; time between password changes; enforce by using group policies; and common attach methods.

Standard 4 Understand audit policies

• Understand the following: types of auditing; what can be audited; enabling auditing; what to audit for specific purposes; where to save audit information; and how to secure audit information

Standard 5 Understand encryption

• Understand the following: EFS; how EFS-encrypted folders impact moving and copying files; BitLocker (ToGo); Trusted Platform Module (TPM); software-based encryption; MAIL encryption and signing and other uses; VPN; public key and private key; encryption algorithms; certificate properties; certificate services; PKI/certificate services infrastructure; and token devices.

Standard 6 Understand malware. Understand the following: buffer overflow; worms; Trojans; and spyware.

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CYBERSECURITY ETHICAL HACKING

4 | P a g e O c t o b e r 2 0 1 8

STRAND 3 Understanding Network Security.

Standard 1 Understand dedicated firewalls.

• Understand the types of hardware firewalls and their characteristics. • Understand when to use a hardware firewall instead of a software firewall and

stateful vs. stateless inspection.

Standard 2 Understand Network Access Protection (NAP).

• Understand the purpose of NAP and the requirements for NAP.

Standard 3 Understand network isolation.

• Understand the following: VLANs; routing, honeypot, DMZ,NAT, NAT, VPN, IPsec, and Server and Domain Isolation.

Standard 4 Understand protocol security.

• Understand the following: protocol spoofing; IPsec; tunneling; DNSsec; network sniffing; and common attack methods.

STRAND 4 Understand Security Software.

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CYBERSECURITY ETHICAL HACKING

5 | P a g e O c t o b e r 2 0 1 8

Standard 1 Understand client protection.

• Understand the following: anti-virus; User Account Control (UAC); keeping client operating system and software updated; encrypting offline folders; software restriction policies.

Standard 2 Understand e-mail protection.

• Understand the following: anti-spam; anti-virus; spoofing; phishing and pharming; client vs. server protection; SPF records; and PTR records.

Standard 3 Understand server protection.

• Understand the following: separation of services; hardening; keeping server updated; secure dynamic DNS updates; disabling unsecure authentication protocols; READ-Only Domain Controllers; separate management VLAN; Microsoft Baseline Security Analyzer (MBSA).

STRAND 5 Understand Security Careers and Ethics.

Standard 1 Understand client protection.

• Understand the following: anti-virus; User Account Control (UAC); keeping client operating system and software updated; encrypting offline folders; software restriction policies.

Standard 2 Understand e-mail protection.

• Understand the following: anti-spam; anti-virus; spoofing; phishing and pharming; client vs. server protection; SPF records; and PTR records.

Skill Certificate Test Points by Strand Coming Soon!

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STRANDS AND STANDARDS Microsoft Certified Professional (MCP)

Course Description Candidates for this exam are seeking to prove Windows Server administration knowledge and

skills. Before taking this exam, candidates should have a solid foundational knowledge of the

topics outlined in this preparation guide. It is recommended that candidates become familiar

with the concepts and the technologies described here by taking relevant training courses.

Candidates are expected to have some hands---on experience with Windows Server, Windows--

-based networking, Active Directory, account management, and system recovery tools and

concepts.

Intended Grade Level 10-12 Units of Credit 0.5 Core Code 35.01.00.00.020 Concurrent Enrollment Core Code 32.01.00.13.020 Prerequisite Recommended: Intro to IT Skill Certification Test Number NA Test Weight NA License Type CTE and/or Secondary Education 6-12 Required Endorsement(s) Endorsement 1 MCP

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MICROSOFT CERTIFIED PROFESSIONAL (MCP)

2 | P a g e J u l y 2 0 1 8

ADA Compliant: July 2018

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MICROSOFT CERTIFIED PROFESSIONAL (MCP)

3 | P a g e J u l y 2 0 1 8

STRAND 1 Students will understand server installation

Standard 1

Understand device drivers.

This objective may include but is not limited to: installation; removal; disabling; update/upgrade; rollback; troubleshooting; Plug and Play (PnP); IRQ; interrupts; driver signing

Standard 2

Understand services.

This objective may include but is not limited to: what services are; which statuses a service can be in; startup types; recovery options; delayed startup; Run As settings for a service; stopping or pausing a service; service accounts, dependencies

Standard 3

Understand server installation options.

This objective may include but is not limited to: choosing correct OS version; partitioning; F8 options; server core vs. full; interactive install; unattended install; automated install using Windows Deployment Service (WDS); upgrade vs. clean install; firmware updates including BIOS

STRAND 2 Students will understand server roles

Standard 1

Identify application servers.

This objective may include but is not limited to: mail servers; database servers; collaboration servers; monitoring servers; threat management

Standard 2

Understand Web services.

This objective may include but is not limited to: IIS, WWW, and FTP; separate worker processes; adding components; sites; ports; SSL; certificates

Standard 3

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MICROSOFT CERTIFIED PROFESSIONAL (MCP)

4 | P a g e J u l y 2 0 1 8

Understand remote access.

This objective may include but is not limited to: remote assistance; remote administration tools; Remote Desktop Services; licensing; RD Gateway; VPN; application virtualization; multiple ports

Standard 4

Understand file and print services.

This objective may include but is not limited to: local printers; network printers; printer pools; Web printing; Web management; driver deployment; file, folder, and share permissions vs. rights; auditing; print job management

Standard 5

Understand server virtualization.

This objective may include but is not limited to: virtualization modes; VHDs; virtual memory; virtual networks; snapshots and saved states; physical to virtual; virtual to physical

STRAND 3 Students will understand active directory

Standard 1

Understand accounts and groups. This objective may include but is not limited to: domain accounts; local accounts; user profiles; group types; group scopes; group nesting

Standard 2

Understand organizational units (OUs) and containers. This objective may include but is not limited to: purpose of OUs; purpose of containers; delegation; default

Standard 3

Understand Active Directory infrastructure. This objective may include but is not limited to: domain controllers; forests; operation masters roles; domain vs. workgroup; child domains; trusts; functional levels; namespace; sites; replication

Standard 4

Understand group policy. This objective may include but is not limited to: group policy processing; Group Policy Management Console; computer policies; user policies; local policies

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MICROSOFT CERTIFIED PROFESSIONAL (MCP)

5 | P a g e J u l y 2 0 1 8

STRAND 4 Students will understand storage

Standard 1

Identify storage technologies. This objective may include but is not limited to: advantages and disadvantages of different storage types; local (SATA, SCSI, IDE); NAS; SAN; fibre channel; iSCSI; NFS; FC HBA and FC switches; iSCSI hardware

Standard 2

Understand RAID. This objective may include but is not limited to: RAID 0, RAID 1, RAID 5, RAID 10 and combinations; hardware and software RAID

Standard 3

Understand disk types. This objective may include but is not limited to: basic disk; dynamic disk; mount points; file systems; mounting a virtual hard disk; distributed file systems; optical disks

STRAND 5 Students will server performance management

Standard 1

Identify major server hardware components. This objective may include but is not limited to: memory; disk; processor; network; 32 and 64 bits; removable drives; graphic cards; cooling; power usage; ports

Standard 2

Understand performance monitoring. This objective may include but is not limited to: methodology; procedures; creating a baseline; perfmon; Resource Monitor; Task Manager; performance counters

Standard 3

Understand logs and alerts. This objective may include but is not limited to: purpose of performance logs and alerts

STRAND 6 Students will server maintenance

Standard 1

Identify steps in the startup process.

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MICROSOFT CERTIFIED PROFESSIONAL (MCP)

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This objective may include but is not limited to: BIOS; bootsector; bootloader; MBR; boot.ini; bcdedit; POST; Safe Mode

Standard 2

Understand business continuity. This objective may include but is not limited to: backup and restore; disaster recovery; clustering; Active Directory restore; folder redirection; data redundancy; uninterruptible power supply (UPS)

Standard 3

Understand updates. This objective may include but is not limited to: software; driver; operating systems; applications; Windows Update; Windows Server Update Services (WSUS)

Standard 4

Understand troubleshooting methodology. This objective may include but is not limited to: processes; procedures; best practices; systematic vs. specific approach; perfmon; Event Viewer; Resource Monitor; Information Technology Infrastructure Library; central logging; event filtering; default logs

Work Place Skills

Communication, Problem Solving, Teamwork, Critical Thinking, Dependability, Accountability

Skill Certificate Test Points by Strand

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STRANDS AND STANDARDS Cisco Certified Network Associate

Course Description The CCNA Routing and Switching curriculum consists of four courses that make up the

recommended learning path and three additional courses that support the transition of CCNA

Exploration instructors and students to the new CCNA Routing and Switching curriculum. No

transitional courses are needed for CCNA Discovery instructors and students.

Students will be prepared to take the Cisco CCENT® certification exam after completing a set of

two courses and the CCNA Routing and Switching certification exam after completing a set of

four courses. The curriculum also helps students develop workforce readiness skills and builds a

foundation for success in networking-related careers and degree programs.

In each course, Networking Academy™ students will learn technology concepts with the

support of interactive media and apply and practice this knowledge through a series of hands-

on and simulated activities that reinforce their learning.

CCNA Routing and Switching teaches comprehensive networking concepts and skills, from

network applications to the protocols and services provided to those applications by the lower

layers of the network. Students will progress from basic networking to more complex

enterprise and theoretical networking models later in the curriculum.

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CISCO CERTIFIED NETWORK ASSOCIATE (CCNA)

2 | P a g e J u l y 2 0 1 8

Intended Grade Level 10-12 Units of Credit 0.5 or 1.0 Core Code 35.01.00.00.010 Concurrent Enrollment Core Code NA Prerequisite Recommended: A+ Computer

Repair/Maintenance, Network+ Skill Certification Test Number NA Test Weight NA License Type CTE and/or Secondary Education 6-12 Required Endorsement(s) Endorsement 1 Network, CCNA

ADA Compliant: July 2018

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CISCO CERTIFIED NETWORK ASSOCIATE (CCNA)

3 | P a g e J u l y 2 0 1 8

STRAND 1 Students will understand Introduction to Networks such as architecture, structure, functions, components, and models of the Internet and other computer networks. The principles and structure of IP addressing and the fundamentals of Ethernet concepts, media, and operations are introduced to provide a foundation for the curriculum. By the end of the course, students will be able to build simple LANs, perform basic configurations for routers and switches, and implement IP addressing schemes.

Standard 1

Understand and describe the devices and services used to support communications in data networks and the Internet

Understand and describe the role of protocol layers in data networks

Understand and describe the importance of addressing and naming schemes at various layers of data networks in IPv4 and IPv6 environments

Design, calculate, and apply subnet masks and addresses to fulfill given requirements in IPv4 and IPv6 networks

Explain fundamental Ethernet concepts such as media, services, and operations

Build a simple Ethernet network using routers and switches

Use Cisco command-line interface (CLI) commands to perform basic router and switch configurations

Utilize common network utilities to verify small network operations and analyze data traffic

STRAND 2 Students will understand Routing and Switching Essentials such as describing the architecture, components, and operations of routers and switches in a small network. Students learn how to configure a router and a switch for basic functionality. By the end of this course, students will be able to configure and troubleshoot routers and switches and resolve common issues with RIPv1, RIPng, single- area and multi-area OSPF, virtual LANs, and inter-VLAN routing in both IPv4 and IPv6 networks. Students who complete the Routing and Switching Essentials course will be able to perform the following functions:

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CISCO CERTIFIED NETWORK ASSOCIATE (CCNA)

4 | P a g e J u l y 2 0 1 8

Standard 1

Understand and describe basic switching concepts and the operation of Cisco switches

Understand and describe the purpose, nature, and operations of a router, routing tables, and the route lookup process

Understand and describe how VLANs create logically separate networks and how routing occurs between them

Understand and describe dynamic routing protocols, distance vector routing protocols, and link-state routing protocols

Configure and troubleshoot static routing and default routing (RIP and RIPng)

Configure and troubleshoot an Open Shortest Path First (OSPF) network

Understand, configure, and troubleshoot access control lists (ACLs) for IPv4 and IPv6 networks

Understand, configure, and troubleshoot Dynamic Host Configuration Protocol (DHCP) for IPv4 and IPv6 networks

Understand, configure, and troubleshoot Network Address Translation (NAT) operations

Work Place Skills

Communication, Problem Solving, Teamwork, Critical Thinking, Dependability, Accountability

Skill Certificate Test Points by Strand

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((c;TE" Learning that works for Utah

STRANDS AND STANDARDS NEW AND EMERGING TECHNOLOGIES

Course Description This course is designed to provide students with knowledge and techniques required to create

new and emerging technologies including Mobile, Machine Learning, Database Science, Web,

Information Technologies, 2D & 3D Digital concepts and Audio Concepts. The process of Digital

Sculpting is much like working with clay in a digital program. This vastly differs from how 3D

Modelling is done in a 3D Graphics course using Maya, Blender, Cinema 4D, etc. Students will

begin by learning the proper tools and brushes required to create a high-quality portfolio level

Sculpture in 3D and will be guided through the process of the painting and rendering of the

Sculpture as well.

Intended Grade Level 10-12Units of Credit 1.0 Core Code 35.02.00.00.199 Prerequisite 3D Graphics Skill Certification Test Number 000 Test Weight 0.0 License Type CTE and/or Secondary Education 6-12 Required Endorsement(s) Endorsement 1 Multimedia

ADA Compliant: October 2018

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NEW AND EMERGING TECHNOLOGIES

STRAND 1 Understanding Careers: Students will explore careers and training in the 3D Design, Animation, and Digital Sculpting world.

Standard 1 Career Awareness: Students will develop career awareness related to working in the 3D Design industry.

• Identify personal interests and abilities related to 3D Design, such as: • Identify personal creative talents. • Identify organizational and leadership skills. • Identify special interest areas.

• Identify the members of the 3D Design industry, such as: • Technical Artist, 3D Modeler, 3D Sculptor, Texture Artist, Animator,

Character Artist, and Lighting. • Investigate career opportunities, trends, and requirements related to 3D Design.

Standard 2 Educational Pursuits: Students will develop a realistic Student Education Occupation Plan (SEOP) to help guide further educational pursuits.

• Identify factors for employability and advancement in 3D Design. • Survey existing 3D Design businesses or positions to determine what training is

required. • Survey universities and colleges to determine programs, degrees, and training

available. • Develop employability competencies/characteristics: responsibility, dependability,

ethics, respect, and cooperation. • Achieve high standards of personal performance with a positive work ethic and

attitude.

STRAND 2

Students will learn techniques used for Digital Sculpting.

Standard 1 Introduce basic 3D Sculpting terminology and the 3D application interface.

• Know 3D terminology. • Identify parts of the 3D application interface and navigation.

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Standard 2 Create a 3D Sculpture using the different tools available in the 3D application Include sculpting (both from scratch and from a basic existing model).

• Add paint. • Add texture. • Move and scale the sculpture. • Create turn-table rendering.

Standard 3 Composite a Rendered Image.

• Place sculpture in a background. • Match lighting to create realistic composite.

STRAND 3 Students will create 3D sculptures.

Standard 1 Use and manipulate 3D Forms.

• Use existing Forms or Models. • Create a Sculpture from scratch.

Standard 2 Edit Sculptures.

• Use 3D Brushes. • Use MeshExtract. • Use SubTools. • Work in Layers. • Use Masks. • Use Pose Tools. • Use Deformations. • Create and Use Custom Brushes. • Use Different Materials.

STRAND 4 Students will apply texture and paint to 3D Sculptures.

Standard 1 Create, apply, and edit surface texture and paint.

• Add and edit color. • Add and edit texture. • Use Custom Textures. • Create UV Mapping.

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STRAND 5 Students will render 3D sculptures.

Standard 1 Introduce and apply the mechanics of rendering.

• Use pose tools to pose sculpture. • Create turn-table render and export as video file. • Output appropriate resolutions and destinations. • Use appropriate naming conventions.

Skill Certificate Test Points by Strand Coming Soon!

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