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    GRADIENT MESH TUTORIAL

    HOW TO DRAW THE RED BELL PEPPER

    Presented By Brooke Nuez of

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    This Red Bel l Pepper Mesh Tutor ial is 20052006 Brooke Nuez of L i feinvector.com

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    GRADIENT MESH TUTORIAL

    - INTRO TO THE MESH-

    The gradient mesh tool is a complicated but gorgeous feature in I l lustrator. I t has

    transformed f lat vector shapes into 3D- l ike works of ar t . Just by adding a gr id of

    anchor points, your render ings become suddenly rea l . I t s an awesome tool thatmost d ig i ta l ar t is ts f ind int imidat ing - with good reason.

    Gradient meshes are very complex & tedious compared to other tools in I l lustrator.

    They require a l l the t ime & pat ience you can give them. But as d i f f icu l t as they may

    seem, i t wont take long before you gain contro l . Th ink about how much youve

    learned s ince f i rs t us ing the pen tool . Remember that pract ice a lways makes you

    more prof ic ient. Just do your best & have fun.

    Good luck & happy render ing!

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    This Red Bel l Pepper Mesh Tutor ial is 20052006 Brooke Nuez of L i feinvector.com

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    GRADIENT MESH TUTORIAL

    -MESH BASICS-

    There are only a few parts to the mesh tool that you should become famil iar with. You

    already know what anchor points are, but with in a mesh they work a b i t d i f ferent ly.

    They arent just to create an outer shape anymore. They are the basis of al l the color.Th is is someth ing that makes the mesh so interest ing, the way the colors radiate

    f rom each anchor point & b lend i nto one another so per fect ly . There are on ly a few

    ways to manipu late & contro l th is b lending i l lus ion, and that is with the anchor

    arms, with the in-between l ines, and with the anchors themselves. [See (A) ]

    There are two ways to add a mesh to a shape. The f i rst is by referr ing to the Object

    menu & choosing the Create Gradient Mesh opt ion, which wi l l create the most even

    solut ion to your mesh. The second is by s imply us ing the mesh tool and c l ick ing

    away at your shape, f reehand, which wi l l a l low you to have more genera l contro l . I

    a lways prefer the ladder, but that is up to you.

    One f ina l t ip keep i t as s imple as poss ib le ! A lways, a lways, a lways keep in mind

    that is i t eas ier to add mesh points than to delete them. You don t want your mesh to

    turn into a mess, af ter a l l !

    Ready, Freddy?

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    This Red Bel l Pepper Mesh Tutor ial is 20052006 Brooke Nuez of L i feinvector.com

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    STEP 4 It s Mesh Time!

    Like I ve sa id before, there are many ways to go about us ing the mesh tool . I m going

    to walk you through the eas iest poss ib le route. I t s tar ts of f a b i t confus ing, but bear

    with me.

    F i rst , hide al l layers except for Front (R ight ) . Us ing your gradient mesh tool , c l ick

    once anywhere on the shape (make sure you have your f i l l in f ront & no stroke).

    [See (H) ]

    Now STOP . Are you fami l iar with Out l ine Mode? Th is feature is he lpfu l in so many

    ways, and you l l be surpr ised what i t can do for th is part icu lar mesh technique.

    Go ahead & turn i t in to out l ine mode (V iew > Out l ine, or command Y). FYI : In order

    for th is to work correct ly, you have to begin us ing the mesh BEFORE turn ing i t to

    out l ine mode. I f you try to use the mesh af ter the fact, i t wont work . [See ( I ) ]

    You l l not ice that you can now see the photo through your shape. This is why in STEP

    1 we turned our photo into a template. ( In out l ine mode, you can st i l l see template

    layers as is . ) Th is is how you wi l l get your colors & mesh points as accurate as

    poss ib le.

    T ime to star t c l ick ing away - but be aware that you can on ly add points to ex ist ing

    mesh l ines. Don t get f rustrated! Just t ry & work with i t . [See (J) ]

    Now for some bas ic gu ide l ines. Whi le adding mesh points, focus on the l ights &

    darks. Don t t ry to add points for the in-between color va lues. Usual ly the mesh wi l l

    take care of that for you. [See (K) ]

    Use your eyedropper as you go a long. (Or you can wait unt i l the end. ) S imply se lect

    on an indiv idual mesh anchor point (wi th e i ther your direct select tool or your

    gradient mesh tool ) , and use your eyedropper on the color that i t s s i t t ing on or

    d irect ly next to. (ZOOM IN i f you need to! )

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    This Red Bel l Pepper Mesh Tutor ial is 20052006 Brooke Nuez of L i feinvector.com

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    STEP 4 (Continued)

    Someth ing to keep in mind a lso is that you have to trust the colors your eyedropper

    picks up. Somet imes they appear to be raw & just p la in wrong, but keep going

    anyway. In real l i fe, shadows can be pract ical ly any color green, grey, blue, purple,

    even ye l low. I f later the color st i l l appears to be unnatura l , change i t .

    More th ings to cons ider: Don t forget about colors a long the edges. Don t forget to

    adjust the anchor points to t ry to match the contours of the shape. Don t forget you

    can drag out the anchor handles to adjust the d i rect ion of the color. Don t forget to

    take your t ime & DONT ADD TOO MANY POINTS!

    There are a couple of major benef i ts to out l ine mode. One, you can work r ight on top

    of the picture, adding mesh points & picking your colors s imultaneously. Two, you

    can f l ip back & forth with your shortcut keys (command Y) to see your progress as

    you go along. This technique, by the way, may be considered cheating, but i t s a

    great & easy method to learn how the mesh works.

    STEP 5 Repeat!

    Once youve f in ished with your Front (Lef t ) mesh, h ide that layer & begin working on

    Front (R ight ) us ing the same technique. Remember to star t your mesh before you

    turn i t to out l ine mode. [See (L) ]

    Repeat th is process with a l l your layers, minus your Stem layer. Remember that no

    one wi l l ever see whatevers direct ly behind the shapes that are in front. Whats

    important is that you tra in your eye to pay attent ion to where the color changes on

    each shape, where l ight meets dark. Trust your photo. [See (M) ]

    Keep in mind that i t s a lways okay to star t over i f youre fee l ing overwhelmed or have

    suddenly d iscovered a better technique. You can a lways delete mesh l ines (c l ick on a

    mesh point & press Opt ion + Delete) . Or you can s imply reshape what youve a l ready

    done by moving the l ines & points around. Just don t be a loser & g ive up!

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    This Red Bel l Pepper Mesh Tutor ial is 20052006 Brooke Nuez of L i feinvector.com

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    STEP 6 Bl end Together

    Once a l l your mesh shapes are completed, and you have your layers turned back on,

    you may not ice that the edges of each shape don t qu i te match up to one another. An

    easy t r ick to get a l l your shapes to look more natura l when they are a l l together is to

    once again take advantage of your eyedropper. Zoom in as c lose as you can & se lectthe var ious points a long the edges. One by one, grab the c losest color to the shape

    next to i t . Th is should smooth out your pepper t remendously.

    STEP 7 Finishing Up

    You may be aski ng yoursel f why I have chose n not to put a me sh on the stem. You

    certa in ly can i f you want to. But, you see, none of my render ings are ever ent i re ly

    mesh. F ina l deta i ls are a lways t radi t ional f lat vectors. I t s just my sty le. But fee l f ree

    to render i t any way that you wish. You can v iew how I d id i t in the f ina l f i le that I ve

    provided ( fn ishedpepper.ai ) . [See (N) ]

    AND VOILA! Youve successful ly completed a Life invector mesh tutor ia l . ROCK!

    [See (O) ]

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    This Red Bel l Pepper Mesh Tutor ial is 20052006 Brooke Nuez of L i feinvector.com

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    L M

    N

    O

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    YOU ARE 100 TIMES

    COOLER NOW.

    This Red Bel l Pepper Mesh Tutor ial is 20052006 Brooke Nuez of L i feinvector.com