gtbfilez: early work gallery

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11/14/2011 11/14/2011

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Page 1: GTBFilez: Early Work gallery

11/14/201111/14/2011

Page 2: GTBFilez: Early Work gallery

11/14/201111/14/2011

Hands up(spoiler buffet in the following slides)

You guys can probably tell we have the “out the butt” creative thing going so we were trying to make our digital skills catch up. We’re learn some things and are gaining knowledge. Hopefully you will too.

Enjoy!

Arla and Eddie w/runners showing peace towards an invisible Incore authority.

Lighting is a little too bright for us. Some of the runner detail was taking by the light.

Texture background tell us Arla’s telekinetic/technopathic abilities .

People please do not throw plates, Frisbees, or anything else round and narrow after reading Flight Line.

Page 3: GTBFilez: Early Work gallery

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Arla and Eddie close up.

We like the scientist look with the slick down hair style.

Runner images reflecting off of Eddie and Arla are cool.

The logic heads might not like the reflections off Arla’s shirt, but it was cool to us.

Different lighting from last image.

We’re like photographers. We take many shots.

Page 4: GTBFilez: Early Work gallery

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Kurron’s room

1st look at the main antagonist in The Squeeze.

Kurron is a 30ft. ghost, spirit, fog? We’re figure it out one day.

Generators are three to five time his size.

K-generators were suppose to have distance from area. The ground line show there two different images close together with no blend.

Yes Kurron is glowing naked in......blue plasma(suppose to be golden transparent but you know what that look like).

Glowing naked part give Slick nightmares.

Page 5: GTBFilez: Early Work gallery

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Generators 1st snap

The contempt(blue) and devious(light gray) generator s has enough light for a city.

Back ground texture does not match the room. Water can drown you or provide oxygen.

The K-room take away oxygen and energy and eventually ones unique spirit.

The generators take spirits and run them thru five cycles of wtf.

Page 6: GTBFilez: Early Work gallery

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Generator’s 2nd snap

A more realistic lighting version.

Forgot to create a new back ground texture.

We were still learning the lighting game when we made this image.

Page 7: GTBFilez: Early Work gallery

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Incore Big City roof (night)

Moon light reflecting off the complex.

Incore Big City is suppose to be hidden somewhere in the Pacific ocean.

The moon light is testing core’s cloak game.

We like the building/water reflections.

Page 8: GTBFilez: Early Work gallery

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Incore Big City side(night)

Less lighting with different building texture.

We call this angle side front. It would be entrance point for the reader.

The cam would travel between buildings b4 shooting up to the roof tops.

Reflective panels does not work in the Pacific ocean.

You can tell our lighting game was off but the effect was still cool to us so we kept it.

Winner: Moon light and weak light game.

Page 9: GTBFilez: Early Work gallery

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1st ArlaLips and eye brows are doing their own thing.

Thick blue eyes seem to be absorbing all the light giving our girl an intense happy stare.

Arla and Shay can generate different color hair strands.

Arla highlight strands when she created a gadget or support a runner. You know like a cheerleader.

Shay highlight strands when she project force.

Shay strands are used to get rid of toxins in her body. Toxins come thru the scalp.

Page 10: GTBFilez: Early Work gallery

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Arla letting the kids get exercise

Looking back at this we were trying to get fast, aggressive spread angles but ended up getting a bunched up rainbow.

The lighting combined with the gold electricity with 1’s & 0’s is cool to us.

Runners appear to have the spotlight while Arla is fading away into the background.

Page 11: GTBFilez: Early Work gallery

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Spotlight the kids(runners)We know it look tendo-licious.

We were trying to find ways to showcase runners.

The image came out looking a weapon upgrade page in a game.

This is a custom painted runner from the cutter class.

Arla call these her babies. Flight Line users call them Runners.

Flight Line is a massive, invisible wi -figrid carrying lines of coordinate code. Look at it like driving down the street w/o stop signs, traffic lights, and speed limits. Runner users are responsible for that.

The grid had many tiers. The 1st one start at the roof top of any building or house. Runners are invisible to most human eyes.

Page 12: GTBFilez: Early Work gallery

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Early GTBF logoWhat’s really missing?

Extra bodies

Paper

Pens

Pencils

PC

Alarm clock

All-in-one printer

Phone

Spiders

Centipedes

Millipedes

Snakes. They showed up when were working on Kurron. One in the toilet and the other in the laundry room. Left Kurron alone for awhile after that encounter.

Shoes and boots

Weights

TV center

Page 13: GTBFilez: Early Work gallery

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Arla two shots

We wanted viewers to see Arla’s face as she’s fading away tossing her kids.

We were amped when we made it cause it didn’t take too long for our 4-series graphic card to render it(Don’t laugh. We hear some of you falling out your seat. We still use the 4-series card).

We found out we have something in common with the Japanese brothers and sisters. We like to use background textures.

We found this out when we dusted off those How To Draw Manga books .

We don’t use lines too much. Love background textures and Japanese and anime.

Page 14: GTBFilez: Early Work gallery

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Shay’s Head

Shay’s aunt Ms. Deena has many nick names for her. One of them is hat.

Ms. Deena showed Shay a couple of martial arts films Mike and Tre used to watch.

We can say that Ms. Deena is somewhere in the ball park.

Shay took the nick name and turned into something completely different.

BG texture was inspired by helmet and character.

The coordinated effect looked good.

Page 15: GTBFilez: Early Work gallery
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