gemo

4
Independent State of Papua New Guinea is located in the north of Australia, west of the Solomon Islands and southwestern of Pacific Ocean, in a region defined since nineteenth century as Melanesia. It is, with Indonesia, the only country in Oceania with land border because are neighboring countries. The southeastern part of the country was colonized in 1883 by the British colony of Queensland (Australia). 6th November of 1884 the protectorate of British New Guinea was proclaimed. British New Guinea was transferred to the authority of the Commonwealth of Australia in 1902, based on the Papua Act of 1905, and renamed the Territory of Papua. The Gemo is a traditional game of Aboriginal culture. The Indigenous, adults like children, played many and varied games of balls, which were thrown, caught, beaten, rotated, in different ways, with various objects and purposes. They did drills of wars and struggles in which different skills like dodge, catch, aim, grapple, were required. Those same skills were in demand in many different games shooting, racing and "pillapillas" which used multiple forms of throwing spears and sticks (including different

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British culture though physical education

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Independent State of Papua New Guinea is located in the north of Australia, west of the Solomon Islands and southwestern of Pacific Ocean, in a region defined since nineteenth century as Melanesia. It is, with Indonesia, the only country in Oceania with land border because are neighboring countries.The southeastern part of the country was colonized in 1883 by the British colony of Queensland (Australia).6th November of 1884 the protectorate of British New Guinea was proclaimed.British New Guinea was transferred to the authority of the Commonwealth of Australia in 1902, based on the Papua Act of 1905, and renamed the Territory of Papua. The Gemo is a traditional game of Aboriginal culture.The Indigenous, adults like children, played many and varied games of balls, which were thrown, caught, beaten, rotated, in different ways, with various objects and purposes.They did drills of wars and struggles in which different skills like dodge, catch, aim, grapple, were required.Those same skills were in demand in many different games shooting, racing and "pillapillas" which used multiple forms of throwing spears and sticks (including different types of boomerangs), they made darts with plant leaves grasses, jumped the "rope", countless figures made with string, the children imitated the animals and the adults in their household activities, survival and ceremonies, and adults imitated the animals.His survival activities also give source to games that had a teaching role such as climbing trees, drawing on the sand and track footprints.Mounted on tables bark tree they glided over water, mud, and sand; they are throwing mud balls; playing with animals and with its many and varied pets; had songs and games dances; the verbal games called jokes, nicknames, and stories or tales, etc.Also were part of their folklore and, among its many toys they had various types of tops, dolls, boats, shields, weapons, etc. In order games and toys that required creativity in their design and how to use resources to meet not only the needs of fun, but also the training and training for survival.Features of the games: It was played only for the fun it provides. Rarely winner is rewarded, it winning was not the most important. All those who wanted to participate could. Possibly as a result of the previous two, the less skilled also participated and enjoyed the activity. The rules were easily understood by everybody and given the game character, judges rarely needed. The competition existed but was not uppermost in the game. Through play social relations narrowed internal and external. The game had a place and a definitive role in culture Aborigine. It served as a respite from work and as a means by the important values which could be learned.

Gemo

Material: material is not necessaryOrganization: Groups of ten to twelve people

Part of the session: warm-upLength of the game: 15 minutes

Development:

The players are divided in two teams, each one of which defends a tree.

Both trees have an identification.

A player plays his own tree and becomes in the carrier of the "gemo" (spirit).

This player shouts "Gemo" and run to touch the tree contrary team.

If an opposing player touches it, this player becomes the carrier of the gemo.

The gemo can be passed between players of the same team, for it is enough that the

player who carries it touch another player of his team.

The aim of both groups is that a player of his team, the gemo carrier, touch the

opposing team tree.