gamecamp! by modlab josef nguyen and amanda phillips, facilitators minijam!

22
GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

Upload: austin-harrell

Post on 21-Dec-2015

214 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

GameCamp! by ModLab

Josef Nguyen and Amanda Phillips,

facilitators

MiniJam!

Page 2: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

About ModLab

Interdisciplinary Digital Humanities and Game Studies Research Laboratory

~30 faculty, graduate, and undergraduate researchers from across campus

IFHA Cluster in Gamification and the Digital Humanities, Mellon Research Initiative in Digital Cultures, IMMERSe Video Games Research Network, Davis Humanities Institute

Page 3: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

About GameCamp!

Year-long workshop series culminating in a month-long game jam in May.

Open to everyone – bring your non-programmer, non-gamer friends!

General game design principles + tech skills

http://ucdavisgamecamp.wordpress.com

Page 4: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

Josef Nguyen: Ph.D. Candidate in English. Email: [email protected]

Website: http://www.josefnguyen.net Amanda Phillips: IMMERSe Postdoctoral Fellow in ModLab.

Email: [email protected] Twitter: @NazcaTheMad Website: http://gamertrouble.wordpress.com

About Your Facilitators

Page 5: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

http://www.igda.org http://www.igdascramento.org

Indie Arcade Event – Saturday, April 11 – Café Colonial in SacramentoTickets are still available!

International Game Developers Association

Page 6: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

Friday, May 1, 20155:00 PM Doors Open (Food Provided!)

5:30 PM Launch (Stay until 8!)Gunrock Pub

Game Jam Launch Event

Page 7: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

Technical Workshops

Co-Sponsored by GameCamp! and UC Davis Game Dev

• Unity (Intro, 2D, Scripting)

• Blender (animation, modeling,texturing)

• Unreal Engine 4

• GameMaker/Twine/Scratch

Page 8: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

Safe Community Building

Page 9: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

MiniJam: GameCamp! in

Review

Page 10: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!
Page 11: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

Paper Prototype Takeaways

Rules are fundamental to both the fun and the meaning of a game!

Modding something you already know is a good way to generate new ideas!

Using paper to map out your game is a crucial part of the design process!

Page 12: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!
Page 13: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

Genre Bending Takeaways

Ground your game in established conventions, but break them just enough to make it interesting!

Implementing unexpected constraints (combining random genres) can generate novel concepts you may not have considered before!

Play a creativity game!

Page 14: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!
Page 15: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

Procedural Thinking Takeaways

Computers are obedient, sequential thinkers that enforce rules and procedures absolutely at a very fast pace!

Break tasks into step-by-step instructions to identify procedures that the computer will need to perform for your game!

Flowcharts are a great way to map out procedural logics!

Page 16: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!
Page 17: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!
Page 18: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!
Page 19: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

Fill out the Design Document Template and include any supplementary documents. Everything must fit into your

submission envelope.Win a GameCamp! t-shirt!

MiniJam!

Page 20: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!
Page 21: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

INTERSECTIONSMiniJam Theme:

Page 22: GameCamp! by ModLab Josef Nguyen and Amanda Phillips, facilitators MiniJam!

Technical Workshops

Co-Sponsored by GameCamp! and UC Davis Game Dev

• Unity (Intro, 2D, Scripting)

• Blender (animation, modeling,texturing)

• Unreal Engine 4

• GameMaker/Twine/Scratch