first lego league kick-off 2016

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FIRST LEGO League Kick-off 2016

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Page 1: FIRST LEGO League Kick-off 2016

FIRST LEGO League Kick-off 2016

Page 2: FIRST LEGO League Kick-off 2016

Robot Game + Project + Core Values = FLL

Page 4: FIRST LEGO League Kick-off 2016

Penn FLL SeasonDate Event

May Team Registration Opens

August Coach Training @ Penn

August 30th Challenge Released

September 17th Kick-off @ Penn

September 21nd Qualifier Tournament Registration Opens

October 13th Qualifier Tournament Registration Closes

December Qualifier Events (12-36 teams)

February 4th Championship Event @ Penn (46 teams)

April 27nd-30th FLL World Festival in St. Louis

Page 5: FIRST LEGO League Kick-off 2016

Important Websites

Penn FLL Website

Check for Updates on:

- Coach Training

- Scrimmages

- Qualifier Registration

- Championship Event

- Coach Resources

FLL Website

- Official Game Information

- Check Robot Game Updates and Project FAQ often!!!

- Official Mission Video

Page 6: FIRST LEGO League Kick-off 2016

Kick-Off AgendaWelcome - 15 minutes

FLL Animal Allies Project - 20 minutes

Animal Allies Presentations - 1 hour

Robot Game - 50 minutes

Q&A - 30 minutes

Page 7: FIRST LEGO League Kick-off 2016

The Project

Page 8: FIRST LEGO League Kick-off 2016

Step 0: Think About ItWhen you meet an animal at the zoo, on a farm, or in your

home, have you ever thought about whether that interaction helps you, the animal, or both? Share these situations with your

team. Who is helping or being helped in each one?

For ANIMAL ALLIES, think of people and animals as allies in the quest to make life better for everyone. Sometimes people help

animals and sometimes animals help people. Your team’s Project mission this season is to make our interactions with animals

better – hopefully better for all of us.

Page 9: FIRST LEGO League Kick-off 2016

Step 1: Identify a Problem

Ask your team to think about all the different ways that people interact with animals.

Have your team pick a situation in which people and animals interact, then identify a specific problem they want to solve.

Page 10: FIRST LEGO League Kick-off 2016

Suggestions

As a Team - Choose an animal• Look for clarification.

As a Team - Identify a specific problem with the way people interact with your animal.

Page 11: FIRST LEGO League Kick-off 2016

Step 2 - Design an Innovative Solution

Design an innovative solution to your problem that adds value to society by improving something that already exists, using something that exists in a new way, or inventing something totally new.

Page 12: FIRST LEGO League Kick-off 2016

Suggestions

As a Team - Think about:• What could be done better? What could be done in

a new way? • Could your solution make people and animals more

productive, healthier, or happier? • How can you reimagine the way we work with or

study animals? • Could you use an adaptation from an existing

animal (biomimicry) to help solve the problem you identified?

Page 13: FIRST LEGO League Kick-off 2016

Step 3 - Share With Others

Share the solution you designed with others. Consider including someone who could provide feedback about your solution.

Getting input and improving are part of the design process for any engineer. Don’t be afraid to revise

your idea if you receive some helpful feedback.

Page 14: FIRST LEGO League Kick-off 2016

Suggestions

As a Team - Think about who your solution might help.• How can you let them know that you have solved their

problem?• Can you present your research and solution to people

who own, sell, or care for animals?• Can you share with a professional or someone who

helped you learn about your problem?• Can you think of any other groups of people who might

be interested in your idea?

Page 15: FIRST LEGO League Kick-off 2016

Step 4 - Present Your Solution at a Tournament

Prepare a presentation to share your work with the judges at a tournament. • Your presentation can include posters,

slideshows, models, multimedia clips, props, costumes, and more.

• Be creative, but also make sure you cover all the essential information.

Page 16: FIRST LEGO League Kick-off 2016

Suggestions

Be creative with how you share your work–use the talents of your team members!

A website, video, talk, or skit could work well!

Be sure to review the judging rubrics located at

http://www.firstinspires.org/sites/default/files/uploads/resource_library/fll/animal-allies/fll-rubrics-2016.pdf

Page 17: FIRST LEGO League Kick-off 2016

Project Resourceshttp://www.firstinspires.org/robotics/fll/challenge-and-season-

info

● Check the Project Updates often:

http://www.firstinspires.org/resource-library/fll/animal-allies-

challenge-updates-and-resources

● Download additional resources from the Animal Allies Challenge

page:https://firstinspiresst01.blob.core.windows.net/frc/animal-

allies-challenge-guide.pdf

● Read the FIRST® LEGO® League Coaches’ Handbook for more

information about the Challenge, tournaments, and judging:

http://www.firstinspires.org/resource-library/fll/coaches-

handbook

● Download the FIRST app on your mobile device to access all the

resources listed above in one place

Page 18: FIRST LEGO League Kick-off 2016

• 10 minute session in a separate judging area

• 5 minute maximum for presentation

• Uninterrupted

• Includes setup time

• At least 5 additional minutes for judge questions

• Teams may

• Perform a skit

• Present PowerPoint (though a projector may not be provided for this)

• Sing a song

• Choose any creative way to share their research

Project Presentation

Page 19: FIRST LEGO League Kick-off 2016

• Team must complete all ongoing requirements:

• Identify your problem

• Explain your team’s innovative solution

• Describe how you shared your team’s findings with others

•Meet presentation requirements:• Give your presentation live (media equipment used only to enhance the live presentation)• Include all team members• Set up and complete presentation in 5 minutes or less with no adult help

Project Requirements

Page 20: FIRST LEGO League Kick-off 2016

The Judging Process

Page 21: FIRST LEGO League Kick-off 2016

Core Values Judging

Robot Design Judging

Project Judging

Judging Refresher

Page 22: FIRST LEGO League Kick-off 2016

Always remember to review the rubrics!!!!

Page 23: FIRST LEGO League Kick-off 2016

Core Values• We are a team.

• We do the work to find solutions with guidance from our coaches and mentors.

• We know our coaches and mentors don’t have all the answers; we learn together.

• We honor the spirit of friendly competition.

• What we discover is more important than what we win.

• We share our experiences with others.

• We display Gracious Professionalism and Coorpetition in everything we do.

• We have fun.

Page 24: FIRST LEGO League Kick-off 2016

Core Values Judging

Structure

• 10min Judging Session

• 5min - Teamwork Activity

• 2min - Core Values Poster Presentation

• 3min - Judge Q&A

Page 25: FIRST LEGO League Kick-off 2016

Structure

• 10min Judging Session

• All Q&A with Judges

• You will have access to a field

• You are allowed to answer questions by demoing with your robot

• Robot executive design summary

https://www.grasp.upenn.edu/programs/first-lego-league/coach-resources

Robot Design Judging

Page 26: FIRST LEGO League Kick-off 2016

Questions?