emerging innovation: an exploratory journey into design thinking and why it matters!
TRANSCRIPT
EXPLORATORY JOURNEY INTO
Design Thinking
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IceBreaker
Pick a neighborIntroduce yourselfAnd Draw him
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3Fear not the judgmentof your peers
Agenda
• How did I get here?• Intent• What is going on in
the world?• Design Thinking • Projects• Leadership• Feedback
How did I get here?
EntrepreneurAsiaForm, Wholly
AgilistAgile Coach, Innovation Consultant, Startup Mentor, Product Owner…
What exites me?Innovation, Sharing Economy, CryptoCurrencies, startups Mentoring, Permaculture, Culture Hacking, Digital Revolution
My job today?Head of Digital Innovation, Business Developer, Agile coach
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What’sgoing on
in the World?
Change is accelerati
ng
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FasterTech
Adoption
Telephone < Electricity< Refrigerator < TV < Internet< Smartphone
Exponential & combinatori
al
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Living Services
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11Exponential Growth• Temperature• Population• CO2• GDP• Loss of Forests
• Water use• Species• Paper• Motor vehicules
• Fisheries• Foreign Investment• Ozone depletion
1900 1950 2000SINGULARITY
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UnicornsTimeline
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Change the way we
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Disrupt or Die?They create an emotional connection betweena product or service and the prospective consumer
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Welcome to
Design Thinking
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42 yrs
112 yrs
Adventure MRI
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What is Design Thinking?Design Thinking is a methodology used by designers to solve complex problems, and find desirable solutions for clients.
Design Thinking draws upon logic, imagination, intuition, and systemic reasoning, to explore possibilities of what could be, and to create desired outcomes that benefit the end user (the customer)
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Translate observation into insights, insights into products and services that will improve lives.
Design thinking is an approach that frames problems creatively and generates innovative solutions, strategies, systems, paradigms at the nexus of domains
What is Design Thinking?
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“Most people make the mistake of thinking design is what it looks like. People think it’s this veneer — that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design is. It’s not just what it looks like and feels like. Design is how it works.” — Steve Jobs
Design for Steve J.
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Thinking from the perspective of your current and potential users
Work together to develop a range of creative solutions
Quickly build concepts in a format that can be easily shared
Loop back to the users to ensure offering solves specific problems
Design Thinking
Construct a point of view based on user needs and insights
Projects
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Discovery Project
Desk Research Competitor
Review Expert
Interviews Stakeholder in-
depth Interviews
Customer intercepts
Business Process Analysis
HYPOTHESIS DESIGN RESEARCH INSIGHTS OPPORTUNITIE
S IDEATION PROTOTYPE
2 Key user Personas
Multiple Opportunity Areas
1 Outlier Persona
Initial assumptions about the users, the market, services, products and competitors
Empathize Define Ideate Prototype & Test
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- Define – an actionable problem
statement
Surprising insightMeaningful Problem = Opportunities!
Clustering
Synthesis
Personas
Portable Incubator
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33InnovationProcess
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Innovation OpportunitiesThese are the 3 lenses that we use at every step of the project
DesignSprints
by
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ProjectRoadmap
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Design-Centric Organizations &
Creative leadership
Pyramid of Design Thinking
Practices
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How do youstrategize?
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Inside-out -> <- outside-in
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Creative Organization / Leadership
Embrace experimentation• Bias toward action• Experiment = innovate• OK take risk?• Build to think and learn• See pb as opportunities• “Prototyping is not an ideal but a
core competence”
Radical Collaboration• Connect people across
group• Help multidisciplinary
experts work together• Seek external sources:
open-innovation
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Focus on human values
• Biases towards physical interactions
• Is non-hierarchical
Be mindful of process
• Innovation is a process• Tools to engage• HCD? Research?• Innovation Games?• Prototyping? Testing?
Creative Organization / Leadership
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INNOVATIONGames
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Innovation Roadmap
Documentation of all ideas generated
Disseminate and share
Innovation Day
Prep Roadmap
InspireCreate Prioritize
Interview Stakeholders
Understand business context & challenges
Align on goals Trend/ Competitive
Reseach Inspiration Deck Design the
innovation workshops
Inspiration DeckPresentation
Detailed Discussions
Creative problem-solving sessions
Innovation Games Facilitation
Present, share and gather feedback
Select and prioritze ideas
50Transition Process
Wave 1Assessment
Identify ProblemsAreas of improvement
Wave 2 Training
RecommendationsBest Practices
Wave 3Strategic
alignmentsPrioritization
Implementation
Discovery
Emergence
Convergence
51Transition Process
Wave 1Interviews
SWOTVSM
Retros
Wave 2 Training on best practices
Story telling$100
Wave 3Game Plan
ImplementationRoadmap
Discovery
Emergence
Convergence
Design Thinking has the responsibility to shape the future we want to live in.
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Thanks!