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Economic Simulation Fred Foldvary http:// www.foldvary.net/ works/simulation.ppt

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Economic Simulation. Fred Foldvary http://www.foldvary.net/works/simulation.ppt. Players and payoffs. The Players: The king, citizens, employees, merchants, bankers,  government officials, brokers, landlords. The payoff: real goods, learning, fun, assignment credits. The king's laws. - PowerPoint PPT Presentation

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Page 1: Economic Simulation

Economic Simulation

Fred Foldvaryhttp://www.foldvary.net/

works/simulation.ppt

Page 2: Economic Simulation

Players and payoffs

• The Players: The king, citizens, employees, merchants, bankers, government officials, brokers, landlords.

• The payoff: real goods, learning, fun, assignment credits.

Page 3: Economic Simulation

1) Do not steal from the king. 2) Obey the penalties set by the

citizens’ government. 3) Only money generated within the

simulation is allowed. 4) Violators are banished from the

simulation and get no credits.

The king's laws

Page 4: Economic Simulation

The territory

• The lands: poorland; middle-land; richland.

• Citizens may move to another district at any time unless restricted by law.

• The total land rent is labeled R.

Page 5: Economic Simulation

Capital goods and labor

• Merchants may produce capital good K. • In the production function, K=1 without

the capital good, K=2 with it. • The capital good depreciates to zero each

period of production.• Each merchant hires 2 workers, besides

himself.

Page 6: Economic Simulation

Local public goods

• Middle-land can have a local public good Lm at a cost of R/10 paid to the king.

• In the production function, Lm = .5 without and 1 with the public good.

• Richland can have a local public good Lr at a cost of R/5 paid to the king.

• In the production function, Lr = 1/3 without and 1 with the public good.

Page 7: Economic Simulation

Production Functions• Poorland: Q = 1 + K*2 • Middle-land: Q = Lm(1 + K*4)• Richland: Q = Lr(1 + K*6)• For the self-employed, Q= 1, Lm*2,

Lr*3 for poor, middle, richland.

Page 8: Economic Simulation

Economic rent, in goods

• Economic rent is the potential land rent when land is put to best use.

• Economic rent in Middle land: 4 per merchant, 1 per self-employed• Economic rent in Richland: 8 per merchant, 2 per self-employed.

Page 9: Economic Simulation

The global public good

• There is a dam near the community.• It may burst at any time,• probability is 20% per period.• If the community pays R/5 per period,

the king will prevent a flood.• If flood, write essay about it.

Page 10: Economic Simulation

Rent, money• Poorland is rent-free. • Richland and Middle-land have one

landlord each, who collects rent from the merchants and the self-employed.

• The unit of currency is the chocolate kiss or hug, convertible at $10 each.

• Every citizen is given $20 or two kisses.

Page 11: Economic Simulation

Jobs and the Constitution• Each citizen may only have one paid job

through a period of production.• In a partnership, the main partner is a

job, and the other partners are not jobs.• The King hires a Secretary of Commerce.• Citizens may propose constitutional

rules, adopted by majority vote. The council must obey the constitution.

Page 12: Economic Simulation

The king’s law

A council member or the whole councilmay be recalled by a petition to the king of20 percent of the citizens, after which thereis a new election. The king may rule on any dispute.

Page 13: Economic Simulation

Landlords. The Council• Landlords are selected by die toss.• Landlords may sell their land.• Citizens elect a council. The council

elects a president. • The council legislates laws, taxes,

officials, public goods (if any). • Council may meet at any time.

Page 14: Economic Simulation

Next roundNew period of production

• New banks are established. Banks offer demand or time deposits.

• Banks declare how much interest they pay depositors and charge borrowers.

• Entrepreneurs may form clubs for the provision of public goods.

Page 15: Economic Simulation

Land rent

• Landlords declare the rent paid by merchants and the self-employed.

• The district rent must be equal for all self-employed and equal for all merchants in the district.

• If all rental is taxed, landlord keeps one good per merchant as a fee.

Page 16: Economic Simulation

Merchant entrepreneurs

• Merchants create firms to sell goods.• Entrepreneurs declare which good,• which district they produce in, and• the wage offered, same for all

employees. • Merchants may form partnerships,

issue stock, or borrow from banks.

Page 17: Economic Simulation

Production and sale

• Merchants pay their workers.• Merchants buy capital goods, if any.• Merchants get goods for sale to the

public and declare the initial price, the same for all customers.

• Merchants pay rent and any taxes. 

Page 18: Economic Simulation

Purchases and taxes

• The self-employed get chocolate kisses or notes and pay rent, if any.

• The council collects taxes on wages and rent, if any.

• Customers buy goods; may write checks on demand deposits.

• Council collects sales taxes, if any.

Page 19: Economic Simulation

End of the period of production

• Merchants and others pay back loans, with interest. Dividends are distributed.

• Depositors may withdraw time deposits.• Council collects taxes from banks and

depositors, if any, e.g. on interest.• Community pays for public good, flood

control; if not, chance of flood is 20%.

Page 20: Economic Simulation

Next round

• Go back to “Next round” for the next period of production.

Page 21: Economic Simulation

End of simulation

• Depositors withdraw their money.• Bank notes are redeemed for cash.• Cash may be converted to

commodities, the rest returned.• Consumers consume.• Calculations, discussion and

analysis.