The ASTD-SCC Instructional Design Special Interest Group (ID SIG)
Training Design for 3D Virtual Learning EnvironmentsTuesday, October 4th 2011
Table of ContentsAgenda.............................................................................................................................................1
Resources.........................................................................................................................................2
Books:..........................................................................................................................................2
Websites:......................................................................................................................................2
Articles/e-Books/Magazines:.......................................................................................................2
Companies/Research:..................................................................................................................3
VLE Vendors or other VLE’s:.....................................................................................................3
Software:......................................................................................................................................3
SIG Resources.................................................................................................................................4
Notes:...............................................................................................................................................4
Agenda1. What is a 3D Virtual Learning Environment?2. What can be taught in a VLE? What kinds of subjects would most lend themselves to
profitable 3D expression?3. Do participants have to wear those goofy dark glasses like in the movie theaters?4. What are some of the most popular vle’s or vendors and their features?5. How is virtual learning different than learning in a physical or online classroom?6. What is the role of instructional design in vle?7. What are the key design principles for delivering an effective/successful vle?8. How much time and money does it take to develop these environments?9. Is there any research on how effective these learning environments are?10. What resources are available for further development?
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Resources
Books: Virtual Learning Environments: Using, Choosing and Developing your VLE by Martin
Weller (Apr 14, 2007) Virtual Learning Environments (Vle): High-impact Strategies - What You Need to Know:
Definitions, Adoptions, Impact, Benefits, Maturity, Vendors by Kevin Roebuck (Jul 13, 2011)
Implementing a VLE - A guide for teachers and schools by Rick Trotter (2011) Identity, Learning and Support in Virtual Environments (Educational Futures: Rethinking
Theory and Practice) by Sharon Tettegah and Cynthia Calongne (Nov 20, 2009) Learning And Teaching With Virtual Learning Environments (Practial Handbooks) by
Helena Gillespie, Helen Boulton, Alison Hramiak and Richard Williamson (Feb 13, 2007)
Websites: Best Buy VLE
o http://www.wslash.net/digitalhome/published/index.html
Avatars for learningo http://karlkapp.blogspot.com/2010/08/avatars-video-and-simulations.html
Designing simulationso http://designing.flexiblelearning.net.au/gallery/content/simulation.htm
Simulation Referenceso http://agelesslearner.com/intros/simulations.html o http://saulnier.typepad.com/learning_technology/2006/11/simulations_the.html o http://www.kaplaneduneering.com/kappnotes/index.php/2010/11/research-to-
practice-games-and-simulations/o http://www.clarkaldrichdesigns.com/2009/12/using-serious-games-
and-simulations.htmlo http://www.rapidintake.com/products/general/creating-branching-
scenarios-in-elearning-course/
Articles/e-Books/Magazines: Elearning: Learning Trends Report: New Horizons, Virtual Learning Environments
(January 2011) Virtual Learning Environments: More Than a Virtual Classroom (HCM Advisory Group)
(InterCall) Best Practices in Virtual Events: How to get the most from Virtual Events (the FactPoint
Group, 2007) Making the Business Case for Virtual Events: Unisfair.com (February 2010) Elearning Magazine: July/August 2011, p 36-39. 3D Virtual Worlds: The Next Training
Frontier
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Learning in a Virtual/Online Environment – Getting started with 3D Virtual Worlds. (RWD.com)
The Four Essentials for Achieving Real-Life Engagement in Online Instructor-Led Training: The importance of engagement; factors that create it & how to create environments that support it (Venuegen.com)
Companies/Research: RWD - http://www.rwd.com/home.aspx Intercall - http://www.intercall.com/ ASTD: http://www.astd.org/
VLE Vendors or other VLE’s: Protonmedia - http://protonmedia.com/ Venugen - http://www.venuegen.com/ Unisfair – http://www.unisfair.com
Other VLE’s:
Second life IBM Samtime 3d OLIVE – ForterraProtosphere Teleplace/Open Quaq Web AliveActive Worlds Assemlive MeezReaction Grid Jibe Nexus VastParkImmersive Workspaces Small Worlds Perfect WorldFandage IMVUGuffins On 24
Software: Simwriter
o http://www.nexlearning.com/simwriter/ The Sims
o http://www.thesims3.com/ o http://www.ea.com/the-sims-medieval o http://www.thesims3console.com/
SIG Resources ASTD-SCC Instr Design Sig Wiki
o http://instructional-design.wikidot.com/ ASTD-SCC Website
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o http://www.astdscc.org/ Upcoming ASTD-SCC Chapter Event
o 10/24/11 – Topic: The Impact of Culture on the Organization Next ID SIG Meeting
o Tuesday, December 13th
o University of Bridgeport, Stamford Campuso 6-8pmo Topic: ???
Notes:
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