Download - Technologies for modeling virtual cities
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Technologies for modeling virtual cities
D.M.POPOVICIM.POLCEANU
OVIDIUS University of Constanta
Digital Cities
09.23.2011
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http://tomis.cerva.ro
Main objective
Implementing a VR-based multi-sensorial interactive system that reconstruct ancient cities.
Demonstration
TOMIS – greek colony situated at the Pontus Euxinus (Black Sea) coast, the basis of Constanta town in Romania.
Partners
National History and Archeology Museum, Constanta
Transilvania University, Brasov
S.C. NR.TECH S.R.L., Brasov
Funding
UEFISCDI – PNII - 11-041/2007
Framework
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http://tomis.cerva.ro
Main artefact identification
Geometric and behavioral modeling
Virtual society organisation
Integration of different types of user-interaction devices
Main phases
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http://tomis.cerva.ro
Main artefact identification
Domain taxonomy
Vaselor
Constructiilor
Materialelor
Pieselor
Accesoriilor
Activitatilor
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http://tomis.cerva.ro
Geometric and behavioral modeling
Laser scanning
Microscribe MLX arm & MVT CLS60 PLUS scanner
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http://tomis.cerva.ro
Geometric and behavioral modeling
3D Photography-based modeling
3D Studio Max, Blender, VRML
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http://tomis.cerva.ro
![Page 8: Technologies for modeling virtual cities](https://reader033.vdocuments.mx/reader033/viewer/2022051817/5478cbfdb37959442b8b4587/html5/thumbnails/8.jpg)
http://tomis.cerva.ro
![Page 9: Technologies for modeling virtual cities](https://reader033.vdocuments.mx/reader033/viewer/2022051817/5478cbfdb37959442b8b4587/html5/thumbnails/9.jpg)
http://tomis.cerva.ro
Geometric and behavioral modeling
Animation
Key-frame
MoCap
Shaders
LOBs
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http://tomis.cerva.ro
MAS tech
Virtual society organisation
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http://tomis.cerva.ro
AReVi
Motion Capture
Wiimote, joystick
Phantom OMNI
HMD
Stereo projection
Putting all together
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http://tomis.cerva.rohttp://www.cerva.ro/tomis
Rezultate intermediare - comportamente
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http://tomis.cerva.ro
Wiimote, joystick, Phantom, MotionCapture
Integration of interaction devs.