Transcript

Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Dungeons & Dragons is a registered trademerk of Wizards of the Coast, Inc. Page 1 of 7This document is licensed under a Creative Commons license.��������������������

Cl

as

s S

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l(C

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ss

1,

2,

3) Skills

Un

tr

ain

ed

Key

A

bil

ity

To

ta

l

Ab

ilit

yM

od

.

Ra

nk

s

Mis

c.

Tem

p.

SkillAppraise • Int

Autohypnosis ³ Wis

Balance ¹ • Dex

Bluff • Cha

Climb ¹ • Str

Concentration •

Craft • Int

Craft • Int

Decipher Script Int

Diplomacy • Cha

Disable Device Int

Disguise • Cha

Escape Artist ¹ • Dex

Forgery • Int

Gather Information • Cha

Handle Animal Cha

Heal • Wis

Hide ¹ • Dex

Intimidate • Cha

Jump ¹ • Str

Knowledge Int

Knowledge Int

Knowledge Int

Knowledge Int

Listen • Wis

Move Silently ¹ • Dex

Open Lock Dex

Perform • Cha

Perform • Cha

Perform • Cha

Profession Wis

Profession Wis

Psicraft Int

Ride • Dex

Search • Int

Sense Motive • Wis

Sleight of Hand ¹ Dex

Spellcraft Int

Spot • Wis

Survival • Wis

Swim ² • Str

Tumble ¹ Dex

Use Magic Device Cha

Use Psionic Device Cha

Use Rope • Dex

¹ Armor Check Penalty, if any, applies. ( ² Double penalty for Swim.)³ These skills are detailed in the Expanded Psionics Handbook (XPH).

PHB / XPHCh. 4 / 35-39

Max. Ranks(Class/Cross-Class) /

Eq

uip

pe

d

Of

f H

an

d

Weapons & Ammunition

Weapon

ModifiedAttacks

At

ta

ck

Bo

nu

s

Fin

esse

Damage Critical Ra

ng

e/R

eac

h (

Ft.)

Ra

ng

ed

Ty

pe

*

Enc

um

b.

Ca

teg

or

y

2-H

an

d

Siz

eC

at

ego

ry

Wei

gh

t(L

bs.

)

1st 2nd 3rd 4th

/ / // / // / // / // / // / // / /

Unarmed Strike / / / Deals LethalDamage

PHB112-122, 160

Eq

uip

pe

d

Ammunition At

ta

ck

Bo

nu

s

Damage To

ta

lQ

ua

nt

ity

QuantityUsed W

eig

ht

Eac

h(L

bs.

)

Notes

* If a weapon is of two types; all damage it deals is of both types.

Combat

Type Key

Ab

ilit

y

Attacks

Ab

ilit

yM

od

.

Siz

eM

od

.

Mis

c.

Tem

p.

1st 2nd 3rd 4th

Melee Str / / /Ranged Dex / / /

* Utilizes a Special Size Modifier. Grapple * Str / / /

Base AttackBonus

1st 2nd 3rd 4th

/ / /

PHBCh. 8

InitiativeDex.Mod.

Misc.

Temp.

PowerfulBuild

Modifiers

Max. Dex

Check Penalty

MOdified Speed(Ft./Rd.)

Max. RunMultiplier

Load

Armor

Eq

uip

pe

d

Armor & Shield Type AC

Bo

nu

s

Ma

x.

Dex

Ch

eck

P

ena

lty

Spel

lFa

ilu

re

(%)

Spee

d(F

t.)

Wei

gh

t(L

bs.

)

¹ Is dependant on what is currently equipped.² applies while unarmored and unencumbered. Total ¹

ACwith

Shield

ACNo

Shield

Flat-Footed

AC ¹

TouchAttack

AC

PHB122-126 & 134-136

DexMod.

SizeMod.

DeflectionBonus

Dodge Bonus

NaturalArmor Other

Monk ACBonus ²

WisMod.

Spell Resistance

Power Resistance

Saves

Fo

rt

itu

de

Re

fl

ex

Wil

l

Total

Base

KeyAbility Con Dex Wis

Ability Mod.

Magic

Misc.

Temp.

Hit Points

Max.Temp.Max.

HPHit Points

Current

NonlethalDamage

DamageReduction

AbilitiesAbilityScore

AbilityMod.

Temp.Score

Temp.Mod.

StrStrength

DexDexterity

ConConstitution

IntIntelligence

WisWisdom

ChaCharisma

PHBCh. 1

SSA-X2 Character Sheet

Character Name Player Race Character Lvl. ECL

Character Class 1 LVL. Character Class 2 Lvl. Character Class 3 Lvl. Lvl. Adjust

Alignment Deity Gender Size Category Pref. Hand

Height Weight (Lbs.) Skin Color Eye Color Hair Color Age Birthdate

Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Page 2 of 7

Racial Traits, Feats and Special Abilities

Record the Source Book and Page for easy reference.

PHBCh. 2, 3 & 5

Turn Undead

Turning CheckResult

Most Powerful Undead Affected(Maximum Hit Dice)

0 or Lower Cleric Level - 41 – 3 Cleric Level - 3

4 – 6 Cleric Level - 2

7 – 9 Cleric Level - 1

10 – 12 Cleric Level

13 – 15 Cleric Level + 1

16 – 18 Cleric Level + 2

19 – 21 Cleric Level + 322 or Higher Cleric Level + 4

A Paladin’s effective Cleric Level is equal to his Paladin Level - 3.

PHB159-160

Times Per DayCha.Mod.

3+ Misc.

Temp.

Turn Check Modifier

Cha.Mod.

Misc.

Temp.

Total Hit Dice ofUndead Affected C

ha

Mo

d.

Mis

c.

Tem

p.

+ ClericLevel +

Proficiencies

Armor (Light)

Armor (Medium)

Armor (Heavy)

Shield

Tower Shield

Simple Weapons

Martial Weapons

PHBCh. 5

Languages

Literate

PHB82Carrying Capacity

LoadCarried

Weight Range(Lbs.) C

hec

kP

ena

lty

Ma

x.

Dex

.

Spee

d(F

t./

Rd

.)

Ma

x.

Ru

n

Light 0 - Normal

Medium - -3 +3

Heavy - -6 +1

PHB161-162

Action CapacityWeight

(Lbs.) Spee

d(F

t./

Rd

.)

Ma

x.

Ru

n

Lift Off Ground 2× Max. 5 * 5 *

Push or Drag 5× Max. 5 * 5 *

* Movement requires a Full-Round Action.

Quadruped

Mode Mu

ltip

lier

On

e R

ou

nd

- T

ac

tic

al

(Ft

.)

On

e M

iniu

te

- Lo

ca

l(F

t.)

On

e H

ou

r-

Ov

erla

nd

(Mil

es)

On

e D

ay

- O

ver

lan

d(M

iles

)

Walk (Normal) ×1

Hustle * ×2

Run * ×3

Run *

All Speeds are in Feet Per Round unless otherwise noted. * Requires a Full-Round Action.

MovementModified

SpeedTotalSpeed

BaseSpeed

ClassMod. Magic Misc. Temp.

PHB162-164

DwarvenMovement

Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Page 3 of 7

Stored Equipment

Qu

an

tit

yItem Place of

Storage Wei

gh

tEa

ch

(Lb

s.)

Item Details

Carried EquipmentQ

ua

nt

ity

Item CarriedLocation W

eig

ht

Eac

h(L

bs.

)

Qu

an

tit

y

Item CarriedLocation W

eig

ht

Eac

h(L

bs.

)

All Weights are in Pounds unless otherwise noted. * Armor, Weapons and Ammunition are listed on Page 1 in their respective sections.

PHBCh. 7

Carried LoadCarried Equipment Total Weight

Armor, Weapons & AmmunitionTotal Weight *

Wealth Total Weight

Total Carried Load

Wealth

Carried Wei

gh

t(L

bs.

)

Banked

CP (Copper)

SP (Silver)

GP (Gold)

PP (Platinum)

PHB112

OtherValuables Quantity W

eig

ht

Eac

h(L

bs.

) EstimatedValue Each

(GP)

Estimated Net Wealth(GP)

Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Page 7 of 7

Notes Experience

Total Experience

Multiclass Penalty %

Required For Next Level

You cannot spend so much Experience on a Spell or Power that you lose a level.

Date Character Created Date Last Updated

Campaign

PHB22, 58-60

Background PHB110

Physical Description & Personality Character PortraitPHB110


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