LUCAS KRATOCHWIL | PORTFOLIO
Contains most recent Art Department work and samples from related creative disciplines.
PROJECTS
“Unter Dem Tisch” //“Nachtlicht” //
“Daydreamer” // “The Quest” //“Unberührt” //
Work Samples //
Production Design Production Design Production Design Set Building Production Design
Sculpture, Concept Art, Painting, etc.
Unter Dem Tisch // 2014Production DesignDirected by Florian Kogler
Dining Room SetDesign
In this movie, there are two coexisting worlds. One “above the table”, where shady grownups feast mindlessly and an other one “below the table” where children live an adventurous and exciting life.
Art dept. budget: 700 €
“Above The Table”
For this set, the room and four tables were set-up to look reminiscing of an old opu-lence, now grotesque and worn out.
“Below The Table”
For this set, oversized tables where built, below which, the children live in a warm, colorful and magic world.
Above The TableDesign
Above The TableSet
Below The TableDesign
Below The TableSet
The Kitchen Design
The Kitchen Set
Stills “Above The Table”
Stills “Below The Table”
Nachtlicht // 2015Production DesignDirected by Clara Stern
Nachtlicht
In this film, two characters enter a room and must tell an emotional story. A third character inter-rupts them and they have to start all over, but get-ting closer to an objective version of their story.
Each time they start over, a “shadow” grows from ev-ery corner of the room, growing bigger and bigger as the emotional tension rises.
To film this in 3 days, we shot the film backwards trimming the “shadow structure” between scenes.
Art dept. budget: 1200 €
Set Design
The set was designed using handmade draughts, and accurate CAD models.
Set
The set was built in the Vienna Filmakadmie’s studio.It covered 30m2 and adding the walls it had 140m2 of surface.
The corners of the room were covered with ta-pered surfaces to emphasize the vertical per-spective.
It featured a 8m long movable wall, that switched bethween the day and night scenes of the film.
Props
Every prop on set was either out of scale or perspectively distorted. The majority had to be custom-built.
the most challenging ones were an analog moon that “appeared” on one wall during night scenes. And the giant light switch which turned the night on and off.
Set Design
Set“Shadow” half-way grown
Daydreamer // 2013Production DesignDirected by Thaddäus ReichProduced by Rafal Studios
“Daydreamer”, is an Austrian short film about street children play-ing during the Serbian wars in the early 90s. Two realities coexist, one where the children are playing and a second one where the “games” are being carried out by real sol-diers in a real war.
Art dept. budget: 400 €
The toys they play with remi-nisce toys from the 40s, look worn out and handcrafted from scrap materials. The color palette consists of shades of brown and grey with silver details.
The sets are located in rural meadows abundant in trees and high vegetation. the color palette consists of dark greens, sky blue, golden and warm browns.
For the children reality, the costumes look worn out, patched up, and oversized.
The color palette includes shades of warm brown, black, olive green and aged white.
The sets are located in a mountain area abundant in trees, bushes and rocky cliffs.
For the soldiers reality, the esthetic concept resembles that of a first-person shooter video game.
the color palette consists of dark blues, dark greens, black and red and yellow accents.
sniper rifle
design and construction
Worn AK-47(carefully dented and repainted bb-gun replica)
Landmines
8 interconnected Landmines, with working spring mechanisms. Made with ready-made products.
fireplace set - design
fireplace set
Sniper Hide SetAged OSB Plates,And camouflage
Sniper Hide SetInterior Dressing
ABC studios “The Quest” // 2013Set-Dressing
in this mixture of reality show and phantasy series, competitors went thorugh a series of chalenges. I
helped dressing the water challenge set
Unberührt // 2015Production DesignDirected by David BirnerProduced by Rafal Studios
NOTE: this project is in early pre-productionso I can show only some mood sketeches.
Farm Set
Barn SetLower Ground
Cabin SetDining Room
Cabin SetDining Room
Moon Racers // 2012
Concept Art
Four-legged vehicle inspired by insects, racing cars and movie robots, designed for a videogame. Vehicles should be able to jump and move on tough terrain, since racing would take place on the moon!
Zombies vs. Aliens // 2011Graphic Story
After Hell // 2014Concept Art
“Devil Devil Devil” (2015). 40 Paintings about “old demonic spells” Featured dur-ing the movie.
Acrylics and Oil.
Bones #1 // 2014Acrylic on canvas 120 x 100 x 5 cm
Combination of the natural and artificial.
“no signal” // 2013Mixed Media 190 x 60 x 80 cm
A sculpture of a figure examining it’s own heart.
A representation of how people are disconnected from their emotions. The posture is reminiscing of modern times, where people trust their technology more than their own perception.
focus is set on the hands, so the level of detail and anatomic accuracy of the figure gradually increase to-wards this area.
A scene where masses of earless figures mindlessly kill each other over the claims of a few. A representation of people’s lack of communication.
“It’s just politics”, 2014 Acrylic on canvas, 100x60 cm.
Lucas Kratochwil
Vancouver, Vienna, Buenos Aires
+54 911 2315 3209
linkedin.com/in/lucaskratochwil
WORK
2016 “Unberührt” Production Design
2015 “Nachtlicht” Production Design
2015 “Devil Devil Devil” Paintings
2015 “Die Villa” Set Dressing
2014 “Mission: Impossible 5 - Rogue Nation” Propmaking
2014 “Grindlwald” Production Design
2014 “After Hell” Concept Art
2014 “Korrektur” Production Design
2014 “Unter Dem Tisch” Production Design
2013 “Daydreamer” Production Design
2013 “The Quest” Set Building
EDUCATION 2013 University of Applied Sciences Graz (Austria)2010 Industrial Design
2009 Estudio Artetra (Argentina)2001 Sculpture
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