Transcript
Page 1: Playdate! app - UX Di London 2014 - Week1 project

Playdate Marta Fioni

UX Di London summer 2014

Page 2: Playdate! app - UX Di London 2014 - Week1 project

Meet Bill• Creative professional, with

teaching background • Father of Luca, 3 years old • Disillusioned with institutional

educational methods, believes families and peers are the best teachers

Page 3: Playdate! app - UX Di London 2014 - Week1 project

Playing is not easy

• Bill wants Luca to play with other kids, but is missing lots of play dates!

• Council playgroups are not fully digitalised • Informal meetings with other parents happen last minute

Page 4: Playdate! app - UX Di London 2014 - Week1 project

Playdate

• A kids' events app

• easy to use

• only provides relevant information

Page 5: Playdate! app - UX Di London 2014 - Week1 project

– Bill

‘'Schools are negative environments. When your kids are most plastic, you send them to be raised by

stressed professionals, while their mother can do a much better job”

User interview

Page 6: Playdate! app - UX Di London 2014 - Week1 project

Research and Testing

• In the early stages of research, Bill referred to interfaces he is familiar with (e.g. Android calendar, City mapper, Meetup)

• Bill suggested specific design elements (navigation bar, calendar icons) and un-validated features (organisers list, friends list, event categories)

• The design went through six full iterations

• The final prototype has been tested with external stakeholders

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participatory design: bill sketched an idea for ordering events

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Iterations 1 2 3

4 5 6

Six consequential reiterations of the same opening scene

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Bill finds the most popular event of the day, joins and invites other friends

http://goo.gl/jMBoe4

Playing made easy

Page 10: Playdate! app - UX Di London 2014 - Week1 project

Learnings

Too many paper iterations made the navigation elements incoherent.

I would start prototyping on device in earlier stages

Page 11: Playdate! app - UX Di London 2014 - Week1 project

What's next

improve the experience of adding a new event

(e.g: ‘I’m going if someone else is going’, allow repeated events, etc)

Page 12: Playdate! app - UX Di London 2014 - Week1 project

Thanks Marta Fioni.tumblr.com


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