Transcript
Page 1: Assassin’s creed unity  building the next generation open world games   marc albinet

Marc AlbinetACU Game Director – Ubisoft Montréal

BUILDING THE NEXT GENERATION OPEN WORLD GAMES

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WHAT’S BETTER WITH NEXT GEN ?

But first, what is an open world ?

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OPEN WORLD MOTIVATION PILLARS

CURIOSITY

EXPERIMENTATION = TOY

EXPLORATION = WORLD

ESCAPE REALITY

REALISM

FICTION

SKILLSIMPROVEMENTS

CUSTOMISATION = STORY

CHALLENGE = GAMEPLAY

What next gen can bring in those pillars ?

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ESCAPE REALITY : REALISM

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Light & graphic

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Massive crowds

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Real size scale

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Seamless interiors

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CURIOSITY : EXPLORATION & EXPERIMENTATION

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Unique places to discover

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360 Approaches

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Seamless coop exploration

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Factions and reaction systems

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Cumulative tools to experiment in the toy1 2

3 4

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IMPROVEMENTS : GAMEPLAY & PLAYER STORY

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Challenge

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Revisited core loop

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Improved exploration loop

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Improved exploration loop

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Improved exploration loop

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Progression & Customisation

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SKILLSIMPROVEMENTS

CONCLUSION

CURIOSITY

EXPERIMENTATION = TOY

EXPLORATION = WORLD

ESCAPE REALITY

REALISM

FICTION

CUSTOMISATION = STORY

CHALLENGE = GAMEPLAY

FREEDOM

IMMERSION CONSISTENCY

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THANK YOU

QUESTIONS


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