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THE ROAD AHEAD1 Introduction to OpenGL 4 Viewing / Camera
5 Texture Mapping
6 Blending
7 Lighting & Shading
8 Model Loading & Curve2 Primitive Drawing
3 Transformations
THE ROAD AHEAD | INDEX
Edward Angel, 2006, ‘Interactive Computer Graphics’, 4thed,Addison Wesley, New York.
Hearn, D. & M. P. Baker. 1997. Computer Graphics 3rd ed. Prentice-Hall, New Jersey.
Foley, J.D. et all., 1993, Computer Graphics: Principle and Practice, Addison Wesley.
OpenGL Programming Guide : The Official Guide to Learning OpenGL,Seventh Edition, Dave Shreiner, Addison Wesley, 2009.
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