digital game based learning e-learning game proposal presented by: lrnd 6650 - spring 2010 project...

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Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett Dugan

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Page 1: Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett

Digital Game Based LearningE-Learning Game Proposal

Presented By:LRND 6650 - Spring 2010

Project Manager: Suzanne ClarkAssistant Project Manager: Brett Dugan

Page 2: Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett

Game RevisionsGame Revisions

• Revised original concept to encourage competition– Each student has a house– Each classroom has a neighborhood

• Development of mini-games

Page 3: Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett

Mini-Games

• Game within the game• Communicate Learning Objectives• Gathered from the Ohio Dept. of

Education• Serve as a way for player to earn

money

Page 4: Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett

Proposed Mini Game Ideas

Proposed Mini Game Ideas

Page 5: Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett

Power Plant PuzzlePower Plant Puzzle

• Starts with a silhouette of a power plant.• Student places the pieces into spots which appear

correct on the stage.• When a piece is placed correctly the player will be

asked a question regarding different forms of energy.

• Completion of the puzzle will trigger animation.

Identify different forms of energyIdentify different forms of energy

Page 6: Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett

Electricity AdventureElectricity Adventure

• Player is taking a trip to the Imagination Station• Given 2 paths to choose from:

– Renewable Energy Path– Non Renewable Energy Path

• The radio in the car is tuned to an Energy Education station.– Information dictated by by choice of path

• Along the ride there will be 5 obstacles– Flat Tire– Overheating– Pot Holes– Etc.

How Electricity Can Be Produced From either Renewable or Non-Renewable Energy Resources

How Electricity Can Be Produced From either Renewable or Non-Renewable Energy Resources

Page 7: Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett

Electricity Adventure cont.Electricity Adventure cont.

• To bypass the obstacle the player must correctly answer a question.– Question also dictated by the path chosen in the beginning– 2 incorrect submissions results in Game Over.

• To win you must answer all 5 questions correctly and arrive at the Imagination Station.– Option to post time to leader board

Page 8: Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett

Balloon GameBalloon Game

• Introduction will show how neutrons and electrons are created in order to make static electricity.– Demonstrate how surfaces such as balloons and hair are

ideal for producing static.

• Game starts with player rubbing a balloon across their character’s hair.– Done by moving mouse back and forth.

• Competition with an Artificial Intelligence character to see who can produce the most static electricity.

• Generate as much static electricity as possible in 15 seconds.

Describe that electrical current in a circuit can produce thermal energy, light, sound, or magnetic

forces.

Describe that electrical current in a circuit can produce thermal energy, light, sound, or magnetic

forces.

Page 9: Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett

Balloon Game cont.Balloon Game cont.

• After generating the static electricity, Player 1 will poke the AI character.

• If Player 1 generates more static electricity, the AI character’s hair will frizz.

• If Player 1 generates an extreme amount of energy the AI character will char.

• If the AI character produces more electricity than Player 1 loses.

Page 10: Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett

Balloon Game cont.Balloon Game cont.

Page 11: Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett

Magnetic MazeMagnetic Maze

• Introduction describes interaction of magnetic poles.

• Player starts with a grid of magnets.– Can start from any point on the grid, but end point must be

directly opposite.

• Objective is to create a connection through the grid by matching opposite poles in a given timeframe.– Each time you click a magnet it is rotated 90˚– Connections made will be indicated by illuminating the

magnets and changing their color.

• Player can earn bonus points by keeping up with an accelerated pace.

Describe that electrical current in a circuit can produce thermal energy, light, sound, or magnetic

forces.

Describe that electrical current in a circuit can produce thermal energy, light, sound, or magnetic

forces.

Page 12: Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett

Magnetic Maze cont.Magnetic Maze cont.

• Player wins by connecting a path of magnets.

Inspiration: Bioshock hacking

Page 13: Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett

Energy Enemies Energy Enemies

• Player is moving through a building while being approached by household “energy enemies”– Refrigerator– Computer– Etc.

• Before you begin player chooses weapon against energy and ammo type:– Renewable or Non-renewable– Can only choose 1 ammo per round

• All ammo types result in same amount of damage to the enemy.– Renewable ammo lasts longer allowing the player to advance to the

end.

Explain that the energy derived from renewable resources such as wind and water is assumed to be available indefinitely

Explain that the energy derived from renewable resources such as wind and water is assumed to be available indefinitely

Page 14: Digital Game Based Learning E-Learning Game Proposal Presented By: LRND 6650 - Spring 2010 Project Manager: Suzanne Clark Assistant Project Manager: Brett

Energy Enemies Energy Enemies • If the player continues to choose non-renewable

ammo an on-screen tip will suggest they try a renewable ammo-type.

Renewable Non-renewable

Biofuels Coal

Solar Power Oil

Wind Power Nuclear

Wave Power

Geothermal Power

Tidal Power