digital age evidence and the living lab: keynote for sicsa madness

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Digital Age Evidence and the Living Lab James Stewart Science Technology and Innova<on Studies University of Edinburgh [email protected] @jamesks

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Digital  Age  Evidence  and  the    Living  Lab  James  Stewart  

Science  Technology  and  Innova<on  Studies  University  of  Edinburgh  

[email protected]  @jamesks  

EVIDENCE  

Common  forms  of  evidence  

•  Polls  •  RCTs  •  Official  sta<s<cs  •  User  research  •  Administra<ve  data  •  Prospec<ve  studies  •  Detailed  case  study  •  Computer  model  

•  Compe<tor  informa<on  •  Expert  knowledge  •  Sales  figures  •  Military  Intelligence  •  Technical  tests  •  Guilty  face  and  s<cky  fingers  

•  Blush  

OED  Defini<on  

1.  The  available  body  of  facts  or  informa<on  indica<ng  whether  a  belief  or  proposi<on  is  true  or  valid.  2.  Informa<on  drawn  from  personal  tes<mony,  a  document,  or  a  material  object,  used  to  establish  facts  in  a  legal  inves<ga<on  or  admissible  as  tes<mony  in  a  law  court.    

Examples  of  evidence  •  An  object  •  A  statement  •  An  observa<on  •  First  hand  accounts  –text,  video,  recording  

•  Stories    and  Narra<ves  •  Quan<ta<ve  data  •  Comparison  •  Accepted  knowledge  •  Logical  argument  

•  Analogies  •  Theory-­‐backed  proof  •  A  model    •  Money  •  Visualisa<on  •  Interac<ve  simula<on  or  model  

•  Indicators  of  something  in  the  world  

 

Evidence  

•  Resource  for  decision  making  – In  law,  everyday  life,  design,  business,  policy  •  Punctual  use    •  Con<nual  use  

•  To  reduce  uncertainty,  •  To  shape  opinion  •   Legi7mise  a  decision,  or  lack  of  decision  •  Handle  contested  issues  

A  social  process  and  prac<ce  

Legi<mate  evidence  •  Experts  and  exper<se  •  Method  •  Tradi<on  •  Scien<sts,  business  people,  poli<cians,  policy  makers,  mangers,  individuals  

•  (Sociology  of  Science  Knowledge)  

Evidence  is  provided  at  the  right  7me  and  in  the  right  place  and  in  a  form  that  can  be  used  by  those  making  decisions,  with  

legima7ng  support  

Norma<ve,  empiricist  approach  

•  It  is  wrong  always,  everywhere,  and  for  anyone  to  believe  anything  upon  insufficient  evidence  

•  W.  K.  Clifford  (1879)  

Evidence-­‐based    •  Natural  Philosophy=Science  

•  Policy  •  Management  •  Personal  decision  making  

•  Medicine  •  etc  

Make  Evident  

Obvious  Incontestable  

How  to  make  something  evident  •  Visualisa<on  –  Comparison,  Trend,    

•  Narra<ve  –  Chain  of  hypotheses  

•  Emo<ve  – Witness,  visualisa<on  

•  Theory  –  Scien<fically  proven  hypotheses  

•  Sta<s<cal  tests  

•  Experts  and  other  respected  agents  make  evidence  legi<mate    e.g.  Scien<st,  Accountant,  BBC,  Government  Minister  

Failures    of  evidence  processes  

• Costs  –  evidence  is  expensive  • Exper<se  scarce    • Legi<mising  agents  and  processes  can  fail  or  lose  power  • Misuse  –  evidence  is  used  without  cri<cal  examina<on  

Evidence  in  the  Digital  Age  

•  New  Visualisa<ons  (interac<ve,  scalable  etc)  •  Data  collec<on  at  scale  •  ‘Big  Data’  methods  •  Easily  accessed  administra<ve  data  •  Open  Data  •  System  logs  •  Computa<onal  models  •  Distributed  collec<on  and  analysis  (crowd)  

Digital  ‘crowd’  methods  •  Crowdsourced  labour      

–  Tools  for  distributed  analysis  of  data  as  part  of  human  compu<ng  service  

–  Data  collec<on  –  Reliability,  mo<va<on,  engagement  

•  Cloud  exper<se  –  Access  to  a  global  pool  or  market  of  exper<se  

•  Ci<zen  Science  –  Data  collec<on,    –  Analysis  e.g.  classifica<on  –  Visualiza<on  and  contextualisa<on  

 ‘Ci<zen’  ini<ated  and  governed  evidence  crea<on  

Tools  and  approaches  to  enable  people  to  collect  data,  classify  and  test  the  data,  and  ‘make  evident’  in  the  right  form  and  at  the  

right  <me  and  place,  with  sufficient  legi<macy  to  influence  decision-­‐making  

processes.  

Why?  •  Ocen  there  is  no  or  very  poort  exis<ng  evidence  on  a  topic–  due  to  cost,  lack  of    interest  

•  Lack  of  trust  in  exis<ng  evidence  –  failure  of  exisi<ng  legi<misa<on  processes  

•  Evidence  crea<on  is  also  an  engagement  process  –  of  gedng  people  interested  in  a  topic  

•  It  is  hard  to  bring  legi<mate  evidence  of  the  right  form  to  the  right  place  at  the  right  <me  (hence  lawyers,  scien<sts,  lobbyists  etc).  

THE  LIVING  LAB  

What  is  a  Lab  A  Place  to:  

Observe  Test  

Conduct  Experiments  –  controlled  comparisons,  within  or  against  Theory  or  Laws  

Experiment    -­‐  trying  out  new  things    

Looking  for  Truth  Crea<ng  and  tes<ng  novelty  

 Produce  Evidence  and  legi<mising  tools  

The    Lab    

Lab    -­‐  an  infrastructure  for  reuse:    

 Cupboard  full  of  equipment,  lab  technicians,  reputa<on,  funding  etc  

   

From  Lab  to  Living  Lab  Lab  –  highly  controlled  –  but  ‘unreal’  ‘HCI  living  room’  –pseudo-­‐real  life    Web  experiments  –  in  use,  naturalis<c,  but  limited  to  the  web.    Lived  and  Living  •  Allows  par<cipants  to  through  appropria<on  process  of  novel  ideas  

and  prac<ces,  as  people  live    in  ‘real’  circumstances.      •  ‘In  the  wild’  

–  Digital  city  experiments  –  e.g.  giving  everyone  a  PC  and  classes,  see  what  happens  

–  Par<cipa<ve  design  prac<ces  

•  More  generally  a  living,  working  place  for  Genera<ng,  Tes<ng  and  Evalua<ng  interven<ons  

   

The  Living  Lab  

A  city-­‐scale  lab  infrastructure  for  tes<ng  and  innova<on  

 ICTs  for  evidence  produc7on,  

 not  as  interven7ons  •  Open  to  different  actors  •  Provides  Legi<macy  •  Offers  Technical,  methodological,  legal  and  policy  support  

   

Edinburgh  Living  Lab  

Stair  Treads  

The  Edinburgh  LL  team  

•  James  Stewart,  Social  and  Poli<cal  Studies  •  Ewan  Klein,  School  of  Informa<cs,  UoE  •  Arno  Verhoeven,  School  of  Design,  UoE  –  Chris  Speed,  Social  Informa<cs  

Edinburgh  University  Crowdsourcing  and  Ci<zen  Science  Network  

 Many  others…..  

Edinburgh  Living  Lab  Aims  •  Develop  new  means  of  crea7ng  evidence  •  Open  to  different  stakeholders  •  Design,  development  and  tes<ng  of  interven<ons  •  Engaging  stakeholders,  ac<vists,  ci<zens  and  students  

Who  •  Council  and  University  •  Neighbourhood  partnerships  •  Third  sector  •  Students  –  learning  by  developing,  developing  with  data,    

crea<on  of  evidence  with  impact.  

Pilot:  AcCve  Travel  in  Inverleith  

Example:  Air  Quality  

•  Liile  understood,  contested,  poor  data.  •  Liile  poli<cal  will    •  City  data  collec<on  to  check  regulatory  compliance,  failure  triggering  ac<on.  

•  Contested  :  Policy  a  poli<cal  balancing  act.  •  Ci<zen  engagement  with  Data  and  Pollu<on  models  – Prof  Steve  Yearley  

 

Air  Inverleith  

Implemen<ng  and  legi<mising    Ci<zen-­‐sourced  air  quality    

Traffic  movement  –  cycle  movement  

Evidence  to  increase  cycling  – Surveys  – Point  counters  – No  actual  journey  data  

Require  a  diversity  of  evidence  and  novel  ideas  to  s<mulate  policy  ac<on,  raise  public  and    business  awareness.  Data  collec<on  becomes  awareness  raising  issue.  But  needs  robustness  Break  down  received  wisdom.  

Paths  by  Beta  

Brains  on  Bikes  

hip://www.bbc.co.uk/news/  

Opportuni<es  for  the  Living  Lab  

•  Improve  poor  evidence  currently  available  •  Ci<zen  science  approach  –  data  collec<on  and  produc<on  of  evidence  increases  awareness  in  community  and  decision  makers  

•  Counter-­‐evidence  •  Low  cost  of  widespread  data  collec<on,  and  of  analysis  

Challenges  

•  Low  par<cipa<on  •  ‘weak’  method  v.  exis<ng  evidence    •  Problem  of  Legi<misa<on  of  evidence  •  Costs  of  city  scale  Lab  •  Risk  of  Capture  by  stakeholders  

Engagement  •  How  to  get  people  to  take  part?  – Ac<vists  – Organisa<ons  with  resources  – Organisa<ons  with  power  –  Ci<zens  

•  Expecta<on  that  something  will  be  done!  •  Ease  of  par<cipa<on  •  Engagement  mechanisms  –  from  Peer-­‐to-­‐peer,  games,  mass  media,      

•  etc  

Tools  and  Methods  for  the  Living  Lab  •  Quality  Data  Collec<on  •  Context  and  Method  •  Visualisa<on    •  Analysis  

•  Mo<va<on/Engagement  •  Legi<macy  •  Right  place  and  right  <me  

•  Scale  •  Re-­‐use  •  Sustainability  

•  Your  ideas,  input?  •  Please  join  us.  

•  [email protected]  •  hip://www.edinburghlivinglab.org  •  hip://www.iss<.ed.ac.uk  •  hip://www.s<s.ed.ac.uk