digiday mobile - mobile ar, look out for the snake oil

30
Mobile AR, Look Out For The Snake Oil

Upload: matthew-szymczyk

Post on 20-Aug-2015

720 views

Category:

Technology


0 download

TRANSCRIPT

Mobile AR, Look Out For The Snake Oil

Hello, I’m Matt

Founder & CEO of Zugara• Founded 2001• Interactive marketing agency (2001 – 2009) • Over 200 interactive projects launched

• Augmented reality software developer (2009 – Today)

We Develop AR Software For Web & OOH

Online RetailOnline Retail

We Develop AR Software For Web & OOH

Brand EngagementBrand Engagement

www.BarbieTheDreamCloset.comwww.BarbieTheDreamCloset.com

We Don’t Do Mobile AR Though…Yet

Apps like this are just not strategic.

And The Data Supports Our Thinking

"We won't say it will never hit gold, but so far we have not seen big usage.”

- Claire Boonstra, Layar Co-Founder, 12/1/11

"We won't say it will never hit gold, but so far we have not seen big usage.”

- Claire Boonstra, Layar Co-Founder, 12/1/11

The AR Hype Cycle...

To Be Fair, There’s Some Near Term Potential

Even for Advertising & Marketing…

Remember When...

2001 was going to be “The Year Of Mobile”?

Remember When...

Remember When...

Remember When...

Remember When...

Remember When...

In 2007, We Finally Got The Device

And In 2012, We Have The Consumer Base

Source: VisionMobile

US Market – 40% Smartphone Penetration Rate

3 Lessons Learned With AR Hype...

1. The Hype Doesn’t Meet Initial Expectations

3 Lessons Learned With AR Hype...

2. Content/Software Creation Takes Time

3. Consumer Adoption Takes Time

So, Why Isn’t Mobile AR Ready Today?

Here Are 4 Reasons...

4. Market Fragmentation

Source: VisionMobile

3. It’s Not A Native Experience, It’s A Standalone “Techy” App

Data comes from 25 apps downloaded a cumulative 550 million times.

2. Hardware Issues

GPS/Compass InaccuraciesProcessing PowerData Connectivity

Battery Life

1. Solves A Brand/Agency “Problem”, Not A Consumer One

Let’s Talk Creative Director Fantasy vs Reality...

“I want people to be able to point their phone at their car, and turn it into a X.”“I want people to be able to point their phone at their car, and turn it into a X.”

“I want an iPhone App with your shopping software.”

“I want an iPhone App with your shopping software.”

Let’s Talk Creative Director Fantasy vs Reality...

“I want to use AR to immerse someone in a virtual world with virtual sales people.”

“I want to use AR to immerse someone in a virtual world with virtual sales people.”

Let’s Talk Creative Director Fantasy vs Reality...

So When Will Mobile AR Be Ready?

5 – 15 Years AwayVisual Devices, Not Handsets

The NUI: Gestures & Voice Recognition

In Closing...

Think Like A ConsumerNot A Marketer... UX IS KEY

THANK YOU

[email protected]@kobrakai

www.weareorganziedchaos.com