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Page 1: Daws & Plug-ins 2014

GUIDE TO

THE

A S p e c i a l P r o m o t i o n a l P u b l i c a t i o n F r o m I n t e n t M e d i a

BROADCAST INTERNET AUDIO MULTIMEDIA POST PRODUCTION RECORDING

I N T E R N A T I O N A L E D I T I O N

In association with:Produced By:

Daws &Plug-ins 2014

Page 2: Daws & Plug-ins 2014
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www.audiomedia.com May 2014 03

Sign up for your digital AM at www.audiomedia.com CONTENTS

> Commercial Director

Darrell Carter [email protected]

> Editor Jory MacKay [email protected]

> Group Head of Design & Production Adam Butler [email protected]

> Production Executive Jason Dowie [email protected]

> Designer Jat Garcha [email protected]

>>> CONTENTS

>>> MEET THE TEAM

> 4

DAW Distinction

> 8

Getting Plugged in

> 10

Merging Technologies

> 12

Presonus

> 14 Source Elements

> 16

Steinberg

> 18

Directory

The contents of this publication are subject to worldwide copyright protection and reproduction in whole or in part, whether

mechanical or electronic, is expressly forbidden without the prior written consent of the Publishers. Great care is taken to ensure

accuracy in the preparation of this publication but neither NewBay Media nor the Editor can be held responsible for its contents or

any omissions. The views expressed are those of the contributors and not necessarily those of the Publishers or Editor.

The Publishers accept no responsibility for the return of unsolicited manuscripts, photographs, or artwork.

© 2014 NewBay Media. All rights reserved.

Welcome to the newly redesigned 2014 edition

of The Interntaional Guide to DAWs and Plug-ins.

Whether you’re in music, film, TV, radio, games,

or any other audio profession, this guide will help

you parse your way through the fast-growing

world of digital audio workstations and third-party

plug-ins.

I would be hard-pressed to name another innovation that has shaped

the way we record audio more than the advent and proliferation of the

modern digital audio workstation. With each software release these

products become more powerful, more intuitive, and more creative,

bringing processes, sounds, and techniques that were once only

available in a major studio filled with outboard gear into the hands of

the pro-audio public.

While the market for DAWs has seemingly matured in the last few

years, and the leading manufacturers are easy to pick out, there is still a

steady stream of new releases and updates (and let’s not even get started

on the wealth of choices when it comes to plug-ins). Choosing the

right workstation for your workflow and style is at the core of the

recording process.

That’s where this guide comes in. Within the pages of the 2014

DAWs & Plug-in Guide you’ll find informative and promotional

articles on the current offering of DAWs and plug-ins. We’ve enlisted

the help of Audio Media contributor, engineer, and music technology

author Stephen Bennett to give us a run-down of the current offering

for DAWs, showing recent advancements and giving suggestions of

which workstation will offer the best features for you, whether you’re

predominantly recording audio, composing music, or performing live.

Stephen also talks to a number of leading plug-in manufacturers about

their most innovative products and where they see the market moving

next. Lastly, we’ve also included a manufacturer index at the back for

your reference.

This Guide, along with the others in the series (Theatre Sound,

Microphones, Monitors & Headphones, Broadcast Audio, and Consoles)

are Audio Media projects and are designed to help you navigate your way

through the swaths of products available and find what’s right for you.

For more details visit www.audiomedia.com

Jory MacKay, Audio Media

AUDIO MEDIA (UK)

Audio Media is published by

Intent Media London,

1st Floor, Suncourt House,

18-26 Essex Road,

London N1 8LN, England.

www.audiomedia.com

Telephone: 020 7354 6001

www.nbmedia.com

>ADVERTISER INDEXAdvertiser PageSonnox 2

iZotope 5

Lexicon 7

Prism 15

Waves 19

Presonus 20

May Issue 2014

Page 4: Daws & Plug-ins 2014

DAWS

DAW DistinctionTHE TRANSFORMATION of the early

computer-based sequencer into the Digital

Audio Workstation (DAW) of today has been

a gradual evolution, with each generation

of software from the various manufacturers

leapfrogging each other with respect to features

and power. The DAW market is a mature one,

with basic facilities, such as those enabling

the arrangement of audio and MIDI data,

editing, mixing, automation, use of Virtual

Instruments (VIs), and effects’ processing using

the computer’s central processing unit (CPU)

being common to nearly all of the software

currently on the market.

However, there still appears to be room for

innovation with every iteration of competing

DAWs bringing something new to the table.

Although each DAW may have a specific

feature that different users might find useful,

most engineers who’ve been in the game a

while will choose their DAW by inertia – no

one wants to learn a new way of working unless

they have to. Confusingly, many DAWS have

completely different descriptions for similar

functions, making choices of which piece of

software to use based solely on feature set

difficult. Sonically, DAWs may differ when pan

laws and plug-ins are brought into the equation,

but many ‘null tests’ have demonstrated that,

where conditions are identical, all DAWs sum

audio in the same way – its just adding numbers

together, after all. However, the internet is rife

with claims that despite mathematical proof

that files exported from the summing engines

of DAWs are indeed identical, people still

claim to hear differences between competing

software – though most of us are unlikely to

choose our tools on such shaky foundations.

Far more important to the working engineer

are ergonomic workflow and essential specific

features that may be available only in a

particular DAW. This is undoubtedly where

the various pieces of available software do begin

to differ from each other.

THE CENTRE OF THE MODERN STUDIOSteinberg set the general pattern of DAW

workflow early on with its MIDI-only Cubase

sequencer for the Atari ST and most software

on the market today still conforms to many

of these design paradigms – although there

are some exceptions. Cubase featured (and

still features) a central arrange page where

recordings can be captured in a similar fashion

to the way engineers worked with multi-track

tape machines in the past. Recorded parts

can be edited within this page or opened in

sub-windows for finer adjustment. However,

the DAW is a flexible beast and provides the

various software designers plenty of scope for

innovation. Some DAWs, such as Cubase

and Logic Pro, have evolved from MIDI-only

beginnings and tend to be full of features useful

in composition, while other were designed

from the ground up as audio recorders – for

example, Avid’s Pro Tools and Merging

Technologies’ Pyramix. Some DAWs eschew

the traditional ‘tape recorder’ paradigm and

focus on looping and arrangement. Although

Ableton Live is probably the best-known

software of this type, in the 1980s, E-Magic’s

Notator and Creator software for the Atari

ST were built around similar concepts – as

is the new Bitwig Studio DAW for Linux,

Windows, and OSX. Ableton Live allows the

user to perform real-time pitch and tempo

manipulation and has therefore become as

much of a performance tool as a recording

system. Various Open Source DAWs have also

become available for multiple platforms, and

Harrison, makers of high-end mixing consoles,

has developed one of these using Ardour as a

platform for a DAW dedicated to mixing that

features software emulations of the company’s

high-end desks.

CLOSE TO THE EDITDAWs enable the engineer or musician to

capture two types of recording – audio and data

(as MIDI and automation data, for example).

In modern DAWs, the lines between the two

types of capture are becoming increasingly

blurred, with audio editing now almost as

fluid as MIDI and other data manipulation.

Common recording features, familiar to users of

tape machines, are to be found in most DAWs

– channel arming and various monitoring

options, punch-in and out, locators, cycle and

so on. Many DAWS are ‘always in record’ to

receive inputted MIDI note and controller data,

so you no longer need to press the dreaded red

button when recording Virtual Instrument or

external MIDI parts. Though this feature has

yet to be applied to audio recording, it can’t

be long before DAWs become always-record

ready. Some companies are changing the way

that audio is recorded and edited. Pyramix, for

example, allows the recordist to capture audio

onto four separate drives simultaneously and for

the editing process to begin before all the takes

have been completed.

The rise of the DAW has been one of the defining moments in modern music production.

Stephen Bennett looks at what’s next for the all-mighty digital audio workstation.

Apple’s Logic Pro X Drum Designer

– a virtual drummer

Anymix Pro surround processor

folded into Steinberg’s Nuendo

4 The International Guide To Daws & Plug-ins 2014 www.audiomedia.com

“Because most DAWs have

become multi-functional

tools with similar feature sets,

workflow has become

a major deciding factor in

users’ choice of software.”

Stephen Bennett

Page 5: Daws & Plug-ins 2014
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Editing in competing DAWs is essentially

performed in the same fashion, with tools for

copying, pasting, and cutting recorded material

– although some have brought familiar video

editing techniques into the audio world. These

allow editors to use ripple, roll, slip, and slide

edits to finely line up transitions between

recorded regions. Most DAWs now have

some type of multi-track phase-locked ‘takes’

feature that packs into a folder (or groups

together) various different passes of a recorded

part to allow the editor to quickly select the

best sections of the recordings. Many DAWs

feature virtual VCA (Voltage Controlled

Amplifier) grouping and all are capable of

automating every part of the mixing process

including effects. DAWs such as Pro Tools,

Nuendo, and Pyramix have dedicated hardware

controllers to assist with hands-on recording

and mixing, but most can be used with tablet-

based devices running either the Open Sound

Control (OSC) protocol or bespoke software,

such as that found in the Apple iPad controller

for Logic Pro X. Speaking of tablets, many

companies now have cut-down versions of their

flagship software available for these mobile

devices – it’s an area that should become more

interesting as the power of this hardware

increases.

Although most DAWs have long had some

kind of (usually offline) audio pitch and tempo

processing facilities, modern software usually

contains some kind of real-time processing

tools. Cubase/Nuendo’s VariAudio system

presents the analysed monophonic audio as

‘blobs’ that can be edited to bring to a defined

tuning or transposed to create harmonies.

This way of displaying the pitch content of

audio is almost exactly the same as that first

seen in Celemony’s Melodyne plug-in – but

Steinberg isn’t alone in borrowing this idea, as

Apple’s Logic Pro X’s Flex Pitch feature and

MOTU’s Digital Performer use almost exactly

the same pitch editing concept. Melodyne

has been incorporated directly into Presonus’

Studio One and Cakewalk’s Sonar X3 via its

proprietary ARA (Audio Random Access)

interface. Pro Tools’ audio editing tools are

grouped under the moniker of Elastic Audio

and the software’s Beat Detective feature was

the first to incorporate transient detection and

quantisation tools designed for editing rhythm

parts – although the idea of slicing audio at user

defined or automatically detected transients first

popped up in Propellerhead’s ReCycle software.

Once these transients are specified, audio can

be quantised or forced to align to the ‘groove’

of other audio or MIDI recordings and most

DAWs feature some type of audio to MIDI

and drum replacement features.

In the same way that plug-ins allow a

DAW’s feature set to be easily expanded, some

software allows the user to create new internal

processing tools. Logic Pro’s misunderstood

Environment enables the programmer to

design sophisticated MIDI editors and

processors and has been joined in version X by

a MIDI scripting language that can be used

to build MIDI plug-ins. Ableton Live’s audio

and MIDI processing facilities can be extended

by a specialised version of Cycling ‘74’s DSP

programming language, Max for Live, while

Reaper goes one step further with its built-in

JS scriptable plug-in engine that enables users

to write high-quality effect plug-ins that sport

64-bit audio resolution and sample-accurate

MIDI. Most DAWS contain basic metering

and audio analyser features, covering the

display of level, average loudness, and stereo

imaging, while some have more sophisticated

tools available such as Magix’s Samplitude

Pro’s track-level spectral editing and Nuendo’s

Loudness track that displays a graphical

representation of the average loudness of a

recording over the whole project.

DAWS AND COLLABORATIONAlthough most DAWs have facilities to import

and export various file formats to allow users

to move sessions between different company’s

software some are starting to build other

kinds of collaborative tools into their systems

by taking advantage of the connectivity the

internet and networking provides. Cockos’

Reaper incorporates the NINJAM system to

allow users to share and collaborate over the

net. Sonar has built-in Gobbler connectivity

– a third-party internet collaboration tool –

while many DAWs provide facilities for users

to export mixes to Soundcloud and iTunes.

Pro Tools and Pyramix incorporate IP over

networking protocols to allow collaboration

between different users of the same software,

while Reaper can offload effects processing

onto another computer via a network

connection.

CONCLUSIONAlthough some DAWs are aimed squarely

at post production and others lean towards

providing mostly compositional tools, most

straddle the two fields.

DAWs will most likely continue to

converge in feature sets and continue the trend

to swallow up innovations that once existed

only as third-party plug-ins. However, plug-in

designers continue to innovate and are likely

to find their ideas being copied or eventually

incorporated into a DAW. If you think for

a moment about what a modern DAW can

do while running on even modest computer

platforms, you’ll see that these programs

have arguably had the greatest influence on

music, radio, and audiovisual production

since Edison recorded Mary had a Little Lamb

into his phonograph. DAW Evolution may

have slowed but there’s no sign of it stopping

anytime soon.

Sign up for your digital AM at www.audiomedia.com DAWS

www.audiomedia.com The International Guide To Daws & Plug-ins 2014 6

Merging Technologies’ Pyramix Avid Pro Tools’ innovative Beat Detective

Cubase/Nuendo’s Variaudio in action

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PLUG-INS

Getting Plugged InAUDIO SOFTWARE companies were quick

to take up the idea of allowing third parties to

add functionality to an existing Digital Audio

Workstation (DAW) via plug-ins. Avid (was

Digidesign) was among the first to exploit

the concept within Pro Tools with its offline

AudioSuite and Time Division Multiplexing

(TDM) plug-ins – the latter requiring

additional DSP hardware to perform real-time

processing. However, it was the introduction of

the open Virtual Studio Technology (VST) by

Steinberg in 1996 that allowed programmers to

easily take advantage of the increasing power of

the computer itself to create real-time effects

and virtual instruments that could be used

within existing DAWs.

Since that time, many plug-in formats have

appeared, such as Apple’s Audio Units (AU),

Avid’s Real Time AudioSuite (RTAS) and

AAX plug-ins, and Steinberg’s own VST3, but

most serious developers code software for most

formats. Other companies choose to bring their

technology outside the DAW itself to create

standalone processing tools, while some aim to

combine the haptic immediacy that hardware

brings with the world of digital audio.

SOFTWARE TOOLSOne of the earliest developers of DAW

software add-ons was Waves with its L1

Ultramaximiser, which allowed engineers to

increase overall loudness levels in a way not

possible before. The company now markets an

array of plug-in solutions, many of which still

push the envelope for software innovation. The

Vocal Rider is simple in concept, but contains

some clever processing under the hood. “We

were very happy with the Vocal Rider’s success

as it coincided with our realisation that we

should refrain from concentrating on selling

bundles to businesses,” says Amir Vinci,

Waves’ director of pro audio products.

“It was also a technological breakthrough.

Vocal Rider is like a compressor, but it works

on a longer range of time on the loudness of the

vocal and is also sensitive to the levels of other

audio. It’s a result of the research we’ve done

into making a good mix easier to achieve.”

While Universal Audio (UA) has an

extensive range of DSP-assisted emulations

of classic outboard hardware, the company

also offers some unusual processing tools – for

example, how about a plug-in that models

entire studios? In this case, it’s the sound of

Ocean Way Studios A and B: “The Ocean

Way Studios plug-in is the first ambience/

reverb plug-in that models multiple room

positions, unique sound source dispersion

patterns and the sound of the studio’s vintage

microphones simultaneously,” says UA software

product manager Will Shanks. “It’s also the

only tool that allows the user to dynamically

position up to three mic pairs in the room – in

this case with acclaimed engineer Allen Sides

providing the pre-set microphone choices and

their positions. This plug-in is a time saver in

many mixing scenarios. For example, recording

studios often use the re-micing of rooms to

create a new sound in a mix. The Ocean Way

Studios plug-in allows you to do that right

in your DAW – but it sounds as if you were

actually re-micing at Ocean Way Studios. The

plug-in can also be used as a small room reverb,

artificially removing the direct path to avoid

phasing with your sources.”

McDSP is another veteran of the plug-in

market, having produced some of the most

respected software processing tools in the

industry. The company is especially renowned

for its equalisation software, but it is not

resting on its impressive laurels: ‘The McDSP

AE400 Active Equalizer is a significant

advancement in the field of equalisation,” says

Colin McDowell, CEO and CTO for McDSP.

“The AE400 features completely overlapping

and independent equaliser bands, positive and

negative active gain, separate fixed equaliser

gains, independent key filtering, a side chain

input option for each band, active equalisation

threshold, ratio, attack, and release controls

per band, band control linking, and McDSP’s

world famous equalisation algorithms.”

VIRTUAL REALITYEven in the area of virtual emulations of classic

processing tools, companies are looking for

new ways to enhance the user experience when

using their products. One of the main issues

with working with a software compressor or

equaliser, for example, is that the mouse isn’t

the best tool for controlling the on-screen

parameters. While generic controller hardware

can be programmed to adjust specific software

parameters, it’s usually complicated to set up

and unpredictable in use. Enter Softube with

its Console 1, a combination of software and

a dedicated mix controller. “The Console 1

hardware gives you the immediacy and sound

from the analogue world, together with total

recall automation while maintaining the low

cost you expect when working with software,”

says Henrik Andersson Vogel, Softube’s

marketing manager.

“Essentially, Console 1 is a mixer. You

use it in tandem with your DAW, and you

get hands-on control of your mix settings

and control of a great sounding model of a

Solid State Logic SL 4000 E. You select the

track you want to work with by pressing the

corresponding track selector button on the

hardware and then you use the hardware knobs

to set EQ, compressor, gate, transient shaper,

high and low cut filters, and distortion.”

Although Sonnox originally caught

the attention of engineers with software

emulations of the various components of

the Sony Oxford mixing console – hence its

name – the company has expanded its range of

processing tools to cover other areas, such as

those enabling the engineer to prepare audio

for various distribution platforms at the highest

possible quality. “The new Codec Toolbox

is an affordable yet invaluable solution for

encoding your music for the web,” says Rod

Densham, managing director of Sonnox. “It

is the result of a partnership with Fraunhofer

8 The International Guide To Daws & Plug-ins 2014 www.audiomedia.com

iZotope’s award-winning RX software

Stephen Bennett talks to a number of top plug-in developers to find out what the latest and greatest

advancements have been in this increasingly crowded market.

Page 9: Daws & Plug-ins 2014

www.audiomedia.com The International Guide To Daws & Plug-ins 2014 9

Sign up for your digital AM at www.audiomedia.com PLUG-INS

IIS, who originally created the MP3 and AAC

formats that the majority of people today listen

to online or on their portable music player.”

Codec Toolbox consists of two applications:

the Toolbox Plug-In, which is used for

auditioning a mix in real-time through various

codecs, and the Toolbox Manager, which

includes a batch encode feature and a ‘Clip

Safe’ feature that auto-compensates for any

‘overs’ present. “Metadata, such as artist, track

name, and artwork, can easily be added to your

files to be displayed on your MP3 player or

iTunes,” adds Densham.

GOING IT ALONEAlthough the plug-in format allows developers

to add features right inside a DAW, sometimes

it’s better to provide real-time or offline audio

processing as standalone applications. Source

Element’s roster of processing tools is awash

with unusual and innovative solutions to shift

your audio between applications. The company

describes its Source-Nexus program as a ‘Swiss

army knife’ audio tool that allows the engineer

to route up to 24 channels of audio into Pro

Tools – even if they’re using software that

doesn’t provide inputs and outputs.

iZotope’s Ozone was one of the first

software processors to combine multiple

processing tools dedicated to mastering in a

single plug-in and the company has continued

to innovate, making a name for itself in the

audio restoration field with its EMMY and

CAS Award-winning RX software. “The

possibilities of software design are endless

and iZotope’s development approach has

always embraced these possibilities,” says Rob

D’Amico, senior product manager for RX.

“Thinking beyond knobs and faders, we develop

software by focusing on results, designing

all-in-one solutions powered by intelligent

audio processing and immersive visualisations.

With a few clicks of a mouse, RX can remove

unwanted sounds from an audio recording

and eliminate the need for ADR. Almost any

impediment can be treated to improve the

sound quality, saving production time, money,

and the integrity of the originally recorded

audio. Best of all, we’re happy to help engineers

to get back to doing their creative work.”

For those working in the field of audio

restoration and forensic audio, Cedar Audio

will need no introduction, developing tools

that have proved invaluable in the broadcast,

film, and audio fields. The company has been

providing solutions for engineers since 1988

and Gordon Reid, Cedar Audio’s managing

director, has some interesting insights into the

rapidly changing world of software processing:

“Not all innovation is contained within new

processes such as Cedar’s Retouch, Respeed,

and Reshape modules, all of which broke

exciting new ground when released. Sometimes

a great deal of expertise can be employed to

create something that is solid rather than

flamboyant, integrating new ideas and facilities

in useful ways. The recently announced Cedar

Trinity audio surveillance system is an example

of this. This combines recording that can be

measured in terms of months or even years,

a suite of speech enhancement processes that

can be used by people with no previous audio

expertise, network streaming that allows remote

users to review and transcribe previous times of

interest while recording continues, and robust

file authentication. While the result has been

made to look as simple and straightforward as

possible, it’s actually the culmination of years of

planning and innovative software development.

What’s more, it’s possible that elements of

the system will later make their way into new

Cedar products for the mainstream professional

audio industry.”

Occasionally, a piece of software arrives

that throws a curveball at the preconceptions

and expectations of the typical audio engineer.

Antares’ Autotune and Celemony’s Melodyne

are examples of software that, although

designed for correction of errant pitching,

have become creative tools in their own right.

Accusonus’ Drumatom promises to follow

in the erstwhile footsteps of these venerable

programs, providing a facility that, until now,

was almost impossible to achieve.

“Drumatom is a novel tool that allows

engineers to reduce or even eliminate

microphone leakage in drum recordings,” says

Alexandros Tsilfidis, founder and CEO at

Accusonus. “Drumatom gives the option to

build a unique drum signature, preserving the

personal style of a human drummer and the

sound of a well-tuned drum set. Mistakes are

unavoidable during the countless hours of a

recording session and, in such cases, Drumatom

is a lifesaver – it gives you the chance to correct

things in the post-processing stage.”

Tsilfidis says that we should expect to see

further applications of Drumatom’s underlying

technology. “After many years of research and

development, Accusonus has patented the A3

(Advanced Audio Analysis) technology, which

fuels the engine of Drumatom. We have already

started implementing this technology into a

greater family of audio tools, trying to improve

the sound engineer’s workflow in many ways.”

Tsilfidis finishes with a comment that

demonstrates the continuing inspiration and

innovation evident in those companies working

in the audio processing field: ‘In Accusonus, we

believe that it’s time to take advantage of the

enormous computational power available for

something more than just perfectly emulating

our analogue units. We’ve seen that audio

professionals are now ready to accept innovation

and we want to push things into this direction!”

FINAL THOUGHTSFor the developers of DAWs, modifications

of workflow or the inclusion of radical new

processing features have to be introduced

gradually, as users need to continue to remain

familiar with the software if the company

wishes to retain customers after each update.

No such limitation exists for the developers

of plug-ins and other standalone processing

tools and the companies who are involved in

producing this type of software have exploited

this flexibility to the max. As computing power

continues to increase the audio engineer can

expect further innovations – and surprises – to

be introduced by the pioneers who continue to

push the boundaries of sonic possibilities in the

field of digital audio processing.

UA’s Ocean Way Studios plug-in

The new Cedar Trinity audio surveillance

system from Cedar Audio

Page 10: Daws & Plug-ins 2014

MERGING TECHNOLOGIES SA

Pyramix Virtual Studio 9: MassCore Unchained

In 2007, the MassCore engine provided

Pyramix software users with the most powerful

audio engine in the world. Capable of 384

discrete inputs and 384 discrete outputs, 256

busses and almost limitless power for plug-

ins, MassCore has always left the competition

completely behind. But now, after some 7 years

of using ‘hidden’ cores in a multi-core CPU to

generate immense processing power and the

industry’s lowest latencies, MassCore is still

the most powerful engine and it is getting an

upgrade to make it even yet more powerful!

Enter Pyramix 9, MassCore Unchained.

64-BIT MASSCOREThe issue with running something as insane

as MassCore in a 32-bit operating system was

that there was simply never the room to take

full advantage of what the audio engine was

capable of. Merging Technologies President,

Claude Cellier put it best when he said: “It

seems that no matter how much power you

present to a digital audio workstation user,

they will work as hard as they can to find

the upper limits of that power. We are so

happy to be able to now completely raise the

bar once again on what our users are able to

achieve… and we are very interested to see if

anyone now is able to find the new limit, or

if there even is one!” With 64-bit, Pyramix’s

true real-time operation is now able to span

not only hundreds of tracks, but also contain

more edits, more automation, more plug-ins

and span greater project lengths than ever

before. One has to admit that it is usually the

post-production industry that is leading the

way with pushing the boundaries. And, in

post-production it is not only the audio that

needs horsepower. Video playback and remote

control all need memory and power as well,

and Pyramix 9 doesn’t disappoint in these

situations either.

IRIS NETWORKED POST SYSTEM AND VCUBE 64-BITLast year, Smart AV and Merging released

the IRIS Networked Post System (http://iris.

merging.com). Combining Pyramix DAW

with VCube Essentials and the Tango2

interface provided users with a complete studio

as a single turnkey solution. With the 64-bit

release of the VCube video engine alongside

Pyramix 9, Post Pack users are set to be able

to playback even more demanding codecs and

video file types without having to move the

VCube engine to a separate computer. Able to

easily playback all major file formats, sequences

and codecs, including H.264, DNxHD, AVC

Intra, MXF, MOV, AAF, CMX EDL, FCP

XML and many others, the VCube component

of the PyraCube system has now had its bar

raised as well. And, mixing all of that (no

pun intended) with the 24in touchscreen of

the Tango2 control surface for mixing and

automating makes the IRIS 64-bit system

unbeatable.

Hapi – SMALL FORMAT AES67 / RAVENNA INTERFACEMeet Hapi, the son of Horus. Born from the

most flexible and sonically transparent audio

interface and providing the same RAVENNA

/ AES67 connectivity as its father, Hapi is

both the perfect primary interface for smaller

systems as well as the ultimate accessory for a

system using Horus where control room I/O

is required. Able to carry the same AD8D/

AD8DP, and DA8/DA8P analogue cards that

fit in the Horus option slots and connect to

any RAVENNA or AES67 network the Hapi

provides a more cost effective solution than

the Horus without having to make a single

compromise in quality.

10 April 2014 The International Guide To Daws & Plug-ins 2014

Pyramix 9 arrives with a new mixer,

a new hardware interface, and true

64-bit operation, making the most

powerful audio engine on the market

even more powerful.

IRIS Networked Post System at

Films @59 Bristol, UK

Page 11: Daws & Plug-ins 2014

www.audiomedia.com April 2014 11

Sign up for your digital AM at www.audiomedia.com MERGING TECHNOLOGIES SA

NEW MIXERBeing able to construct mixers bigger than

any other DAW could ever create means that

specialist tools need to be incorporated to

help users in navigating through the hundreds

of channels, auxes, subgroups, and master

busses in a way that does not slow down their

workflow. The main addition to the new mixer

is the Signal Flow view of the metering. Now,

with any strip, or range of strips selected,

the user can instantly see where the signal is

routed to by a slight colour change in the peak

meters. Then, with a simple click, the user can

collapse the view of the entire mixer so that it

only shows those strips and busses being used

for the part of the mix that has been selected.

Additional updates include automation modes

per strip, peak metering in the auxes and

subgroup sends, and much more visible

strip colouring.

MIXDOWN: LOUDNESS LOGGING AND FIX TOOLSOnce the mix is finished, Pyramix 9 has a

completely redesigned mixdown window

that makes the final step of your project an

infinitely less complicated one to take. First off,

the Final Check Loudness metering has been

ported into the mixdown and now provides a

log sheet of the loudness measurements in the

program. But it also provides the possibility

to ‘Fix’ the loudness by simple scaling (overall

volume increase or decrease) so that even if you

do not conform to loudness spec, it will ensure

that your final files do… and it does all of this

over multiple busses simultaneously! Pyramix 9

is also now able to mixdown multiple busses at

the same time, creating a single poly-wav file

for each bus. So if you have a stereo and a 5.1

mix, with various deliverable busses, then all

you need to do is name them, select ‘mixdown

split by bus’, and press go.

Johan Wadsten, Pyramix product manager notes: “We always want to try and make sure our users are working faster and producing better sounding results than the rest. Version 9 has been a long time coming and I am so excited to hear the results of all our hard work!.”

MERGING TECHNOLOGIES SAIs a Swiss manufacturer with over 20 years of

experience in developing ground-breaking,

professional Audio and Video products for

a wide range of entertainment and media

industries. With a dedicated user base in

the elite end of the music, film, television,

mastering, and performances industries,

Merging is committed to developing product

ranges with unrivalled quality and flexibility,

no matter what the application. Merging

builds tools for people who want more from

their systems, have an inherent need to push

boundaries, and believe that quality always

comes first, every time.

Hapi STATS

(Coax & Optical)

Two views of the mixer showing the new

layout and Signal Flow collapse

Hapi: RAVENNA & AES67 interface

from Merging Technologies

INFORMATION

[]

Worldwide HeadquartersMerging Technologies SA

Le Verney 4, CH-1070 Puidoux, Switzerland

W: www.merging.com

E: [email protected]

Merging UK Offices Emerging UK ltd.

23 Easter Park,Benyon Road, Silchester, Reading

RG7 2PQ, United Kingdom

T: +44 (0) 118 402 5090

E: [email protected]

Merging USA OfficesIndependent Audio Inc.

43 Deerfield Road, Portland, ME 04101

T: +1 (207) 773 2424

E: [email protected]

AES67 NOW!

AES67 is becoming quite the buzz word

this year. The new interoperability standard

for network audio (AoIP) has been quickly

jumped on by some of the industry’s biggest

players as the unifying method for connecting

devices to a standard network to share

real-time audio streams. Merging is proud

to announce that all of its hardware and

software is completely AES67 compatible

with this latest release.

Merging is a proud RAVENNA partner

Page 12: Daws & Plug-ins 2014

PRESONUS AUDIO ELECTRONICS

PreSonus Studio One Professional 2 Music-Production Software

MORE PRODUCTIVE. MORE CREATIVE. MORE FUN! PreSonus Studio One Professional 2

presents an integrated approach to recording,

from tracking to mixing to mastering and

distribution. Built for intuitive use, speed,

and efficiency, it’s robust enough for the most

complex productions.

Studio One has become the DAW of

choice for such musical heroes as super-

producer Teddy Riley; Grammy-winning

engineer Khaliq Glover; and legendary

producer/songwriter 5aint. The reasons are

simple: Studio One 2 lets them work

quickly and efficiently and delivers the

features they need and the impeccable audio

quality they demand. And thanks to free

updates, Studio One is getting better all the

time! No wonder it has won so many awards,

including Audio Media’s 2010 and 2012

Gear of the Year.

A VISION CREATED FROM EXPERIENCECreated by a German engineering team with

many years of experience, Studio One is both

powerful and easy to use, integrates tightly

with PreSonus hardware, and works well with

competing hardware that supports Core Audio

or ASIO.

Version 2 added more than 100 features and

enhancements, including multitrack comping,

multitrack MIDI editing, transient detection

and editing with groove extraction, Folder

Tracks, and tightly integrated Melodyne pitch

correction that’s only possible with Studio

One. Free updates soon followed: Version 2.5

added almost 100 features and enhancements,

and version 2.6 provided another 50. Yet

Studio One is still uncluttered and easy to use.

STATE-OF-THE-ART COMPUTINGStudio One Professional employs a state-of-

the-art audio engine that delivers incredibly

clear, accurate sound and automatically

switches between 64- and 32-bit floating-point

process precision, on the fly, to accommodate

32-bit plug-ins. Written for multi-core

processors, it has 64-bit memory addressing to

take advantage of large amounts of RAM.

Version 2.6 added state-of-the-art

integration with PreSonus’ new StudioLive

AI-series mixers, enabling you to edit and use

StudioLive AI mixer scenes in Studio One and

send them to other apps in the StudioLive AI

software library. A Studio One Fat Channel

plug-in provides the same processing found in

the mixers, so when you load a live recording

with mixer scene, your music sounds exactly

the same as when it was recorded with the

StudioLive AI. Only PreSonus can conjure this

sort of magic.

AN EASIER, MORE INTUITIVE INTERFACEFrom the moment you launch Studio One,

it’s evident that this is a better way to record.

The Start page lets you access recent songs and

projects, create new ones, configure external

devices, download updates and support

materials, and access tutorials, demo songs, and

a PreSonus news feed.

One click lands you on the Song page,

where you can track, edit, and mix in one

easy-to-navigate window. The Arrange

view employs a waveform display with user-

selectable colour-coding and sample-level

zoom.

DRAG-AND-DROP RULES!Just say ‘no’ to mousing through menus. Studio

One’s powerful drag-and-drop function allows

you to drag an audio clip, effect, or virtual

instrument from the browser directly onto a

track. Want to save an audio or MIDI clip as

a file or save an effect or VI? Drag it from the

Arrange or Console view back to the browser!

12 April 2014 The International Guide To Daws & Plug-ins 2014

Studio One™ Professional 2 lets you work quickly and focus on your inspiration. Access tools without

wading through menus. Load and save audio clips, MIDI files, effects, and VIs by drag-and-drop.

Import videos and create soundtracks. Exchange files, presets, instruments, and more with other

users. Mix, master, burn CDs and DVDs, and upload to the Web, all within Studio One.

Studio One’s unique Project page is intelligently linked to the Song page and provides

tools for mastering, disc-burning, digital release, and direct upload to the Web

Page 13: Daws & Plug-ins 2014

www.audiomedia.com April 2014 13

Sign up for your digital AM at www.audiomedia.com PRESONUS AUDIO ELECTRONICS

Preview any audio clip in the browser, and if

the clip has tempo information encoded, it

will play synced to the song tempo. View and

download SoundCloud-based audio files and

use PreSonus Exchange to share effects presets

and chains, instruments, and more with other

Studio One users – all from the browser.

The Console view includes faders, solos,

mutes, pans, and more, with extensive

sidechaining. Export entire channels as stems,

complete with buses, effects, and instrument

returns.

CONTROL LINK™ MIDI MAPPINGStudio One integrates with hardware

controllers simply and easily. Mackie Control

and HUI support provides compatibility

with a variety of control surfaces. And with

Control Link, mapping MIDI controllers is a

snap: Open any plug-in, click on a parameter,

twist a controller knob or press a switch,

click the Link button, and you’re done. Map

controllers independently for each plug-in, or

map a controller to a single plug-in parameter;

the controller will continue to change the

parameter value after the plug-in’s GUI is

closed.

PICTURE THISStudio One Professional’s video features are

great for simple sound-for-picture projects.

You can import any QuickTime video into a

Song for playback and sync, with adjustable

video playback size and time offset.

A Follow Edit Position feature helps

sync to specific frames.

COMPREHENSIVE UNDOStudio One enables you to view and undo

all edits done since the file was opened,

even if you have saved since then. This is a

random access Undo,

not a sequential one.

MASTERING WITH STUDIO ONE PROFESSIONALNo other DAW offers

an integrated mastering

suite comparable to

Studio One Professional’s Project page. As you

add songs to a project (collection of songs), the

songs and the project are intelligently linked so

that changes to one are automatically updated

in the other. Studio One Professional provides

the tools for professional mastering, including

a phase meter and spectrum and peak/RMS

level meters with K-System options. A Scope

plug-in provides oscilloscope functions.

WORLDWIDE DISTRIBUTION – INSTANTLY!Mastered albums can be digitally released in

multiple standard formats and can be saved as

disc images and burned to CDs and DVDs, all

within Studio One Professional. You get DDP

Export and PQ editing and can include song

and album art.

Better yet, upload your finished projects

to the Web and start distributing them

immediately with Studio One’s built-in

Nimbit® client and free Nimbit account. You’ll

get up-to-date statistics (number of fans,

number of active promotions, and sales) from

a Nimbit dashboard on the Start page. Want

to share your tracks? Studio One Professional

includes a SoundCloud client and dashboard,

too! No other DAW has these features.

A WEALTH OF PLUG-INSStudio One Professional supports ReWire,

VST 2 and 3, and Audio Units and comes with

INFORMATION

[]

PreSonus Audio Electronics18011 Grand Bay Court

Baton Rouge, LA 70809 USA

T: +1 225 216 7887

F: +1 225 926 8347

W: www.presonus.com/products/studio-one

United Kingdom & Ireland

Source Distribution

(UK distributor)

Unit 6, Pembroke Buildings

Cumberland House Business Park

London UK NW10 6RE

T: +44 020 8962 5080

F: +44 020 8968 3218

E: [email protected]

W: www.sourcedistribution.co.uk

Germany & Benelux

Hyperactive Audiotechnik GmbH

Neukirchner Str. 18

65510 Hünstetten, Germany

T:+49 (6126) 95 36 50

F:+49 (6126) 95 36 569

E: [email protected]

W: www.hyperactive.de

The Song page allows you to track, edit, and mix in one

easy-to-navigate window

33 premium 64-bit Native Effects plug-ins

and 4 smartly designed virtual instruments.

You also get more than 25 GB of third-party

software, instruments, samples, and loops.

DECIDE FOR YOURSELFStudio One does much more! For details, visit

www.presonus.com/products/studio-one; view

the free instructional videos; and join the lively

Studio One forum. Then download a free

demo and try Studio One Professional

for yourself!

You can import a QuickTime video into the Song

window for scoring to picture

Page 14: Daws & Plug-ins 2014
Page 15: Daws & Plug-ins 2014

Sign up for your digital AM at www.audiomedia.com SOURCE ELEMENTS

SOURCE-CONNECTSource-Connect, the well-established and most

popular ISDN alternative, has new capabilities

enabling everyone to work with remote clients

in 5.1, stereo, or mono. New features allow

connections with the same remarkable audio

quality without requiring firewall configuration,

while also professionally molding itself into the

most security conscious networks. With Source-

Connect Pro X, Source Elements is breaking

new ground releasing the most affordable

5.1 surround / multi-channel codec available.

Directly integrating into Pro Tools 10/11 64-bit

or any DAW using AAX, RTAS, VST, and

AU, Source-Connect is the IP audio solution

from the high end to the home user, Windows

and Mac.

NEW: SOURCE-CONNECT NOWSource-Connect Now makes it possible to

establish connections from virtually any modern

computer or Android – and soon iOS device

– with an internet connection; no iLok or

software download required. Made even more

powerful by providing free Guest logins, low-

quality phone patched interviews and sessions

will be a thing of the past. Source-Connect

Now establishes new territory in affordability

and flexibility: Source-Connect Now accounts

are free for basic use.

NEW: SOURCE-NEXUSA companion to Source-Connect Now and

an indispensable plug-in in its own right, turn

any application into a Pro Tools plug-in. Two

versions: Basic for mono/stereo or Standard up

to 24 channels. Coming to AU and VST soon.

NEW: SOURCE-LIVE WITH VIDEO Source-Live with Video makes it possible for

post-production editors, designers, and

composers to work with clients remotely along

with HD picture. Superior and artifact free

compared to consumer options, Source-Live

with Video captures video and audio from any

desktop application (Media Composer, Final

Cut, Pro Tools etc) and streams seamlessly to

clients. Collaborating remotely is as simple as

signing into a web page. Source-Live sessions

also provide voice, video, and text chat for its

participants in a virtual control room.

SOURCE-TALKBACKSource-Talkback AAX allows for single key

toggle, latch, and now featuring Auto mode

that opens the talkback when the transport is

stopped. Compatible with external switches for

wireless talkback control, more affordable and

convenient than external hardware.

Game-changing Remote Recording, Monitoring and File Transfer

Since 2005 Source Elements has been

connecting media professionals with their

clients in real time using sophisticated

purpose-built software. Their products have

been used in countless blockbuster movies

and music projects along with commercial

productions of all types.

Free trials at http://source-elements.com.

Call to discuss your unique needs.

Source-Connect Pro X, Source-Zip Pro, and Source-Live with Video

Work with clients and talent remotely in real time. Source-Connect offers high-resolution IP-audio

straight into your timeline. With Source-Live, broadcast your mix with HD video to anyone, anywhere.

Transfer quickly with Source-Zip. Source-Nexus turns any application into a Pro Tools Plug-in.

Notable users:

recording engineer, linked in 5.1 surround into choral sessions conducted at Abbey Road

Source-Connect Pro and its Remote Transport Sync feature when conducting domestic

and international ADR and mix sessions for various high profile projects and clients.

Connect Pro X to play back 5.1 mixes live with picture sync to producers at Chase Audio

in Los Angeles.

INFORMATION

[]Source Elements LLC

Evanston, Illinois

T: +1 312 706 5555 (US)

T: +44 20 7193 8755 (UK)

T: +61 2 8005 5903 (AU)

W: www.source-elements.com

www.audiomedia.com April 2014 15

Page 16: Daws & Plug-ins 2014

STEINBERG MEDIA TECHNOLOGIES GMBH

Audio Editing and Mastering: WaveLab 8.5

Ranging from mastering engineers who work

in the studio on a day-to-day basis down to

music enthusiasts keen to digitise entire music

libraries, all of them use WaveLab to obtain

the highest degree of audio quality, to render

audio files to the required format, to edit and

master audio material to professional standards.

WaveLab gives you complete freedom to edit

and process audio files in their entirety or only

the smallest of detail.

MAKING WAVESThe award-winning eighth iteration

of WaveLab and its smaller derivative,

WaveLab Elements, are available for OS X

and Windows. And by running the 64-bit

version you can edit and process numerous

tracks simultaneously, handle extensive batch

processes, as well as analyse and restore audio

with the utmost precision.

WaveLab comprises four different

workspaces, christened Audio File, Audio

Montage, Batch Processor, and Podcast.

Each workspace is dedicated to a specific

job, providing a rich toolset for the respective

tasks. Each workspace can be adjusted to your

individual preferences, which helps to expedite

your workflow. The Audio File workspace is

the perfect place for sample-accurate audio

editing and high-quality analysis. Simply

import the audio file and all the tools and

functions are readily available to analyse,

edit, and process the material. The Audio

Montage workspace allows you to compile

multiple audio files, allowing real-time fades

and crossfades and providing clip-based effects,

edit tools, and global effect plug-ins within

the Master section. The third workspace, the

Batch Processor workspace, is one of the most

powerful tools within WaveLab. Divided

into three dedicated areas, the processing

chain runs to completion without the need for

any interaction from your side. Add effects,

specify the file format to which you want to

export – run the Batch Processor for multiple

files simultaneously and save time. Finally,

the Podcast workspace is a complete online

publishing toolset allowing you to create and

disseminate podcasts for the Internet. With its

intuitive user interface, FTP capability, RSS

2.0 support, and time-saving templates, you

can produce podcasts in no time without ever

leaving WaveLab. Got an iTunes account at

hand? Then you can also upload your podcasts

to iTunes!

Another essential part of WaveLab is the

WaveLab Control section, allowing you to

group a freely selectable range of analysis

tools in a dedicated space. Use studio-grade

analysing tools such as the spectroscope, VU

metering, oscilloscope, waveform display,

spectrum metering, phase correlation, and bit

metering. The WaveLab Control window can

also be conveninetly placed on a second screen,

allowing for best overview on what’s going on

with the audio material.

With its MIDI learn capability, control

WaveLab with up to three MIDI controllers.

You simply have to assign the buttons and

faders of your hardware to specific parameters

within the application, giving you hands-on

control within seconds.

Thanks to the close collaboration with

plug-in manufacturer Sonnox, WaveLab

incorporates a professional restoration suite

consisting of DeNoiser, DeBuzzer, and

DeClicker to remove unwanted noise for an

overall better audio quality.

POINT MADE, POINT TAKENAvailable from this June, version 8.5 provides

significant features and many enhancements

to the exciting world of WaveLab. First

and foremost, the newly introduced Watch

Folders accelerate everyday file conversion and

batch processing tasks by designating them

to any standard folder of an operating system.

Audio and file processing such as dithering,

normalisation, and format conversion are

16 April 2014 The International Guide To Daws & Plug-ins 2014

Good recordings don’t necessarily sound good. This is one of the reasons why audio mastering is

considered a vital step in every recording process. The intricacies involved when mastering require

sophisticated tools, and this is where engineers turn to WaveLab.

Newly introduced: the Encoder Checker is the

perfect tool for comparing encoding formats

prior to final rendering

WaveLab provides three-dimensional

spectral analysis of audio files

Page 17: Daws & Plug-ins 2014

www.audiomedia.com April 2014 17

Sign up for your digital AM at www.audiomedia.com STEINBERG MEDIA TECHNOLOGIES GMBH

automatically imposed onto audio files dropped

into the assigned Watch folder, and all tasks

run inconspicuously in the background, freeing

you up to focus on priorities.

The new Encoder Checker included in

WaveLab 8.5 lets you preview and compare

audio simultaneously through all common

encoder formats: listen to the original,

unrendered audio and up to three streams

each playing through a selected encoder and

settings. With the real-time FFT graph, you

not only hear the difference but also see

with your eyes how lossy encoders and

its parameter and bitrate adjustments

affect audio quality. Toggling between

the streams takes the guesswork out of

encoding your audio to the right format,

such as MP3 192 kbit, iTunes-compatible

AAC, or Ogg Vorbis.

Speaking of AAC, short for Advanced

Audio Coding, with the update to version

8.5, WaveLab now supports encoding

to the AAC file format which is the

standard audio format for many platforms

and products, such as iTunes and iPod.

This newly implemented encoder allows

you to render music or spoken word

files directly to AAC, straight from the

export file dialog, in conjunction with the

new Watch Folder feature, for instance,

for straightforward batch processing or

through the Encoder

Checker to provide

a direct comparison

between the different

formats.

The multi-format

rendering tools let you

render different formats

simultaneously and to

save rendering chains for

the most common

export formats.

WaveLab audio editing and mastering suite

Introduced in 1995, WaveLab belongs to

one of the very first mastering software

applications, and since then has been

providing the best workflow and tools for

mastering, editing, and restoration for

many years. The sample-accurate audio

editing capabilities combine elegantly with

the versatility of its tool set, including

error correction tools and restoration

plug-ins such as the DeNoiser, DeClicker,

and DeBuzzer by Sonnox. For seamless

delivery to audio CD or DDP, WaveLab

boasts the finest mastering technology to

facilitate matching and adjustment of levels,

equalisation, as well as loudness analysis

and processing of different audio tracks.

Rightfully so, WaveLab is considered the

go-to solution for many mastering engineers

around the globe.

WaveLab Control displays analysing tools such

as VU metering, spectrum metering, and phase

correlation

“Once I started experimenting

with WaveLab, I found it

easy to use, and the meters

were fast and easy to read,

so I decided to adopt it

for my work.”

Goh Hotoda, mixing and mastering engineer for

Grammy award-winning productions

Mixing and mastering engineer Goh Hotoda

About Steinberg

Celebrating its 30th anniversary this

year, Steinberg is known the world over

for its music and audio software and

hardware solutions. The company has been

developing, manufacturing and selling

innovative products since 1984. Used

by Grammy and Oscar award-winning

composers, engineers and producers, the

Steinberg range of products has long

since found world renown in all aspects

of modern digital audio processing, and

form the backbone of facilities specialised

in music composition and production,

mastering, restoration, broadcast, sound

design and audio post for the film industry.

INFORMATION

[]

(Manufacturer’s HQ)Steinberg Media Technologies GmbH Frankenstr. 18b

20097 Hamburg

Germany

W: www.steinberg.net

(US distributor)Yamaha Corporation of America 6600 Orangethorpe Ave

CA-90620 Buena Park

USA

Page 18: Daws & Plug-ins 2014

DIRECTORY

ABBEY ROAD STUDIOSwww.abbeyroad.com+44 (0)20 7266 7000

ABLETONwww.ableton.com+49 30 288 763 231

ADOBEwww.adobe.com+1408 536 6000

ALGORITHMIXwww.algorithmix.com+49 7741 91 930

AMS NEVEwww.ams-neve.com+44 (0) 1282 457 011

ANTARESwww.antarestech.com+1 831 461 7801

APOGEEwww.apogeedigital.com+1 310 584 9394

APPLEwww.apple.com+1 408 996 1010

ARTwww.artproaudio.com+1 716 436 2720

ARTURIAwww.arturia.com+33 438 020 525

ARXwww.arx.com.au+61 3 9555 7859

AUDIOEASEwww.audioease.com+31 30 24 33 606

AUDIOFILEwww.audiofile-engineering.com

AVIDwww.avid.com+1 650 731 6100

AXIA AUDIOwww.axiaaudio.com+1 216 241 7225

BBEwww.bbesound.com+1 831 688 1311

BITWIGwww.bitwig.com

BORIS FXwww.borisfx.com+1 508 573 5100

BRAINWORX GERMANYwww.brainworx-music.de+49 (0) 2173 204 1852

CAKEWALK, INCwww.cakewalk.com+1 617 423 9004

CEDAR AUDIOwww.cedar-audio.com+44 (0) 1223 881 771

CELEMONYwww.celemony.com+49 700 2353 6669

CENTRANCEwww.centrance.com+1 847 581 0500

CHANDLERwww.chandlerlimited.com+1 319 885 4200

CYCLING 74www.cycling74.com+1 415 974 1818

DALETwww.dalet.com+1 212 269 6700

DANGEROUS MUSICwww.dangerousmusic.com+1 607 965 8011

DB-AUDIOWAREwww.db-audioware.com

DIGIGRAMwww.digigram.com+33 (0)4 76 52 47 47

DTSwww.dtsonline.co.uk+44 (0) 118 934 9199

ECHOwww.echoaudio.com+1 805 880 5590

EVENTIDEwww.eventide.com+1 201 641 1200

FABFILTERwww.fabfilter.com

FAIRLIGHTwww.fairlightau.com+61 2 9975 1777

FLUXwww.fluxhome.com

FOCUSRITEwww.focusrite.com+44 (0) 1494 462 246

FXPANSIONwww.fxpansion.com

GRM TOOLSwww.inagrm.com

HARRISON CONSOLESwww.harrisonconsoles.com

IK MULTIMEDIAwww.ikmultimedia.com+39 059 285496

IZOTOPEwww.izotope.com+1 617 577 7799

LEXICONwww.lexiconpro.com+1 801 568 7567

LYNX STUDIO TECHNOLOGYwww.lynxstudio.com+1 714 545 4700

MASSEY PLUGINSwww.masseyplugins.com

MAGIXwww.magix.com

M-AUDIOwww.m-audio.com

MACKIEwww.mackie.com+1 425 892 6500

MCDSPwww.mcdsp.com+1 650 318 0005

MERGING TECHNOLOGIESwww.merging.com+41 (0) 21 946 044

METRIC HALOwww.mhlabs.com+1 (727) 725-9555

MINNETONKA AUDIOwww.minnetonkaaudio.com+49 2162 1062 622

MOTUwww.motu.com+1 617 576 2760

MSOFT INCwww.msoftinc.com

MS PINKYwww.mspinky.com

NATIVE INSTRUMENTSwww.native-instruments.com+49 (0) 30 61 10 35 0

NEYRINCKwww.neyrinck.com

NOMAD FACTORYwww.nomadfactory.com

NOTION MUSICwww.notionmusic.com+44 (0) 20 8899 6090

NOVATION MUSICwww.novationmusic.com+44 (0) 1494 462 246

OHM FORCEwww.ohmforce.com

OVERLOUDwww.overloud.com

PRESONUSwww.presonus.com+1 225 216 7887

PRISM SOUNDwww.prismsound.com+44 (0) 1353 648 888

PROPELLERHEADwww.propellerhead.se

RMEwww.rme-audio.com+49 08133 91 810

ROB PAPENwww.robpapen.com

ROLAND SYSTEMS GROUPwww.rolandsystemsgroup.co.uk+44 (0) 1792 702 701

SADIEwww.sadie.com+44 (0) 1353 648 888

SERATOwww.serato.com

SEVEN WOODS AUDIO, INCwww.sevenwoodsaudio.com+1 617 489 6292

SLATE DIGITALwww.slatedigital.com

SLATE PRO AUDIOwww.slateproaudio.com

SOFTUBEwww.softube.se+46 13 2116 23

SOLID STATE LOGICwww.solid-state-logic.com+44 (0) 1865 842 300

SONALKSISwww.sonalksis.com+44 (0) 151 324 0022

SONIC COREwww.soniccore.com+49 2241 3019595

SONIC STUDIO LLCwww.sonicstudio.com+1 415 460 1201

SONNOXwww.sonnoxplugins.com+44 (0) 1865 887505

SONY CREATIVE SOFTWAREwww.sonycreativesoftware.com+1 608 256 3133

SOUNDFIELDwww.soundfield.com+44 (0) 1924 201 089

SOUND TOYSwww.soundtoys.com+1 802 951 9700

SOURCE ELEMENTSwww.source-elements.com+1 312 706 5555

SPECTRASONICSwww.spectrasonics.net+1 818 955 8481

SPLwww.soundperformancelab.com+49 2163 98340

SRS LABSwww.srslabs.com+1 949442 1070

STEVEN SLATE DRUMSwww.stevenslatedrums.com

STEINBERGwww.steinber.net+49 40 210 35 0

STILLWELL AUDIOwww.stillwellaudio.com

SYNCHRO ARTSwww.synchroarts.com+44 (0) 1372 811 934

SYNTHOLOGYwww.synthology.com

TASCAMwww.tascam.com+1 323 726 0303

TC ELECTRONICwww.tcelectronic.com+45 8742 7000

TC HELICONwww.tchelicon.tc+45 8742 7000

TERRATECwww.terratec.com+49 2157 8179 0

THE SOUND GUYwww.sfxmachine.com+1 408 646 5271

TOONTRACKwww.toontrack.com

TRILLIUM LANE LABSwww.avid.com+44 (0) 1753 655 999

URSwww.ursplugins.com

UNIVERSAL AUDIOwww.uaudio.com+1 831 440 1176

VIENNA SYMPHONICwww.vsl.co.at

VIRTUAL KATYwww.virtualkaty.com+1 772 924 0026

VIRTUASONICwww.virtuasonic.com

V-PLUGSwww.v-plugs.com+972 52 633 9077

WAVE ARTSwww.wavearts.com+1 781 646 3794

WAVESwww.wavearts.com+1 781 646 3794

WHOLEGRAIN DIGITAL SYSTEMS LLCwww.wholegrain-ds.com

XILS-LABwww.xils-lab.com

YAMAHAwww.yamahaproaudio.com+44 (0) 1908 366 700

YELLOWTECwww.yellowtec.com+49 2173 967 30

ZOOMwww.zoom.co.jp+81 35 835 2206

ZPLANEwww.zplane.de+49 30 854 09 150

18 May 2014 The International Guide To Daws & Plug-ins 2014

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