competitive video gaming
DESCRIPTION
Competitive Video Gaming. By: Tyler Busby. Overview. Landmark competitive games Competitive video game culture Lives of professional gamers. Competitive Gaming Genres. First Person Shooter Doom Doom II Quake Halo Call of Duty Real-Time Strategy StarCraft Warcraft III - PowerPoint PPT PresentationTRANSCRIPT
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Competitive Video GamingBy: Tyler Busby
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Overview
• Landmark competitive games
• Competitive video game culture
• Lives of professional gamers
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Competitive Gaming GenresFirst Person
Shooter• Doom• Doom II• Quake• Halo• Call of Duty
Real-Time Strategy
• StarCraft • Warcraft III• StarCraft II
Fighting• Street Fighter• King of Fighters• Mortal Kombat• Tekken• Marvel vs. Capcom
Online Multiplayer Battle Arena
• Defense of the Ancients (DotA)
• Heroes of Newerth• League of Legends
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Doom• Pioneered “Deathmatching”• Innovative technology for its
time• First game to achieve
widespread multiplayer success
• Major precursor to all modern games, especially competitive FPS games
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Street Fighter II• Started the fighter game
boom of the 90’s
• Improved upon older fighter’s game mechanics
• Had a huge following in Hong Kong
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StarCraft• Most critically acclaimed RTS• Gameplay is extremely
balanced and has been extensively praised
• Largest competitive gaming scene
• Extremely popular in South Korea
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Professional StarCraft Competition• StarCraft became extremely
popular in South Korea in around 2002
• Professional players were organized into teams
• South Korea has two television channels devoted to 24/7 StarCraft match broadcasts
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SlayerS_’BoxeR’• The most successful professional
(StarCraft) gamer with 547 career wins
• Annually he earns more than $490,000 and is heavily endorsed
• His fan club of over a million members endearingly refers to him as “The Emperor”
• In 2010 he retired from the professional Korean StarCraft leagues to start his own team for StarCraft II in America
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American Competition• Evolution Championship
Series is a fighting game championship held in Las Vegas annually
• Evo 2011 had 2,400 participants and thousands of spectators, as well as 2 million unique online stream viewers
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American Competition Cont.• Major League gaming holds
professional gaming tournaments for many different games
• The Anaheim Pro Circuit drew 20,000 fans and over 35 million streams online
• Viewership is steadily increasing