communitydays2015
TRANSCRIPT
#CDays15 – Milano 24, 25 e 26 Marzo 2015
Grazie a
PlatinumSponsor
#CDays14 – Milano 25, 26 e 27 Febbraio 2014
Who we are…
Matteo ValorianiMicrosoft MVP Kinect for WindowsIntel Software InnovatorPhD on HCI @Politecnico di MilanoCEO of Fifth IngeniumConsultant
Clemente GiorioMicrosoft MVP Kinect for WindowsSenior Developer at Crionet srlInstructor at OvernetAuthor at Packt PublishingConsultant
#CDays14 – Milano 25, 26 e 27 Febbraio 2014
Agenda
• HCI evolution
• Microsoft Kinect
• Intel Real Sense
• Myo
• Leap Motion
• …..
• Duo3D
• Kinetics
• … ….. Eye… eeg
#CDays15 – Milano 24, 25 e 26 Marzo 2015
You have to be a magician…
or at least a good illusionist
#CDays14 – Milano 25, 26 e 27 Febbraio 2014
Xbox One - Kinect 2
http://youtu.be/Hi5kMNfgDS4
#CDays15 – Milano 24, 25 e 26 Marzo 2015
Kinect 2 - Specs
3D DEPTH SENSOR
RGB CAMERA
MULTI-ARRAY MIC
Hardware:
Depth resolution:512×424
RGB resolution:1920×1080 (16:9)
FrameRate:60 FPS
Latency:60 ms
#CDays15 – Milano 24, 25 e 26 Marzo 2015
Kinect 2 vs Kinect 1Version 1 Version 2
Depth range 0.4m → 4.0m 0.4m → 4.5m
Color stream 640×480 1920×1080
Depth stream 320×240 512×424
Infrared stream None 512×424
Audio stream 4-mic array 16 kHz 4-mic array 48 kHz
USB 2.0 3.0
Hand Traking External tools Yes
Face Traking Yes Yes+Expressions
FOV 57° H 43° V 70° H 60° V
Tilt Motorized Manual
Cons:The device is large
A dedicated power cord is required
The amount of data generated by the sensor also tends to saturate a USB controller
Kinect cannot easily distinguish individual fingers on a hand
Most of the features listed above require the Microsoft SDK, which is only supported for desktop applications on Windows 7 and 8.
Pros Vs. Cons
Pros:• Skeletal tracking
• Face tracking
• Multiple sensors:
• Raw data
• Voice control
Best for:Kiosks, installations, and digital signage projects where the user will be standing fairly far away from the display.
Understands 4 basic types of input
19Intel® RealSense™ Hands-On Lab - Milan
Categories of Input Capabilities Features
Hands • Hand and Finger Tracking • Gesture Recognition
• 22-point Hand and Finger Tracking• 9 static and dynamic mid-air gestures
Face • Face Detection and Tracking
• Multiple Face Detection and tracking• 78-point Landmark Detection (facial features)• Emotion Recognition (7 emotions, coming post-Beta)• Pulse Estimation• Face Recognition (Coming post-beta)
Speech • Speech Recognition • Command and Control• Dictation• Text to Speech
Environment • Segmentation• 3D Scanning• Augmented Reality
• Background Removal• 3D Object / Face / Room Scanning (Coming post-beta)• 2D/3D Object Tracking• Scene Perception (coming post-beta)
Cons:Getting some of the deeper features (like age and gender detection) to work is a bit tricky.
Device and software are in beta.
Due to the close range of the tracking system, hand gestures must be designed such that a user’s hand doesn’t occlude their own view of the display.
Pros Vs. Cons
Pros:
Smaller and less expensive
Close-range tracking
Hand posture/gesture recognition
Facial analysis
Speech (built-in support for speech synthesis powered by Nuance).
Raw data
Framework support: Processing, Unity and OpenFrameworks
Best for:Desktop/laptop applications where the user will be seated in front of the PC.Close range applications where features, apart from hand tracking and recognition, are necessary without too much precision or accuracy.
#CDays14 – Milano 25, 26 e 27 Febbraio 2014
demoTitolo demohttps://www.youtube.com/watch?v=gby6hGZb3ww&t=27
Cons:Sensing range is fairly limited.
Only fingers are tracked.
There is no skeleton or face tracking.
No access to the raw sensor data.
Pros Vs. Cons
Pros:
Finger tracking is fast and accurate.
Smaller and less expensive
Framework support: .NET, Processing, Cinder, etc.
Compatible: Mac OS and Windows
Best for:Controlled kiosk environments with a pointing-based UI.Generally best for general audience desktop apps which can be distributed in the Airspace store.
#CDays14 – Milano 25, 26 e 27 Febbraio 2014
Q&A
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