class sound
TRANSCRIPT
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7/21/2019 Class Sound
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class Sound{ private SoundPlayer sndPlayer = new SoundPlayer();
public void Play(UnmanagedMemoryStream soundResId) { // retrieve .wav from resource file. sndPlayer = new SoundPlayer(soundResId); sndPlayer.Play(); }
public void Halt() { sndPlayer.Stop(); }
~Sound() { sndPlayer.Stop(); sndPlayer.Dispose(); }}
Sound sndEffect = new Sound();
sndEffect.Play(global::Game.SoundResource.S100);