chapter 10: terminology and measurement in biomechanics kinesiology scientific basis of human...
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CHAPTER 10:CHAPTER 10:TERMINOLOGY AND TERMINOLOGY AND MEASUREMENT IN MEASUREMENT IN
BIOMECHANICSBIOMECHANICS
CHAPTER 10:CHAPTER 10:TERMINOLOGY AND TERMINOLOGY AND MEASUREMENT IN MEASUREMENT IN
BIOMECHANICSBIOMECHANICSKINESIOLOGY
Scientific Basis of Human Motion, 12th editionHamilton, Weimar & Luttgens
Presentation Created byTK Koesterer, Ph.D., ATC
Humboldt State UniversityRevised by Hamilton & Weimar
Copyright © 2012 by The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill/Irwin
10-2
ObjectivesObjectives1. Define mechanics & biomechanics.
2. Define kinematics, kinetics, statics, & dynamics, and state how each relates to biomechanics.
3. Convert units of measure; metric & U.S. system.
4. Describe scalar & vector quantities, and identify.
5. Demonstrate use of trigonometric method for combination & resolution of 2D vectors.
6. Identify scalar & vector quantities represented in a motor skill & describe using vector diagrams.
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MechanicsMechanicsArea of scientific study that answers
the questions, in reference to forces and motionWhat is happening?Why is it happening?To what extent is it happening?
Deals with force, matter, space & time.
All motion is subject to laws and principles of force and motion.
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BiomechanicsBiomechanics
The study of mechanics limited to living things, especially the human body.
An interdisciplinary science based on the fundamentals of physical and life sciences.
Concerned with basic laws governing the effect that forces have on the state of rest or motion of humans.
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The Study of BiomechanicsThe Study of Biomechanics
Biomechanics
Biology Mechanics
Anatomy/Physiology
Kinematics Kinetics
emg* Motion capture*Force plate/transducer*
Structure FunctionStatics
(zero or constant
velocity)
Dynamics(acceleration)
Statics(ΣF=0)
Dynamics(ΣF≠ 0)
* Tools used to collect biomechanics data in laboratories
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Statics and DynamicsStatics and Dynamics
Biomechanics includes statics & dynamics.
Statics: all forces acting on a body are balanced
F = 0 - The body is in equilibrium.
Dynamics: deals with unbalanced forces
F 0 - Causes object to change speed or direction.
Excess force in one direction. A turning force.
Principles of work, energy, & acceleration are included in the study of dynamics.
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Kinematics and KineticsKinematics and Kinetics
Kinematics: geometry of motionDescribes time, displacement, velocity, &
acceleration.Motion may be in a straight line or rotating.
Kinetics: forces that produce or change motion.
Linear – motion in a line.
Angular – motion around an axis.
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Careful measurement & use of mathematics are essential for Classification of facts. Systematizing of knowledge.
Enables us to express relationships quantitatively rather than merely descriptively.
Mathematics is needed for quantitative treatment of mechanics.
Quantities in Biomechanics:Quantities in Biomechanics:Mathematics is the language of science
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Units of MeasurementUnits of Measurement
Expressed in terms of space, time, and mass.
U.S. system: current system in the U.S.Inches, feet, pounds, gallons,
second
Metric system: currently used in research.
Meter, kilogram, newton, liter, second
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Units of MeasurementUnits of Measurement
Length:
Metric; all units differ by a multiple of 10.There are
10 millimeters in a centimeter100 centimeters in a meter1000 meters in a kilometer
US; based on the foot, inches, yards, & miles.
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Units of MeasurementUnits of Measurement
Mass: quantity of matter a body contains.
Weight: product of mass & gravity.
Force: the product of mass times acceleration. Metric: newton (N) is the unit of forceUS: pound (lb) is the basic unit of force
Time: basic unit in both systems in the second.
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Scalar & Vector QuantitiesScalar & Vector QuantitiesScalar: single quantities
Described by magnitude (size or amount)Ex. Speed of 8 km/hr
Vector: double quantitiesDescribed by magnitude and
directionEx. Velocity of 8 km/hr heading northwest
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VECTOR ANALYSISVector RepresentationVECTOR ANALYSISVector RepresentationVector is represented by an arrow
Length is proportional to magnitude
Fig 10.1
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Vector QuantitiesVector Quantities
Equal if magnitude & direction are equal.
Which of these vectors are equal?
A. B. C. D. E. F.
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Vector QuantitiesVector Quantities
Equal if magnitude & direction are equal.
Which of these vectors are equal?
A. B. C. D. E. F.
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Combination of VectorsCombination of VectorsVectors may be combined be addition,
subtraction, or multiplication.
New vector called the resultant (R ).
Vector R can be achieved by different combinations, but is always drawn from the tail of the first vector to the tip of the last.
Fig 10.2
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Combination of VectorsCombination of Vectors
Fig 10.3
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Resolution of VectorsResolution of Vectors
Any vector may be broken down into two component vectors acting at a right angles to each other.
The arrow in this figure represents the velocity of the shot.
Fig 10.1c
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Resolution of VectorsResolution of VectorsWhat is the vertical
displacement (A)?
What is the horizontal d displacement (B)?
A & B are components of resultant (R)
Fig 10.4
Resultant displacement(R )
X displacement(A)
Y displacement(B)
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Location of Vectors in SpaceLocation of Vectors in Space
Position of a point (P) can be located usingRectangular coordinatesPolar coordinates
Horizontal line is the x axis.
Vertical line is the y axis.x
y
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Location of Vectors in SpaceLocation of Vectors in Space
Rectangular coordinates for point P are represented by two numbers (13,5).1st - number of x units2nd - number of y units
P=(13,5)
13
5
x
y
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Location of Vectors in SpaceLocation of Vectors in SpacePolar coordinates for point P describes
the line R and the angle it makes with the x axis. It is given as: (r,) Distance (r) of point P from originAngle ()
21o
13.93P
x
y
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Location of Vectors in SpaceLocation of Vectors in Space
Fig 10.5
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Location of Vectors in SpaceLocation of Vectors in Space
Degrees are measured in a counterclockwise direction.
Fig 10.6
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Trigonometric Resolution of VectorsTrigonometric Resolution of Vectors
Any vector may be resolved if trigonometric relationships of a right triangle are employed.
A soccer ball is headed with an initial velocity of 9.6 m/s at an angle of 18°.
Find:
Horizontal velocity (Vx)
Vertical velocity (Vy)
18o
9.6m/s
x
y
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Trigonometric Resolution of VectorsTrigonometric Resolution of Vectors
Given: R = 9.6 m/s
= 18°
To find Value Vy:
Vy = sin 18° x 9.6m/s
= .3090 x 9.6m/s
= 2.97 m/sFig 10.7
R
V
hyp
opp ysin
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Trigonometric Resolution of VectorsTrigonometric Resolution of VectorsGiven: R = 9.6 m/s
= 18°
To find Value Vx:
Vx = cos 18° x 9.6m/s
= .9511 x 9.6m/s
= 9.13 m/s
cos adj
hypVxR
Fig 10.7
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Trigonometric Combination of VectorsTrigonometric Combination of Vectors
If two vectors are applied at a right angle to each other, the solution process is also straight-forward.If a volleyball is served with a vertical
velocity of 15 m/s and a horizontal velocity of 26 m/s.
What is the velocity of serve & angle of release?
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Trigonometric Combination of VectorsTrigonometric Combination of VectorsGiven:
Vy = 15 m/s
Vx = 26 m/s
Find: R and
Solution:
R2 = V2y + V2
x
R2 = (15 m/s)2 + (26 m/s)2 = 901 m2/s2
R = √ 901 m2/s2
R = 30 m/s
Fig 10.8
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Trigonometric Combination of VectorsTrigonometric Combination of VectorsSolution:
Velocity = 30 m/s
Angle = 30°
o
sm
sm
x
y
V
V
30
26
15arctan
arctan
Fig 10.8
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Trigonometric Combination of VectorsTrigonometric Combination of Vectors
R = (1000N, 10°)
y = R sin
y = 1000N x .1736
y = 173.6 N (vertical)
x = R cos
x = 1000N x .9848
x = 984.8 N (horizontal)
Consider the example with Muscle J of 1000 N at 10°, and Muscle K of 800 N at 40°.
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R = (800N, 40°)
y = R sin
y = 800N x .6428
y = 514.2 N (vertical)
x = R cos
x = 800N x .7660
x = 612.8 (horizontal)
Sum the x and y components
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Summed components
Fy = 687.8 N
Fx = 1597.6N
Find:
and r Fig 10.9
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Solution:
NR
NR
NNR
FFR
N
N
F
F
xy
o
x
y
1739
3025395
)6.1597()8.687(
3.23
6.1597
8.687arctan
arctan
22
222
222
Fig 10.9
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Value of Vector AnalysisValue of Vector AnalysisThe ability to understand and
manipulate the variables of motion (both vector and scalar quantities) will improve one’s understanding of motion and the forces causing it.
The effect that a muscle’s angle of pull has on the force available for moving a limb is better understood when it is subjected to vector resolution.
The same principles may be applied to any motion such as projectiles.