chap01-01a preamble - product development and manufacturing cycles.pdf

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    Preamble:

    Product Development andManufacturing Cycles

    K.P. Karunakaran

    Indian Institute of Technology Bombay

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    Preambles

    Three Industrial Revolutions

    Three Influencing Factors of This Era

    Three Types of Businesses

    Essentials of Good Product Development

    Product Development and Manufacturing Cycles

    Outline

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    Three Industrial Revolutions

    Ind.Rev.

    Effect Enablers

    I Mechanization

    (1760-1840)

    Water wheel and wind mill

    Steam engine, IC engine

    Electricity, pneumatics and hydraulics

    II Automation

    (1870-1914)

    Hard automation

    III Integration

    (1950-till date)

    NC, CNC, Robotics, PCs &

    CAD/CAM/CAE/PLM/ERP systems

    Network & Internet,

    3D scanning and 3D Printing

    Digital (ease of copying, modification and transmission), virtual (high speed; less

    expensive and risky), mobile (anywhere, any time), personal (done by self goodcontrol, confidentiality).

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    Three Influencing Factors of This Era3rd Ind. Revolution driven by Internet, AM, Bio, Nano, AM,

    1. Information 2. Communication 3. TransportationThe most powerful

    weapon today.

    Data, knowledge,

    inference, information,

    intuition

    Software tools help in

    managing the vast

    information (relational

    databases Oracle; data

    mining Google, Yahoo,

    Wikipedia etc.). Therefore

    IT is synonymous with

    software that manage

    these data.

    Transfer of information.

    One way: Radio, TV

    Both ways: (sync/ async):

    Post, telephone, fax,Intranet, Internet, Email

    Transfer of physical things

    By road, rail, water, air,

    Speed is the bottleneck;

    of late, with the risingterror attacks, safety too is

    a concern.

    Convertibility between information and

    physical things (similar to mass and energy,currencies )?

    (See the science fiction movie The Fly)

    Manage with video conferences

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    Three Types of Businesses

    Type of Business Profit Remarks

    Production Due to the higher profit margins, there isa tendency for producers to shift to

    service and trading. However, these

    three functions need to be balanced;

    when this balance is disturbed, it leads to

    economic recession. The other reasonfor recession is complacence. There are

    external factors too such as rise in oil

    price that have spiralling effect.

    Service

    Trading

    Plastic spectacle frame Rs. 30 is the price manufacturer getswhereas it is sold at > Rs. 300 at the shop. There are many traders

    between the producer and customer.

    OptiLOM 50% for the trader, 25% each for the two developers.

    Examples:

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    Essentials for Good Product Development1. Design iterations

    A design is rarely right first time. So no escape from iterations.

    Number of design iterations is not necessarily a reflection of your

    inability to look ahead.

    Design iterations improve the quality of design (which is different

    from the standard definition of quality which actually refers toquality of manufacture, viz., conformance to design).

    Iterations cost in time and money too! So, use quicker and cheaper

    tools such as sketches, virtual CAE tools etc.

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    Essentials for Good Product Development2. Do lot of sketching

    Ideas come at high speed (Vayu

    vegam Mano vegam). Existing

    CAD cannot capture all. So, grasp

    them quickly through sketches.

    (Analogy: Lord Ganesh helping VedVyas for recording Maha Bharat).

    Your sketch need not be beautiful or neat; but when you look at

    them, you will be able to recall most of the thinking of that time.

    Therefore, the sketches make more sense to the designer whosketched them than to the others.

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    Essentials for Good Product Development3. Do not evaluate ideas while generating them

    This is one place where we favor serial activities.

    Evaluating the idea as it is suggested will (i) block further flow of

    ideas and (ii) inhibit the participant in the brainstorming session.

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    Essentials for Good Product Development4. Do not fall in love with your ideas or its manifestations

    This is too will inhibit further generation of ideas.

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    Essentials for Good Product Development5. Do not be lazy to iterate

    This is too will inhibit further generation of ideas.

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    Essentials for Good Product Development6. Appropriate manpower

    Manpower: Skilled & Dedicated & Passionate & Loyal & Team-spirited.

    High attrition rate is the single most challenging problem today;

    not funds or equipment any more.

    Man behind the machine is important. Organizations excel notbecause of their infrastructure but because of their people.

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    Essentials for Good Product DevelopmentIllustration: Design iterations of a drawing table

    Constraints:

    Conventional and

    CAD design on the

    same table.

    Adjustable

    inclination with

    ease

    Ease of shifting

    between manualdrafting and CAD

    Limited space[Courtesy:S

    hrishailandParth

    AlumniofVJTI]

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    Survey of some tables available in the market.

    [Courtesy:S

    hrishailandParth

    AlumniofVJTI]

    Essentials for Good Product DevelopmentIllustration: Design iterations of a drawing table

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    [Courtesy:S

    hrishailandParth

    AlumniofVJTI] Sketching new options

    Importance of rough sketching in design process

    Table layout options

    Monitor mechanisms

    Essentials for Good Product DevelopmentIllustration: Design iterations of a drawing table

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    Design to meet the basic requirements

    Frame and wedge design to achieve

    variable angle for the drafting board

    Board lifted and kept behind while

    using monitor

    Swivelling mechanism for monitor

    [Courtesy:S

    hrishailandParth

    AlumniofVJTI]Base Design

    Essentials for Good Product DevelopmentIllustration: Design iterations of a drawing table

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    Board had to be lifted every time youhave to use the computer

    Glass surface used

    The base was removed to incorporate

    new monitor mechanism

    The base side of the frame made

    circular for better support

    Fillet provided at the base of the

    wedges for a surface contact insteadof line contact

    [Courtesy:S

    hrishailandParth

    AlumniofVJTI]Iteration 2:

    Essentials for Good Product DevelopmentIllustration: Design iterations of a drawing table

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    Angle cannot be reduced below 45degrees

    The dimensions of the frame has to be

    modified to improve the range

    Frame made in two parts

    Two bolts on each arm

    Height of the frame is adjustable

    Very low angles possible Angles below 30 degrees not possible

    [Courtesy:S

    hrishailandParth

    AlumniofVJTI]Iteration 3:

    Essentials for Good Product DevelopmentIllustration: Design iterations of a drawing table

    f G

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    The bolts must be adjusted every time

    Design iterations for various possible

    solutions

    Clip mechanism introduced

    Importance of sketching in the

    configurational design stage

    Design improved by providing wedges

    on both the links

    Entire frame can be removed

    Even 0 degrees possible[Courtesy:S

    hrishailandParth

    AlumniofVJTI]Iteration 4:

    Essentials for Good Product DevelopmentIllustration: Design iterations of a drawing table

    E ti l f G d P d t D l t

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    The bolts must be adjusted every time

    Design iterations for various possible

    solutions

    Clip mechanism introduced

    Importance of sketching in the

    configurational design stage

    Design improved by providing wedges

    on both the links

    Entire frame can be removed

    Even 0 degrees possible[Courtesy:S

    hrishailandParth

    AlumniofVJTI]Iteration 4:

    Essentials for Good Product DevelopmentIllustration: Design iterations of a drawing table

    E ti l f G d P d t D l t

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    All previous mechanisms give discretevariation in the angle

    Use of a handle for continuous

    variation

    Use of bevel gears and stud to convertrotary motion to linear motion

    Different iterations to determine the

    best position of joints

    Problem at lower angles

    Cost increases

    [Courtesy:S

    hrishailandParth

    AlumniofVJTI]Iteration 5:

    Essentials for Good Product DevelopmentIllustration: Design iterations of a drawing table

    E ti l f G d P d t D l t

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    [Courtesy:S

    hrishailandParth

    AlumniofVJTI]

    FINAL

    DRAFTING AND

    PROTOTYPING

    Essentials for Good Product DevelopmentIllustration: Design iterations of a drawing table

    E ti l f G d P d t D l t

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    Essentials for Good Product DevelopmentIllustration: Design iterations of the rotor of a MAV

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    Product Development and Manufacturing

    Cycles

    Product & Its classification

    Product Cycle

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    Product

    A product is a commodity that serves certain functions.

    It could be physical or virtual (say, a software). However,

    we shall be mostly concerned with the physical ones.

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    Product Cycle

    The activities are actually arranged in a cycle.

    All need not take constant and equal duration.

    They have precedence relationships among them;parallelism and slack also exist.

    They may occur at different geographic locations too.

    These are handled by Marketing, Design and

    Manufacturing departments.

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    Product Cycle

    Product Cycle

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    i. Product Development Cycle

    The phase from identifying the need for the product, conception of the product

    through its development, proving through a series of prototypes till productionizing.

    ii. Product Life Cycle

    The phase from the manufacture of the product batch after batch, sales, service till

    finally disposal of the product after it has finished its useful life.

    Product CycleTwo phases of product cycle

    Product Cycle

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    i. Product Identification

    ii. Designiii. Manufacture

    iv. Sales & Service

    Product CycleFour phases of product cycle

    Product Cycle

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    1. Recognition of need

    2. Specification of the product

    3. Synthesis

    Product CycleShigleys Six stages of product development cycle

    4. Analysis and Optimization

    5. Evaluation

    6. Presentation

    Product Cycle

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    - Market Survey

    -Analysis of Customer Requirements & Feedback-Watch the competitor

    Product CycleProduct identification

    Product identification

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    It starts with a need. Identification of this need is the responsibility of

    the marketing department. Extensive market research (data

    collection from customers, retailers etc. and analysis) will be required

    to identify the need. Often watching the competitors is enough!

    (industrial espionage! Reverse Engineering!!)

    Product identificationNeed

    Product identification

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    The need could be met by

    products arising out of radically

    new ideas or a modification of an

    existing product.

    Sometimes, a technology may

    lead to innovative new productsfor which a market may not exist

    readily. In such a case, marketing

    department has to excite the

    customers and generate interest

    in it through advertising/ demos. Project types

    Q: Identify the group for cell phone with camera and radio, European

    car for India, an automotive company starting an IT division, annual

    release

    Product identificationProduct types

    Product identification

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    Product identificationImportance of correct identification and undistorted communication

    Marketing, Design and

    Manufacturing are the

    three main groups

    responsible for the product

    It is essential that they

    communicate amongthemselves the need for

    and specifications of the

    product without distortion.

    If the company

    understands the needcorrectly and launches a

    product in time that meets

    this need, it flourishes.

    D i

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    Design is the creative activity of developing a new product that meetsthe needs. Design involves a series of decisions which form an

    inverted tree. It is often an iterative process.

    Design

    Design

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    1. Conceptual design

    2. Configurational design

    3. Detailed design

    DesignThree stages of design

    Design

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    The 3 important phases of design are [Fisher]:

    i. Conceptual design Generation of numerous ideas to meet the need

    Evaluation of these ideas and choosing the best one

    Arriving at an abstract design

    ii. Configurational design Modularization Decide interface among the modules & design collaborations

    iii. Detailed design The work is distributed to the functional groups are

    distributed

    Geometric modeling, Determination of material etc. Analysis, synthesis and optimization.

    The possibilities of automation increases in these phases creative

    to mundane!

    DesignThree stages of design

    Design

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    - Product Definition, i.e., Specifications.

    -Synthesis of Ideas (leading to the principle ofoperation of the product)

    es gConceptual design

    Design

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    - Modularization

    - Establishing Design Collaborations

    gConfigurational design

    Design

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    Detailed Design: Modeling

    - Geometric Modeling CAD

    - Digitizing

    - Drafting

    gDetailed design : Modeling

    Design

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    Detailed Design: Engg Analysis & Synthesis

    CAE (a misnomer)- Structural Analysis

    - Heat & Fluid Flow Analysis

    - Kinematic Analysis- Dynamic Analysis

    - Design for Xability (DFX) Analysis

    (X = Manufacture, Assembly, Disassembly, Repair, Eco-

    Friendliness, Mass Customization etc.),

    - Optimization

    gDetailed design : Analysis, synthesis & optimization

    Design

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    - Mathematical Modeling

    - Virtual Reality, Interference Check

    - Virtual Testing

    gDetailed design : Virtual Prototyping

    Manufacture

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    Manufacture

    Manufacture is the physical realization of a design specification. Manufacturing strategies are different for prototypes and regular

    product. Furthermore, it also depends on other factors such as

    volume, quality of labor etc.

    Manufacture

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    Types of Manufacture

    1. Prototype manufacture

    2. Regular production

    Types of Activities

    1. Managerial activities

    2. Shop floor activities

    Types

    Manufacture

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    Physical Prototyping:

    - Physical Models (scaled/full, actual/ Alternate material) by conventional manufacture or by Rapid

    Prototyping

    - Working Prototypes. One has to do manufacturing activities such as Process Planning, Tool Design,

    NC Programming etc. specific to these prototypes

    - Physical Testing

    Physical Prototyping

    Manufacture

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    - Make/ Buy Decision

    - Vendor Development- Resource Planning (facilities etc. : BPR or

    MRP III)

    - Selection of Site

    - Scheduling

    - Machine loading

    - Line balancing

    - Man power deployment- Salary

    - Purchase

    -Resource planning (MRP I & II)

    -Supply Chain Management

    -Product Lifecycle Management

    - Product Design (Value Engineering,

    Aesthetics and Ergonomics)

    - Freezing Design and Release of Design

    Documents- Process Planning

    - Tool Design & Manufacture

    - NC Programming

    - Group Technology

    - Plant Layout

    - Regular manufacture (casting, forging, forming,

    machining & Joining)- Assembly

    - Inspection & QC

    - Warehousing

    - Shipping

    Physical Prototyping

    Sales & Service

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    - Advertising

    - Maintenance

    Sales & service is the responsibility of Marketing Department. As this

    department is directly in touch with the consumer, they are also responsible for

    identifying the need for a product.

    Sales & Service

    Summary So Far

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    Activities of the product form cycles. Each may have different and non-constant periods with

    precedence relations. Hence parallelism and slacks are possible.

    Mostly they are stochastic rather than deterministic.

    Various classifications were presented.

    Use of computers helps in better efficiency and integration.

    Summary So Far

    Thank You!

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    Thank You!

    K.P. Karunakaran

    Professor

    Department of Mechanical EngineeringIndian Institute of Technology Bombay

    Powai, Mumbai-400076, INDIA

    Tel.: 022-25767530/ [email protected]

    www.me.iitb.ac.in/~karuna