cartoon animal

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Post on 18-Jun-2015

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  • 1. Modifiers List

2. Create panel > Geometry > Compound Objects Create menu > Compound Compound objects include the following object types: Morph Compound Object Scatter Compound Object Conform Compound Object Connect Compound Object BlobMesh Compound Object ShapeMerge Compound Object Boolean Compound Object Terrain Compound Object Loft Compound Object Mesher Compound Object ProBoolean Compound Object ProCutter Compound Object 3. Loft objects Loft objects are two-dimensional shapes extruded along a third axis. You create loft objects from two or more existing spline objects. 1 2 3 4 5 6 4. Boolean Operations The Boolean objects combine two other objects by performing a Boolean operation on them: union, subtraction and intersection. To perform the operation select the first object (operand A) and go to compound objects->Boolean' select the operation: What the operation does? Let's understand it with an example with 2 spheres but if you had read the splines tutorial you know it :-) The original spheres: and click the second object (operand B): after the Boolean operations: 21 3 5. Scatter Now create a sphere (bigger than the cylinder). Go to compound objects and select the cylinder. Select scatter', and pick the distribution object: the sphere. create a cylinder: apply a taper and a bend modifier: 1 2 3 4 5 6. Press M on your keyboard and choose an empty slot. In a Material/Map browser choose Multi/Sub-object. 1 2 3 4 5 7. Workshop : 3D Cartoon animal planet 2 models (Editable Mesh) Compound object 2 marks Modifiers List (Cage) 2 marks Multi/Sub-object (Thai flag) 2 marks Foliage, Railing 2 marks One Scene (JPG) 2 marks