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The official programme handed out to attendees of the Games Awards and BAFTA’s Inside Games event, both held at the Tobacco Dock in London on 12 March. Six variant covers were produced, each one representing a game nominated in the Best Game category. This cover showcases Papers, Please

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Page 1: British Academy Games Awards in 2014 – Papers, Please
Page 2: British Academy Games Awards in 2014 – Papers, Please
Page 3: British Academy Games Awards in 2014 – Papers, Please

A warm welcome to the British Academy Games Awards.

The past year in games has been one of the most memorable yet, from record-breaking releases to the launch of the next gen consoles. We’ve witnessed the growing confidence of an industry whose global success has dominated the headlines and, with advances in mobile technology, so much of our spare time, too.

With its Games Awards, BAFTA recognises the individuals and teams behind the most groundbreaking, technologically-advanced and genuinely inspirational work ever to make it to screen. Congratulations to all of the nominees and to Rockstar Games, the deserving recipient of this year’s Fellowship.

Today is an important day for us, for reasons not entirely related to the Awards. Inside Games, our new public event, took place here at the Tobacco Dock earlier in the day, and it’s a first for BAFTA – bringing new games from the world’s biggest studios to the hands of gamers, alongside a series of developer talks and an independent games showcase. With tickets also available to buy for the ceremony, we’ve never brought the public so close to the industry and this, we hope, will spark a greater understanding and appreciation of your work.

BAFTA isn’t just about awards. Today we re-launch our Young Game Designers competition, with online resources and workshops around the country enabling 11 to 16-year-olds to learn from the professionals while producing their own work. Also, Give Something Back is our industry campaign supporting young people, regardless of background, which asks for a small amount of your time, a work placement at your company or a donation. Your contribution will support BAFTA’s year-round learning programme and, by extension, safeguard the industry’s future; visit bafta.org for more information.

Thank you to the BAFTA team, particularly Kelly Smith and Clare Brown, and our wonderful host, Dara O Briain. My thanks, as always, to the BAFTA juries and the Games Committee, whose vision is expertly focused by its Chairman, Harvey Elliott.

I wish you all a wonderful evening.

JOHN WILLISCHAIRMAN OF THE ACADEMY

WELCOME

1WELCOME MESSAGE

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BRITISH ACADEMY GAMES AWARDS IN 2O142

THE

I

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T I

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THE NOMINATIONS 3

A

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O

N

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Page 7: British Academy Games Awards in 2014 – Papers, Please

A CTI O N & ADV E N T U R E

ASSASSIN'S CREED 4: BLACK FLAGDevelopment TeamUbisoft Montreal/Ubisoft

BADLANDJohannes Vuorinen,

Juhana MyllysFrogmind/Frogmind

GRAND THEFT AUTO VDevelopment TeamRockstar North/Rockstar Games

THE LAST OF USDevelopment TeamNaughty Dog/Sony Computer Entertainment

LEGO MARVEL SUPER HEROES

Jon Burton, Arthur Parsons, Phillip Ring

TT Games/Warner Bros. Interactive Entertainment

TOMB RAIDERDevelopment Team

Crystal Dynamics/Square Enix

THE NOMINATIONS 5

Page 8: British Academy Games Awards in 2014 – Papers, Please

ART I S T I C A C HIE V E M E N T

BEYOND: TWO SOULSJohn Rostron, David Cage, Guillaume De FondaumiereQuantic Dreams/Sony Computer Entertainment Europe

BIOSHOCK INFINITEScott Sinclair, Shawn Robertson, Stephen AlexanderIrrational Games/2K Games

DEVICE 6Development Team

Simogo/Simogo

THE LAST OF USDevelopment TeamNaughty Dog/Sony

Computer Entertainment

NI NO KUNI: WRATH OF THE WHITE WITCHYoshiyuki MomoseLevel 5/Namco Bandai Games

TEARAWAYDevelopment TeamMedia Molecule/Sony Computer Entertainment Europe

BRITISH ACADEMY GAMES AWARDS IN 2O146

Page 9: British Academy Games Awards in 2014 – Papers, Please

A U D I O A C H IEV E M E N T

BATTLEFIELD 4Development TeamDICE/Electronic Arts

BIOSHOCK INFINITEPatrick Balthrop, Scott Haraldsen,

James BonneyIrrational Games/2K Games

DEVICE 6Development TeamSimogo/Simogo

GRAND THEFT AUTO VDevelopment Team

Rockstar North/Rockstar Games

THE LAST OF USDevelopment TeamNaughty Dog/Sony Computer Entertainment

TOMB RAIDERDevelopment TeamCrystal Dynamics/Square Enix

THE NOMINATIONS 7

Page 10: British Academy Games Awards in 2014 – Papers, Please

MEMBERSHIP BENEFITS INCLUDE:

__ The ability to vote in the Games Awards, and receive review copies of entered games (where a publisher/developer decides to send them), to aid in the judging.

__ Priority when selecting the jurors for Games Awards juries.

__ Access to all events and screenings – including pre-release fi lm, television and games screenings, Q&As and masterclasses – both at BAFTA’s 195 Piccadilly and at partner events.

__ Free cinema access at Vue and Cineworld, Monday to Thursday.

__ Discounts with partners and suppliers.

__ Access to the bar and restaurant of our members’ building, 195 Piccadilly. Its central London location make it an ideal base for members on business trips, and a perfect venue for socialising.

__ Discounts on venue hire at BAFTA 195 Piccadilly, where our fl exible spaces and state-of-the-art technical facilities form an unrivalled location for conferences, screenings, lectures, and meetings.

BAFTA members represent the best in their profession, ensuring our Awards remain the gold standard. In order to apply to become a member you must have worked in the games industry for a minimum of fi ve years, and have a proven track record within it. If your membership is approved you will be joining an esteemed group of individuals, and an Academy that represents excellence.

For more information and to apply, please contact [email protected] or visitbit.ly/joinBAFTA.

The British Academy of Film and Television Arts supports, develops and promotes excellence in the art forms of the moving image. We’re looking to grow our committed and infl uential membership by inviting games industry professionals, in the UK and internationally, to apply to join.

BECOME A BAFTA MEMBER

Page 11: British Academy Games Awards in 2014 – Papers, Please

B E S T G A M E

ASSASSIN'S CREED 4: BLACK FLAG

Development TeamUbisoft Montreal/Ubisoft

GRAND THEFT AUTO VDevelopment Team Rockstar North/Rockstar Games

THE LAST OF USDevelopment TeamNaughty Dog/Sony

Computer Entertainment

PAPERS, PLEASELucas PopeLucas Pope/3909 LLC

SUPER MARIO 3D WORLDDevelopment TeamNintendo/Nintendo

TEARAWAYDevelopment TeamMedia Molecule/Sony Computer Entertainment Europe

THE NOMINATIONS 9

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Page 13: British Academy Games Awards in 2014 – Papers, Please

B R I T I SH G A M E

DMC DEVIL MAY CRYDevelopment Team

Ninja Theory/Capcom

GRAND THEFT AUTO VDevelopment Team

Rockstar North/Rockstar Games

GUNPOINTTom Francis, John Roberts,

Ryan IkeSuspicious Developments/ Suspicious Developments

LEGO MARVEL SUPER HEROESJon Burton, Arthur Parsons, Phillip RingTT Games/Warner Bros. Interactive Entertainment

THE ROOM TWODevelopment TeamFireproof Games/Fireproof Games

TEARAWAYDevelopment TeamMedia Molecule/Sony Computer Entertainment Europe

THE NOMINATIONS 11

CATEGORY SPONSORED BY

Page 14: British Academy Games Awards in 2014 – Papers, Please

D E B U T G A M E

BADLANDJohannes Vuorinen,

Juhana MyllysFrogmind/Frogmind

CASTLES IN THE SKYJack de Quidt, Dan PearceThe Tall Trees/The Tall Trees

GONE HOMEDevelopment Team

The Fullbright Company/ The Fullbright Company

GUNPOINTTom Francis, John Roberts, Ryan IkeSuspicious Developments/ Suspicious Developments

REMEMBER MEJean-Maxime Moris, Hervé Bonin,

Oskar GuilbertDontnod Entertainment/Capcom

THE STANLEY PARABLEDevelopment TeamGalactic Cafe/Galactic Cafe

BRITISH ACADEMY GAMES AWARDS IN 2O1412

Page 15: British Academy Games Awards in 2014 – Papers, Please

F A M I L YANIMAL CROSSING:

NEW LEAFDevelopment TeamNintendo/Nintendo

BROTHERS: A TALE OF TWO SONSDevelopment Team

Starbreeze Studios/505 Games

RAYMAN LEGENDSMichel Ancel, Christophe Heral, Jean-Christophe AlessandriUbisoft Montpellier/Ubisoft

SKYLANDERS SWAP FORCEDevelopment TeamVicarious Visions/Activision

SUPER MARIO 3D WORLDDevelopment TeamNintendo/Nintendo

TEARAWAYDevelopment TeamMedia Molecule/Sony Computer Entertainment Europe

THE NOMINATIONS 13

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Page 17: British Academy Games Awards in 2014 – Papers, Please

G A M E D E S I G N

ASSASSIN'S CREED 4: BLACK FLAGDevelopment TeamUbisoft Montreal/Ubisoft

GRAND THEFT AUTO VDevelopment Team

Rockstar North/Rockstar Games

THE LAST OF USDevelopment TeamNaughty Dog/Sony

Computer Entertainment

PAPERS, PLEASELucas PopeLucas Pope/3909 LLC

TEARAWAYDevelopment Team

Media Molecule/Sony Computer Entertainment Europe

TOMB RAIDERDevelopment Team Crystal Dynamics/Square Enix

THE NOMINATIONS 15

Page 18: British Academy Games Awards in 2014 – Papers, Please

G A M E I N N O V A TIO N

BROTHERS: A TALE OF TWO SONSDevelopment TeamStarbreeze Studios/505 Games

GRAND THEFT AUTO VDevelopment TeamRockstar North/Rockstar Games

PAPERS, PLEASELucas Pope

Lucas Pope/3909 LLC

THE STANLEY PARABLEDevelopment TeamGalactic Cafe/Galactic Cafe

TEARAWAYDevelopment Team

Media Molecule/Sony Computer Entertainment Europe

YEAR WALKDevelopment Team

Simogo/Simogo

BRITISH ACADEMY GAMES AWARDS IN 2O1416

Page 19: British Academy Games Awards in 2014 – Papers, Please

M O B I L E & H A N D H E LD

BADLANDJohannes Vuorinen, Juhana MyllysFrogmind/Frogmind

DEVICE 6Development Team

Simogo/Simogo

PLANTS VS. ZOMBIES 2Development TeamPopCap Games/Electronic Arts

RIDICULOUS FISHINGDevelopment Team

Vlambeer/Vlambeer

THE ROOM TWODevelopment TeamFireproof Games/Fireproof Games

TEARAWAYDevelopment Team

Media Molecule/Sony Computer Entertainment Europe

THE NOMINATIONS 17

Page 20: British Academy Games Awards in 2014 – Papers, Please

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Page 21: British Academy Games Awards in 2014 – Papers, Please

M U L T I P L A YERBATTLEFIELD 4

Development TeamDICE/Electronic Arts

DOTA 2Development TeamValve/Valve

GRAND THEFT AUTO VDevelopment TeamRockstar North/Rockstar Games

THE LAST OF USDevelopment TeamNaughty Dog/Sony

Computer Entertainment

SUPER MARIO 3D WORLDDevelopment TeamNintendo/Nintendo

WORLD OF TANKSDevelopment TeamWargaming.net LLP/ Wargaming.net LLP

THE NOMINATIONS 19

Page 22: British Academy Games Awards in 2014 – Papers, Please

Together with their extended development and publishing teams, Sam and Dan Houser, along with Leslie Benzies and Aaron Garbut, have helped define the path of the entire medium into the

cultural mainstream with more than a decade’s worth of innovative digital entertainment.

When Rockstar Games was founded in December 1998 by the Houser brothers, it had that most vital of elements for success already in the bag: a bona fide hit under its belt. Released in 1997 by the now defunct BMG Interactive and developed by DMA Design (now Rockstar North, headed up by Benzies and art director Garbut), Grand Theft Auto seemed destined to cause a stir, whether for its controversial content (which had the right-wing media up in arms) or for its provocative and mature approach to gaming.

Despite a protracted development process (during which it was almost pulled numerous times), the game was a big hit on its release, hitting the number one spot in the UK charts. The rest, of course, is history, with GTA spawning one of the biggest and most successful games franchises of all time. The GTA series has sold-in more than 180 million copies worldwide; with in excess of 32 million of those coming from its most recent iteration, the Best Game-nominated Grand Theft Auto V.

But to put Rockstar Games’ success down to one series does the company, now a high-end publishing division of Take-Two Interactive, a disservice. With an impressive

roster of bestsellers and award-winners on its books, including the Max Payne series, LA Noire, The Warriors, Bully (aka Canis Canem Edit), the Midnight Club series and the Red Dead series, Rockstar continues to push the boundaries of gaming, and in particular storytelling.

While each game brings its own charms – riding through the stunning vistas of Red Dead Redemption to the stirring music of Bill Elm and Woody Jackson is surely a highlight of anyone’s gaming experiences – and numerous technical innovations (most notably GTAIII, which brought the top-down mission-based sandbox game into glorious and fluid 3D), it was Rockstar’s overall approach that proved to be the game-changer. No longer was the medium the purview of children, hidden away in their darkened bedrooms, jumping on the back of turtles (as fun as that

can be); thanks in large part to Rockstar, adult gamers now had a legitimate reason to boot up their consoles and PCs.

Rockstar president Sam Houser has repeatedly affirmed that the company’s mantra was to create games that would rival film for mature storytelling, by pushing the boundaries of the art form with provocative, intelligent interactive experiences aimed at a grown-up audience. By doing so, Rockstar has inevitably drawn controversy with both the media and governmental bodies.

T H E A C A D E M Y

ROCKSTAR GAMESMature storytelling, media controversy, evocative music and exceptional gaming. All are part and parcel of the award-winning games created by this year’s Fellowship recipient, Rockstar Games.

Grand Theft Auto V

BRIT ISH ACADEMY GAMES AWARDS IN 2O1420

Page 23: British Academy Games Awards in 2014 – Papers, Please

over these years have inspired a generation of game developers to raise the bar in every aspect of development, from design and mechanics, through to storytelling, cinematics and audio immersion. And, in the process, creating games that compete so profoundly on a global stage not just in games, but across all entertainment media.”

The story doesn’t end here either. The Rockstar

juggernaut will continue to drive the games industry forward. As Houser told trade publication MCV in 2008: “We are only scratching at the surface of games’ potential as a creative medium.” Six years on and with new technology continuing to push the art form ever forwards, it’s hard to disagree this isn’t still the case.

The company has more than weathered the storm, with the recent success of GTAV simply rubber-stamping its ambitions for the medium.

“Gamers are growing up,” Houser told The Sunday Times Culture Magazine in 2013, “though we are still 10–20 years from all people in governance or authority understanding that it’s the same as any other art form and should not be singled out. We’re evolving. These kinds of things don’t happen overnight.”

That this evolution in storytelling is matched by immersive gameplay, inspired technical innovations and great commercial success underlines why Rockstar deserves to be presented with this year’s Fellowship.

“It is hugely exciting to be able to recognise the amazing contribution made by Rockstar to the industry over the past 16 years,” says Harvey Elliott, chair of the BAFTA Games Committee. “The creativity and passion exhibited by the Rockstar teams

F E L L O W S HIP

Above, lÐr: Sam Houser, Dan Houser, Leslie Benzies, Aaron Garbut. Below: Red Dead Redemption

THE ACADEMY FELLOWSHIP 21

“The creativity and passion exhibited by Rockstar over these years have

inspired a generation of game developers to raise the bar.”

Page 24: British Academy Games Awards in 2014 – Papers, Please

M U S ICASSASSIN'S CREED 4:

BLACK FLAGBrian Tyler, Also Sampaio

Ubisoft Montreal/Ubisoft

BEYOND: TWO SOULSLorne Balfe

Quantic Dreams/Sony Computer Entertainment Europe

BIOSHOCK INFINITEJames Bonney, Garry SchymanIrrational Games/2K Games

THE LAST OF USGustavo SantaolallaNaughty Dog/Sony Computer Entertainment

SUPER MARIO 3D WORLDKoji Kondo, Mahito YokotaNintendo/Nintendo

TEARAWAYKenneth CM Young, Brian D’OliveiraMedia Molecule/Sony Computer Entertainment Europe

BRITISH ACADEMY GAMES AWARDS IN 2O1422

Page 25: British Academy Games Awards in 2014 – Papers, Please

P E R F O R MERASHLEY JOHNSON

EllieThe Last Of Us

COURTNEE DRAPERElizabethBioShock Infinite

ELLEN PAGEJodie

Beyond: Two Souls

KEVAN BRIGHTINGThe NarratorThe Stanley Parable

STEVEN OGGTrevor Phillips

Grand Theft Auto V

TROY BAKERJoelThe Last Of Us

THE NOMINATIONS 23

Page 26: British Academy Games Awards in 2014 – Papers, Please

www.gamer-network.net

from

Page 27: British Academy Games Awards in 2014 – Papers, Please

S P O R TF1 2O13

Development TeamCodemasters/Codemasters

FIFA 14Development TeamEA Canada/Electronic Arts

FOOTBALL MANAGER 2O14Development Team

Sports Interactive/SEGA

FORZA MOTORSPORT 5Development TeamTurn 10/Microsoft Studios

GRID 2Development TeamCodemasters/Codemasters

NBA 2K14Development Team

Visual Concepts/2K Games

THE NOMINATIONS 25

Page 28: British Academy Games Awards in 2014 – Papers, Please

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Page 29: British Academy Games Awards in 2014 – Papers, Please

S T O R YBROTHERS: A TALE OF TWO SONSDevelopment TeamStarbreeze Studios/505 Games

GONE HOMEDevelopment Team

The Fullbright Company/ The Fullbright Company

GRAND THEFT AUTO VDan Houser, Rupert Humphries

Rockstar North/Rockstar Games

THE LAST OF USBruce Straley, Neil DruckmannNaughty Dog/Sony Computer Entertainment

NI NO KUNI: WRATH OF THE WHITE WITCHAkihiro HinoLevel 5/Namco Bandai Games

THE STANLEY PARABLEDevelopment Team

Galactic Cafe/Galactic Cafe

THE NOMINATIONS 27

Page 30: British Academy Games Awards in 2014 – Papers, Please

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Page 31: British Academy Games Awards in 2014 – Papers, Please

S T R A T E G Y & S I M U L ATI O N

CIVILIZATION V: BRAVE NEW WORLD

Development TeamFiraxis Games/2K Games

DEMOCRACY 3Cliff HarrisPositech Games/Positech Games

FORZA MOTORSPORT 5Development TeamTurn 10/Microsoft Studios

PAPERS, PLEASELucas Pope

Lucas Pope/3909 LLC

SURGEON SIMULATOR 2O13Development TeamBossa Studios/Bossa Studios

XCOM: ENEMY WITHINDevelopment Team

Firaxis Games/2K Games

THE NOMINATIONS 29

Page 32: British Academy Games Awards in 2014 – Papers, Please

ARTISTIC ACHIEVEMENTPaul Jackson chairKaye EllingPeter LakeKeza MacDonaldNeil McKennaChris RoeAdam RussellDerek Siddle

AUDIO ACHIEVEMENTJon Hare chairMalin ArvidssonAndrew BarnabasAlex JosephSteve LordPaul MacRebecca ParnellNick RyanJohn SandersonPaul Weir

BEST GAMEMark Maslowicz chairBen BoardJonnie BryantIan ChambersChris DringChris GigginsCharles GriffithsMiles JacobsonJoanna Orland

ACTION & ADVENTUREImre Jele chairLeigh AlexanderMike BithellMike BurnhamKevin CarthewRob DavisSimon LaneSean MillardMichael O’DellKristan Reed

BRITISH GAME Harvey Elliott chairRik AlexanderMike BarwiseLewis BrindleyRoger CarpenterGuy CockerMario D’Onofrio Jim GriffithsDominic OldreyJames Swallow

DEBUT GAMEDave Ranyard chairMark BacklerMark BakerCaspar FieldCharles GriffithsDavid JefferiesAlexis KennedyMasami KochiJonathan Venables

FAMILY Paulina Bozek chairChia Chin LeeStuart DredgeKevin MasonMike MovelTravis RyanFanee SazaklidouDan WhiteheadBarbara Zambrini

GAME DESIGNFiona Sperry chairRalph FultonSophia GeorgeDanny IsaacAnna MarshSean MurrayChris RobertsJoao SanchesAlex Ward

BRITISH ACADEMY GAMES AWARDS IN 2O1430

T HE J U R I E S

Page 33: British Academy Games Awards in 2014 – Papers, Please

PERFORMERNoirin Carmody chairJames BrooksbyCharles CecilStuart ChiplinNick ClarksonNick CowenMichelle DuckerAli DurrantTom HogginsJonathan Pile

SPORTSRay Maguire chairMichael FrenchPete HickmanOlivier LeonardiDoug McConkeySimon ReadMichael UnderwoodMatt Webster

STORYGeorg Backer chairLeigh AlexanderEllie GibsonRob LoweSiobhan ReddyKim SwiftAndy WalshErik Wolpaw

STRATEGY & SIMULATIONAndy Payne chairByron Atkinson-JonesRob CrossleyJamie FirthDan GriliopoulousRichard JollyKeith StuartJeff TantonDan Whitehead

GAME INNOVATIONDavid Braben chairSimon HarrisNick MarshallAndrew OliverAndrew ParsonsRoger WalkdenJonny WattsAlex Wiltshire

MOBILE & HANDHELDDavid Gardner chairKatherine BidwellRob CrossleyJohn EarnerAman GheiDavid Lau-KeePeter MolyneuxFrank SagnierTara Saunders

MULTIPLAYERJohnny Minkley chairHenrique OlifiersJamie SeftonMatt SouthernSiobhan ThomasBen WardPaul WedgwoodCatherine Woolley

MUSICJohn Broomhall chairTim BartlettRobin BeanlandAllister BrimbleTom ColvinJessica CurrySteve LordClare OwensJason PageCiaran Walsh

31THE JURIES

Page 34: British Academy Games Awards in 2014 – Papers, Please

TRAINING THE NEXT GENERATIONAbertay University runs Dare to be Digital, the only

route to a BAFTA Ones to Watch Award, as well as a

suite of undergraduate and postgraduate degrees.

Abertay University has built the pipeline for training the next generation of game developers.

From teaching Grand Theft Auto creator Dave Jones in the 1980s to launching the world’s first Computer Games Technology degree in the 1990s, we’ve kept working with the games industry to deliver graduates ready to have an impact from day one.

Tonight we congratulate every BAFTA nominee for your incredible achievements.

Abertay University is a charity registered in Scotland, No: SC016040.

www.abertay.ac.uk

01382 [email protected]

facebook.com/abertayuni twitter.com/abertayuniyoutube.com/abertaytv

An accredited Skillset Media Academy and the designated Scottish Centre for Excellence in Computer Games Development

BEST EDUCATIONAL INSTITUTE WINNER,

TIGA GAMES INDUSTRY AWARDS 2013

Page 35: British Academy Games Awards in 2014 – Papers, Please

BAFTA ONES TO WATCH AWARD 33

Three games were then selected by a panel of industry experts to compete for the BAFTA Ones To Watch award, based on their innovation and creativity, market potential and best use of technology. The teams were then given a number of weeks to address the judges’ comments and produce a final version of their game.

THE BAFTA ONES TO WATCH JURYImre Jele (chair ), Colin Anderson, Keith Andrew, Byron Atkinson-Jones, Cat Burton, Barn Cleave, Jemma Harris and Daniel Wood

This award was created to encourage and reward innovation from emerging games designers. Fifteen teams showcased their prototypes at Dare To Be Digital’s Dare ProtoPlay event held in Dundee last year, a games development competition for university students.

B A FTA O N E S T O W A T CH A W A R D IN ASSOCIATION WITH DARE TO BE DIGITAL

THE NOMINATIONS

THE UNKNOWNChenying Wan, Qiwei Feng, Luyue Zhang, Zhaoxuan Li, Neil CullenTeam: iKnow

The Unknown is a rotating puzzle platformer designed for Android and iOS devices.

SIZE DOES MATTERMattis Delerud, Silje Dahl, Lars Andersen, Trond Fasteraune, Nick La RooyTeam: Team DOS

Size DOES Matter is a ‘twitch’ arcade rhythm game set to fast-paced music.

PROJECT HEERA: DIAMOND HEIST Chinchkar Tanmay Subhash, Shastry Neeraj Pramod, Dhongde Shashank Sunil, Dave Dhruv Prakashchandra, Shriram SrinivasanTeam: Mazhlele

Project Heera: Diamond Heist is a player-versus-player stealth action game.

IN ASSOCIATION WITH

Page 36: British Academy Games Awards in 2014 – Papers, Please

For further information contact Kate Lee, Director, +44(0)20 3003 6349, [email protected]

freuds is proud to be entering its fifth year as the retained agency for the British Academy Games Awards.

For further information contact Kate Lee, Director, +44(0)20 3003 6349, [email protected]

freuds is proud to be entering its fifth year as the retained agency for the British Academy Games Awards.

Page 37: British Academy Games Awards in 2014 – Papers, Please

35NEW TALENT INIT IATIVES

Tonight’s event is about celebrating the year’s best games and industry practitioners, but BAFTA does much more than reward the best of the best. In a year round programme of events and initiatives, BAFTA

seeks to discover and inspire new talent, while also championing creative excellence in emerging stars. Identifying, engaging and supporting the next generation of potential BAFTA winners is essential to enriching the diversity, vibrancy and creativity of the industry.

But it’s not something we can do on our own. Two of our key new and emerging talent initiatives for 2014, BAFTA’s Young Game Designers (the competition launched today) and Breakthrough Brits (applications open 2 April), need the support of the industry.

While Young Game Designers (YGD) is first and foremost a competition for 11 to 16-year-olds to create a game of their own – and a very popular one, too, with more than 1,000 young people engaged – it offers much more than that. From offering exclusive behind-the-scenes video content to hosting workshops around the country, YGD has evolved into the premier initiative in the UK for inspiring a new generation of game-making talent to consider a career in a field they may not have dreamt

was attainable. We are grateful to all of the industry partners who make the initiative possible, so if your company isn’t already engaged with this fantastic initiative, we urge you to get on board.

From the new to the aspiring. In 2013, we launched Breakthrough Brits with the express aim of championing creative individuals who may not be household names yet but have already shown incredible promise. This initiative offers them an opportunity to reach their full potential, with year-round mentorship, career guidance and vital contact introductions. For this initiative to succeed, we need the support of the industry – so if you have spotted any bright new talents, please do act as their referee and encourage them to put themselves forward.

By supporting BAFTA, you’re supporting the industry.

For more details on supporting YGD or entering Breakthrough Brits, visit: www.bafta.org

Inspiring, discovering and encouraging new and emerging talent is at the heart of what we do at BAFTA. But we can’t do it alone…

N O W I T 'S Y O UR T U R N !

BAFTA's 2013 Breakthrough Brits from the games industry, lÐr: Rex Crowle, Sophia George, Dan Pearce, Mitu Khandaker, Oliver Clarke

BAFTA President HRH The Duke Of Cambridge attends the YGD launch

Page 38: British Academy Games Awards in 2014 – Papers, Please

Nominees Party Natural Motion

Electronic Arts

Square Enix

Frontier

SEGA

Jagex Games Studios

Sony Computer Entertainment

Microsoft Namco Bandai Games

Valve

Champagne ReceptionPinewood Studios Group

Category Sponsor – British GameUkie

OFFICIAL PARTNERS

INSIDE GAMES

WITH THANKS TO...

BRIT ISH ACADEMY GAMES AWARDS IN 2O1436

Villa Maria Wines

Grolsch

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Evian

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British Airways

Fortnum & Mason

A C K N O W L E D G E M E N T S

Corinthia Hotel London

Page 39: British Academy Games Awards in 2014 – Papers, Please

HostDara O Briain

ScriptJeffrey Leach

ProducerTrey Farley

DirectorMorag McIntosh

Vision MixerEleanor Ward

VoiceoverTrey Farley

BAFTA Content HostJulia Hardy

Production DesignAlison Humphries

Video GraphicsDMI

Lighting DirectorMark Ninnim

Floor ManagerMark Harrison

Sound PAPlus4Audio

ProjectionCTF Ltd

Post Production PartnerThe Farm Group

Prompting FacilitiesPortaprompt

BAFTA Additional Content CrewProcam

Outside Broadcast FacilitiesCTV Outside Broadcasts

Live Streaming FacilityTwitch

Brochure and Ticket PrintingEmtone Print

PhotographersJonathan Birch, Stephen Butler

PRfreuds

37ACKNOWLEDGEMENTS

A C K N O W L E D G E M E N T S

Page 40: British Academy Games Awards in 2014 – Papers, Please

FOR BAFTA

Head of Television and GamesKelly Smith

Head of ProductionClare Brown

Awards Event ProducerHelen Kierney

Production CoordinatorSophie Klein

Production ManagerCassandra Hybel

Awards AdministratorRob Jones

Awards TeamEmma BaehrSiobhan Pridgeon

Additional Content ProducerRyan Doherty

Production AssistantGeorgina Cunningham

EditingDaniel Dalton

Awards and Production InternNicola Wedgwood

Awards InternRose Gibbons

Digital Communications ManagerPippa Irvine

Digital Marketing and Content ManagerGenevieve Smith

Head of PartnershipsLouise Robertson

Senior Partner ManagerNatalie Moss

Partner ManagerAmy Elton

Partnerships Campaigns ExecutivePhil Eacott

Brochure EditorToby Weidmann

Graphic DesignerAdam Tuck

British Academy of Film and Television Arts195 PiccadillyLondon W1J 9LN

T 020 7734 0022F 020 7292 5869www.bafta.org

ChairmanJohn Willis

Chief ExecutiveAmanda Berry OBE

Chief Operating OfficerKevin Price

WITH THANKS TO...

All nominations correct at time of going to press

The Academy chooses Regency, supporting excellence in print. Brochure printed on Regency Satin 270g/m² (cover) and 150g/m² (text) supplied by PaperlinX. The carbon impact of this paper has been measured and balanced through the World Land Trust, an ecological charity. www.paperlinx.com

BRITISH ACADEMY GAMES AWARDS IN 2O1438

For highlights and additional

interviews from the Awards, visit

bafta.org

GAMES COMMITTEE

Harvey Elliott chairGeorg BackerPaulina Bozek David Gardner Paul JacksonImre Jele Ray MaguireMark MaslowiczJohnny MinkleyAndy Payne David RanyardFiona Sperry

Page 41: British Academy Games Awards in 2014 – Papers, Please

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Page 42: British Academy Games Awards in 2014 – Papers, Please

P L A Y E R R E A D Y

BRITISH ACADEMY GAMES AWARDS IN 2O1440

BAFTA’s first ever pre-Awards event, Inside Games, presents hands-on play with the best and hottest new titles the industry has to offer. Game on!

Inside Games is a unique event in BAFTA’s history: it’s the first time we’ve ever laid on a public event before one of our Awards ceremonies. And what an event! Offering hands-on experience with some of the most exciting games of 2014 from the

world’s biggest studios, many of them before their official release date, Inside Games is an unforgettable experience.

But enough of the hyperbole – here’s what’s on show at Inside Games.

First off, a wealth of stunning games are available to play, from Titanfall, Electronic Arts’ thrilling multiplayer first person shooter, to Square Enix’s compelling supernatural thriller, Murdered: Soul Suspect. There’s plenty of other next generation action available too, from Sony Computer Entertainment’s open world adventure for the PlayStation 4, inFAMOUS: Second Son (the third in the popular series),

to Microsoft’s Xbox One showcase for Kinect Sports Rivals, Project Spark, Forza Motorsport 5 and Plants Vs. Zombies: Garden Warfare. Meanwhile, Frontier presents Elite: Dangerous on the Oculus Rift. And SEGA brings along the latest iterations of its amazing Football Manager, Company Of Heroes, Total War and Sonic The Hedgehog franchises.

Here there be dragons too: Jagex has brought its tremendously popular MMORPG RuneScape, pitting players against each other in a new mini-game. Meanwhile, watch the sweat roll down

gamers’ faces as they attempt to tackle the notoriously challenging but always rewarding Dark Souls II, from Namco Bandai Games.

Steam hosts its very first Secret Shop in the UK, offering a wide range of exclusive goodies for the Dota, Counter-Strike, Team Fortress and Portal fans out there.

The Inside Games Arcade presents an opportunity to play some of the most engaging independent games on the market in a specially curated exhibition by Georg Backer and Imre Jele, members of BAFTA’s

Games Committee. With the games varying in scope, platform, style and budget, this showcase really reveals the breadth of creativity the art form has to offer.

Finally, our live developer talks feature some of the best in the business. Leading lights from across the industry offer advice on how to enter the profession in a series of live discussions held throughout the day.

BAFTA’s Inside Games really is a celebration of gaming excellence: we hope you are inspired to do more than just play games by considering a career in creating them. Enjoy more games content on BAFTA Guru: www.bafta.org/guru

Titanfall

I N S IDE G A M E S E V E N T

Page 43: British Academy Games Awards in 2014 – Papers, Please
Page 44: British Academy Games Awards in 2014 – Papers, Please

AVAILABLE 14.03.2014

©2014 Respawn Entertainment, LLC. Respawn, Respawn Entertainment and Titanfall are trademarks of Respawn Entertainment, LLC. EA and the EA logo are trademarks of Electronic Arts Inc. All other trademarks are the property of their respective owners.

“MOST ANTICIPATED OF 2014”- YAHOO GAMES

EA_Titanfall_BAFTA_SP.indd 1 20/02/2014 14:06