bigdoor gamification at games for health

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BigDoor (http://bigdoor.com) Tommy Lee Director of Monetization and Implementation [email protected] @bigdoormedia

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BigDoor's Tommy Lee talks about gamification during 2011 Games For Health Conference

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Page 1: BigDoor Gamification at Games For Health

BigDoor (http://bigdoor.com)

Tommy LeeDirector of Monetization and [email protected]@bigdoormedia

Page 2: BigDoor Gamification at Games For Health

BigDoor powers social engagementeconomies through the use of

game mechanics

What Does BigDoor Do?

Page 3: BigDoor Gamification at Games For Health

BigDoor Approach to Gamification

Page 4: BigDoor Gamification at Games For Health

BigDoor and MLB.com

Page 5: BigDoor Gamification at Games For Health

User RewardsPrestige, Recognition, Virtual Currency, Virtual GoodsMore Traffic • Average User Actions:

• Before BigDoor = 4• After BigDoor = 12

• % of Users to Post Blogs • doubled From 7.5% to 15%

OvernightMore MoneyVirtual goods sales = 30% of total revenueAverage purchases = $10.55

BigDoor Case Study: Devhub.com

Page 6: BigDoor Gamification at Games For Health

Gamification In Action

Page 7: BigDoor Gamification at Games For Health

Gamification In Action• 2 1/2X Increase DAU• 25X Increase in Liking & Sharing• All in an attempt to buy time with the most available VC

on the planet

Page 8: BigDoor Gamification at Games For Health

BigDoor and Fitness/Wellness

Page 9: BigDoor Gamification at Games For Health

Thank you!