backgame
DESCRIPTION
TRANSCRIPT
![Page 1: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/1.jpg)
Backgame4th Dubrovnik Open
By mochy2013/05/18
![Page 2: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/2.jpg)
Timing is the key
Good timing Bad timing
![Page 3: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/3.jpg)
Timing can be measured by pip
![Page 4: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/4.jpg)
Problem 1
![Page 5: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/5.jpg)
The best play: 21/16 5/2
Do not hit.It helps his timing.
Let’s get hit.It helps my timing.
![Page 6: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/6.jpg)
Problem 2
![Page 7: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/7.jpg)
The best play: Double / Pass
![Page 8: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/8.jpg)
Problem 3
![Page 9: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/9.jpg)
The best play: 20/16 6/4
Do not hit.It helps his timing.
Slot the point. The risk is much smaller in backgame.
![Page 10: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/10.jpg)
Problem 4
![Page 11: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/11.jpg)
The best play: 22/15
You must come out from the prime!
Don’t come out is crime in backgame.
![Page 12: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/12.jpg)
Problem 5
![Page 13: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/13.jpg)
The minimum pip trail to take
![Page 14: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/14.jpg)
The best play: 24/22(2)
Do not try to win in front. It will be failed.
1-2 backgame is Very hard to get the good timing.
![Page 15: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/15.jpg)
Problem 6
![Page 16: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/16.jpg)
The best play: 8/2!
Getting hit is not critical at all.
Think about Red’s 52 for example.
![Page 17: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/17.jpg)
How do you play 52?
![Page 18: Backgame](https://reader036.vdocuments.mx/reader036/viewer/2022070304/54d178e74a7959fc3b8b45f2/html5/thumbnails/18.jpg)
Bonus problem
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Backgame Practice