augmented reality: what and how

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Augmented Reality What and How

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Page 1: Augmented reality: what and how

Augmented Reality

What and How

Page 2: Augmented reality: what and how

What is it?“RA can be regarded in terms of a continuum relating purely virtual environments to purely real environments” (Industrial Engineering Department of Toronto University, 1994)

Page 3: Augmented reality: what and how

What is it?“RA can be regarded in terms of a continuum relating purely virtual environments to purely real environments” (Industrial Engineering Department of Toronto University, 1994)

Page 4: Augmented reality: what and how

What is it?"...to improve people’s interaction with the real world by providing them with information that cannot be perceived directly by their senses" (Pujol 2004)

Page 5: Augmented reality: what and how

What is it?"...to improve people’s interaction with the real world by providing them with information that cannot be perceived directly by their senses" (Pujol 2004)

Page 6: Augmented reality: what and how

What is it?"...to improve people’s interaction with the real world by providing them with information that cannot be perceived directly by their senses" (Pujol 2004)

Page 7: Augmented reality: what and how

What do you put in it?

Page 8: Augmented reality: what and how

What do you put in it?

Tracking and

registration

Page 9: Augmented reality: what and how

What do you put in it?

Tracking and

registration

"...the real camera should be mapped to the virtual one in such a way that that the perspectives of both environments precisely match"

Page 10: Augmented reality: what and how

What do you put in it?

Tracking and

registration

"...the real camera should be mapped to the virtual one in such a way that that the perspectives of both environments precisely match"

Display Technology

Page 11: Augmented reality: what and how

What do you put in it?

Tracking and

registration

"...the real camera should be mapped to the virtual one in such a way that that the perspectives of both environments precisely match"

Display Technology

You have to keep a good quality in the display images

Page 12: Augmented reality: what and how

What do you put in it?

Tracking and

registration

"...the real camera should be mapped to the virtual one in such a way that that the perspectives of both environments precisely match"

Display Technology Real time

rendering

Page 13: Augmented reality: what and how

What do you put in it?

Tracking and

registration

"...the real camera should be mapped to the virtual one in such a way that that the perspectives of both environments precisely match"

Display Technology Real time

rendering

Page 14: Augmented reality: what and how

What do you put in it?

Tracking and

registration

"...the real camera should be mapped to the virtual one in such a way that that the perspectives of both environments precisely match"

Display Technology Real time

rendering

Perfect sovrapponibility

Page 15: Augmented reality: what and how

What do you put in it?

Tracking and

registration

"...the real camera should be mapped to the virtual one in such a way that that the perspectives of both environments precisely match"

Display Technology Real time

rendering

Contents

Page 16: Augmented reality: what and how

What contents?

Page 17: Augmented reality: what and how

What contents?

Cultural heritage: it’s not a Circus!

Page 18: Augmented reality: what and how

What contents?

Cultural heritage: it’s not a Circus!

It does not provide entertainment, but history, science, information...

Page 19: Augmented reality: what and how

What contents?

AR can provides a strong new language to provide “contents” to the peoples

Page 20: Augmented reality: what and how

What contents?

AR can provides a strong new language to provide “contents” to people

Reticent “cultural heritage”

Does not speak to people

AR: gives “voice” to the Museum

Page 21: Augmented reality: what and how

What contents?

AR can provides a strong new language to provide “contents” to people

Reticent “cultural heritage”

Does not speak to people

AR: gives “voice” to the Museum

Page 22: Augmented reality: what and how

What contents?

AR can provides a strong new language to provide “contents” to people

(Non)Reticent “cultural heritage”

AR: gives “voice” to the Museum

Page 23: Augmented reality: what and how

What kind of voice?

Page 24: Augmented reality: what and how

What kind of voice?

...through constant inter-textual and multimedia links, allows the user to develop his own path freely...

Page 25: Augmented reality: what and how

What kind of voice?

...ability to highlight, through links and references, context and relationships...

Page 26: Augmented reality: what and how

What kind of voice?

...ability to highlight, through links and references, context and relationships...

Page 27: Augmented reality: what and how

What kind of voice?

...ability to highlight, through links and references, context and relationships...

AR contents

Page 28: Augmented reality: what and how

What kind of voice?

...ability to highlight, through links and references, context and relationships...

AR contents

Page 29: Augmented reality: what and how

What kind of voice?

...ability to highlight, through links and references, context and relationships...

AR contents

“hypertextual link”

Page 30: Augmented reality: what and how

What kind of voice?

… three levels of comunication:

Page 31: Augmented reality: what and how

What kind of voice?

… three levels of comunication:

1)customization of the “museum”

?

Page 32: Augmented reality: what and how

What kind of voice?

… three levels of comunication:

1)customization of the “museum”

!

Page 33: Augmented reality: what and how

What kind of voice?

… three levels of comunication:

1)customization of the “museum”

2)multilevel

Page 34: Augmented reality: what and how

What kind of voice?

… three levels of comunication:

1)customization of the “museum”

2)multilevel ecologic notions

ethnographic notions

historic notions

Page 35: Augmented reality: what and how

What kind of voice?

… three levels of comunication:

1)customization of the “museum”

2)multilevel

3)“you can touch with your five senses”

elephant bellow

“touch” elephant skin

see muscles and bones

Page 36: Augmented reality: what and how

Troubles?

Technology not so much clear...

??

?

Page 37: Augmented reality: what and how

Troubles?

Fragile content...

… aim to inspire wonder rather than information...

?!

Page 38: Augmented reality: what and how

“Customer care…”

How you supply contents

wireless is the way

Page 39: Augmented reality: what and how

Customer care...

Thoughtful interactive design...

Page 40: Augmented reality: what and how

Customer care...

Thoughtful interactive design… integrated with content design and accessibility/sensorial design...

Page 41: Augmented reality: what and how

Customer care...

AR is a working system? Can you effetively learn with AR?

A University of Florida experiment estabilished that there’s not a significative improvement in the keeping of contents between “traditional methods” and AR systems… but...

Page 42: Augmented reality: what and how

Customer care...

AR is a working system? Can you effetively learn with AR?

… a difference lies in the quickness to learn… AR allows to learn faster… why?

AR allows a better interaction with the content to learn

Page 43: Augmented reality: what and how

Theory into pratice

ARCHEOGUIDE

Zeus Temple at Olimpia, Greece

Page 44: Augmented reality: what and how

Theory into pratice

ARCHEOGUIDE

Zeus Temple at Olimpia, Greece

System infrastructure

- position tracking via GPS- based on HMD (head mounted

display)- real time rendering

Page 45: Augmented reality: what and how

Theory into pratice

But a HMD is too much unwieldy, so...

- UMPC (ultra mobile pc)

ITACITUS

Page 46: Augmented reality: what and how

Theory into pratice

But a HMD is too much unwieldy, so...

- UMPC (ultra mobile pc)

- QrCode

Torre di Pordenone

Page 47: Augmented reality: what and how

Theory into pratice

But a HMD is too much unwieldy, so...

- UMPC (ultra mobile pc)

- QrCode- Beacon

Page 48: Augmented reality: what and how

Theory into pratice

But a HMD is too much unwieldy, so...

- UMPC (ultra mobile pc)

- QrCode- Beacon- Blippar

Page 49: Augmented reality: what and how

Theory into pratice

But a HMD is too much unwieldy, so...

- UMPC (ultra mobile pc)

- QrCode- Beacon- Blippar

Your device gets the content

Page 50: Augmented reality: what and how

Finnaly...

We can see a video!