aoc guide v2
TRANSCRIPT
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Copyright © 2008 http://www.ashlingsworld.com Page 2
To follow the guide from L 1, simply read the step‐by‐step instructions! To use the guide from any level higher than one, simply navigate to the desired level. You might have already done some of the quests, or not have the prequels to the quests done. That’s fine! You can continue from this spot and in a level or two you will have no trouble matching up the quests.
Table of Contents
How to use this guide ....................................................................................................................................................... 1
Meanings and Definitions you will find in this guide ..................................................................................................... 5
General Leveling Path ..................................................................................................................................................... 6
L 1‐5 Shipwrecked ....................................................................................................................................................... 7
L 5‐6 City of Tortage ................................................................................................................................................... 8
L 6‐8 Mage Desinty 1 ................................................................................................................................................... 9
L 6‐8 Priest Destiny 1 ................................................................................................................................................. 10
L 6‐8 Soldier Destiny 1 ............................................................................................................................................... 10
L 8‐9 Mage Destiny 2 ................................................................................................................................................ 10
L 7‐8 Priest Destiny 2 .................................................................................................................................................. 11
Letter to the King I (Priest Only) ................................................................................................................................... 12
L 8‐9 Soldier Destiny 2 ............................................................................................................................................... 12
L 8/9‐12 Day Time (All Classes) ..................................................................................................................................14
L 12 Letter to the King I (Priest/Soldier/Mage) ........................................................................................................ 16
L 13‐15 The Awakening II Mage ................................................................................................................................ 18
L 12‐15 The Awakening II Priest ................................................................................................................................ 19
L 12‐15 The Awakening II Soldier .............................................................................................................................. 20
L 15 – 18 Day Time (All Classes) ................................................................................................................................. 21
L 18 – 20 Underhalls .................................................................................................................................................. 25
L 21‐22 The Awakening III Mage ............................................................................................................................... 30
L 20+ The Awakening III Priest ................................................................................................................................ 31
L 20 The Awakening III + Soldier .............................................................................................................................. 31
The End Battle (All Classes) .......................................................................................................................................... 32
L 22 Old Tarantia ....................................................................................................................................................... 34
L 22‐23 Khemi ............................................................................................................................................................ 35
L 23 Conarch Village .................................................................................................................................................. 37
L 23 – 28 Conall’s Valley ............................................................................................................................................ 38
L 25 Conall’s Valley .................................................................................................................................................... 39
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L 26 Conall’s Valley .....................................................................................................................................................41
L 27 Conall’s Valley .................................................................................................................................................... 42
L 28 Conall’s Valley .................................................................................................................................................... 42
L 28 Old Tarantia ....................................................................................................................................................... 43
L 28‐30 The Wildlands of Zelata ............................................................................................................................... 43
L 29 The Wildlands of Zelata .................................................................................................................................... 44
L 30 The Wildlands of Zelata .................................................................................................................................... 46
L 31 The Wildlands of Zelata ..................................................................................................................................... 47
The Maze ........................................................................................................................................................................ 48
L 32 The Wildlands of Zelata .................................................................................................................................... 48
L 30 Khemi/Destiny ................................................................................................................................................... 49
L 32 Khopshef ........................................................................................................................................................... 50
L 32 Destiny ............................................................................................................................................................... 50
L 33 Khopshef ............................................................................................................................................................ 51
L 34 Khopshef ........................................................................................................................................................... 52
L 35 Khopshef ........................................................................................................................................................... 53
L 36 Conall’s Valley.................................................................................................................................................... 55
L 36 The Wildlands of Zelata .................................................................................................................................... 56
L 37 The Wildlands of Zelata .................................................................................................................................... 56
L 37 The Borderlands ................................................................................................................................................ 57
L 38 The Wildlands of Zelata .................................................................................................................................... 58
L 38 Old Tarantia ....................................................................................................................................................... 58
L 38 Khemi ................................................................................................................................................................. 59
L 39 Khopshef ........................................................................................................................................................... 59
L 40 Treasury of the Ancients .................................................................................................................................. 61
L 40‐41 The Wildlands of Zelata ............................................................................................................................... 62
L 41‐42 Fields of the Dead ......................................................................................................................................... 63
L 42‐48 Noble District ............................................................................................................................................... 64
L 43 Villa Verde .......................................................................................................................................................... 66
L 43 Villa Camillus ...................................................................................................................................................... 66
L 43 Villa Amiel .......................................................................................................................................................... 66
L 43 Villa Lentulus ..................................................................................................................................................... 67
L 44 Noble District ..................................................................................................................................................... 68
L 45 Noble District .................................................................................................................................................... 69
L 45‐52 Fields of the Dead ......................................................................................................................................... 71
L 46 Fields of the Dead ............................................................................................................................................. 72
L 47 Fields of the Dead ............................................................................................................................................. 73
RRepeatable VVilla Quests .................................................................................................................................................... 733
LL 50 Fieldss of the Deadd ................................................................................................................................................. 766
LL 50‐53 Eigglophian Mouuntains ...................................................................................................................................... 766
LL 53 – 55/58 Cannibal CCaves & a Notte on Grinding ..................................................................................................... 788
LL 57 – 58 EEiglophian Moountians ................................................................................................................................... 800
LL 57‐58/59 Noble District/Cistern/Maain System ........................................................................................................... 81
CCatacombs .......................................................................................................................................................................... 822
LL 58‐60 Egglophian Mouuntains ...................................................................................................................................... 822
LL 60‐65 Thhunder River
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L 60‐65 Qu
L 64‐65 Th
L 65 Prison
L 62/(65 Reco
L 71 – 72 At
L 72‐75 Atz
L 72+ Khes
L 74 Kesha
L 75 Kesha
L 75‐76 Atz
L 76‐77‐80
L 77 Kesha
L 80 Destin
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.................................................................................................................................................. 833
– Aquilonian Town ................................................................................................................... 833
Quests ...................................................................................................................................... 844
Quest Hub ............................................................................................................................... 844
71 Atzel’s Approach ............................................................................................................ 855
ach ............................................................................................................................................ 866
ch .............................................................................................................................................. 888
.................................................................................................................................................. 888
.................................................................................................................................................. 900
.................................................................................................................................................. 922
ch .............................................................................................................................................. 922
.................................................................................................................................................. 922
.................................................................................................................................................. 933
*Caaution Spoileers* ...................................................
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Meanings and Definitions you will find in this guide
POA ‐ Path of Asura, allows you to “warp” back to your last saved location. You can pick a new location by talking to a town’s Wayfarer. TDI – Thirsty Dog Inn, the main Inn in Tortage. ↑ ‐ Indicates you should follow the arrow on your mm. mm ‐ Mini Map ☺ TIP ‐ Pay attention, possibly some useful info! Orange "X" – Indicates currently selected quest’s NPC/Item/Location Grey “X” – Important quest NPC/Item/location not selected in journal. "?" – Completed quest NPC Rez – Resurrection after death. Rez point ‐ The special location you resurrect in after death. Suicide ‐ Purposely killing yourself to travel somewhere faster (because you can select any rez point in a zone). Spawn – NPC’s or PC’s that appear. Mini Boss (MB) ‐ Low difficulty boss or important quest NPC, soloable for any class. Boss (B) – (Usually) Higher difficulty quest boss. Blue dot ‐ Indicates predefined important waypoint on map.
Copyright © 2008 http://www.ashlingsworld.com Page 5
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•Level 32•Level 3
•Level 37
•Level 4•Level 4
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•Level 60
•Level 6•Level 7
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L 1‐5
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15) Run back to the gate and open it, and enter. You get a new goal to enter Tortage city. If you killed everything in the beginning area you should be a ways into L 5.
16) As you run to Tortage kill all the Jungle Apes along the way. At the end near Tortage there will be an Ape
King, he hits hard but is easily killable, just make sure you don’t agro the apes guarding the chest in the back along with the boss
17) Finish killing all the apes, loot the chest at the back, and then run across the bridge and click the gate to
complete your quest to return Casilda to safety.
18) Once you click the gate you will have to talk to Casilda then you will be zoned outside Tortage City where you will start to see other players!
L 5‐6 City of Tortage
19) Run down the path stay to the right and head towards the city in the distance, the gate looks like an
orange “X” on your mini map. Ignore the silver exclamation marks on your mini‐map for now; they just indicate future quest givers.
20) Talk to Laranga who will give you the task to remove your shackles before you can enter the city.
21) Run back directly back west to Turach who will ask you to obtain 3 stone bricks from the quarry. He will
have a “?” floating over his head, indicating an NPC needed for a quest continuance.
22) You’ll see a small orange arrow marked on your radar pointing to the north‐east corner; follow this path to the quarry killing everything along the way, but don’t pull to many these pirates hit hard and you are libel to end up meeting the rez stone at an early age.
23) Use caution as there is a Bat Demon boss hiding in the quarry that pops out as you loot the bricks, you
can’t miss them they are glowing blue.
24) Once you have the 3 bricks, run back to Turach who will then remove your shackles.
25) Return to Laranga at the gate who will give you a quest task letter to give to Tina, the barmaid in the Thirsty Dog Inn (TDI).
26) Enter the city. Once inside head directly right and enter the Thirsty Dog Inn.
27) You’ll see Tina off to the left, turn in the letter. She’ll ask if you want to meet Nadini at night. For now we
are going to do a few day quests so just tell her good night. She will still have a question mark over her head but we will come back later.
28) Once back in the Inn in daytime, accept the quest from Alyssa Dry Times. Exit the Inn.
29) On your right accept Treading Lightly from Sassan.
30) Go to your left to the Blacksmith and accept Empty Stalls.
31) While here sell and buy any armor or weapons upgrades you may need.
Copyright © 2008 http://www.ashlingsworld.com Page 9
32) Soldier ‐ you are better off buying a one hand and a wooden buckler at this time as you’ll take a lot less
damage.
33) Talk to the Red Hand Sergeant behind you and accept the next part of Dry Times.
34) Buy Aged Bloodbelly Ale (about 10 or so) from the Alchemist.
35) Head right and under a sign just past the Alchemist pit is Sancha, accept Time to Pay.
36) Head across the bridge past her, directly on your right are the Tortage Pirates, they are back in an alley way.
37) Kill until you get all the pouches… don’t go in to far solo though they spawn really fast!
38) Just past them up a ramp you’ll see Valerius’ “!” on the mini map accept Wisdom through Venom from
him.
39) Head down into the city, use “M” to open your map and notice where the quest goals for Empty Stalls are, they are grey ‘X”’s. Run and grab them (Stay to your left as you enter head into the city.) The rolling pin is on a crate between some barrels. The roll of leather is under a pink awning leaning against a box.(6,7,8)
40) Run directly south and you’ll find the meat cleaver buried in a box.
41) Ignore the other quests for now.
42) Run back and turn in Time to Pay and Empty Stalls.
43) Return to the Thirsty Dog Inn, we are now going to do some of the night quest line.
44) Talk to Tina and request to see Nadini... Tell her you’ll wait until the sun has set.
45) Enter the private Destiny storyline by clicking Night – single player. Don’t say you’ll go now or she’ll blow
you off, and not in a good way. If you have to sell, you can sell at night as well at Butterfly who is near the back of the Inn.
46) Destiny storylines are different depending on your class basic class (Soldier, Mage, Healer and Rogue). This
guide currently focuses on the Soldier, Priest and Mage story line however you can adapt it to match your personal quest line.
L 6‐8 Mage Desinty 1
47) You can exit night any time and go sell or do regular quests by clicking the bed in the Inn or talking to your
main NPC that provides the quest line.
48) Exit the Inn down the ramp and take your first right, you’ll see a question mark on your radar that indicates Nadini’s location; also an arrow on mini‐map points the way.
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49) Head down this path to some stairs, once up the stairs take a left and you’ll see the entrance to Nadini’s house.
50) Talk to her, and she will send you back to the Thirsty dog Inn to talk to Cramaleico.
51) Talk to Cramaleico and receive your reward.
L 6‐8 Priest Destiny 1
52) You can exit night any time and go sell or do regular quests by clicking the bed in the Inn or talking to your
main NPC that provides the quest line.
53) Exit the Inn down the ramp and take your first right, you’ll see a question mark on your radar that indicates Nadini’s location; also an arrow on mini‐map points the way.
54) Head down this path to some stairs, once up the stairs take a left and you’ll see the entrance to Nadini’s
house. Talk to her, and she will send you back to the Thirsty dog Inn to talk to Belesa.
55) Belesa is under the stairs. Talk to her and receive your weapon reward.
L 6‐8 Soldier Destiny 1
56) You can exit night any time and go sell or do regular quests by clicking the bed in the Inn or talking to your
main NPC that provides the quest line. Exit the Inn down the ramp and take your first right, you’ll see a question mark on your radar that indicates Nadini’s location; also an arrow on mini‐map points the way.
57) Head down this path to some stairs. Once up the stairs take a left and you’ll see the entrance to Nadini’s
house. Talk to her, and she will send you back to the Thirsty dog Inn to talk to Sigurd.
L 8‐9 Mage Destiny 2
58) Cramaleico will then send you on your private quest, The Awakening 1, on White Sands Isle to help Arias.
59) Head out of the Inn and take the same path towards Nadini, this time don’t go up the stairs, stay left and
go through the harbor to the far left end (follow the arrow on your radar (from now on indicated by ↑)).
60) Find the canoe on the beach and right click it to enter White Sands Isle.
61) Make your way towards the arrow on the mini‐map, killing everything along the way. (SW)
62) Just make sure you don’t run into the Pict camp by accident, stay to the left and keep killing the panthers along the way.
63) Run aloHands,
ong the beach just AOE the
h towards them all (easy k
he back end o kills).
of White Sandds. When youu find Arias hhe will be besset by Red
64) Talk to Arias.
65) You shoould be L 7. Iff not kill mobbs around you until you arre L 7.
66) Use you
and clicur Path of Asck the abilitie
sura ability toes tab and dra
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to the Inn (if ur hot bar).
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our hot bar, click the twoo swords tab
67) Once thhere talk to CCramelico.
68) You willl then have t to talk to Mitthrelle, the evvil sorcereresss.
69) Exit the
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sharp left. Foollow this path all the wayy to Mithrellee’s Mansion.
70) Enteride.
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72) This should get yoou to L 8.
73) Exit thhe mansion a and take a lefft. Pick a Redd Lotus.
trin74) Run b
nket. back to town and loot thee dead man foor the
exeOn
75) Stay leecutioner… Vce he’s dead
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82) Make your way towards the arrow on the mini‐map, killing everything along the way.
83) Just make sure you don’t run into the Pict camp by accident, stay to the left and keep killing the panthers
along the way.
84) You’ll find Arias at the bottom of the hill by a camp fire. Arias will send you back to Belesa.
85) You should be almost L 7. Kill mobs around you until you are L 7.
86) Use your Path of Asura ability to warp back to the Inn (if it is not on your hot bar, click the two swords tab and click the abilities tab and drag it onto your hot bar).
87) Once there talk to Belesa.
88) You will then have to pick some blood root from the top of the hill to heal Si‐khu.
89) Exit the city and take your first sharp left. Follow this path all the way to the bloodroot.
90) Battle your way up killing panthers along the way. Don’t get more than 2 on you at a time.
91) Pick the blood root then run back the way you came to Ninus. He’ll be surrounded by about 5 Redhands
but they are easy to kill. Once you are done talk to him and he will send you to cure Si‐Khu.
92) Si‐Khu is right beside you inside the temple, give him the root and run back to the TDI.
93) Once there talk to Belesa.
94) Talk to Si‐Khu who is now at the exit to the Inn, for the Letter to the King quest, he will send you outside the city to talk to Arias. You should now be L 8!
Letter to the King I (Priest Only)
95) To get to Arias, take the west gate out of the city and stay on the left hand path all the way past the
bridge. He is standing in the little camp.
96) Return to the TDI and talk to Belesa and return to day. You should be close to L 9 now.
L 8‐9 Soldier Destiny 2
97) Head out of the Inn and take the same path towards Nadini, this time don’t go up the stairs, stay left and
go through the harbor to the far left end (follow the arrow on your radar (from now on indicated by ↑)).
98) Find the canoe on the beach at and right click it to enter White Sands Isle.
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99) Make your way towards the arrow on the mini‐map, killing everything along the way. Just make sure you don’t run into the Pict camp by accident, stay to the left and keep killing the panthers along the way.
100) You’ll find Arias up the side of a hill surrounded by Bat Pict Maulers. Kill all the Maulers on him and talk to
him. Arias will send you back to Sigurd.
101) You should be almost L 7. Kill mobs around you until you are L 7.
102) Use your Path of Asura ability to warp back to the Inn (if it is not on your hot bar, click the two swords tab and click the abilities tab and drag it onto your hot bar).
103) Once there talk to Sigurd.
104) You will then have to talk to Tina who will send you on quest to talk to Si‐khu at the harbor, follow the ↑
to the east after exiting the TDI.
105) At the harbor you’ll see a guard with a “?”. Talk to him and then head to your left across the dock to find the Harbor Master, an orange “X” on mini map. You’ll see a cut scene and then have to kill about 5 guards (very easy to AOE, they look mean but are really pussies).
106) Run back the way you came, past the giant ladder following the ↑ along the north of the docks, and
you’ll see a beached ship turned into a bar, that’s the Rum n’ Rumble (oh how industrious these Hyborians are). Head inside.
107) If you value your life, don’t attack the Boozed bullies as you enter the boat!
108) Captain Phonetic is upstairs, really drunk. Talk to him, and he will send you back to Tina. Just run back to
the Inn.
109) You should be ¾ into L 7 now.
110) Tina will send you to get Lighthouse keys from the guards to rescue Si‐Khu. Run back to the harbor to the end of the dock (see your mini map arrow ↑) and you’ll run into Valeria, an NPC that will help you with killing the guards.
111) Plow through the guards killing 3‐4 at a time, rest when needed, make sure Valeria can get close and she’ll
take a lot of the damage.
112) Proximity pull the guard groups, you can take 3 at a time with no problem.
113) At the light house will be a mini boss that drops the key, unfortunately Valeria won’t help you with him to be careful, pull his add back and she can take it out.
114) Enter the light house, inside you’ll see Si‐Khu with a “?”. Talk to him and send him back to Tina. Once done
run or use PoA to return to the Inn and talk to Sigurd, who will reward you with a Jerkin.
115) Talk to Si‐Khu who is now at the exit to the Inn, for the Letter to the King quest, he will send you outside the city to talk to Arias. We will come back later and finish that part.
116) You should now be L 9!
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136) Kill Flesheaters and Scorpions and Slaves of Acheron as you continue up the path, you need pretty much
everything here for quests… keep killing until you finish Garden of Cursed Mysteries and Wisdom for Venom.
137) OPTIONAL: Stay here killing until you hit L 10, it’s a great spawn area, just be careful not to get too many
on you at once… stick with the Flesh Eaters awesome XP.
138) Return to Laranga and hand in Garden of Cursed Mysteries.
139) Re‐enter the city and turn in Treading Lightly to Sassan beside the Inn, accept Tailored Tasks.
140) TIP: Go down the ramp and buy some more Blood Belly Ale from the alchemist and hotkey it. Sell and buy new armor.
141) Turn in Wisdom through Venom to Valerius.
142) To your right up the stairs are the Violent Pirates for Junia’s Revenge.
143) Run back down the ramp and down by the Rum n’ Rumble Inn (the beached boat pub). Skip the Padraig
quest for now.
144) Accept The Worshipper’s Demise and Evil that Men Do from Idogbe, and Red Hand Death from Proxima.
145) Accept Feathers for Quills and Gone with the Wine from Bartholomo on your left by the hanging noose.
146) Run up the ramp beside Bartholomo into the lined area on your mini map (click A Name to Die for in your quest journal to see the area).
147) Accept Domicile of Vileness from Odetta at the top of the ramp.
148) Turn right and head into the alley; kill 3 Filthy Pirates for A Name to Die for. If you are here alone, kill the
lone spawning pirate to the right before taking the group, or they will all come.
149) Now head to the north end of the harbor near the White Sands canoe… stop on your way and accept Path of the Pirate from the Drunk Pirate on your left as you pass the Rum n’ Rumble. Enter the instance right beside him and talk to Renton to get the next part of the quest.
150) Past here you’ll find Redrik in his ship, give him the note for The Legendary Turach.
151) Once you hand that in, talk to the Buccaneer behind him. He will get you to crank the boat crane (just
outside the ship, right click it to crank). The load will crash onto the ship; click the mess to pick up the steel.
152) Run to the very south end of the harbor near the lighthouse. As you go by run behind the buildings to
discover the harbor rez point.
153) Kill all the Tortage Pirates here, then go onto the dock and get the fish for Skeggi’s Fish.
154) Continue on down the path to the end and you’ll see the entrance of the Costal Cave.
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172) Talk to Arias, he will send you to find the Slavemaster Shenti‐Aku. From Arias’s camp, stay left and follow the path to the mark on your map, follow the ↑ south (make sure you have the quest clicked in your journal).
173) Keep to the main path and at the end you will see some steps leading up and a door labeled Volcano.
Enter.
174) Head down the stairs to your right and kill the 2 guards. Continue across the bridge, use some caution here as there are lots of mobs that attack in packs… wait for one to path away, and use a lot of double jump forward and back to get the stun/damage/evade buffs.
175) Kill all the mobs by the tents, I go up the mountain first (up the ladder) and kill all the mobs up here for
some extra XP.
176) . At the end camp at the bottom again there are some stairs to the right(sharp turn easy to miss), go down these, killing the mobs on the way and cross the bridge… if you get 3 mobs a good strategy is to kill one, run and heal since they don’t follow for very long.
177) TIP: Always let mobs come to you as a melee, aggro from a distance as one always comes faster than the
others, and this way you’ll take a lot less damage.
178) Keep going up the stairs that wrap around, killing everything, and you’ll see a bigger camp with lots of slaves at the top. You’ll see the Slavemaster Ashenti‐Ku in the middle of the camp with a “?”.
179) You can choose to kill him or let him live (just by hitting goodbye), either way it will sent you back to Arias.
180) Now is a good time to take advantage of the XP bounty of mobs on top of the Volcano.
181) Go back down the stairs, and back across the bridge, then wind your way up the Volcano path until you
get to a ladder along the stone wall.
182) You need 10 points in Climbing to scale this (Hit “P”).
183) When you get to the top of the ladder, just run around all the way to the top of the volcano and kill every mob for easy XP.
184) Return to Arias.
185) Run to Tortage after talking to Arias for part V of Letter to the King I.
186) Run back to the docs and talk to the Captain for the next part. Redrik is on the far north area of the docks
near the canoe to White Sands.
187) After giving him the letter accept your reward and return to the Inn.
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L 13‐15 The Awakening II Mage
188) Talk to Carmelico again in the TDI.
189) Return to Mithrelle and talk to her.
190) Renton is back in town... a few mobs around him are easy kills, once you kill them talk to Renton.
191) Retun to Mithrelle, she’s waiting for you infront of the TDI.
192) Back you go to Renton, who’s closer to the harbor this time back in his house.
193) Once you enter the door go down stairs and kill the Red Hand Guards.
194) As you enter the next room a Mini Boss spawns, be careful here and just run out if you get too many on
you.
195) Talk to Renton. Unfortunately you’ll piss him off, and have to kill him.. POA back to the Inn and talk to Cramaleico.
196) Back to Nadini we go! Talk to Valeria who’s in front of Nadini, get your fancy new prizes.
197) Talk to Nadini again and watch the cutscene. Talk to Nadini again and she will send you back to Arias at his
camp.
198) Chat with Arias, then back to the TDI to talk to Casilda, the whore you rescued when you first washed up on shore. Get a vial of her blood.
199) You now have to go back to the volcano where you slayed the slave master. Take the left path again as
you exit the city, past Mitra temple and Arias, check your compass map. Enter the Volcano door.
200) Before going up, go back to where the Slave Master was just to kill all the mobs, good XP.
201) Head up to the top of the volcano, up the ladder. At the top to the south is an optional Mini Boss so use caution, it is pretty easy to take though.
202) There is a chest in the tent behind the Mini Boss.
203) I rest and kill all the mobs on my way up as they are great XP… even the bottom ones (They should have
respawned).
204) Near the very top is a boss mob Proto‐Oucha, he’s easy to solo but you might want to have a potion ready just in case.
205) When you reach the boxes you’ll see a vial on them, hit “U” to replace this vial with Casilda’s blood. There
will then be a massive volcano cut scene.
206) Once done RUN FOR YOUR LIFE back down the mountain and out of the Volcano and head back to Arias at his camp.
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223) When you talk to her there will be a cut scene.
224) You will then have to talk to Arias outside of town for Letter to the King II.
225) After this go back to the inn to talk to Casilda, the whore you rescued on your first quest here, and get
some of her blood.
226) You now have to go back to the volcano where you slayed the slave master. Take the left path again as you exit the city, past Mitra temple and Arias, check your compass map. Enter the Volcano door.
227) Head up to the top of the volcano, up the ladder. At the top to the south is an optional mini boss so use
caution, it is pretty easy to take though.
228) There is a chest in the tent behind the mini boss.
229) I rest and kill all the mobs on my way up as they are great XP… even the bottom ones (They should have respawned).
230) Near the very top is a boss mob Paro‐Oucha, he’s easy to solo but you might want to have a potion ready
just in case.
231) When you reach the boxes you’ll see a vial on them, hit “U” to replace this vial with Casilda’s blood. There will then be a massive volcano cut scene.
232) Once done RUN FOR YOUR LIFE back down the mountain and out of the Volcano and head back to Arias
at his camp.
233) Talk to Arias and accept the reward, run back to the Thirsty Dog. Talk to Belesa and return to Daytime, Day ‐ Multiplayer. You should now be L 15 or close.
L 12‐15 The Awakening II Soldier
234) Talk to Sigurd again to pick up The Awakening II.
235) Exit the city and stay to the left until you get to the Mitra Temple. (The building Ninus stands in front of).
Go around to the back and enter the wine cellar.
236) Stay to the left and head towards the back killing every mob you can, they are great XP.
237) You will see a door labeled Keep Dungeons, enter and kill your way towards the “X” on your mm.
238) You should also find the male and female prison guards and key in here for The Prisoner’s Revenge and Gone with the Wine. Try to only get 2 on you at once.
239) Head down the ramp near the back (there are 2 ramps that descend into the sewer, he is on the far west
side) and you’ll see Tangerra, talk to him. He will send you back to the harbor.
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240) Use PoA to return to the Inn. Exit the Inn and run to the south end of the harbor, there you will find a
door to the warehouse (follow the ↑ on mm).
241) Once you enter there will be a small cut scene and Quesado will run away… kill all the Red Hand Guards as they come until you can leave the warehouse.
242) When he runs to the top of the stairs you’ll “catch” him and have to kill him, be careful here or you’ll get
way too many mobs on you.
243) Once you kill him Valeria will appear, talk to her and next stop is the Inn to talk to Sigurd. He’ll give you some good rewards then send you off to talk to Nadini.
244) As you may recall, Nadini is on the south end of town, up some stairs to your right… it’s marked on the
mini map. After a big cutscene Nadini will send you back to Arias for Letter to the King II. He was in the camp outside town near the Mitra temple.
245) Take a left as you exit town and run up the path to him. He will send you back to the Thirsty Dog Inn to
talk to Casilda, the whore you rescued on your first quest. Use PoA to return quickly if it’s up.
246) Talk to Casilda and get her blood. Now you are going to have to go back to the Volcano from previous quests and climb back to the top.
247) Take the left path again as you exit the city, past Mitra temple and Arias, check your compass map. Enter
the Volcano door.
248) Head up to the top of the volcano, up the ladder. At the top to the south is an optional mini boss so use caution, it is pretty easy to take though.
249) There is a chest in the tent behind the mini boss.
250) I rest and kill all the mobs on my way up as they are great XP.
251) Near the very top is a boss mob Paro‐Oucha, he’s easy to solo but you might want to have a potion ready
just in case.
252) When you reach the boxes you’ll see a vial on them, hit “U” to replace this vial with Casilda’s blood. There will then be a massive volcano cut scene. Once done RUN FOR YOUR LIFE back down the mountain and out of the Volcano and head back to Arias at his camp.
253) Talk to Arias and accept the reward, run back to the Thirsty Dog. Talk to Sigurd and return to daytime, Day
‐ Multiplayer. You should now be L 15 or close.
L 15 – 18 Day Time (All Classes)
254) Exit the Inn in Day and run down the ramp, accept A Fishy Future from Skeggi.
255) Accept Caught in the Shadows and Veil of Dawn from Royo down at the Rum N Rumble boat… make
sure you have Of Rotting Flesh from Padraig inside the boat.
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256) Skip picking up other quests for now.
257) Sell and buy some potions.
258) Exit the city, then accept Den of No Return from Laranga (need L 15 to accept it so make sure you are).
259) Run straight past Turach over the lava bridge then stay to your right until you get to the Acheronian Ruins
gate, and enter.
260) Head down the stairs, kill Pics on the way, to your left you’ll see a stone ladder (indicated by a glowing circle) on the side of the wall, go up to it and hit “U” to climb down the side of the wall.
261) Exit to the right down the stairs and talk to Genzio.
262) Run around collecting the Veil of Dawn fruit (blue glowing).
263) Stay to your left and enter the ruins where the large huts are. Be very cautious as the mobs travel in large
packs.
264) Kill all the Picts you see.
265) Head to your left up the hill, past a demonic Pict, and you should see the ghouls for Of Rotting Flesh.
266) Once you have all your Ghouls and heads run back down to the hut area and commence killing pics up until you have your 30 for The Pict Threat. At some point run up the stairs and discover Temple View Rez Point.
267) While you are in here you should kill a Demonic Pict for A Brother’s Vengance.
268) Once you have all 30, run out and talk to Ninus, hand in both quests, accept the Mitra Clergy.
269) Return to the Acheronian Temple Ruins, head back down to Genzio give him the potion for Caught in the
Shadows.
270) Run back out to the city.
271) Hand in The Pict Threat to Laranga.
272) Run back to TDI. Talk to Otho and turn in your quest. Accept Unholy Magic.
273) Head downstairs in the Inn and talk to Belesa for The Mitra Clergy.
274) Exit the Inn and sell.
275) Run down to Genzio’s House
276) Run to Genzio’s house (blue dot). Go down stairs and kill the L 19 tiger, then watch the cut scene/dialogue.
277) Run down to the Rum N’ Rumble and hand in Of Rotting Flesh and Veil of Dawn to Padraig and Royo.
Copyright © 2008 http://www.ashlingsworld.com Page 23
278) Return to the Acheronian Ruins, go down ladder and talk to Genzio for Caught In Shadows.
279) Travel over to the Pict Huts.
280) Attack 5 Pict huts, and while doing this head up to your right and you’ll see an alter in the middle of the
Pict huts, this is where the Elder Shaman Mini Boss spawns. He’s solo‐able easily just be careful to trim down the mobs around him first.
281) Once you have destroyed all 5 huts and killed the Shaman, run up to the ghouls.
282) Head north through the Pict camp until you get to the ghouls (will be a path to your right).
283) Cross the lava over the wooden bridge and continue north until you get to a big pedestal area.
284) Up here is a boss, pretty easy at 16 but he spawns minions. Finish him off then light the bodies on fire that
are around the altar in the middle.
285) Go up the stairs and suicide off to get back faster.
286) Run back to Ninus.
287) Hand in Unholy Magic the quest to Ortho, you should be very close to 17 now, accept Remains of a Bygone Age from him.
288) Go down the ramp and accept Queen of Punishment from Sancha, and Feeding the Hungry from Donus
the beggar.
289) Head down to the Harbor, go to the south end and on a ship you’ll find Sakumbe (on the way to the light house), talk to him and accept Gold and Gore.
290) In front of the Underhalls (beside the huge ladder) accept Enslaved from Claudiu.
291) Run over to the Rum n’ Rumble ship and turn in Caught in the Shadows to Royo standing at the front of
the boat.
292) Head into the Rum n’ Rumble and hand in Fire for the Dead quest to Padraig on the first floor.
293) On the top floor accept Grave Invite from Phoenic.
294) Run just west of the Rum n’ Rumble and accept Pool of Black Blood from Proxima.
295) Run to the north end of the harbor to Captain Redrik on his boat and accept The Missing Cargo.d
296) Before we do Underhalls we are going to finish some White Sands Isle quests, head north to the canoe on the beach to enter White Sands Isle.
297) Once in, head south following the water, killing all panthers and Picts for Empty Reserves and A Fishy
Future.
298) Also loot the coconuts on the ground for Empty Reserves.
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299) Keep running south till you see some stairs on your left, run up them to discover hidden cove. There
might also be some mushrooms here so pick what you find.
300) Stay to your right and go up the stone path near the Mausoleum you should find the rest of your mushrooms here.
301) There is also a chest here you can open with the key Turach gave you.
302) Enter the mausoleum and kill a few Cadavers and loot them for Grave Invite.
303) Head to the back to the right and bust down the cracked wall, behind the wall are pirates and spiced wine
for Path of the Pirate.
304) The eagle nests are kind of complicated to get to, you head south from the mausoleum, and you basically have to go all the way around the mountain to get behind it. Run through the wooden fence and past the Pict camp (we will do the Queen’s Punishment quest later as it is quite difficult to solo) and keep following the path until you see Black one mobs… just click Feathers for Quills in your journal and it’ll guide you there.
305) Near here are some vines you can climb up and at the top are the eagle feathers for Feathers for Quills.
306) Go to your right through the trees to the Mysterious House. Drop down to the bottom and slay the Flesh
Eating Plant. Exit through the bottom window.
307) The bottles for The Lost Bottles are on the south west beach, if you look on your map it looks like a nose jutting out from the island. There’s some under water as well, see the mini map when you click the quest.
308) While here kill Saltwater Crocodiles for Tailored Tasks. They also drop gems for The Worshippers’
Demise. If there are a lot of people here, run south along the beach there are crocs a ways down the coast. NEW you can now kill the lower level crocs for this quest.. I suggest farming the higher ones for better XP unless it’s crowded.
309) Click quest Feeding the Hungry in your journal and follow ↑. The bone is in the fire in the middle of the
camp so kill your way in, along with a Thrall Mini boss(optional).
310) Once you have them all, use PoA to port back to the Inn. Make sure you have these quests completed:
311) Dry Times, Den of No Return, Empty Reserves, Feathers for Quills, Grave invite, Path of the Pirate, Tailored Tasks, The Lost Bottles, the Worshipper’s Demise, Feeding the Hungry.
312) Turn in the Empty Reserves quest to Alyssa.
313) Turn in Feeding the Hungry to Donus.
314) Talk to Decario down the stairs in the Inn for The Shadow Brotherhood. Exit the Inn.
315) Sell/buy potions.
316) Run up to Laranga and turn in Den of No Return , go to Ninus and turn in the Lost Bottles.
Copyright © 2008 http://www.ashlingsworld.com Page 25
317) Run back to town and turn in the Tailored Tasks to Sassan, along with Dry Times, Feathers for Quills, Grave Invite, The Worshiper’s Demise and The Path of the Pirate.
318) Leave The Mitra Clergy for now, for a lot of classes it is tough to solo atm.
319) You should be really close to L 18 now.
L 18 – 20 Underhalls
320) We are going to start to do the Underhalls quests. The Underhalls as you may recall are in the middle of
the harbor surrounded by slaves, near a big ladder.
321) After you run in stay to your right and head up the right hand ladder, watch for corpses on the ground for Gold and Gore. They will be glowing blue.
322) At the top near the back Raboz’s cell, you may already have the key from previous visit down here.
323) If you don’t have the key (Mage class) then run straight ahead after going up the ladder and kill a few
Prison Guards. Loot a male and female prison guard for their head as well.
324) Talk to Raboz, go through the text and accept Ruins and Demise.
325) While you’re down here you’ll come across a wandering Litharia who will give you the quest The Halls of the Dead.
326) The sick, injured and dying prisoners are all back down at the bottom where you first came up the ladder,
east end of the room, in a nice line just left click all 3.
327) Go back up the ladder and stay to the right, right to the end. At the end there is a little hall, on the steps you’ll find the Lotus Box for Domicile of Vileness.
328) While here turn in the Halls of the Dead to Litharia.
329) Right before the lotus box hall is a door opening to the right (with a gate) head down here and turn
right… you’ll see a wooden ladder and beside it is The Hauler’s corpse for The Stench of Death.
330) Wander around back at the bottom, until you have collected all the rings from the corpses.
331) The best place for the corpses is to exit into the wine cellar and take the door labeled “Askia” then continue down to the “Sewer”.
332) Across the bridge in the “Askia” section there is a wood bridge and some thieves, cross this bridge
continue killing Red Hand and looting corpses.
333) Go across the wood bridge and stay right, you’ll enter a big room and start to see glowing pelts on the walls for The Missing Cargo, grab them as you go.
334) Along the east wall of this room is a hall and a ramp going down, descend into the next room.
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335) The Stolen Jewelry is in the first room down the ramp. It’s on the far wall on top of a metal box.
336) POA back to the Inn.
337) Turn in The Stench of Death and Dry Times to Alyssa in the Inn, accept Horror Beneath the Surface.
338) Exit the Inn and talk to Delia for Ruins and Demise.
339) Run down and get Donus’ shirt.
340) Turn in the gold rings to Sakume on his boat in the harbor.
341) If you’re a mage class hand in The Prisoner’s Revenge to Padraig.
342) Run to the opposite end and turn in Gone with the Wine to Bartholomo, along with the eagle feathers if you haven’t already.
343) Run up the stairs past Bartholomo and give Odetta her lotus box and get her shirt, get Benita’s shirt
beside her.
344) Hand in The Missing Cargo to Redrik, accept the next part.
345) Sell and buy potions of needed.
346) Hand in Ruins and Demise to Delia back at the entrance to city.
347) Exit the city and talk to Turach for Cimmerian Blue Steel.
348) First stop: Acheronian ruins, the quests here should be green to you now. Head west out the gate, then up the west path to the ruins (past Turach).
349) Once in the ruins go down the ladder, once down the stairs head right and talk to Genzio for Caught in
the Shadows.
350) Run all the way back the way you came to the easy Picts, then up past the elder Shaman (stay to the far right so you don’t get swarmed) spawning area SW to the very back and knock down the standing stones for Remains of a Bygone Age. Watch out for the wandering bat mini boss here, stay to the far right of the tents so you don’t agro anything.
351) Once done, suicide out of there and rez at the Acheronian entrance.
352) POA or run back to the Inn.
353) Talk to Otho and turn in Remains of a Bygone Age. Accept Spirit of Acheron.
354) Run down to the Rum N Rumble (bar ship) at the harbor and acceot Xantia’s Wrath from Royo.
355) Run into Bartholomo’s shop and hand in Ruins and Demise to Raboz.
356) Click quest The Mitra Clergy in your Journal… run to the SW corner of town to the Seadog mansion
(follow the↑) Enter the door.
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357) Head downstairs, clear all the guards for easy XP. The books on the bottom floor on a small table at the
back of the room.
358) Exit the mansion and run to Sakumbe, hand in Ruins and Demise (You’ll have to gamble with him a few times before the quest completes} and Xantia’s Wrath.
359) Run back to the Rum n’ Rumble and talk to Phoenic for Xantia’s Wrath.
360) Run to Tarisha’s Shop, progress to the next part of Xantia’s Wrath.
361) Enter Bartholomo’s Shop for the next part of Ruins and Demise.
362) Run back to Padraig for Xantia’s Wrath… make sure you are buffed up before doing this part.
363) You will be teleported to a spirit area where you will have to fight 3 Tigers followed by a Mini Boss tiger
(Padraig helps you).
364) Once all are dead talk to Padraig for the next part.
365) Go to the costal cave, run to the back and kill and loot Kira’s Husband.
366) POA back to the inn, run down to Raboz in his shop again.
367) Take the the canoe to White Sands Isle.
368) Stop at the mausoleum and complete Ruins and Demise, talk to Raboz inside the Mausoleum and watch the cut scene, and then kill the boss.
369) Exit the Mausoleum, continue running SW into the Pict camp for the quest Queen of Punishment.
370) Head through the entrance, then directly on your left is a platform with a group of 4 huts.
371) Use caution here, and go around the back or the Hunters will shoot you from a distance with their bows.
372) Inside the front hut is a gold necklace, snatch this up to complete the quest goal.
373) Stay here and kill Picts until you have all 50 for A Fishy Future. Just be careful not to go to the top
because there is a nasty boss Pict there.
374) Just to the south is the Thrall camp. On your way in if you haven’t already, discover the Cannibal Camp rez point.
375) Use PoA.
376) Turn in A Fishy Future outside the Inn.
377) Turn in Queen of Punishment to Sancha in the south end of the courtyard. Accept her next quest
Abandoned in the Halls of Fear.
378) Turn in Feeding the Hungry to Donus.
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379) Follow the ↑ and talk to the slaves in the harbor (Underhalls entrance).
380) Run to Sakumbe and accept the last part of Feeding the Hungry.
381) Talk to Bartholomo and hand in Ruins and Demise.
382) Head back to White Sands Isle.
383) Run to the south end of the Isle, near where you collected the eagle feathers.
384) This time head north up the path towards Hortensia where you’ll see groups of Black Ones. Enter the big
black arched building; kill all the Black Ones along the way.
385) Near the end you’ll ender an open room. Stay left and enter a little enclove in the wall, in here spawns is the Greater Black One.
386) At the very back is Hortensia, talk to her and you’ll then have to escort her out of the cave.
387) Once you finish use PoA.
388) Return to Sancha to turn in Abandoned in the Halls of Fear the quest. You should now be almost L 20.
389) Sell.
390) Run down to the Underhalls entrance, on the way turn in Pool of Black Blood to Proxima.
391) Accept Breaking the Bones from Padriag on the Rum n’ Rumble.
392) Once you enter the sewers, stay to your left, take the left route all the way to the back until you get to
the door that says “Wine Cellar” Enter here and continue until you get to the door labeled “Askia”. Head inside.
393) Kill all Red Hand while you are here for The Evil That Men Do.
394) In the room past where you got the jewelry and pelts is the Cimmerian Blue Steel, pick up 3 bars for
Cimmerian Blue Steel.
395) Keep going down to the very bottom to where the cannibals are. The last enclave on the left houses Garus for Enslaved. Talk to him.
396) At the end of this tunnel is Boss Askia, he spawns 2 minions, he’s an easy kill just make sure you take out
his 2 minions first.
397) Kill your way back out, make sure to finish off your 50 Red Hands.
398) Head to the top of the area, back to the hallway you found the Hauler’s corpse for an earlier quest. At the end of this hall is the Ceremonial Master. Slay him.
399) Exit to the harbor and turn in Enslaved to Claudio as you exit.
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400) Run down to Redrik, turn in quest accept A Deadly Message.
401) Head towards the TDI, stop at Idogbe on the way and hand in The Evil That Men Do.
402) Sell/buy potions.
403) Feeding the Hungry to Donus.
404) Head back to the Inn and turn in Horror beneath the Surface to Alyssa.
405) Detour to Ninus and hand in The Mitra Clergy.
406) Jump down behind the temple and turn in Xantia’s Wrath to Turach.
407) Just run up behind the Mitra temple and enter through the Wine Cellar.
408) Take the right door labeled “Askia” after the stairs in the cellar; continue over the bridge, staying right, back to the Thief/pelt area.
409) Go one room past where you found the Jewels/Blue Steel, kill a thief for the map.
410) Use PoA or kill your way out the sewer entrance.
411) Stop at Tarisha for Xantia’s Wrath.
412) You can now accept Tarisha’s Sorrow from Bartholomo.
413) Run back to Redrik. Talk to him and complete the quest A Deadly Message.
414) Head back to White sands Isle, run to the Pict camp where you got the necklace.
415) In the very back is the Pict Chieftain. Kill him then suicide out for Breaking the Bones.
416) Turn it in to Padraig.
417) Sell and buy potions if needed.
418) Run back to the Acheronian Ruins.
419) Go by Genzio and down to the beachfront. Continue down the beach to the Preparation Chamber.
420) Watch the Cutscene.
421) One done the romantic scene, go to the back near where you knocked down the standing stones and
wind your way to the top of the ruins to kill the bat boss for Spirit of Acheron. Suicide off the cliff or POA back to the Inn.
422) Turn it in to Otho.
423) Run down to Bartholomo and turn in Tarisha’s Sorrow.
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424) Now you’ll get the last quest you have to do here, Tarisha’s Sacrifice. I skip this quest atm unless you really want the ring!
425) You should be L 21 by now.
426) Run into the TDI and return to Night – Single player.
L 21‐22 The Awakening III Mage
427) Run to Mithrelle’s Mansion, buff up before going too far in.
428) When you attack the first mob, 2 more spawn on you!
429) Once you talk to Mithrelle POA back to the Inn.
430) Talk to Cramaleico, then exit the Inn and run down to the Rum n’ Rumble.
431) Talk to Strom’s drunk Guards inside, say you want to kick their butts, they will become attackable.
432) Run allll the way back to Mithrelle.
433) Next stop: Underhalls. Go beneath the Mitra temple and into the Wine Cellar.
434) Go down the steps, kill all the mobs, to the back of the Halls to where the keep door is and it will trigger
the quest.
435) Enter the Keep.
436) Talk to Mithrelle and watch the cutscene.
437) Go towards the throne but take a sharp left up the wooden stairs.. at the top take the ramp down to your right and kill all the Red hands.
438) Ender the rooms at the end to get a quest update.
439) Kill the guards inside then enter the Library, kill everything then go up the stairs in the middle.
440) Watch the cutscene then kill the guards.
441) Return back to Mithrelle in the main room.
442) POA back to the Inn.
443) Talk to Cramaleico and get your awesome blue robe!
444) Sell at Butterfly.
445) Talk to Valeria.
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446) You should be L 22 now or very close.
L 20+ The Awakening III Priest
447) Run down to the harbor and talk to Bartholomo.
448) Exit the city and take your first left, wind your way up the mountain past the Mitra temple like you are
going to the volcano.
449) This time though head into the swamp.
450) You’ll run through some poison that does a bit of damage, at the end is Bartholomo’s wife, mini boss. Kill her loot the bracelet then return to Bartholomo.
451) Run to the centre of town and enter Tortage Keep.
452) Take your first left as you enter the throne room (sharp left) and go up the stairs, near the top is another
boss.
453) Isleen is in a little room. She’ll ask you to go get her a disguise (NOTE: I believe Isleen’s spawn location is random.)
454) Go back the way you came and go into the room on the right by the keep exit and get the disguise. There
is another boss here so be ready.
455) Head back to Isleen and give her the disguise, then run back out.
456) Talk to Belesa in the Inn and get your reward.
L 20 The Awakening III + Soldier
457) Talk to Sigurd and receive The Awakening III.
458) Run to Nadini to turn in the medallion. She is in the south end of town (just look at ↑).
459) As you approach her hit, 5‐6 Sword of the Mark mobs spawn but shouldn’t agro you, kill them if you wish.
460) Talk to her and she will send you to get some sacred water. As you leave, there will be a cut scene in which you are arrested and thrown in Jail! (Amazingly though they left you your weapons ;))
461) Now you have to fight your way out. Kill the Red Hand Torturer and get the key.
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462) Exit and stay to your right, you will enter a room with a boss. Do NOT go past him into the bedroom; take the sharp right down the stairs. You don’t have to kill him, just go down the stairs a bit and he should path back. I found him pretty hard to kill because he hits like a truck.
463) Kill all the mobs as you go or they will build up and slaughter you, plus they are great XP! Just take it slow
and heal between fights.
464) At the bottom of the stairs take the left door and keep heading down the ramp.
465) When you get to the hall, there are 20‐30 guys who can all come on you at once… I just sprinted to the door which is at the end of the hall to your right… right click the door quickly and congrats! You’ve escaped the keep.
466) Run up north to the canoe and enter White Sands Isle.
467) Climb the vine on the wall behind you.
468) At the top is a Pict, kill him and climb the next vine to the top plateau.
469) Have to be careful here as there are tons of Picts roaming around and they have range. How I did it is I
just ran through the camp, winding my way down to the entrance… there’s lots of mobs to kill and great XP though if you choose to kill them.
470) Stay right! The torches light the way, follow the ↑, you’ll pass a bunch of demons.
471) Once you enter just run to the back of the cave and click the sacred water.
472) Either kill your way back or use PoA to return to the boat, click the boat then run back to the Inn.
473) Run upstairs and enter Tina’s room, click Tina on the bed to see a cut scene.
474) Return to Sigurd downstairs, he will give you a very nice blue hauberk reward. By now you should be L 21
and almost done with this area!
The End Battle (All Classes)
475) Talk to Valeria behind you.
476) Run down into the city, kill all the guards and the mini boss, you can see on your map you have to liberate
the south and the noble district.
477) Follow to the “X” and kill the Red hand Sergeant, then go up the stairs and kill “Tarisha” the mini boss, she drops a ring.
478) When you’re done that run to Nadini’s hut and talk to her to get the medallion.
479) Once you’re done killing everything you’ll have to liberate the harbor and the Northern City, again kill the
mini boss Delia who drops some nice gloves.
480) You’ll have to break down the weak barricade to get down to the harbor.
481) This is the fun part, the whole cast of characters you’ve quested for in the last 20 levels are here kicking some butt! Kill the mini boss Priest and keep going down the harbor to the south.
482) Kill all the guards as you go. As you get on the ship a whole pile of them come after you, run past the
lighthouse if you get into trouble and they will path back.
483) Kill the minions to either side of Strom before aggroing him… he will attack after you kill a 5 minion spawn.
484) He drops a sweet weapon!
485) Run back down the dock and talk to Kalanthes. If you’re ready to go, click “yes” and off we go! He also
gives you a nice weapon. If you are Alquilonian you will end up in Old Tarantia. If Cimmerian you’ll end up in Conarch Village.
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L 22 Old Tarantia
486) Stygians – Talk to Sharak to hand in your Destiny Quest, then go to the North Dock and talk to Captain
Ptah to enter Old Tarantia.
487) Aquilonians – Easy Mode, you’re already here!
488) Cimmerians ‐ Talk to the Wagoneer right beside where you spawn to go to Old Tarantia.
489) Once in OT, on the docks accept Warn the Mitra Priest from Cordax. I skip the Cycaleus quest for now.
490) Run down the docks and accept The Urchin from Tulio and Finding your Feet from Irritantus.
491) Go a bit west up the stairs and trigger Finding your Feet at the Sailor’s Den.
492) Wind your way up to the city.
493) Accept Seven Years from Lordana.
494) Accept Melanor’s Star from Trajus.
495) To his left (north) are some vines, you need 180 climbing to go up them. You can reset your points if you don’t have enough.
496) CAUTION: Slay the Ferocious Guard dog.
497) Run down the alley and enter the Green Man Tavern (Trigger for quest as well) talk to Dascus.
498) Go to the West Gate and talk to Balba. Go a little further to trigger for quest.
499) Exit the gate and run down the road to Balric accept The Minstrel and the Bandit.
500) SKIP Watch the White Hand from Kosus.
501) Return to the city through the West gate.
502) Accept Shady Deliveries from Mellus.
503) Accept Missing Filly from Ostler.
504) Go up the narrow staircase beside Ostler, into the garden.
505) Accept The Bronze Serpent from the Old Man.
506) At the end of the path is a Spirit, accept Pieces of Peace.
507) Go up the Great Library stairs and accept The Scholar’s Pages from Myrina.
508) Run through the East Gate, get the musicians instruments.
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509) Re‐enter the city.
510) Go down Ave of Roses and up to Mitra Temple to trigger quest(stairs).
511) Keep going down the alley, enter trading post and go upstairs, talk to Velona for The Urchin.
512) Accept The Wrong Kind of Message from Novatus. Talk to Nephtammon behind him and go through the dialogue, then turn it in.
513) Accept A needle of Truth from Watchman then talk to 3 NPCs behind him. *Spoiler* Faxus is the guilty
party.
514) Run around to the back of the Trade post to recover the gems, turn them in.
515) Talk to Nestor in the building beside and accept Skins of the Corrupted.
516) Double back and talk to Myrina at the Library.
517) Talk to Tulio and retrieve the coin purse for The Urchin.
518) Exit the city’s East Gate and get the Minstrel’s Instruments.
519) Run to the bridge to the Noble District to trigger quest.
520) Go into the Noble District and get the book for Scholar’s Pages.
521) Run down to the docks, jump in the water and get the Rusty Knife, the way back up is behind you at the end of the docks.
522) Hand in The Urchin quest to Tulio.
523) I then accept Cycaelus’ quest and start to sprint around the city.
524) Stop and pick up the saddle from the horses corpse (across from Trajus). You have just enough time to
loot the saddle then run to the West gate.
525) Sprint form the Eest Gate to Ostler and hand in the quest.
526) Run up the Library Stairs.
527) Go down Ave of Roses, as you pass Denara talk to her for Pieces of Peace.
528) Sprint to the Noble Bridge for the last part of the quest.
529) Run down and hand it in to Cycaelus.
L 22‐23 Khemi
530) Click the big statue in front of you for The Bronze Statue.
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531) Accept Settling for Half from Samera to your left.
532) Accept the Flow of Information from Menupet.
533) Accept Spiced Wine from Kalutma.
534) Accept Something of a Delicacy from Mayur the Merchant.
535) Accept The Honest Man from Tali.
536) Continue past the Serpant’s Head Inn and accept The Sands of Time from Sinmophtys(wandering).
537) Go down to the south corner of the West Dock.
538) Accept Caged Animals from Rahotep, and the Satiated Serpent from Osithma.
539) Run over to Semerkhem and accept the next part, along with Trouble in the Province.
540) Accept The Laughing Man from Bebkatum.
541) Accept Message from Khemi from Shuhotep.
542) Speak to Captain Mager for Trouble in the Province.
543) Run back to the Serpent’s Head Inn.
544) Talk to the innkeeper and get the Pashtun Horror.
545) Talk to Alleo for Caged Animals.
546) Exit the Inn.
547) Run north to Issa for The Satiated Serpent.
548) Run to the north docks and talk to Tetkafri for the Satiated Serpent.
549) Jump off the dock and swim west to the Stygian Guard for the Satiated Serpent.
550) I just drown myself here and spawn at the dock.
551) Turn in the Satiated Serpent and Caged Animals.
552) Go back to Issa for Caged Animals.
553) Run down to west docks again and talk to Ledemus.
554) Return to Rahotep hand in Caged Animals, this should level you or very close.
555) Skip A Hot Day.
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556) Travel back to Old Tarantia.
557) Stop off in the Mitra temple and hand in Sands of Time.
558) Run down to the Conarch Village Wagoneer, on the way hand in The Minstrel and the Bandits.
559) Enter Conarch Village.
L 23 Conarch Village
560) Once you appear, talk to Rhiderch to the east and hand in Travelling Home (Cimmerian only)… You’ll
have your own quest in your home town to hand in. From here on though the destiny quests are the same.
561) SKIP Order Silks in Poitan from Magdaria.
562) Supply and Demand from Conor and SKIP Keep the Hunters Word from Tarn.
563) Run south down the path and accept Every Strong Arm from the Conarch Warrior.
564) Set your Wayfarer here.
565) Continue up the path past the Fine Armorer (sell if you need to) and accept The Wandering Drunk from the wandering Guard… the drunk is a way up the path. Talk to him and complete the quest then turn it back in to the guard.
566) You’ll see another wandering quest giver named Cadarn, he will give you the quest The Rabbit Hunter,
just skip this.
567) Run up to Beoric and accept The Tanners Stench. The Tanner is right behind him. Accept The Tanners Request.
568) Follow the path north to find the suitable tanning shed, while you are there talk to the very creepy
Laughing Man for the quest of the same name. Click the dog cages to complete.
569) Return to the Tanner and hand in the quest.
570) Head down to the Market Place down and talk to Bronwith for Every Strong Arm.
571) Accept Clans at War.
572) Run down to the Refugee Camp and hand in Supply and Demand, accept The Downtrodden from Croiss.
573) Get the three supplies, while doing that… go into the Cemmerian Market Place and accept The Algonquian Bastard from the Serving Wench. Get the Shadow Over Acheron book from her as well for The Scholars Pages.
574) Buy some good food and drink from the vendor while you’re in here (Almond cakes).
575) Get the other supplies then hand it in to Croiss. Accept Rotten Molars.
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576) Run to the east part of the city (SKIP War Correspondence from Khon).
L 23 – 28 Conall’s Valley
577) Enter Conall’s Valley.
578) Accept The Harrowing Journey from Calleo.
579) Accept The Wolf Menace from Cavan.
580) Run down the hill and kill wolves for The Wolf Menace and The Tanner’s Request.
581) When done, run back and hand the wolf tails in and accept Helping the Settlement.
582) Keep running down the valley and kill wolves as you go until you get to the Yeti cave. Head up and kill the
entire Yeti population and retrieve the saddlebags for The Harrowing Journey.
583) As you run north down the path you’ll see a wandering NPC the Veteran. Accept The Veteran from him.
584) Keep killing as you head down and accept the Wayfarer’s Stone from Amunarton (also wandering).
585) You’ll see the Chieftains Dwelling off to the west as you head down the path to the valley floor... run up and hand in Clans at War.
586) Accept Kern Wolfeye , Old Man Gormley and The War Totem from Riona. Hand in Helping the
Settlement.
587) Head down to the village that’s on fire and give the Veteran’s Shield to Sian.
588) Head across the bridge to the Cimmerian Settlement. Here you can sell and buy potions.
589) Just to the east talk to Old Man Gormley, accept Old Man Gormley.
590) Accept Butchering the Weak from Dieric and Curing the Sick from Elethia. There’s a potion vendor here also buy about 20‐30 Klamath Wine and hotkey them.
591) Just north of them accept Hunting for Valoz and the Snowy Beast from Valoz Da Neva.
592) Run up to the Inn and accept War and Commerce from Vajascus.
593) If you run out of quest room you can abandon the Purple Lotus Swamp/Poitan quests for now.
594) Head east a ways and accept Binding the Enemy from Kincaid, hand in the 2 items to Adha and Daorgan.
595) Exit the village to the east past the fence… start killing every Vanir you see as well as watch for herbs on
the ground, make sure you loot them for molars.
596) Stay to the east as you kill until you get to the Totem.
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597) Attack the Totem but get ready as about 6 Vanir minions spawn once the Idol goes down.
598) Head into the camp until you get all the Vanir you need for Blinding the Enemy (Lookouts, Raiders and
Invaders).
599) Cross the river and kill Wargs for Hunting for Valor until you have all the pelts.
600) Head up the side of the mountain to the wounded Vanir. Here you’ll have to kill a Mini Boss but he’s not much harder than a normal mob.
601) This is a treacherous path but awesome XP, watch for the easy way up or else you’ll end up in a bottle
neck with archers shooting you.
602) You can sneak past the boss behind the tent.
603) Just past here is a point with a bunch of Wounded Vanir, just slaughter them one at a time easy kills.
604) Kill your way back to the settlement (You can get half your level just grinding back to camp).
605) Turn in Blinding the Enemy, accept The Assault Camp.
606) Turn in quests to Deiric and Elethia and accept Deiric’s Resolve.
607) Give Arden the cure inside the healing hut.
608) Turn in pelts to Valoz and accept Blood and Venom.
609) Head into the pub and give the potion to Devlon. Accept The Source of Pollution.
610) Talk to Braeden in the pub.
611) Run out the pub south and talk to Camdyn.
612) Go back up near Gormley.
613) Accept the Burning Scars from Elethia.
614) Run back where you came from and run along the river, get the corpses for Pollution.
615) Head back into the Vanir camp and collect weapons. Task master is a Mini Boss in a big tent in the back.
L 25 Conall’s Valley
616) Cross the bridge near the back of the camp and head up the mountain to the blood spiders.
617) Start killing/looting spiders for Blood and Venom. While you’re going up, discover Mountain Glade, a rez
point.
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618) Watch the ground for Shadeleaf (blue glow).
619) Kerin Wolfeye is right by here as well.
620) Talk to him and accept Defeating Iceblade and an Impending Attack. Accept Appetite of the Wolf from
Hydallan, and A Special Request from Nahud’r.
621) Continue killing and looting spiders as you go and head up the mountain path.
622) As you head up to your right you’ll see a camp with Vanir Defenders, in here is Arnulf Iceblade kill him and loot the blanket for Blankets and Bedrolls.
623) Make sure you loot the Vanir for their rations.
624) The Looters are here as well as the buried treasure behind the abandoned farm house for Old Man
Gormley. For some reason you have to actually discover the farm (run between the buildings) before the stolen loot will drop.
625) Make sure you have all your loot, rations, glands and shadeleaf before doing the next part.
626) Head up the mountain path killing spiders until you get to a climbing point; you’ll need 120 points in
climbing to use it.
627) You’ll come to a second climbing point, head up.
628) At the top are L 24‐26 yetis, they are easy to kill even 3 levels below. The Yeti you need is L 26 boss in the back. He is easily solo‐able but you might need to use a pot. Suicide off the cliff and rez back in Mountain Glade.
629) Turn in Blankets and Bedrolls, Accept Invading the Supply camp.
630) Run across the river to the secret path, and up to the Hidden Cave. Accept the Sharp Blade and The
Passing of Blackfrost.
631) Suicide off the edge again and rez in Conall’s Entrance.
632) Turn in all quests at the entrance and accept new one A Beloved Friend.
633) Exit back into Conarch.
634) Hand in the molars to Croiss.
635) Run back to the west side of the village where we started and hand in the pelts to the tanner.
636) Talk to the Wayfarer and save in Conarch Village.
637) Head back into Conall’s Valley… before entering accept The Gambler’s Gambit from Borcha
638) Talk to Cavan.
Copyright © 2008 http://www.ashlingsworld.com Page 41
639) Run south to the Wolf Den, watch for the wandering NPC the Veteran to hand in quest.
640) Check out the wolf den, if the alpha is there complete the quest Beloved Friend. If not just skip it as of now it’s a long assed spawn timer or try another instance. Run back and hand it in.
641) Run back to Chieftan’s Dwelling and turn in Kern Wolfeyeand The War Totem to Riona. This should get
you to 26.
L 26 Conall’s Valley
642) Stop at Gormley and hand in his loot, accept The Lurking Horror.
643) Talk to Glendyn beside him.
644) Hand in Shadeleaf for The Burning Scars to Elethia.
645) Run a bit north and turn in quests to Valoz, accept Supply Routes.
646) Sell if needed, which it should be!
647) Enter the pub and talk to Devlon, accept the Vanir Polluters.
648) Talk to Braeden on the other side of the Inn.
649) Run south across bridge and talk to Camdyn.
650) Run back to Deiric, if you are L 26 a quest will appear, accept Deiric’s Sacrifice.
651) Head to east end of camp hand in quest to Kincaid.
652) Accept Love of an Outcast from Adha and accept her nasty gift!
653) Run across like you are going to Mountain Glade, stop and kill the polluters in their camp as well as the
Master Polluter.
654) Head back to the Vanir area up the path and kill the Vanir here guarding the supply camp.
655) Watch for boars here too for boar meat and entrails.
656) South a little ways is the Vanir supply Crates, in here also is the Supply Master… you have to slash a keg for him to spawn!
657) Keep going up the hill towards the back to get the Vanir Sentinels and Rune casters and loot them all for
their medallions and insignias for A Special Request and An Impending Attack.
658) This should get you to L 27
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L 27
L 28
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L 28 Old Taraantia
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Copyright © 2008 http://www.ashlingsworld.com Page 44
693) A Vote’s Worth – Governor Millias 694) Fangs of the Ferocious ‐ Pero 695) Foundations of Trust ‐ Trathanus 696) Mitra’s Children ‐ Adeonus 697) Octavia’s Fate ‐ Luciano 698) Protecting the Flock ‐ Ignacio 699) Searching for Answers ‐ Demicus 700) Seven Years – Old Tarantia 701) Skins of the Corrupted ‐ Nestor 702) The Beaten Apprentice – Oris 703) Oris’ Overture – Oris 704) Sense of Fashion – Varia (SKIP for now) 705) The Fisherman’s Dilemma ‐ Stolos 706) The Lost Heirlooms of Kerkya ‐ Nestus 707) Thick heads and Strong Axes ‐ Trathanus 708) Unfinished Business ‐ Keyx 709) What Creeps Beneath ‐ Keyx 710) A Refugee’s Tale – Governor Myrtilos – (SKIP for now) 711) Kaylee’s Bastard – Derat (SKIP for now) 712) The Northern Pass – Guard – (SKIP for now)
713) Hand in the bandages for Mitra’s Children to Adeonus.
714) This should get you to L 29 or close!
L 29 The Wildlands of Zelata
715) Exit the city Eastand start killing and looting corrupted wolves and Darkbeasts and Grol.
716) Make your way towards the mirror in the lake and loot it.
717) Watch for Melis roots and planks of wood (Blue Glow).
718) Watch for the Dead Grol on the ground and loot it for the Axe, kill the rest of the Grol.
719) Head south west.
720) Kill and loot wolverines.
721) Watch for contraband and loot it (blue glow).
722) Once you get all your wolves, wolverines, flowers, grol and darkbeasts head south to the fisherman’s
boat.
723) Destroy the boat and grab his fishing gear.
724) Kill your way west to Kerkya.
Copyright © 2008 http://www.ashlingsworld.com Page 45
725) Loot the Dark beasts for the Ring.
726) Get the Oaken chest, the Iron‐Bound chest (underwater) then head across the south bridge.
727) Click Octavia’s dress in the house to the left of the bridge.
728) Get the children’s toy box.
729) POA back to Tesso.
730) Turn in all quests and get the following –
731) Seeds of Desire – Oris
732) Illuminating the Darkness – Ignacio
733) Treachery and Deception – Luciano > Edgio > Docks > Nelia
734) The Demon in the Tree – Adeonus > Maxis > Adeonus > Kaylee
735) Kaylee’s Bastard – Derat > Adeonus
736) A Refugee’s Tale – Myrtilos > Cariste > Myrtilos
737) Demicus’ Experiment – Demicus
738) The Northern Pass – Guard > Myrtilos
739) Talk to Keyx to get the tallow oil.
740) Go around back of the Warehouse and enter the trap door.
741) Round up all the Darkbeasts and kill them for What Creeps Beneath. Loot at least one of them for its heart.
742) Light the torches just outside the city.
743) Talk to Ignacio, hand in both quests, accept The Huntress.
744) Talk to Millias and Maxus.
745) Get the quest Old Secrets from Keyx.
746) Turn in the Heart to Maxus in the pub.
747) Continue A Vote’s Worth and the Demon in the Tree to Adeonus > Gold into plate > Adeonus
748) A Vote’s Worth > Millias > Ignacio > Millias > Leoneus > Millias >Phat lewt and XP ;)
749) Accept Strongarm Tactics from Millias.
750) All thiss running aboout should geet you to L 300!
L 30 The Wilddlands of Zeelata
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Page 466
Copyright © 2008 http://www.ashlingsworld.com Page 47
778) Run south, cross the river to the mountain path, follow it and talk to Zelata for Prove Your Worth, accept
Prove Your Worth.
779) Head east down the path towards Corvo, discover Corvo Outskirts.
780) Run south from there to kill Thrasius, I just go around back via a mountain “path”. There’s a Mini boss to kill in front of the house as well. Kill all Nemedians and loot for the medals.
781) As soon as you kill him Octavia spawns with some dogs, kill her and loot the promise ring.
782) Cross over to the huts and kill Salaeus… use caution a lot of mobs come with him.
783) Kill your way up by the little bridge up the path, kill as you go.
784) Loot body for the ring.
785) Run back to Zelata, hand in Prove Your Worth.
786) Accept Witch’s Brew.
787) Use POA and return to town. Sell.
788) Hand everything in and accept new quests.
789) When you accept Dark Beast Repellant from Damicus you will have to run south of town.. do this quick
and run back and turn it in.
790) Accept all the quests in town (including the ones you previously skipped).
791) This should get you to L 31!
L 31 The Wildlands of Zelata
792) Run over to Dorina and turn in quest, accept The Albino Dark Beast.
793) Run south to the dark beast area... it wanders around but isn’t too hard to find, make sure to loot it.
794) Go down to the Nemerian areas and poison the water barrels.
795) Run back to Zelata and turn in both quests, she gives you a nice blue weapon.
796) Use POA and return to Tesso.
797) Run down to the docks and hand in quest to Eidgio if you haven’t already.
798) Take a trip to Old Tarantia.
799) Run up the Avenue of Roses.
800) Get Madame Zila’s Promise for The Party.
801) Run north to Nestor, hand in Skins of the Corrupted.
802) Accept A Queen’s Carapace.
803) Go down to the docks, turn in Seven Days to Lordana.
804) Accept The King’s Headache from the Aquilonian Recruiter.
805) On your way back accept Fabio’s Predicament from Fabio.
806) Return to Wildlands.
807) SKIP the orange border range quests for now or you’ll run out of room later in your journal.
808) Talk to Darran for Fabio’s Predicament.
809) Make sure you have Sense of Fashion (Varia) and Spider Queen’s Lair (Oris).
810) Run to Dorina and turn in Albino quest.
811) Continue on past her to The Maze, on the way accept quest from Phaedea.
The Maze
812) Kill spiders for their silk.
813) Watch the ground for Black Cohosh.
814) Stay left and ID the missing adventurers.
815) Make your way north from this room to the egg sack area, killing every spider along the way.
816) In the very back down a web covered path is the boss room, she’s an easy kill… make sure you loot her
for the demon skin.
817) Sprint/run back and hand in The Last Hero to Phaedra *Make sure you have all your Eggs/Black Cohosh/Silk*.
818) This should get you past L 32
L 32 The Wildlands of Zelata
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819) Run back to town and turn in Sense of Fashion and The Spider Queen’s Lair.
820) Accept the New Threat from Governor Myrtilos… jump off the roof and run over to Sergio. Accept the next part but leave it for now; we can get it when we do the border range quests.
821) Sell, stock up on Devilsmead and exit town to the north.
822) Cross the two bridges and accept The Spirit’s Lament from the weary spirit.
823) Continue north to the Outcast Camp, be sure to Discover it.
824) Accept The Wounded Child and Gift From A Stranger.
825) Use POA and return to town, we will be back here later.
826) Turn in two quests to Adeonus and Pero in town then take the ship to Old Tarantia.
827) On the way to boat accept By Duty Torn from Drusco.
828) Turn in quests to the Mitra Temple… turn in quest to the wandering Priest for The Spirit’s Lament and to
Messina for Duty Torn.
829) Hand in quests to Nestor, SKIP Flaying Zarathus for now, we will pick it up later.
830) Now is a good time to complete your L 30 destiny quest.
L 30 Khemi/Destiny
831) Go to your hometown and talk to your trainer to receive Phoenix of the South.
832) Take the boat to Khemi (If you are Stygian then this IS your home town).
833) Run up the stairs and accept The Raided Tomb from Tetafri (Skip the Menupet quest).
834) Get the last part of The Party quest from Mayur the Merchant, accept Something of a Delicacy.
835) Hand quest in to Issa then run back to Tetafri.
836) Talk to Arses.
837) Run back near Mayur to the wine merchant and get some sour wine, and then return to Arses.
838) If you’re Stygian, talk to Sharak.
839) Head to the Captain Mager to travel to Khopshef province.
840) Accept Where Dead Men Wander from Captain Menes.
841) Accept the Captainn’s Warning ffrom Captainn Menes.
842) SKIP DDerketo’s Calll for now.
843) Talk too Anata.
844) Acceppt Pools of Daarkness fromm Kayires.
845) Accep
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L 32
L 32
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846) Accep
847) Accep
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859) Talk to
860) The f
2008 http://w
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Page 500
Copyright © 2008 http://www.ashlingsworld.com Page 51
861) Take the left path from the main room, and take the tunnel to the left a ways down with the scorpions, in
here is lotus #2
862) The third lotus is down the hall with the black ring cultists, off to your right.
863) Go to the altar before trying the Blood Defiler.
864) Click the altar 3 times and watch the cut scene showing the Blood Defiler… THEN run around to the other side and kill it.
865) The atlantean artifact is behind you on a pedestal, loot it.
866) POA out of here.
L 33 Khopshef
867) Sell.
868) Run just north to the crocodiles , kill and loot their tails.
869) Cross the river, discover Water’s Edge Rez.
870) Head north, kill 10 bandits, loot the salt n spices.
871) Go to the back and grab the valuables.
872) Go east turn in quest to the old Man, accept A Vision From Set.
873) Go south, complete the quest hand it in.
874) There’s a Dying bandit just south, accept Ill Will and Last Meal and Blood and Wine from him.
875) Detour over to the cook, get your cactus and rest of crocs along the way.
876) Run south and get the treasure, instant 5k xp.
877) Do these collection quests, croc tails, lillyroots, lions (loot the male heads also) and rhino horns.
878) Discover Shadow of the Pyramid Rez.
879) Once done horns travel south and hand in amulet to Shabaka.
880) Circle back to Bubshur, turn everything in.
881) Accept Torn by Guilt from Kayires.
882) Accept Eye for an Eye from Menes.
Copyright © 2008 http://www.ashlingsworld.com Page 52
883) Travel to Khemi.
884) Turn in all quests, accept Nobles of Tarantia.
885) Return to Khopshef.
L 34 Khopshef
886) Accept Derketo’s Call from Shapatria.
887) Swim across to Pastun (blue dot).
888) Talk to Semira for Dead Men Wander and Derketo’s Call and accept A Plea for Prophecy, go into the
building and get the Soldier’s Journal from the Bubashur undead guard chief boss inside.
889) Hand it in, and accept Ending the Threat.
890) Run to the back and mangle Sektep, loot his head.
891) Chop Akil‐Atsu’s head off.
892) Return to town, hand it all in... accept The River Pirates from Nivenah.
893) Suicide (drown yourself) and spawn in Shadow of the Pyramid.
894) Give the potion to Amun. Keep going south through the path opening, head east to Caravanserai.
895) Discover Caravanserai Rez point.
896) Accept the following quests: (remember they are grey at this point)
897) NOTE: If you have taken quests you shouldn’t have, you won’t have room for all of these… so you can abandon the uncompleted group quests from Conall’s Valley to make room.
898) Shadur ‐ A Question of Conscience
899) Bakr – Poisoned Arrows
900) Captain Nut – Slave Rebellion
901) Exit to the west and kill vultures as you head towards the Soldiers.
902) Kill a few and loot the key then free the slaves.
903) Run a bit east and cut down the bodies.
904) Loot pink salt by killing the Apothocary.
905) Run back and turn them in, acccept next parrt Distant Lannds, Heads WWill Roll.
906) Go dohandler
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Roll, turn it in n. Accept A L Lesson Learned and the PPerils of Competition fromm the cock
907) Acceppt:
908) Zahir – Desert Raidders
909) Caravvan Master Taamin – Yippinng Hyenas.
910) Makalani ‐ Stygian Superstitionns
911) Bakr ‐ EExoskeleton
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Copyright © 2008 http://www.ashlingsworld.com Page 54
924) While over here, go near the treasury of the ancients and accept Profit and Loss from Ahkbet and Path to
Enlightenment from Sahure.
925) Run south and get all your wicker panniers.
926) Continue up the path to the bandits, kill as you go towards the ocean.
927) Continue to the ocean and do The River Pirates…. TIP: When you get to the group mobs run past them and jump into the water and get the treasure.
928) Suicide back to Caravanserai.
929) If there are a lot of spotted Hyenas do the Yipping Hyenas quest, but the spawn rate is poor.
930) Hand in all quests , accept the Spider Queen, Commander Ramartarsi and A Better Smith.
931) Run or suicide back to Bubshur.
932) Hand in The Pirate’s Bounty.
933) Go west to the island and get the Spider Queen and the Breath from the Breathless.
934) Hand in The Forgotten Temple to Semira.
935) Go back to Bubshur and return to Khemi.
936) Hand in Commander Ramartarsi in the Serpent’s Head Inn.
937) Go to Old Tarantia.
938) Turn in The Raided Tomb to the Cargomaster.
939) Hand in the crate of wine for Nobles of Tarantia to Catus.
940) Stop at Nestor the Taxidermist and accept Flaying Zarathus.
941) Hand in The Better Smith to Darius.
942) Go to Conarch Village.
943) Turn in Oris’ Overture to Kaen (far west end of Village), accept A Rare Delicacy.
944) Hand in the pink salt to Ryarm.
945) Go down to Cimmerian Marketplace and get the ale promissory note for The Party from Serving Wench.
946) Accept the Gamblers’ Gambit from Borcha (if for some reason you had to ditch it, you should already
have it).
947) Head into Conall’s Valley, and then go down to the Cimmerian Settlement.
948) Stop a at the Chieftaain’s house and accept Haawkeye fromm Hawkeye.
949) Deliveer the letter t to Valoz, acceept next partt of Forgotteen Treasure.
950) Now r run into the P Pub and talk to the POA g guy to save here.
951) At thiss point I kill mmyself and spawn up in Moountain Gladde.
952) Turn in n quests and accept The G Gravesinger and The Anccient Burial MMounds.
953) Suicide off the clifff and spawn in Cascade Faalls.
L 36 Conall’s Valley
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Copyright © 2008 http://www.ashlingsworld.com Page 56
969) SKIP Dirge for the Dead unless grouping, suicide off the cliff and spawn in Mountain Glade.
970) Hand in quests.
971) Use POA to return to Cimmerian Outpost.
972) Sell, then turn in quests.(Don’t forget about the chieftain’s hut)
973) Run or suicide back to Conarch.
974) Turn in gold to Borcha… SKIP A Message for Cul for now.
975) Turn in Mushrooms to Kaen, accept The Gift of Healing.
976) Run down to the Wagoneer.
977) Travel to Old Tarantia. Head back to the Wildlands Wagoneer, on your way over stop at the Mitra temple for Maple Powder.
L 36 The Wildlands of Zelata
978) Accept The Lost Regiment from Drusco.
979) Turn in The Party.
980) Turn in Oris’ Overture to Oris
981) Accept A Matter of Pride from Ignacio.
982) Head under the city, into the sewers (same trap door as before).
983) Kill your way to the back, get the gem. Double back and out the gem in the door, wait for it to open, go
inside and loot the chests!
984) Exit and turn it in to Keyx.
985) Bind at the Wayfarer.
986) Sell and exit city to the north.
987) Turn in quest to the Weary Spirit.
L 37 The Wildlands of Zelata
988) Got o the Outcast camp and hand in quest to Manto.
Copyright © 2008 http://www.ashlingsworld.com Page 57
989) Accept Dangerous Ambitions from Juverna.
990) Accept Tainted Beddings from Septus.
991) Head east and talk to Pelinthus on top of the ledge.
992) The wounded child is on the road at the bottom of the cliff, I believe this has been fixed and she
respawns normally now.
993) Suicide back to the outcast camp.
994) Hand in The Wounded Child, accept Devil’s Stone.
995) Turn in quest and get new ones then POA back to town.
996) Accept Herbal Vitality from Teltus the Alchemist.
997) Hand in A Matter of Pride to Ignacio.
998) Now we are heading to the Borderlands!
999) Go south, down to the path to Zelata, stop at Dolonus for The New Threat.
1000) Talk to Zelata for Restless Spirits.
1001) SKIP the group quests, unless you want to group for Sanctum of Burning Souls.
1002) Run down to the Borderlands, accept quest Traitorous Dogs from Balthas.
L 37 The Borderlands
1003) Enter the Borderlands, start running up the path killing and looting.
1004) Make your way north towards the Lost Regiment.
1005) Accept the Soldiers Reprieve from Vargus.
1006) Go up to the scroll, a crapload of minions spawn here but they are easy to kill.
1007) Loot the scroll and head back down to finish killing dark beasts.
1008) Turn it in to Vargus, and then accept Reconnaissance.
1009) Double back a bit to the west and Kill Greven for his ring (easy boss).
1010) Continue down the main path south, killing as you go.
1011) Head East down the path, kill and loot Histacus for his belongings (easy boss)
1012) Continnue to talk too Artaxm, acccept quest Breaking the S Spearhead.
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1015) Run AAlllll the way back to Varggus and turn i n, accept A TTriumphant R Return.
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1017) POA b back to Tessoo and turn in all quests. Accept Fetchinng Fungi fromm Teltus the Alchemist.
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Copyright © 2008 http://www.ashlingsworld.com Page 60
1049) Accept All that Remains and turn in A Plea for Prophecy to Iti. You have to run back and forth a couple
times, and then accept Sneaking Suspicions from Iti.
1050) Run up and kill the two guards, just past them you’ll complete the quest (corpse).
1051) Hop down and turn it in.
1052) Accept Lord Atum‐Khet(Bugged), enter the pyramid.
1053) Accept The Dangers of Decadence from Pashi.
1054) Kill EVERYTHING!
1055) Go into the pool in the back and wait for the Boss to spawn.
1056) Head to the back, go right and enter the first floor…kill your way to the end.
1057) It’s kind of a maze in here, to get to Menamon’s body parts (scattered all over the floor), stay right all the way to the room with the torturers.
1058) His bits and pieces are scattered all over the floor.
1059) Double back and go into the hall… take your first left into the orange hallways.
1060) Take your first left into the poison air, and stay left all the way to Shari. There’s an L 38 boss (medium
difficulty).
1061) Talk to Shari, now you’ll have to get the Master Torturer.
1062) Take 4 lefts from Shari’s room, you’ll go down a long bare hallway through some Shadow Rogues to the Master Torturer.
1063) DON’T go into the guardian’s chambers yet.
1064) Loot the key and return to Shari and turn it in.
1065) Head to the second floor, (past where you killed the Master Torturer)
1066) TIP: Do not kill the Oracle Bosses yet or the quest will break.
1067) You’ll pass by about 3 bosses, they are easy kills. Make your way to the very back and talk to the oracle
Statue for Emerald Eyes.
1068) Run back to the first floor where you killed the Master Torturer… to your left and right is the openings for the oracle bosses.
1069) Kill each one and Loot
1070) Run back to the oracle statue, hand in the quest.
1071) At this time Lord Atum‐Keket is bugged, so run out of there (you can suicide in the green poison halls if you like)!
1072) Hand in all your quests.
L 40 Treasury of the Ancients
1073) Run a couple feet east to the Treasury of the Ancients.
1074) Once inside, run to the back past all the creepy statues which will trigger the quest.
1075) You’ll then have to kill all the statues as they come alive, and loot their heads before you can get to the
queen.
1076) The Queen isn’t too hard, just use your best attacks.
1077) Once she’s dead, loot the darkroot to the right and talk to Thutmekri, OPTIONAL: Accept The Troubles of Thutmekri… this leads to a long quest chain which is a lot of running around, I don’t find it worth doing but you can if you want to !
1078) NOTE: This quest is bugged atm, don’t bother with it.
1079) (There’s a vine here for a quest I skip in case you are wondering what it’s for.. it is good for suiciding
back to the end of the cave however)
1080) Exit and hand in Fascinating Faces to Ziyad.
1081) Suicide back to Bubshur unless doing the Thutmekri quest line.
1082) If doing the Thutmekri line (Bugged):
1083) Suicide back to Caravanserai.
1084) Just north of you when you spawn is Min‐Tep, kill him.
1085) Run SE and kill Derekhar in the swamp.
1086) Run east, Krellos is hanging out near the exit to Purple Lotus Swamp, by the tent.
1087) Detour down to the purple lotus swamp and hand in Forgotten Treasure.
1088) Return to Thutmekri and accept Lusts of the Flesh... suicide back to Caravanserai when outside and talk to the alekeep.
1089) Go back to the swamp and collect some Bitterpurge.
1090) Back to Thuthmekri.
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Copyright © 2008 http://www.ashlingsworld.com Page 62
1091) Bugged
1092) Return to Bubshur.
1093) Hand in the darkroot to Kayires.
L 40‐41 The Wildlands of Zelata
1094) Use POA and return to Wildlands.
1095) Sell and buy potions (Devilsmeade and Oldredrouse are most cost efficient), then run south.
1096) Run down to Zelata and turn in The Cursed Scroll .
1097) Cast powder onto the fire.
1098) Accept Lifting the Curse from Zelata.
1099) Run NE to the path to the L 39’s
1100) Use caution as you loot medical supplies and taint blankets for Dangerous Ambitions and Tainted
beddings, the soldiers knock back, and the scouts call for reinforcements.
1101) Make your way killing as you go, up to the flat rock of Devil’s Pass.
1102) Place the berries and kill the Enormous bear, loot its head.
1103) Get the rest of your blankets/supplies.
1104) When you’re done, run into the Sanctum of the Burning Souls… and then click the statue for Lifting the Curse.
1105) The other quests here (Sanctum of the Burning Souls) are only groupable now.
1106) POA back to town and go to Old Tarantia.
1107) Hand in the scroll to Fabio.
1108) Hand in the Bear’s head to Nestor.
1109) Go to the green man tavern and deliver the stuffed head.
1110) Go back to the Wildlands, suicide (drown) or run back to The Outcast Camp.
1111) Hand in all quests.
1112) Exit to Old Tarantia.
1113) Bind at the OT wayfarer.
Copyright © 2008 http://www.ashlingsworld.com Page 63
1114) Run to Fields of the dead (Conarch Village>Conall’s Valley>Fields of the Dead)
L 41‐42 Fields of the Dead
1115) Accept Wagon Wreck from Bhaltair, and Crom’s Quest from Mendark.
1116) Click the two wanted posters and accept the quests.
1117) Load up on Bittersharp from the General Vendor.
1118) Go up the path NW and smash the wagon for Wagon Wreck.
1119) Finish off WANTED! Vanir Training.
1120) Turn Wagon Wreck in, and accept The Poisoned Cup.
1121) Run up the path to the water barrels killing Vanir as you go, poison them.
1122) Turn them it and get The Messenger.
1123) Go to the Foothils rez point and hand in A Message for Cul and The Messenger.
1124) Accept:
1125) The Chieftan’s Vengeance, The Chieftan’s Command and To the Victor Go The Spoils.
1126) The Rescue of Isobail I
1127) Tabbot and the Scouts
1128) The Music of the Night
1129) Morne’s Clumsy Hands
1130) Cure for Lycanthropy
1131) Bind Croags wounds and accept The Threat of the Vanir.
1132) Head to the south and locate the Vanir camp (right by Thorain Redfang Boss).
1133) Ignore the rest of the quests down here for now.
1134) Go just north of the Foothills Rez point and kill the Scouts.
1135) Coninue north to the Crazed Vanir Camp.
1136) Trigger the Isobail marker.
Copyright © 2008 http://www.ashlingsworld.com Page 64
1137) Kill Vanir Diggers and loot for the Ingots, and smash the supply crates and burn tents for The Chieftan’s
Vengance.
1138) Avoid clicking the Dubious Totem (optional).
1139) The Crazed Vanir also drop a quest starter, loot them for the Letter then right click it in your inventory.
1140) Kill as many mobs here as you can .
1141) Kill Hakon while you’re here and loot the Battleplan fragment.
1142) Once done run down to foothills and turn everything in.
1143) Run back to crossroads and hand in The Messenger.
1144) POA to OT.
L 42‐48 Noble District
1145) Accept Assault on Tarantia from Cario.
1146) Accept The Armsman’s Tavern from Amedies.
1147) Run into the Black Dragon Barracks and turn in Report to Captain Falco, accept Death From Above.
1148) Kill your way over to the Armsman’s Tavern.
1149) Accept Patterns In Insanity from Watchman Carnifex.
1150) Turn in Armsman’s Tavern to Larius.
1151) Accept Merchant of Khitan and The Little Farmer from Zhu‐Khang.
1152) Discover the Market Area rez point.
1153) Run north up the alley, sell if you need to.
1154) Deliver gold to Lord Cittinus and then run over the bodies for Patterns of Insanity (1,2).
1155) While here, accept The Slave Girl from Rahim.
1156) Question Asina, the Astrologer, and Scrofa.
1157) Return to Officer Carnifex.
1158) Run back to the bodies and smash down the wall behind them.
Copyright © 2008 http://www.ashlingsworld.com Page 65
1159) The Tarantian Stalker will appear, slaughter him and go talk to the Astrologer.
1160) Run back to the watchman and turn in Patterns of Insanity quest… then head into the Armsman’s Tavern.
1161) Go to Travius and accept Curse of Travius Blacktounge.
1162) Accept The Thief from Sarissa.
1163) Talk to Juan and hand in Armsman’s Tavern, accept The Chef.
1164) Beside him accept Obtaining the Noble Arena from Luco the Bouncer.
1165) Accept In Defense of Beauty from Nathaniel in the back.
1166) Talk to Aquiulus upstairs.
1167) Go back and talk to Luco, enter the arena door behind him.
1168) Talk to Aquiulus again, you’ll have to prove your worth and whack him around a bit, then exit and talk to
him again by the fire (he really moves around).
1169) Go back into the arena; you now have permission to take on a challenge. Talk to the Announcer and tell him you’d like to spill some blood.
1170) You’ll get about 4 animal bosses in a row, and some nice rewards for killing them, including a whole slew
of XP!
1171) Ignore the group quests, they are impossible to solo.
1172) Head outside the Tavern and head right.
1173) Near the Rez point you will see Ansgar Bloodbanner, kill him and loot the Opal Gem.
1174) Once you’re done exit and run around talking to Varo and Amophia , for Curses of Travis Blacktongue, just use your map and go to the “X’s”.
1175) Head north through though the alley by the Potion/Food Merchants (sell/buy if needed).
1176) You will see Sharva of Khemi on your right, kill her for the Coins.
1177) Afterwards keep heading North up towards the Villas, and you will see Lieutenant Darian, kill him for the
Note.
1178) Run NW to the bodyguard at the Villa Verde and accept Lady of Villa Verde, enter Villa Verde to your right.
1179) TIP: About Villa Quests. They are repeatable every 5 hours and are great for leveling! Return here and do
these frequently. They are your own private instance/farming ground for loot and great XP... they also give you a chance to really flex your characters muscles without having to worry about a long run if you die.
Copyright © 2008 http://www.ashlingsworld.com Page 66
1180) If you find that the instance does not respawn there is a way around this… invite someone to group and click the door, and click “unbind”(you have to be the group leader. This should reset the instance so that the mobs will spawn.
L 43 Villa Verde
1181) It’s killfest time! Slaughter every Vandal; you even have a bodyguard to help you.
1182) There are lots and lots of patrollers, so make sure you only get a couple on you at once.
1183) You’ll probably die a few times in here; the body guard I find is a bit of an idiot and likes to run into extra
mobs when you already have 3 on you. However, you spawn 2 ft away so it’s no big deal!
1184) Up the stairs in the little enclove is a Boss, he looks nasty but he’s not that hard. Behind him is Lady Verde... once you talk to her you can just run around slaughtering any baddies you missed until the whole place is clear.
1185) Exit and turn it in to the Body Guard.
L 43 Villa Camillus
1186) Enter Villa Camillus for The Slave Girl.
1187) As before, kill everything.
1188) Kill the boss at the back and talk to the girl.
1189) Exit.
L 43 Villa Amiel
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Page 67
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Copyright © 2008 http://www.ashlingsworld.com Page 68
1203) The Chef to Juan, along with the recipe you looted off the Chef.
1204) At the back of the Inn, In Defense of Beauty to Nathaniel.
1205) Accept the Love of a Countess from Albiona.
1206) Turn it in to Nathaniel and accept the next part.
1207) Bind to the wayfarer (POA) behind the bar.
1208) Exit the inn.
44 Noble District
L
1209) Exit the merchant district, run just south and kill Koisian the Undead (he wanders around and is non‐
aggressive).
r way up to the Temple of Mitra, talk to the 2 people Aurentus and Cunna there to learn their insults.
1211) Talk to Little Vitana and accept A Relative Risen.
1212) Talk to Juna the Cook and accept The Purveyor of Putrescence.
1213) Talk to Quatruus for A Relative Risen.
1214) Kill your way back towards the East Gate.
na) Mini Boss for a Relative Risen. She wanders up and down the spawn points indicated on the map.
1216) Kill the archers on the rooftop.
1217) Head up the stairs to Tremerus near the Catacombs for The Odd Nemedian.
1218) I just kill all the undead near the Catacombs for some great and easy XP.
1219) Run south to Black Dragon Barracks and turn in Death From Above.
1220) Accept Burning the Barricades.
1221) Run around to the other side and get the curse from Baltamheb for Curses.
1222) Now I clear my way to the north gate and back, and burn the barricades.
1223) Run back to Falco and turn it in. Accept Concealing the Chinks.
1224) Enter the infirmary behind you and pick up 8 suits of armor.
1210) Kill you
1215) Kill the Undead Mother (Vita
Copyright © 2008 http://www.ashlingsworld.com Page 69
them on the dummies all around the noble district... kill prophets and deathstalkers as you go.
1226) Stop at the Mitra Temple when dressing the dummies and turn A Relative Risen to Quattro.
1227) Talk to the Archpriest Zygas and accept The Sinister Sepulcher.
1228) Go back down to the Barracks turn in Concealing the Chinks to Falco, accept Cleaning the Streets.
1229) Go back into the infirmary and talk to Brother Persus and get Purging the Fallen.
1230) Head to the north gate again; kill all Nemedians on your way to the Nemedian Mercenary Leader.
t him... he drops a quest starter, attack plans... just click it in your inventory to get Tongue of the Raven.
1232) Cross over to the mausoleum and get the Sacred Flame (chest) for Purging the Fallen.
1233) Investigate the mausoleum for The Sinister Sepulcher… kill the 7 Undead, destroy the orb.
1234) Kill the Aprentice necro and loot the parchment from him.
1235) Travel west back near the Mitra Temple.
1236) Go east and slay the 8 Defenders or Slayers for Purge the Fallen.
1237) Go back south of Falco and light the Funeral Pyre.
1238) Go back north hand in quest to Falco and Brother Persus.
1239) Accept Source of Contagion.
1240) Go north again and kill Assasins and Raiders for Source of Contagion.
1241) Run up past the Mitra Temple and kill the Poisoner.
1242) Give the poison, the Blood‐Inked Parchment to Zyras for Source of Contagion.
1243) Accept Stygian Knowledge and The Black Skulls.
45 Noble District
1225) Head out again and put
1231) The Boss isn’t too tough, once he’s dead loo
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1244) Arkasha is just north of you wandering around the temple.
1245) Kill your way back to the Noble District Rez point and kill Svyatos.
the Market Area and click the meat, talk to the butcher right beside for Purveyor of Putrescence.
1246) Run back to
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to the bloody room and kill the nasty hunter. The Green Man has to be there for the hunter to spawn.
1248) Turn it into the Butcher, accept the next part.
rn and turn in the quest to Travis Blacktongue, it’s got some pretty humorous dialogue, worth the read.
his corpse and get the black feather and the quest starter (click the parchment in your inventory again).
1251) Kill the Stray Dogs for Purveyor of Putrescence.
1252) Hand it in to the Butcher.
1253) Kill your way back to Mitra Temple and turn in The Black Skulls.
1254) Remember to do your 4 Villa quests and kill everything inside if they are up.
1255) Exit to Old Tarantia.
1256) Run to the Green Man Tavern, talk to Charad who will subsequently fall over dead.
1257) Travel to Khemi, hand in Stygian Knowledge to Tali, and accept Hunting the Spider.
1258) Go to the Serpent’s Head Inn for part 2 of Hunting the Spider.
ot the Letter from Damhain, after you’ve killed and looted him, head on the boat to Khopshef Province.
1260) When you get to Khopshef Province, head down to Caravanserai and turn in A Better Smith to Bakr.
erwards run north to Nakaset Village, head to the Cartographer and turn in Talk to the Cartographer.
m off & clean up your quest log (if you have been following this guide though that shouldn’t be an issue).
illa quests in Armsman Inn, one on the way to the Villas and one outside the Villas from
Bodyguard).
out the arena quests either! Just make sure no one else is in there when you start it or it’ll reset their mob.
1265) Sell and stock up on lots of potions.
1266) Run back to Fields of the Dead.
1247) You’ll have to tail a green cloaked man who is in the center of the market... follow him
1249) Enter the Tave
1250) Go kill Rajar Kisbn.. he is located at the pool of blood, behind the abandoned freshwater system… loot
1259) Go up the stairs to Room 3, once inside you’ll be attacked by Ankabut, kill him and lo
1261) Head south into Purple Lotus Swamp and accept the quest Nakaset Village, aft
1262) If you have any extra or forgotten quests you haven’t handed in, now is a good time to finish the
1263) If you have been away for more than 5 hours don’t forget to go do the Noble District Repeatable V
quests again (2
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1287) Run W and kill grey wolves, watch out for the wandering wolf pack.
1288) Collect the skull of Alpha Wolf by killing the Grey Wolf Alpha (loot it).
1289) Go across creek and kill Werewolf Chief for amulet (make sure you loot him).
1290) Kill all the werewolves for some good xp.
1291) Go up to the next Isobail spot and trigger quest.
1292) Suicide back to foothills.
1293) Hand in all quests.
1294) Accept: The Rescue of Isobail II, The Things that Man Was Not Meant to Know, The Third Fragment.
1295) Go east down the path immediately and you should see the Nightstalker boss.
1296) Kill for the third fragment then turn it in.
1297) Accept The Fourth Fragment.
L 46 Fields of the Dead
1298) Run north and place the hand under the rock for Things Man Was Not meant to Know.
1299) Hand in quests to Quest Camp Stream, accept the Curse of Werewolves (you can skip or take Into Dark
Woods now we will do it later).
1300) Grab WANTED poster again.
1301) Go south to the Conriocht Werewolves and kill 10 for Curse of the Werewolves.
1302) Kill your way south and complete For Love of a Countess the Fallen Star Ring quest.
1303) Run just north and get the Star Metal off the ground while killing Vanir, run back south and hand it in.
1304) Repeat the WANTED: Vanir quest (kill 20 Vanir).
1305) Hand in Curse of Werewolves, accept Den of Wolves.
1306) Run to the Plains Wolves and kill 15... watch out here there’s a nasty pack of wandering wolves that’ll mangle you.
1307) When you’re done with those head across the bridge to Wolve’s Pass.
1308) Kill the lupin hunters for Finding Safe Passage.
1309) Head up to Fire Point Lookout.
Copyright © 2008 http://www.ashlingsworld.com Page 73
1310) As you enter accept Allies of the White Hand from Eacharn.
1311) Accept all the WANTED! poster quests, complete Through the Wolve’s Pass.
1312) Accept The Wolf Hunt, Greater Prey, The Watcher of the Ways.
1313) Talk to Diarmad for the Rescue of Isobail II, accept The Lost Scouts and The Torches of Eiglophian.
1314) Run south to the Yugaki Wolves, kill for Wolf Hunt.
1315) Kill your way east… watch out for the Vanir Picket one of them will run and tell all his buds if you aggro
him.. so if you see that happen keep running :P
1316) Double back and run up the road and light 7 torches.
1317) Grind out L 47 on the WANTED posters here (Vanir and Atzel).
L 47 Fields of the Dead
1318) Suicide and spawn in Lookout.
1319) Hand in Torches of Eiglophian and Wolf Hunt.
1320) Sell and suicide again, spawn in Stream Bridge.
1321) Run up to camp and hand in Den of Wolves.
1322) If your Noble District Villa quests are up, POA back to Armsman’s Tavern.... or else skip down to the next
quests and come back and do this when your villa quests are up.
Repeatable Villa Quests
1323) Repeatable Villa Quests:
1324) Villa Amiel ‐ Marcus in Armsman’s Tavern ‐ Herbs in Villa Amiel.
1325) Villa Lentulus ‐ Sarissa in Armsman’s Tavern – A Fool’s Dream.
1326) Villa Verde – Bodyguard in front of the Villa – Noble Valubles.
1327) Villa Camillus – Rahim on corner on the way to Villas – Rahim & Lord Camillius.
1328) Remember if you level to cancel the quest and get it again, these quests will scale to your level all the
way up to L 80.
1329) Hand in The Little Farmer.
Copyright © 2008 http://www.ashlingsworld.com Page 74
1330) Hand in For Love of a Countess.
1331) Also set your Path of Asura here if you haven’t already.
1332) Exit the tavern run east and kill Aranea for Hunting the Spider … after this the Spider will spawn and
you’ll have to kill it.
1333) Zoom back up to the Mitra Temple and hand it in.
1334) Run just south above the courtyard, and slay the virgin.. take his corpse to the tree and bury it.
1335) Wait a sec and the Bloodrot will appear; pick it and hand it back in at the Mitra Temple.
1336) Bring the cure to Brother Persus, administer it to a sick man... hand it in for a blue weapon!
1337) Path of Asura back to the Armsman Tavern and go to Conarch Village... head to Conall’s Valley.
1338) On the way stop at Borcha and accept his quest.
1339) Head through Conall’s Valley to Fields of the Dead.
1340) TIP: I just jump off the cliff 3x in a row to travel to Mountain Glade, saves the long run.
1341) Make sure you have Into the Dark Woods if not, go to Quest Camp Stream and get it from Lachlan.
1342) Sell and make sure you have some HP pots.
1343) Accept Residents of the Haunted Forest from the spirit.
1344) Run south and you should get a quest trigger to find the Haunted forest.
1345) Now this is your first grinding heaven (900 xp per kill) area, start killing everything, just make sure not to run into the bosses with a lot of mobs on you.
1346) Don’t try taking the Conritch leader, it spawns literally 10 minions!
1347) Kill your way down to Radi, whos looking a little under the weather. Accept A Curious Encounter.
1348) Suicide and return to Stream Bridge… talk to the spirit and hand in both quests, accept Death to
Undead, Entourage.
1349) Run to the east Fields and go to the location of the 4th Battleplan, kill Brand Hellhammer (easy boss, just watch out because all those Vanir like to come at once).
1350) Hand in quest back at the Lookout, accept all the wanted poster quests again along with The Bearer of
Ill Tidings.
1351) Run east to the Atzel camp with the crates, clear out this entire camp of mobs while you’re here for XP and wanted posters and loot the 5 crates. You can take a short cut around the east fence and down the cliff.
Copyright © 2008 http://www.ashlingsworld.com Page 75
1352) Go south, get the strongbox for The Bearer of Ill Tidings, and commence killing Vanir until you have 20
for WANTED in both camps.
1353) Head back east, kill Atzels in the other Atzel camp until you finish WANTED poster… if you are less than ¾ to level stay here until you level.
1354) Travel north to the Werewolves and kill 8 for Greater Prey.
1355) Cross the river and kill your way north to the scouts.
1356) You don’t have to actually go into the camp, just on the outskirts to complete the quest.
1357) Run back to lookout, hand in quests and accept Captives of the White Hand and Ancient Weapons.
1358) Kill your way north to the scouts again, careful here there’s a wandering pack of Assassins, pull a couple
and run technique.
1359) Smash down the door to the scouts’ big wood cage, and kill your way back to the Lookout.
1360) Hand in Captives of the White Hand to Diarmad.
1361) Suicide and spawn in Foothills, hand in The Forth Fragment.
1362) First, run to Quest Camp Stream and warn Kiara, then head south into the Haunted Forest.
1363) Kill EVERYTHING! This is going to be your grind area for a bit. You need werewolves and undead for your quest, and the human bones in the back area loot them off the ground.
1364) If you die at any point, take the advantage to spawn in Lookout and talk to Diarmad and get your blue
necklace.
1365) Once done both quests, return to Deannan via suicide, and accept The Honored Dead of Cimmeria. Now comes the fun part, killing all 13 dead bosses!
1366) Detour up to Lachlan and hand in the human parts, and sell and buy potions if needed.
1367) Head south and start in on the Boss grind, just avoid Conroicht Leader if you’re solo, he spawns 5‐6
minions and calls. The other Bosses though, are pansies and easy to solo.
1368) Just pretty much head in a circle around the forest and kill every boss.
1369) Now we have a loooong run around to every totem in all of FOTD to deliver the amulets. I just go in a circle in the west part then suicide to the east to lookout.
1370) Just an FYI... I skip Death to the Vanir , unless you are with a few people it’s not worth it.
1371) When you’re done, suicide back to Stream Bridge, and hand it in to Leannan for your pimpin’ blue
weapon!
Copyright © 2008 http://www.ashlingsworld.com Page 76
1372) Now we want to get to L 50 before going to the Eiglophian Mountains. Grind your Villa quests, run a group instance, or grind WANTED! Posters in FOTD to finish off the last bit to L 50.
L 50 Fields of the Dead
1373) Now before we venture to the Eiglophian Mountains, we are going to complete our L 50 Destiny quests.
For Cimmerians, return to Rhiderch.
1374) We will start by using POA to return to Noble district and hand in a couple quests, Hunting the Spider and Love of a Countess.
1375) While you’re in the tavern stop and complete a few arena challenges, 19k XP each!
1376) Talk to your Destiny quest giver and take the time to do it, it should bring you to the Eiglophian
Mountains, our next questing area.
L 50‐53 Eiglophian Mountains
1377) After you enter, talk to Dalrach for Watcher of the Ways
1378) Accept A Broken Bloodline from Carrick.
1379) Kill your way down the path to the Doing Village... kill EVERYTHING.
1380) Hand in A New Recruit, accept Abominable Adversaries.
1381) Talk to Niall for Destiny Quest.
1382) Accept Wolves and Lambs from Bora.
1383) Grab all 4 Wanted posters.
1384) Accept Keeping the Village Safe and The Hunting Lodge from Cian.
1385) Talk to Elina for a Broken Bloodline, accept Elina’s Father.
1386) Make sure you discover the Rez point in the middle of town.
1387) Talk to the Wayfarer here to make your new POA location.
1388) Talk to Rogan for Wings of the Raven, accept Path of the Raven.
1389) Make sure you’re stocked up on potions and head east to the Cannibals.
1390) Kill your way east, loot a cannibal for its corpse.
Copyright © 2008 http://www.ashlingsworld.com Page 77
1391) You can go up north and around to the altar, plop the corpse on it and wait for the L 52 Yeti boss (he’s easy).
1392) Now, go into the Ice Cave and complete your Destiny Quest.
1393) Now I grind out the rest of my level before doing more quests. Run back to the village.
1394) Hand in Abominable Adversaries to Arlen. Accept Invaders from Afar.
1395) Run SW to the ravens nest, “climb it” it’s just a rock outcropping.
1396) A L 50 beast appears that you have to kill, then click the bowl to place the feathers... after that the
Raven appears, click it.
1397) Run to the Pict camp to the north and start looting logs, Arturo is in a pot in the middle of the outer camp.
1398) Head inside between the rocks, kill cannibals as you go... there is a boss at the end that drops the
hatchet. You can pull the two mobs by the fire without him aggroing.
1399) Hand in Arturo’s head to Carrick in the first camp, accept The Blood Furred beast.
1400) Run east to the mammoth boss (easy) and kill him … then loot the sword from the corpse in the back.
1401) Run or suicide back to Doing village, hand in Keep the Village Safe.
1402) Accept On the Front Line, speak to Arlen and accept Into the Breach.
1403) Get his Flint and Steel from behind the huts.
1404) While you’re here, bind at the Wayfarer if you haven’t already. Sell and buy potions.
1405) Just NE is the Lookout logs, set fire to them but buff up first as 3 Picts spawn after you click it.
1406) Kill the rest of the Picts for the quest, run back to village and hand it in to Arlen.
1407) Now you have to go back again and get his map... you might as well click the WANTED poster for the East cannibals again.
1408) The man is under the big rock, while you’re there kill another 25 cannibals.
1409) Hand in Spreading Confusion to Arlen, head up the mountain to Nianna.
1410) Accept Lethal Weapons... wind your way up the mountain to the Mountain Hunting Lodge rez point.
Stop at Fenella and accept Proving Grounds.
1411) At the lodge, accept the new hunting poster.
1412) Inside turn in The Hunting Lodge to Rithrial, accept Screams from the Glacier from Kyna, Flowers of Snow from Nola.
Copyright © 2008 http://www.ashlingsworld.com Page 78
1413) Continue up the mountain to the Vicious Cannibal camp, kill everything along the way.
1414) Pick 5 white and purple flowers from inside the camp.
1415) The adventurer is behind a big rock.
1416) Once done run SE and talk to the Lost Hunter (he has a “?”).
1417) Accept Wolves and Lambs.
1418) Return to the Mountain Lodge.
1419) Hand in the flowers to Nola, accept Doing Your Part.
1420) Kill your way into the Cannibal Caves.
1421) Do some Villa grinding back in Noble District assuming they are up.
L 53 – 55/58 Cannibal Caves & a Note on Grinding
1422) Time to grind in the cannibal caves... it’s a good time to use the good XP here to bridge the leveling gap
1423) Also, make sure to do the Villa quests!
1424) You’ll find the silver bracelet in here for Elina’s Father, also in the back of the cave is an orb you can click for a quest starter.
1425) Obviously, kill 16 Cannibals for Doing Your Part.
1426) Kill the Cannibal Boss (easy) and loot the key... free the children behind him.
1427) POA back to Donig, hand in Elina’s Father, accept A Daughter’s Revenge.
1428) Turn in Wolves and Lambs to Bora.
1429) Run up the Path and turn in Lethal Weapons to Nianna.
1430) Continue on up to Mountain Lodge.
1431) Hand in Doing Your Part and The Magic Orb… you can accept The Hyperborean Messenger but we
won’t be doing that for a while.
1432) Turn in the Magic Orb to Fenella and accept the next part.. hand in Doing Your Part and accept Cannibal Commotion.
1433) Complete Cannibal Commotion (for Commotion she is talking about the outside open cave, not the zone
cave))… Talk to Attadeus who is inside this outer cave.
Copyright © 2008 http://www.ashlingsworld.com Page 79
1434) Head back into the Cannibal Caves and complete A Daughter’s Revenge and instance cave and grind till L 55 at least. It’s not too bad to grind, it goes quick just chat to friends or put on some good music.
1435) It’s around this point that I find grinding becomes a lot more efficient then doing quests. The best and
fastest XP in the game right now is from a good group, I’ll discuss this further down below.
1436) Exit the Cannibal Cave and head back towards Mountain Lodge killing as you go.
1437) Hand in Cannibal Commotion and Convincing the Hunter.
1438) Accept Swallowing the Pride.
1439) Double back towards Donig and head up the east mountain path to the Orb and the Gurnakhi camps, killing everything in your path of course!
1440) Kill your way up, when you get to it about 7 minions spawn, but they do no real damage… the mobs
around the orb are trickier though, I just pulled a couple away, killed them, and repeat.
1441) Once clear slaughter the orb!
1442) Clear out the camp.
1443) Go back up the other way till you have all your white hands and Gurnahki for all the quests... watch out for the 5 L 55 patrollers.
1444) Suicide back to Mountain Lodge.
1445) Hand in Magic Orb to Fennella.
1446) Finish off Proving Grounds.
1447) Run back to the Cannibal Cave.
1448) In the very back slay the Chief Og’Ema and all the followers around him, kill your way back out.
1449) Hand it in to Mountain Lodge
1450) Go through the Mammoths, kill one of each color for Mammoth Skinning (They are easy kills even
though they are L 60‐61).
1451) Pick up 15 whale oil candles from the ground.
1452) Work your way south down the path to the Snow Apes, kill 10 as you go. They respawn fast.
1453) Keep going south and hand in the candles to Attadeus... once you accept the next quest 2 waves of 3 Cannibals come, slay them.
1454) The next quest is a group quest, just skip it for now.
1455) Return to the Mountain Lodge, hand in Proving Grounds (if you did it) The Screams from the Glaciers
and Mammoth Skinning.
Copyright © 2008 http://www.ashlingsworld.com Page 80
1456) Run back near the Cannibal Cave, keep doing down this time to the Crag Apes.
1457) Loot their hearts for Ante Up.
1458) Skip the next part, it’s nearly impossible to solo or even duo till a higher level (two nasty worms spawn
and do way too much damage).
1459) Once done, POA back down to Donig.
1460) Hand in A Daughter’s Revenge and Invaders from Afar, and Magic orb.
1461) Suicide back up to the Lodge.
L 57 – 58 Eiglophian Mountians
1462) Now you have a choice, we have to get to L 57 (58 preferred) to finish off these quests solo. You can
grind in the Cannibal Cave, or go back and find a good group to do the Cistern and Catacombs dungeon.
1463) Also, don’t forget about the Villa quests!
1464) An alternative grind spot from 40‐80 would be the zones off the gathering spots.
1465) Frost Swamp, Imirian Ravine and Oasis of Zaara may be entered if you have the quest (Attainable in the appropriate crafting village.)
1466) You may only enter these areas with the quest and they will scale to the level of the first person to
enter.
1467) To run smoothly you will require a six person party, though as well as intense experience you will findsome very useful armor / weapon drops off the bosses inside!
1468) You can have a higher level (Or lower level) enter the zone first to lock the mobs levels but it would
depend on your goals as to how effective it would be.
1469) With a great group, making it a level or two higher would result in an increase in experience per kill.
1470) Once L 58 – Complete Ante Up and Making things Right… For Making things right, the dagger is in the cave behind the snakes, I just go up around and jump down from the top.
1471) Get the hearts from the apes, then summon the snakes.. they are easy to take at L 58 but still do massive
damage.
1472) Turn them in, accept Setback – Nera.
1473) Run south and get the Iceworm Glands quickly… use your best attacks on them,. They are very weak just have a very overpowered poison.
1474) Run back up to camp and rub the boots, beside the tent.
Copyright © 2008 http://www.ashlingsworld.com Page 81
1475) Hand it in and accept Enemies no More from Nera.
1476) Accept Making Things Right from Nera.
1477) Run just south to the Mammoths, kill one for its soft hide.
1478) Kill an Iceworm and loot it, run back north
1479) Accept Crom’s Contempt and The Lover’s Ring from Laoric.
1480) Kill a cannibal for its hair as you run towards Laoric.
1481) Kill the Messenger and loot the letter.
1482) Go just north, start killing Frost Apes in the ruins… kill 15 and loot them at least until you get the Ring
and the ape foot… you’ll probably have to come back a couple times to let them re‐spawn.
1483) Watch for Vanirs and kill them also, loot for The Tanners Box.
1484) Run back to near and hand in Enemies no more, accept the next part.
1485) Run up and kill the Frost Boss.
1486) Switch the boots again by the tent, then turn in the quest for your pimpin’ cape.
1487) Make your way to the East Ridge to Delryn and accept Fleeing to Vanaheim and Effective Strategies.
1488) Make your way south into the Vanir camps.. killing as you go.
1489) Loot the Pelts
1490) If you die at any point turn in The Hyperborean Messenger, and accept The Watchers on the Heights, and turn it in to Delryn, and on your way up complete Making Things Right.
1491) In between kill the frost apes at least one time for the WANTED quest.. they are a slow spawn though
and there’s only 7 or so of them. It gives you a nice blue xbow.
1492) You’ll need a group to complete Fleeing to Vanaheim and Crom’s Contempt.
1493) Turn them in.
L 57‐58/59 Noble District/Cistern/Main System
1494) Now is a good time to do more Villa quests in the Noble District, it’ll get you to 58 easily, and the
Cistern/Main System if you haven’t already.
Copyright © 2008 http://www.ashlingsworld.com Page 82
1495) Remember the Villa quests scale to your level!
1496) Also you can get to 58 by solo grind in the Cannibal cave/57 Cannibals/Vanir/Red hand in Thunder River
(See maps).
1497) You can also continue easily on the Arena solo mob quests, you get a nice weapon out of it.
1498) When you are in Noble District accept Invading Mercenaries and Crimes of Passion from Aviton in the Market Area, and A Dangerous Challenge from Brother Durio in the Mitra Temple.
1499) Talk to Zyras for A Dangerous Challenge.
1500) Get Run Away, Far Far Away from Sorina.
1501) Now there are about 12 Quests total for Main System and Cistern. Cistern is a short, public low 50’s
dungeon not really worth going out of your way for. I recommended doing the Cistern quests when you do the Main System Quests.
1502) Main system, IF you have a solid group is worth it because of the good quest XP from the multitude of
quests inside.
1503) The best strategy here is to have 2 healers, 2 tanks and the rest whatever.
1504) It is an easy instance at 58+ but it is long, taking around 3 hours for the average group.
1505) While here set your Wayfarer to the Armsman’s Tavern.
Catacombs
1506) At this time the Catacombs aren’t worth doing for XP… it’s ok for some loot but not worth the time for the measly amount of quests you get for it.
L 58‐60 Eglophian Mountains
1507) At 58ish you can complete Ante Up from Fennella, you should be able to take the snakes out solo.
1508) You can complete the rest of the quest lines here solo, then you’ll hit another gap where majority of the
quests are red and very inefficient to solo.
1509) The best way to level is in XP groups, not only are they a lot more fun than grinding solo, they can level you a lot faster!
1510) The best thing to do is to group grind 58‐66 in Thunder River / Atzels Approach depending on preference,
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1528) Messor ‐ Dead at His Feet – Bring Report to Lupercus in the Fort.
1529) Accept the first two WANTED poster quests (Boars and Scoundrels) the Occultists quest might be harder
until you are about 64.
1530) Hand in Invading Mercenaries and A Dangerous Challenge to Tiberius.
1531) Tiberius ‐ Mercenary Spies ‐ Easy Kill quest, kill Mercenary Spies near the village.
1532) Tiberius ‐ Under False Flag – Kill your way up to Voteporix, leave the banner and return to Tiberius.
1533) Cornelius ‐ Will to Change – Get the articles of clothing for Cornelius, turn them and accept the next quest.
1534) Go over to the Prison Guard Fort, hand in quest to General Lupercus and accept A Steep Cliff, Plans of
Mayhem, Water For Soldiers.
1535) Run over and hand in water to Marcus (just East), don’t bother leveling here though until you are L 64‐65.
1536) Run back and finish off all of these first quests.
1537) In Farmlands you can do a “hidden” quest at Anthea ‐ The Kitten ‐ Grab bowl of Milk
1538) You can solo grind these Mercenaries until about L 64‐65 then continue questing.
1539) CHOICE: You can go to Atzel’s Approach now and complete the first parts of the area which are doable
now, however it is a long run so I just stay in Thunder River. It is completely up to you how you would like to level here, if you find you are bored grinding then a trip to Atzel’s might be in order!
1540) Villa quests!
L 64‐65 Thunder River Quests
1541) Cornelius ‐ Silence Him – Find Hirrus and kill him (he wanders in the Occultist camp), return to Cornelius.
1542) Liviana ‐ The Monster Within – Child is not dead after all.. run down south to find the “real” Aemilia.
1543) Tiberius ‐ A Gruesome Death – Slay Evodius (See map.)Return to Tiberius, hand in next part to Lupercus.
L 65 Prison Guard Fort Quest Hub
1544) Thracius ‐ Attack of the Savages – Just Help him defend the guard area when the Picts come.
1545) Thracius ‐ Heads of the Fallen – As you enter the Pict Camps they are spread out.
Copyright © 2008 http://www.ashlingsworld.com Page 85
1546) Donicus ‐ Enslaved and Abused – Says group quest but it is soloable, Septima is a bit deeper in the Pict
camp then indicated on the mini‐map.
1547) Sara – The Memory Remains – Reclaim Sara’s necklace inside the Pict Camps.
1548) Marcus ‐ Fighting the Pict Leaders – Simple grind on the Pict Mini‐Bosses scattered around the camps.
1549) Once you’ve finished the soloable quests you can group or solo grind on the Picts.
1550) The Pict camps are a good solo grinding area… they progressively get higher as you go deeper so stick with the Picts your level or a bit higher and make your way to the back.
1551) A good group here is a lot more fun than the frustration you may feel trying to solo grind the difficult
quests.
1552) Once you’ve hit 65 you can carry on to Atzel’s Approach.
1553) Thracius – Aelfrith’s Camp – Thracius asks you to take a book to Esparen in Atzel’s Approach.
L 62/(65 Recommended)‐71 Atzel’s Approach
Congratulations! You have made it past the grind into the final quest mecca of AOC. At 62/65‐71 you can do:
1554) Vaskeque – Worm Holes – Destroy the worm holes on top of the glacier.
1555) Vaskeque ‐ Against the Larvae Matrons– Kill the Matrons on top of the glacier, they have drones that aggro along with them (watch out for the L 65 boss it hits HARD).
1556) Vaskeque ‐ Crawling from the Depths – Moar Chill Crawlers!
1557) (L 62) WANTED – Destroying the Troglodyte Menace – Easy kills, don’t even have to go up the glacier.
1558) Hoture – Demon Eggs – Snatch the eggs while doing the other Chill Crawler Quests.
1559) Esperan – Esperan the Zingaran – Turn this in by talking to Esperan.
1560) Esperan ‐ War Standard ‐ 4 part quest, Grab the Atzel battle standard from one of the bandit camps then
take it into the Troglodyte areas
1561) Esperan ‐ Aelfrith’s Camp – Quest from Thunder River simply hand it in.
1562) Kurtz ‐ The Nemedian Dispatch – hand in the letter you got earlier to Kurtz.
1563) Kurtz – The Stygians Diary – Kill the Atzel bandits for the dairy pages, return to Kurtz.
Copyright © 2008 http://www.ashlingsworld.com Page 86
1564) Traitor, Spy or Fear – Click the body by the Chill Crawlers.
1565) Hoture – Shamanistic Remedies – Gather glowing blue yellow herbs from around Troglodyte glacier.
1566) I grind the WANTED posters and Mammoths (see map) until L 71
1567) Villa quests!
L 71 – 72 Atzel’s Approach
1568) Black legion Recruit – OT
1569) Go down the Frozen Waterfall, head north to the Avalanch.
1570) On a plateau in the middle of the frozen avalanche is where the Nithing Retainers spawn for Rogue
Trader, about 3 spawn at a time, then 2 archers appear. This is soloable mid 70’s else just get a group with one other person (which is easy to do because people are always coming down this bottleneck) Konor could take a while to spawn so keep killing until he appears if you do do this quest.
1571) Konor’s Ledger is here as well for the Lamb Becomes a Wolf.
1572) Keep going past the Chill Crawlers, you’ll see a path to your left that is partially blocked off with a wood
barricade, there are Atzel Watch guarding it...note this as we will be back here soon.
1573) Continue through the Chill Crawlers to the Atzels, kill until you get a dragon scale drop then keep going.
1574) Slaughter every Lookout you see for WANTED.
1575) Kill a commander inside a tent and loot the letter off him.
1576) Continue north and click the Cymbal of Doom for Kidnapping and Torture.
1577) There will be 3 phases of minions spawn on you, keep a pot handy.
1578) Once done suicide back, turn in quests and run down to Vaskeque, hand in quest, accept Internal Allies.
1579) Kill your way back to the Barricade past the waterfall and path up the hill.
1580) Kill Watchers for the Bridge of Blood and Death and continue killing your way into the camp to the very back near the bridge.
1581) Discover the Skammestein Rez Point.(When you go back you can stay to the left and go around the
camp, don’t have to go through it though you might as well for grinding XP.)
1582) Go up the rock staircase at the top are the cages for The Lost Men, continue killing wardens.
1583) At the very top is Prosco, talk to him for The Lost Men, accept Dead Man’s Ledger and Revenge Served Cold.
1584) Besidde him is the bandit prisonner, give him the insignia for Internal AAllies.
1585) Run f farther up thee stairs and g go to your lefft on top of t the ruins.
1586) At the top is Sequuella hangingg from a post, and the L 69 boss Eyvie who is an eaasy kill.
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Page 877
Copyright © 2008 http://www.ashlingsworld.com Page 88
1605) You can grab the WANTED poster quests again since you are here, but they give about 4 kills worth of XP
.
L 72‐75 Atzel’s Approach
1606) Suicide and spawn in Ivoryvale.
1607) You can accept Beastmaster of An‐Sug from Neoric at L 72.
1608) Go up the path to the Cursed Ruins and kill Apes for Rage of the Ape God. The Beastmaster is soloable
at L 72ish he’s not too tough even though he is L 76.
1609) Cross the way are the undead you need, just stay away from the altar in front of where the Nether Boss spawns, a bunch of Atzel guards randomly spawn there.
1610) Hand in Beastmaster of An‐Sug and Rage of the Ape God to Neoric
1611) Accept Revenge of the Ape God. You can solo this quest, up on the platform where the Boss spawns is an
intense span of Apes, but if you stand in the crack they will only come 1‐2 at a time. Wait for the boss to come to you, he spawns about 6 minions but they do no damage.
1612) Atzels Fortress – You can grind here solo on the WANTED! Poster, killing Guards, Sentinels and
Defenders, just make sure you discover the rez point right away. There is even a trader way up on the hill in the back that sells potions and food/drink. The Defenders are better left till L 73+
1613) You can also grind on the Undead and Apes if nonone is there.
1614) Feast of Wyrmlings – This is doable by all classes at L 75, the mobs are still strong but you should outlast
them.
1615) On to Keshatta.
L 72+ Kheshatta
1616) In Khemi, accept A Deadly Contract from Tali.
1617) Travel through the Purple Lotus Swamp to Kheshatta.
1618) Accept Refuge for Outsiders from Ipex.
1619) Accept The Last Archive, Trek to Thrymheim and Public Entertainment License from Kayleigh.
1620) Go into the village; accept Slayer of Snakes from Nadir.
Copyright © 2008 http://www.ashlingsworld.com Page 89
1621) Speak to Mizra hand in letter, accept Shade Among the Trees, the Mongrel Menace, Prowling the Pack, Patrolling the Wastes, Desert Courier, Heady Kaphil Liquor, Anuket Spring Water, The Spice in the Sand, Hunting the Wastes.
1622) Behind you is the Oasis Spring for Anuket Spring Water.
1623) Accept all the WANTED poster quests.
1624) Run just south to Viltren up on the ledge, Accept Markers of the Lost Tomb, Trials of Desert Combat,
and SKIP The Abomination.
1625) Go west, kill scorpions for WANTED. Click on the red cactus blooms, each one can be clicked individually.
1626) South of the cactus are some Crimson Bandits, kill them for the map piece and the WANTED poster. Watch out for the Brutes though as they stun and knock back.
1627) Go south while doing this get the First and Fifth Markers and the Dried Oasis Spring.
1628) Once you have those, kill your way SW to the Hyena Spring and the Second, Third & Fourth Marker, kill
all the Hyenas while you are in here, and get the Blood pack Leader Boss (Easy). Get all your Hyenas for WANTED.
1629) A Boss spawns when you click the Third Marker.
1630) Once you have all your hyenas go west to the Caravan.
1631) Continue west and click the Dune spring, and kill your 18 Cobras, finish of the Crimson Bandits for
WANTED.
1632) Kill your way into the Smuggler’s Camp and get the Smuggler’s Spring.
1633) Once done go south again and get the Scorpion Spring.
1634) Kill the Umbral Pack Leader, DON’T go straight in, go around the side and pull him from the back as the Ghoul Boss is sometimes in front of him is not soloable(you can pull the other Boss separately though).
1635) Just south patrol the Upper Flats and Bandit Hills (to trigger Upper Flats, go into the Crevasse Tunnel.)
1636) Because of quest journal limitations, we must now go back to town and hand in all quests before going
to Keshatta.
1637) You can pick up the WANTED posters again.
1638) Accept Mouth of Darkness from Mizra.
1639) Run just outside the mouth of the scorpion cave to trigger Mouth of Darkness, kill the bandits and click the marker behind them.
1640) Continue down south into Keshatta City.
1641) Go left as you enter the main part of Keshatta.
1642) Hand in scroll to Vesa, accept Venom in the Wasteland and m.
1643) Hand in scroll to Kaled, accept Scorpion Archer Armor and Desert
Scorpion Armor.
1644) Accept The Smokey Pits of Stygia Blinding the Hills Eyes and Raiders from Hell I from Serafis.
1645) Go down and around and accept Hunting the Setties from Nefersuktum.
1646) Go up to the temple area and hand in the scroll and letter to Tuktopet for A Deadly Contract and Desert Courier, this should get you to L 74.
L 74 Keshatta
1647) Accept all the quests from Tuktopet.
1648) The Murderous Little Acolyte, Wanted ‐ The Stolen Idol, Wanted ‐ The Apostate Man, Wanted ‐ The
Smuggler, Wanted ‐ The Blasphemer, Stygian Trading Permit, Entry Permit for Kaloush.
1649) Discover the Keshatta Rez Point.
1650) Enter the Apprentice Room and kill every guard inside as you make your way to the back.
1651) Kill the Boss Shimptah (easy as pie @ 74) for the Murderous Little Acolyte.
1652) Hand it in.
1653) Sell /buy pots of needed.
1654) Exit the city and take your first left by the water, up on the side of the hill is Almir.. slay him.
1655) Continue on west to the Sentry and slay it.
1656) Keep following the path North and kill the Soldiers of Set and loot them for Medallions… if you run out of mobs just go north and start killing scorpions for venom sacks and carapaces till they respawn.
1657) There is a sentry in here also for Blinding the Hill’s Eyes.
1658) Continue north to the Scorpion spawn, finish off carapaces and poison sacks (and WANTED).
1659) Kill brutes and headhunters and reavers in one of the the Crimson Camp to complete Raiders from Hell.
1660) While killing raiders go behind the camp on the hill to the back, you can walk up the back to trigger the
Sentry for Blinding the Hills Eyes.
1661) Go to the Dead courier beside the hyena boss, get the paper... just south is another Sentry, kill it.
Copyright © 2008 http://www.ashlingsworld.com Page 90
1662) Get 66 Macrolepis Bushes (nearr the Cacti)
1663) Go to
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1664) Go ba
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ugglers campp, kill your waay around thee inside and p pull the boss, slay for
1665) Go just north and kill the Sentry.
1666) While
and a be here put thbig scorpion w
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1667) Run b
1668) Acce
1669) Suicid
1670) Run aWANTE
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1672) In the
1673) Once
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1675) Turn way in t
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Copyright © 2008 http://www.ashlingsworld.com Page 92
L 75 Keshatta
1678) At 75 you can handle Sealed in the Blood of Set,the rest of Blinding the Hills Eyes (the Crimson Camp
Sentry you can get to now) , Find Hakar‐Tep (From Zane near the Onyx Chambers), Hunting the Wastes, Nightshade Purgative solo.
1679) You have to run back and forth a bit, then back we go to Atzel’s Approach!
1680) POA back to the Armsman’s Tavern.
1681) Exit and go up to King Conan’s Castle.. go upstairs to his throne and hand in The Last Archive, go back to
the waiting room and turn it in to Aelfrith.
L 75‐76 Atzel’s Approach
1682) Turn in quests to Horture.
1683) Grab the Destroyer of Atzel’s WANTED poster
1684) Pick up Trail to the Dragon’s Lair from Kurtz.
1685) This is red but easy to solo, just go past where the Polar bears were and jump down the ruins to the big
door, this will trigger your quest to complete. Now you can turn it in to Kurtz.
1686) Run back to the ruins and talk to Rulvio for The Last Archive, accept the next part to find the bandit.
1687) Go west up to the Frost Giants, complete The Giant Killings and Trek to Thrymheim.
1688) You can now complete Feast of Wyrmlings without too much risk of death!
1689) The Last Archive – Go up and do this now along with the WANTED posters for Apes and Undead, the Bandit is in the cave between the Apes and the undead.
1690) Once done this you can grind or do Villa quests to L 76 (or better yet, a group dungeon!)
L 76‐77‐80 Keshatta
1691) You can basically grind out WANTED! Posters, do villa quests, maybe try out some group instances (I like to go back and start doing the L 60 group quests they still give XP and your lower level friends will enjoy being apprenticed to high level ;P ). You can do the Scorpion Chamber and some of the Onyx Chambers now as well.
1692) WANNTED! Death M Master Raideers
1693) WANNTED! Mightyy Felines
1694) WANNTED! Beasts
1695) WANNTED! Black R Ring
1696) WANNTED! Intrudeers from Kussh
1697) WANNTED! Traitorrs to the Selkkhetites
1698) Mizra – Kill your waa ‐ The Spice in the Sand ay down to t o the spice, g good XP.
1699) Bladees of Obsidiaan
1700) Scorppion archer a armor.
1701) Serafis – Raiders f from Hell II –– Attack the s southern raidder camps.
L 777 Keshattta
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1702) Run s
1703) Excel
1704) Villas
1705) Rogu
1706) Ghan
1707) Black
1708) Demo
1709) Grind
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Page 93
owing blue.
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Copyright © 2008 http://www.ashlingsworld.com Page 94
L 80 Destiny Quest *Caution Spoilers*
1710) To Battle a God – Head over to Kalanthes, your original helper when you landed on Tortage Beast, many
levels ago.
1711) He is in a cave on the mountainside in Keshatta.
1712) He is in the midst of a bunch of lions, but you can avoid them by using your horse and jumping up the hillside.
1713) Talk to Kalanthes, accept Ibis, Master of Hidden Secrets.
1714) Suicide and spawn in Keshatta City, run up and talk to Cha.
1715) Head to the back of the city, to the east is Tuthnemtip’s Chamber, enter.
1716) Stay right and kill your way to the back to the boss.
1717) Once you kill the boss loot a book, another boss will spawn when you click it!
1718) Exit the chamber and return to Kalenthes.
1719) Turn it in and receive quest The Grim Grey God, along with your 5 charms of protection.
1720) The Onyx Chambers entrance is to the east of the city in a small enclove (you can jump over the east wall
on your hose). It’s a trap door in the floor.
1721) Use one of your charms, then make your way to the back of the chamber (follow to the X) you’ll see a crumbling wall, click and enter.
1722) Once inside buff up.
1723) Kill your way to the back, then click the giant glowing blue tablet on the ground to the east.
1724) Once you do this, the small tablet will become clickable up by the God’s shackles.
1725) Run up and click it.
1726) When you do this a bunch of mobs spawn.
1727) If you run to the large glowing tablets they give you buffs to pretty much make you invincible to the
mobs.
1728) Kill them all before you can click the next tablet.
1729) After you click the 3rd tablet Thoth‐Amon appears for a long cutscene, when the scene finishes RUN TO
THE SIDE into one of the enclaves with the big tablets.
1730) If you don’t you’ll get hit for 2k damage a pop from the nasty in the middle.
1731) Stay to the far left side when going up to click the small tablet.
1732) Kill the mobs this time run into another enclave.
1733) When you click the 4th tablet make sure you are well inside as a big blast comes out from the boss.
1734) Repeat with the 5th tablet.
Copyright © 2008 http://www.ashlingsworld.com Page 95
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the 6th tablet …
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1735) Before get the final Boss spawns, L
Old One.
1736) Once you getyou will have to find
out for yourself
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