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1 Analysis of the 3D reconstruction methodologies used within the framework of the 3DICONS project Livio De Luca CNRSMAP, France This project has been funded with support from the European Commission‘s CIP ICT PSP programme

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Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

Livio  De  Luca  CNRS-­‐MAP,  France

This  project  has  been  funded  with  support  from  the  European  Commission‘s  CIP  ICT  PSP  programme

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

q 4.1  DigiNsaNon  (post-­‐processing)  execuNon  (MAP)

q 4.2  Metadata  creaNon  (CISA)

q 4.3  DigiNsaNon  (post-­‐processing)  monitoring  and  control  (CISA)

Objec&ve

General  Tasks

execute  the  digiNsaNon  in  a  smooth  and  secure  way,  according  to  the  digiNsaNon  plan  defined  in  WP2    

WP4  tasksWorkPackage  4  -­‐  Post  processing

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

What  is  (3D)  post  processing  ?

2D  post-­‐processing

sampling,  filte

ring

2D  DigiNsaNo

n

Final  outpu

t

WorkPackage  4  -­‐  Post  processing

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

What  is  (3D)  post  processing  ?

2D  post-­‐processing 3D  post-­‐processing

Sampling,  filte

ring

Geom

etry  re

construcNo

n

Mod

el  structuring

Visual  enrichm

ent

sampling,  filte

ring

2D  DigiNsaNo

n

Final  outpu

t

WorkPackage  4  -­‐  Post  processing

3D  DigiNsaNo

n

Final  outpu

t

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

q TECHNIQUES  q AutomaNc  meshing  from  a  dense  3D  point  cloud    q InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  relevant  

profiles    q InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  primiNves  

adjustment    q InteracNve  reconstrucNon  based  on  technical  iconography  (plans,  

cross-­‐secNons  and  elevaNons)    q InteracNve  reconstrucNon  based  on  arNsNc  iconography  (sketches,  

painNngs,  etc.)  

q SOURCE  3D  MODEL  FORMAT  q ply,  Obj,  3DsMAX,  Maya,  …    

q FINAL  3D  MODEL  FORMAT  (for  3D  real-­‐&me  rendering)  q Collada  ,  Obj,  Ply,  …

Post  processing  execution

Geometric  reconstrucNonClassificaNon  of  post  processing  techniques  et  methodologies

WorkPackage  4  -­‐  Post  processing

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

q METHODOLOGY  q Unstructured  (point  clouds,  simple  mesh,  ...)  q Decomposed  in  elementary  enNNes  q Decomposed  in  elementary  enNNes  hierarchically  organized  

(  e.g.  architectural  layouts)  q Decomposed  in  enNNes  organized  in  classes  (e.g.  materials,  

temporal  states,  etc.)  

q DATASET  STRUCTURE  q 3D  GEOMETRY  

q Single  3D  file  structured  (1  LOD)  q MulNple  independent  3D  files  (1  LOD)  q MulNple  independent  3D  files  (mulNple  LODs)  

q TEXTURES  q Embedded  into  the  3D  geometry  file  q External  2D  images

Model  structuringClassificaNon  of  post  processing  techniques  et  methodologies

Post  processing  executionWorkPackage  4  -­‐  Post  processing

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

q TECHNIQUES  

q Texture  extracNon  and  projecNon  starNng  from  photographs  finely  oriented  on  the  3D  model  (e.g.  image-­‐based  modeling,  photogrammetry)    

q Texturing  by  photographic  samples  of  the  real  materials  of  the  arNfact    

q Texturing  by  generic  shaders.    

q SOURCE  2D  IMAGES  FORMAT  q TIFF,  BMP,  TGA,  …  

q FINAL  2D  IMAGES  FORMAT  (for  3D  real-­‐&me  rendering)  q JPG,  PNG,  …

Visual  enrichmentClassificaNon  of  post  processing  techniques  et  methodologies

Post  processing  executionWorkPackage  4  -­‐  Post  processing

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

q HYPOTHETICAL  RECONSTRUCTION    

q METHODOLOGIES  q Basing  on  the  3D  acquisiNon  of  exisNng  (or  existed)  parts;  

q Basing  on  previous  2D  surveys  of  exisNng  (or  existed)  parts;  

q Basing  on  non-­‐metric  iconographic  sources  of  the  studied  arNfact;  

q Basing  on  iconographic  sources  (metric  and  /  or  non-­‐metric)  related  to  similar  arNfacts;  

q SCIENTIFIC  (Historic)  ADVISING  

q ScienNfic  Commicee    q Bibliographic  references  

HypotheNcal  reconstrucNonClassificaNon  of  post  processing  techniques  et  methodologies

Post  processing  executionWorkPackage  4  -­‐  Post  processing

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

q TYPE  OF  MEDIA  q StaNc  image  (e.g.  renderings)  q Animated  images  (e.g.  videotours)  q InteracNve  Image  (e.g.  panoramic  imaging)    

q FORMAT  

q Image  :    q source  file  :  TIFF,  TGA,…  q final  output  :  JPG,  PNG,  …  

q Video  :    q source  file  :  MOV,  AVI,  …  q final  output  :  MPEG4,  etc...    

q Panorama  :    q source  file  :  TIF,  JPG,  ...  q final  output  :  QuickTime  MOV,  Flash,  ...    

Complementary  2D  media  (images,  videos,  VR  scenes,..)ClassificaNon  of  post  processing  techniques  et  methodologies

Post  processing  executionWorkPackage  4  -­‐  Post  processing

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

Cerveteri  and  Tarquinia  Tombs  (FBK)  

Centre  Pompidou  in  Paris  (CNRS)  

Roman  archaeological  finds  (POLIMI)    

Treasury  of  Marseille  in  Delphi  (CNRS)

Analysis  of  4  case  studiesClassificaNon  of  post  processing  techniques  et  methodologies

Post  processing  executionWorkPackage  4  -­‐  Post  processing

Livio  De  Luca,  MAP  Laboratory  (UMR  3495  CNRS/MCC)  _  FR                                                                    hcp://www.map.archi.fr

A  -­‐  GEOMETRIC  RECONSTRUCTION

A1 Automa&c  meshing  from  a  dense  3D  point  cloud

A2 InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  relevant  profiles

A3 InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  primiNves  adjustment

A4 InteracNve  reconstrucNon  based  on  technical  iconography  (plans,  cross-­‐secNons  and  elevaNons)

A5 InteracNve  reconstrucNon  based  on  arNsNc  iconography  (sketches,  painNngs,  etc.)

B  -­‐  MODEL  STRUCTURING  

B1 Unstructured  (point  clouds,  simple  mesh,  ...)

B2 Decomposed  in  elementary  enNNes

B3 Decomposed  in  elementary  enNNes  hierarchically  organized  (  e.g.  architectural  layouts)

B4 Decomposed  in  enNNes  organized  in  classes  (e.g.  materials,  temporal  states,  etc.)

C  -­‐  DATASET  STRUCTURE  (Geometry)  

C1   Single  3D  file  structured  (1  LOD)

C2 MulNple  independent  3D  files  (1  LOD)

C3 MulNple  independent  3D  files  (mulNple  LODs)

D  -­‐  DATASET  STRUCTURE  (Textures)  

D1 Embedded  into  the  3D  geometry  file

D2 External  2D  images

E  -­‐  VISUAL  ENRICHMENT    

E1 Texture  extrac&on  and  projec&on  star&ng  from  photographs  finely  oriented  on  the  3D  model  (e.g.  image-­‐based  modeling,  photogrammetry)

E2 Texturing  by  photographic  samples  of  the  real  materials  of  the  arNfact    

E3 Texturing  by  generic  shaders.

F  -­‐  HYPOTHETICAL  RECONSTRUCTION    

F1   Basing  on  the  3D  acquisiNon  of  exisNng  (or  existed)  parts;

F2 Basing  on  previous  2D  surveys  of  exisNng  (or  existed)  parts;

F3 Basing  on  non-­‐metric  iconographic  sources  of  the  studied  arNfact;

F4 Basing  on  iconographic  sources  (metric  and  /  or  non-­‐metric)  related  to  similar  arNfacts;

G  -­‐  SCIENTIFIC  (Historic)  ADVISING

G1 ScienNfic  Commicee    

G2 Bibliographic  references  

Case  study  1  

Cerveteri  and  Tarquinia  Tombs  (FBK)  

Livio  De  Luca,  MAP  Laboratory  (UMR  3495  CNRS/MCC)  _  FR                                                                    hcp://www.map.archi.fr

A  -­‐  GEOMETRIC  RECONSTRUCTION

A1 AutomaNc  meshing  from  a  dense  3D  point  cloud

A2 Interac&ve  or  semi-­‐automa&c  reconstruc&on  based  on  relevant  profiles

A3 InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  primiNves  adjustment

A4 Interac&ve  reconstruc&on  based  on  technical  iconography  (plans,  cross-­‐sec&ons  and  eleva&ons)

A5 InteracNve  reconstrucNon  based  on  arNsNc  iconography  (sketches,  painNngs,  etc.)

B  -­‐  MODEL  STRUCTURING  

B1 Unstructured  (point  clouds,  simple  mesh,  ...)

B2 Decomposed  in  elementary  enNNes

B3 Decomposed  in  elementary  enNNes  hierarchically  organized  (  e.g.  architectural  layouts)

B4 Decomposed  in  en&&es  organized  in  classes  (e.g.  materials,  temporal  states,  etc.)

C  -­‐  DATASET  STRUCTURE  (Geometry)  

C1   Single  3D  file  structured  (1  LOD)

C2 MulNple  independent  3D  files  (1  LOD)

C3 Mul&ple  independent  3D  files  (mul&ple  LODs)

D  -­‐  DATASET  STRUCTURE  (Textures)  

D1 Embedded  into  the  3D  geometry  file

D2 External  2D  images

E  -­‐  VISUAL  ENRICHMENT    

E1 Texture  extracNon  and  projecNon  starNng  from  photographs  finely  oriented  on  the  3D  model  (e.g.  image-­‐based  modeling,  photogrammetry)

E2 Texturing  by  photographic  samples  of  the  real  materials  of  the  ar&fact    

E3 Texturing  by  generic  shaders.

F  -­‐  HYPOTHETICAL  RECONSTRUCTION    

F1   Basing  on  the  3D  acquisiNon  of  exisNng  (or  existed)  parts;

F2 Basing  on  previous  2D  surveys  of  exisNng  (or  existed)  parts;

F3 Basing  on  non-­‐metric  iconographic  sources  of  the  studied  arNfact;

F4 Basing  on  iconographic  sources  (metric  and  /  or  non-­‐metric)  related  to  similar  arNfacts;

G  -­‐  SCIENTIFIC  (Historic)  ADVISING

G1 ScienNfic  Commicee    

G2 Bibliographic  references  

Case  study  2  

Centre  Pompidou  in  Paris  (CNRS)  

Livio  De  Luca,  MAP  Laboratory  (UMR  3495  CNRS/MCC)  _  FR                                                                    hcp://www.map.archi.fr

A  -­‐  GEOMETRIC  RECONSTRUCTION

A1 Automa&c  meshing  from  a  dense  3D  point  cloud

A2 InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  relevant  profiles

A3 InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  primiNves  adjustment

A4 InteracNve  reconstrucNon  based  on  technical  iconography  (plans,  cross-­‐secNons  and  elevaNons)

A5 InteracNve  reconstrucNon  based  on  arNsNc  iconography  (sketches,  painNngs,  etc.)

B  -­‐  MODEL  STRUCTURING  

B1 Unstructured  (point  clouds,  simple  mesh,  ...)

B2 Decomposed  in  elementary  enNNes

B3 Decomposed  in  elementary  enNNes  hierarchically  organized  (  e.g.  architectural  layouts)

B4 Decomposed  in  enNNes  organized  in  classes  (e.g.  materials,  temporal  states,  etc.)

C  -­‐  DATASET  STRUCTURE  (Geometry)  

C1   Single  3D  file  structured  (1  LOD)

C2 MulNple  independent  3D  files  (1  LOD)

C3 MulNple  independent  3D  files  (mulNple  LODs)

D  -­‐  DATASET  STRUCTURE  (Textures)  

D1 Embedded  into  the  3D  geometry  file

D2 External  2D  images

E  -­‐  VISUAL  ENRICHMENT    

E1 Texture  extrac&on  and  projec&on  star&ng  from  photographs  finely  oriented  on  the  3D  model  (e.g.  image-­‐based  modeling,  photogrammetry)

E2 Texturing  by  photographic  samples  of  the  real  materials  of  the  arNfact    

E3 Texturing  by  generic  shaders.

F  -­‐  HYPOTHETICAL  RECONSTRUCTION    

F1   Basing  on  the  3D  acquisiNon  of  exisNng  (or  existed)  parts;

F2 Basing  on  previous  2D  surveys  of  exisNng  (or  existed)  parts;

F3 Basing  on  non-­‐metric  iconographic  sources  of  the  studied  arNfact;

F4 Basing  on  iconographic  sources  (metric  and  /  or  non-­‐metric)  related  to  similar  arNfacts;

G  -­‐  SCIENTIFIC  (Historic)  ADVISING

G1 Scien&fic  CommiYee    

G2 Bibliographic  references  

Case  study  3  

Roman  archaeological  finds  (POLIMI)  

Livio  De  Luca,  MAP  Laboratory  (UMR  3495  CNRS/MCC)  _  FR                                                                    hcp://www.map.archi.fr

A  -­‐  GEOMETRIC  RECONSTRUCTION

A1 Automa&c  meshing  from  a  dense  3D  point  cloud

A2 Interac&ve  or  semi-­‐automa&c  reconstruc&on  based  on  relevant  profiles

A3 InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  primiNves  adjustment

A4 InteracNve  reconstrucNon  based  on  technical  iconography  (plans,  cross-­‐secNons  and  elevaNons)

A5 InteracNve  reconstrucNon  based  on  arNsNc  iconography  (sketches,  painNngs,  etc.)

B  -­‐  MODEL  STRUCTURING  

B1 Unstructured  (point  clouds,  simple  mesh,  ...)

B2 Decomposed  in  elementary  en&&es

B3 Decomposed  in  elementary  enNNes  hierarchically  organized  (  e.g.  architectural  layouts)

B4 Decomposed  in  enNNes  organized  in  classes  (e.g.  materials,  temporal  states,  etc.)

C  -­‐  DATASET  STRUCTURE  (Geometry)  

C1   Single  3D  file  structured  (1  LOD)

C2 MulNple  independent  3D  files  (1  LOD)

C3 MulNple  independent  3D  files  (mulNple  LODs)

D  -­‐  DATASET  STRUCTURE  (Textures)  

D1 Embedded  into  the  3D  geometry  file

D2 External  2D  images

E  -­‐  VISUAL  ENRICHMENT    

E1 Texture  extrac&on  and  projec&on  star&ng  from  photographs  finely  oriented  on  the  3D  model  (e.g.  image-­‐based  modeling,  photogrammetry)

E2 Texturing  by  photographic  samples  of  the  real  materials  of  the  arNfact    

E3 Texturing  by  generic  shaders.

F  -­‐  HYPOTHETICAL  RECONSTRUCTION    

F1   Basing  on  the  3D  acquisi&on  of  exis&ng  (or  existed)  parts;

F2 Basing  on  previous  2D  surveys  of  exisNng  (or  existed)  parts;

F3 Basing  on  non-­‐metric  iconographic  sources  of  the  studied  ar&fact;

F4 Basing  on  iconographic  sources  (metric  and  /  or  non-­‐metric)  related  to  similar  ar&facts;

G  -­‐  SCIENTIFIC  (Historic)  ADVISING

G1 Scien&fic  CommiYee    

G2 Bibliographic  references  

Case  study  4  

Treasury  of  Marseille  in  Delphi  (CNRS)  

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

q TYPE  1  q Dense  point  cloud  +  regular  mesh  +  vertex  coloring  q automaNc  processing  +  opNmizaNon  q unstructured    q final  model  managed  in  :  Meshlab,  RapidForm,  ....  

q TYPE  2  q Sparse  point  cloud  +  structured  geometry  +  texture  mapping  q semi-­‐automaNc  and  manual  processing  q structured  q final  model  managed  in  3D  sokwares  (3D  studio,  Maya,  etc..)  

q TYPE  3  -­‐  integrated  techniques

Typical  post  processing  pipelines

}}

}

WorkPackage  4  -­‐  Post  processing

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

q TYPE  1  q Dense  point  cloud  +  regular  mesh  +  vertex  coloring  q automaNc  processing  +  opNmizaNon  q unstructured    q final  model  managed  in  :  Meshlab,  RapidForm,  ....  

q TYPE  2  q Sparse  point  cloud  +  structured  geometry  +  texture  mapping  q semi-­‐automaNc  and  manual  processing  q structured  q final  model  managed  in  3D  sokwares  (3D  studio,  Maya,  etc..)  

q TYPE  3  -­‐  integrated  techniques

Publica&on  formats  

WP  5

}}

Typical  post  processing  pipelines

}}}

}

Towards  final  on-­‐line  publicaNon  formats

WorkPackage  4  -­‐  Post  processing

final  output ready  to  be  converted

final  output ready  to  be  converted

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

How  many  final  outputs  ?

DIGITISATION

WorkPackage  4  -­‐  Post  processing

FINAL  OUTPUT

The  case  of  Saint  Michel  de  Cuxa’s  cloister

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

How  many  final  outputs  ?

DIGITISATION }POST  PROCESSING

3D digitization

Terrestrial photogrammetry

3D Laser scanning

1 Pointcloud - exterior

2 Pointcloud - interior32 col Photographs - Details

43 col Photographs - Building parts

Aerial photogrammetry

1 Pointcloud - landscape

1 Orthophotography - landscape

32 Pointclouds - elements

14 Pointclouds - details

Post processing

3D modeling - current state1 CAD-like 3D model - exterior

4 CAD-like 3D models - interior

46 Textured 3D models - details

1 3D Textured mode - exterior

4 3D textured models

1 Textured 3D model

3D modeling - hypothetical states

1 Textured 3D mode - 12th century

1 Textured 3D model - 11th century

1 Textured 3D mode - 10th century

1 Textured 3D model (interior/detail) - 11th century

Complementary 2D media

3D model - current state

3D model - 12th century3D model - 11 th century

3D model - 10th century

4 images - 1 video

4 images - 1 video

2 images - 1 video

3 images - 1 video1 video

50 images - detail

WorkPackage  4  -­‐  Post  processing

MULTIPLE    D

IGITAL

 ASSETS

FINAL  OUTPUT

The  case  of  Saint  Michel  de  Cuxa’s  cloister

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

How  many  final  outputs  ?

3D digitization

Terrestrial photogrammetry

3D Laser scanning

1 Pointcloud - exterior

2 Pointcloud - interior32 col Photographs - Details

43 col Photographs - Building parts

Aerial photogrammetry

1 Pointcloud - landscape

1 Orthophotography - landscape

32 Pointclouds - elements

14 Pointclouds - details

Post processing

3D modeling - current state1 CAD-like 3D model - exterior

4 CAD-like 3D models - interior

46 Textured 3D models - details

1 3D Textured mode - exterior

4 3D textured models

1 Textured 3D model

3D modeling - hypothetical states

1 Textured 3D mode - 12th century

1 Textured 3D model - 11th century

1 Textured 3D mode - 10th century

1 Textured 3D model (interior/detail) - 11th century

Complementary 2D media

3D model - current state

3D model - 12th century3D model - 11 th century

3D model - 10th century

4 images - 1 video

4 images - 1 video

2 images - 1 video

3 images - 1 video1 video

50 images - detail

3D digitization

Terrestrial photogrammetry

3D Laser scanning

1 Pointcloud - exterior

2 Pointcloud - interior32 col Photographs - Details

43 col Photographs - Building parts

Aerial photogrammetry

1 Pointcloud - landscape

1 Orthophotography - landscape

32 Pointclouds - elements

14 Pointclouds - details

Post processing

3D modeling - current state1 CAD-like 3D model - exterior

4 CAD-like 3D models - interior

46 Textured 3D models - details

1 3D Textured mode - exterior

4 3D textured models

1 Textured 3D model

3D modeling - hypothetical states

1 Textured 3D mode - 12th century

1 Textured 3D model - 11th century

1 Textured 3D mode - 10th century

1 Textured 3D model (interior/detail) - 11th century

Complementary 2D media

3D model - current state

3D model - 12th century3D model - 11 th century

3D model - 10th century

4 images - 1 video

4 images - 1 video

2 images - 1 video

3 images - 1 video1 video

50 images - detail

Digi&sa&on

WorkPackage  4  -­‐  Post  processing

Post  processing

The  case  of  Saint  Michel  de  Cuxa’s  cloister

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

How  many  final  outputs  ?

3D digitization

Terrestrial photogrammetry

3D Laser scanning

1 Pointcloud - exterior

2 Pointcloud - interior32 col Photographs - Details

43 col Photographs - Building parts

Aerial photogrammetry

1 Pointcloud - landscape

1 Orthophotography - landscape

32 Pointclouds - elements

14 Pointclouds - details

Post processing

3D modeling - current state1 CAD-like 3D model - exterior

4 CAD-like 3D models - interior

46 Textured 3D models - details

1 3D Textured mode - exterior

4 3D textured models

1 Textured 3D model

3D modeling - hypothetical states

1 Textured 3D mode - 12th century

1 Textured 3D model - 11th century

1 Textured 3D mode - 10th century

1 Textured 3D model (interior/detail) - 11th century

Complementary 2D media

3D model - current state

3D model - 12th century3D model - 11 th century

3D model - 10th century

4 images - 1 video

4 images - 1 video

2 images - 1 video

3 images - 1 video1 video

50 images - detail

3D digitization

Terrestrial photogrammetry

3D Laser scanning

1 Pointcloud - exterior

2 Pointcloud - interior32 col Photographs - Details

43 col Photographs - Building parts

Aerial photogrammetry

1 Pointcloud - landscape

1 Orthophotography - landscape

32 Pointclouds - elements

14 Pointclouds - details

Post processing

3D modeling - current state1 CAD-like 3D model - exterior

4 CAD-like 3D models - interior

46 Textured 3D models - details

1 3D Textured mode - exterior

4 3D textured models

1 Textured 3D model

3D modeling - hypothetical states

1 Textured 3D mode - 12th century

1 Textured 3D model - 11th century

1 Textured 3D mode - 10th century

1 Textured 3D model (interior/detail) - 11th century

Complementary 2D media

3D model - current state

3D model - 12th century3D model - 11 th century

3D model - 10th century

4 images - 1 video

4 images - 1 video

2 images - 1 video

3 images - 1 video1 video

50 images - detail

Post  processing

WorkPackage  4  -­‐  Post  processing

Digi&sa&on

Complementary  2D  Media

The  case  of  Saint  Michel  de  Cuxa’s  cloister

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

How  many  final  outputs  ?

3D digitization

Terrestrial photogrammetry

3D Laser scanning

1 Pointcloud - exterior

2 Pointcloud - interior32 col Photographs - Details

43 col Photographs - Building parts

Aerial photogrammetry

1 Pointcloud - landscape

1 Orthophotography - landscape

32 Pointclouds - elements

14 Pointclouds - details

Post processing

3D modeling - current state1 CAD-like 3D model - exterior

4 CAD-like 3D models - interior

46 Textured 3D models - details

1 3D Textured mode - exterior

4 3D textured models

1 Textured 3D model

3D modeling - hypothetical states

1 Textured 3D mode - 12th century

1 Textured 3D model - 11th century

1 Textured 3D mode - 10th century

1 Textured 3D model (interior/detail) - 11th century

Complementary 2D media

3D model - current state

3D model - 12th century3D model - 11 th century

3D model - 10th century

4 images - 1 video

4 images - 1 video

2 images - 1 video

3 images - 1 video1 video

50 images - detail

3D digitization

Terrestrial photogrammetry

3D Laser scanning

1 Pointcloud - exterior

2 Pointcloud - interior32 col Photographs - Details

43 col Photographs - Building parts

Aerial photogrammetry

1 Pointcloud - landscape

1 Orthophotography - landscape

32 Pointclouds - elements

14 Pointclouds - details

Post processing

3D modeling - current state1 CAD-like 3D model - exterior

4 CAD-like 3D models - interior

46 Textured 3D models - details

1 3D Textured mode - exterior

4 3D textured models

1 Textured 3D model

3D modeling - hypothetical states

1 Textured 3D mode - 12th century

1 Textured 3D model - 11th century

1 Textured 3D mode - 10th century

1 Textured 3D model (interior/detail) - 11th century

Complementary 2D media

3D model - current state

3D model - 12th century3D model - 11 th century

3D model - 10th century

4 images - 1 video

4 images - 1 video

2 images - 1 video

3 images - 1 video1 video

50 images - detail

Complementary  2D  media

WorkPackage  4  -­‐  Post  processing

Post  processing

The  case  of  Saint  Michel  de  Cuxa’s  cloister

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

How  many  final  outputs  ?

3D digitization

Terrestrial photogrammetry

3D Laser scanning

1 Pointcloud - exterior

2 Pointcloud - interior32 col Photographs - Details

43 col Photographs - Building parts

Aerial photogrammetry

1 Pointcloud - landscape

1 Orthophotography - landscape

32 Pointclouds - elements

14 Pointclouds - details

Post processing

3D modeling - current state1 CAD-like 3D model - exterior

4 CAD-like 3D models - interior

46 Textured 3D models - details

1 3D Textured mode - exterior

4 3D textured models

1 Textured 3D model

3D modeling - hypothetical states

1 Textured 3D mode - 12th century

1 Textured 3D model - 11th century

1 Textured 3D mode - 10th century

1 Textured 3D model (interior/detail) - 11th century

Complementary 2D media

3D model - current state

3D model - 12th century3D model - 11 th century

3D model - 10th century

4 images - 1 video

4 images - 1 video

2 images - 1 video

3 images - 1 video1 video

50 images - detail

}q 3D  Digi&sa&on    

q Images  :  75  collecNons  (+  450  images)     +  1  orthophotography    

q 3D  models  :  50  pointclouds    

q Post  processing  q Current  state  :  

q 5  cad-­‐like  3D  models  q 52  textured  3D  models  

q HypotheNcal  states  :    q 4  textured  3D  models  

q Complementary  2D  media  (derived  from  3D  models)  q 63  Images  (rendering)  q 5  Video  animaNons

-­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐    q Total  

q 111  3D  Models    q 50  pointclouds  q  5  cad-­‐like  3D  models  q  56  textured  3D  models  

q 514  images  q  75  images  collecNons  (+  450  images)  q  64  images  (derived  from  the  3D  model)

WorkPackage  4  -­‐  Post  processing

The  case  of  Saint  Michel  de  Cuxa’s  cloister

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

WorkPackage  4  -­‐  Post  processing

Metadata  creationLinking  the  3D  processing  pipeline  to  the  metadata  creaNonVersailles                Petit  Trianon                              Chambre  de  la  Reine

Sécrétaire  W1-­‐38-­‐1

Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project

WorkPackage  4  -­‐  Post  processing

Metadata  creationLinking  the  3D  processing  pipeline  to  the  metadata  creaNonVersailles                Petit  Trianon                              Chambre  de  la  Reine

Sécrétaire  W1-­‐38-­‐1

Digital  asset   3D  Textured  PointCloud  HD  version

Digital  asset   3D  Textured  Model  HD  and  LD  version

Digital  asset   Video  animation

PHYSICALOBJECT

DIGITALASSET

DIGITALASSET

DIGITALASSET

a

even

t typ

e

event type event type event type event type

ACTIVITY

3D Modeling process

2D medias (derived from the 3D model) Scientific and technical support Origin of resource

Type of sur

vey /

Dat

a ac

quisi

tion

VR objects) documentation term

inology representation hypothesis figurative search simolar properties

(passive senso

r)

(a

ctiv

e se

nsor

)

Geo

detic

Sec

tions

/ Sk

etch

-up

re

cons

truct

ion

re

co

nstructio

n s

tructuring enrichment (e.g. renderings) (e.g. videotours) (e.g. panoram

ic, specific appropriate problems of the reconstruction research stylistic and

analysis with

Image-b

ased

Ra

nge-

base

d

To

pogr

aphi

c

CAD

/ M

aps

Rea

lity b

ased

H

ypothetical

Model

Visual Static images Animated images Interactive images To provide To suggest an To identify the Formulate a Bibliographic Iconographic,

Comparative

Library reference

collection and

online

bibliographic

search engine

Library referencecollection and

online bibliographicsearch engine

Morphology,

typology,m

aterials,etc.

Historical period,

architectural typology,

climate zone, etc.

Based on a

comparative

analysis with

similar

properties

A B C

Report on

archaeological

work, static

and dynamic

analysis, etc.

DIGIT

IZAT

ION

3D M

ODELING RENDERING SCIENTIFIC ADVISING DOCUMENTATION

ORGANIZATION

Country

Co

ntac

ts

Name Source Date

ACTOR

Actor type Actor type

Team (or o

rgan

isat

ion)

Individual

Actor Name Roles Place of Birth Place of Dead Date of Birth Dateof Dead

Disp

lay d

ate

P

lace

of Acti

vity

Stat

ic Im

ages

A

nim

ated

Imag

es

I

nter

activ

e Im

ages

Consu

lte

d during the project

Created during the project Photos Sketch CAD MAPS Raw

Consolidated Interactive Work 3D Model Source 3D Model W

eb 3D Model

Type of ressource

Documentary Photos 2D Drawings Point cloud 3D Model

Com

plem

enta

ry

Documentary

DIGITALRESOURCES

Appe

latio

n na

me

Spatia

l

Description

HERITAGEASSET

HA(Monument)

HA(Part de)

HA(Element)

Appelation name Spatial Description

type

ty

pe type type

resources

2

D M

edia

reso

urces

Appelation name Spatial DescriptionAppelation name

S

patial

Desc

riptio

n

HA(Furniture)

ACTIVITYAppelation Name**

Event Type*Has General PurposeActorHas assistedIs derived ofHad Specific PurposeStart DateEnd DateMethodsMaterialSoftware

4ème Campagne de relevé du mobilier des appartements du 1er etage du Petit TrianonDigitizationNumérisation photographique et laser du mobilier conservé en AngleterreLazare GRENIER, Noémie RENAUDIN

Novembre 2008Novembre 2008Image-based survey, Range-based surveyNIKON D300, Nikkor 18-70mm, Konica Minolta V-910

ACTORActor Name **Actor TypeRolesPlace of BirthPlace of DeathPlace of ActivityDate of BirthDate of DeathDisplay Dates

Noémie RENAUDINIndividualAssistante Ingenieur

Lazare GRENIERIndividualGéomètre

ORGANIZATIONOrganization Name **Source *Date *Country *Contacts Name *Contacts RoleContacts OrganizationContacts Address Building NameContacts Address Number In RoadContacts Address Road NameContacts Address Town Or CityContacts Address Postcode or ZipcodeContacts Address LocalityContacts Address Admin AreaContacts Address CountryContacts PhoneContacts FaxContacts EmailContacts Description

UMR 3495 CNRS/MCC MAPUMR 3495 CNRS/MCC MAP13/02/2014FRANCELivio DE LUCAIngénieur de Recherche au CNRS, HDRUMR 3495 CNRS/MCC MAPCampus CNRS Joseph Aiguier, Bât Z'31Chemin Joseph AiguierMarseille Cedex 2013402

FRANCE+33 (0)491164347+33 (0)[email protected]

Appelation Name**Description**

Link (thumbnail)**Object **Is Shown at**Copyright Credit Line**Europeana Rights **Access Rights (enum)Reproduction RightsLicenceType*Format* DetailsPublisherPlace (publication)Actor

Data_10.vvdNuage de point issu du relevé laser de la table mécanique W1-38-1 UMR 3495 CNRS/MCC MAPThe Public Domain Mark (PDM) Nuage de points.vvd Noémie RENAUDIN

DIGITAL RESSOURCE

Is part of

W 1-38-1

Chambre de la Reine

Digitisation

24 photos

1 point-cloud

A1

PHYSICALOBJECT

DIGITALASSET

DIGITAL  ASSET  -­‐  3D  POINT  CLOUD

a

even

t typ

e

event type event type event type event type

ACTIVITY

3D Modeling process

2D medias (derived from the 3D model) Scientific and technical support Origin of resource

Type of sur

vey /

Dat

a ac

quisi

tion

VR objects) documentation term

inology representation hypothesis figurative search simolar properties

(passive senso

r)

(a

ctiv

e se

nsor

)

Geo

detic

Sec

tions

/ Sk

etch

-up

re

cons

truct

ion

re

co

nstructio

n s

tructuring enrichment (e.g. renderings) (e.g. videotours) (e.g. panoram

ic, specific appropriate problems of the reconstruction research stylistic and

analysis with

Image-b

ased

Ra

nge-

base

d

To

pogr

aphi

c

CAD

/ M

aps

Rea

lity b

ased

H

ypothetical

Model

Visual Static images Animated images Interactive images To provide To suggest an To identify the Formulate a Bibliographic Iconographic,

Comparative

Library reference

collection and

online

bibliographic

search engine

Library referencecollection and

online bibliographicsearch engine

Morphology,

typology,m

aterials,etc.

Historical period,

architectural typology,

climate zone, etc.

Based on a

comparative

analysis with

similar

properties

A B C

Report on

archaeological

work, static

and dynamic

analysis, etc.

DIGIT

IZAT

ION

3D M

ODELING RENDERING SCIENTIFIC ADVISING DOCUMENTATION

ORGANIZATION

Country

Co

ntac

ts

Name Source Date

ACTOR

Actor type Actor type

Team (or o

rgan

isat

ion)

Individual

Actor Name Roles Place of Birth Place of Dead Date of Birth Dateof Dead

Disp

lay d

ate

P

lace

of Acti

vity

Stat

ic Im

ages

A

nim

ated

Imag

es

I

nter

activ

e Im

ages

Consu

lte

d during the project

Created during the project Photos Sketch CAD MAPS Raw

Consolidated Interactive Work 3D Model Source 3D Model W

eb 3D Model

Type of ressource

Documentary Photos 2D Drawings Point cloud 3D Model

Com

plem

enta

ry

Documentary

DIGITALRESOURCES

Appe

latio

n na

me

Spatia

l

Description

HERITAGEASSET

HA(Monument)

HA(Part de)

HA(Element)

Appelation name Spatial Description

type

ty

pe type type

resources

2

D M

edia

reso

urces

Appelation name Spatial DescriptionAppelation name

S

patial

Desc

riptio

n

HA(Furniture)

ACTIVITYAppelation Name**

Event Type*Has General PurposeActorHas assistedIs derived ofHad Specific PurposeStart DateEnd DateMethodsMaterialSoftware

Modélisation 3D de la table mécanique W1-38-1

3D ModelingModélisation 3D de la table mécanique W1-38-1Luca FORESI, Noémie RENAUDIN

Août 2009Août 2009Geometric Reconstruction, Visual Enrichment

Autodesk Image Modeler 4.0 ; Autodesk Maya 2008

ACTORActor Name **Actor TypeRolesPlace of BirthPlace of DeathPlace of ActivityDate of BirthDate of DeathDisplay Dates

Luca FORESIIndividualGéomètre

ORGANIZATIONOrganization Name **Source *Date *Country *Contacts Name *Contacts RoleContacts OrganizationContacts Address Building NameContacts Address Number In RoadContacts Address Road NameContacts Address Town Or CityContacts Address Postcode or ZipcodeContacts Address LocalityContacts Address Admin AreaContacts Address CountryContacts PhoneContacts FaxContacts EmailContacts Description

UMR 3495 CNRS/MCC MAPUMR 3495 CNRS/MCC MAP13/02/2014FRANCELivio DE LUCAIngénieur de Recherche au CNRS, HDRUMR 3495 CNRS/MCC MAPCampus CNRS Joseph Aiguier, Bât Z'31Chemin Joseph AiguierMarseille Cedex 2013402

FRANCE+33 (0)491164347+33 (0)[email protected]

Appelation Name**Description**

Link (thumbnail)**Object **Is Shown at**Copyright Credit Line**Europeana Rights **Access Rights (enum)Reproduction RightsLicenceType*Format* DetailsPublisherPlace (publication)Actor

W1-38-1.mbFichier Maya de reconstruction 3D de la table mécanique W1-38-1 UMR 3495 CNRS/MCC MAPThe Public Domain Mark (PDM) 3D.mb Luca FORESI

DIGITAL RESSOURCE

Is part of

Noémie RENAUDINIndividualAssistante Ingenieur

W 1-38-1

Chambre de la Reine

3D modeling

1 HD 3D Model (local) 1 LD 3D model (web)

A1

A2

PHYSICALOBJECT

DIGITALASSET

DIGITAL  ASSET  -­‐  TEXTURED  3D  MODEL

a

even

t typ

e

event type event type event type event type

ACTIVITY

3D Modeling process

2D medias (derived from the 3D model) Scientific and technical support Origin of resource

Type of sur

vey /

Dat

a ac

quisi

tion

VR objects) documentation term

inology representation hypothesis figurative search simolar properties

(passive senso

r)

(a

ctiv

e se

nsor

)

Geo

detic

Sec

tions

/ Sk

etch

-up

re

cons

truct

ion

re

co

nstructio

n s

tructuring enrichment (e.g. renderings) (e.g. videotours) (e.g. panoram

ic, specific appropriate problems of the reconstruction research stylistic and

analysis with

Image-b

ased

Ra

nge-

base

d

To

pogr

aphi

c

CAD

/ M

aps

Rea

lity b

ased

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ypothetical

Model

Visual Static images Animated images Interactive images To provide To suggest an To identify the Formulate a Bibliographic Iconographic,

Comparative

Library reference

collection and

online

bibliographic

search engine

Library referencecollection and

online bibliographicsearch engine

Morphology,

typology,m

aterials,etc.

Historical period,

architectural typology,

climate zone, etc.

Based on a

comparative

analysis with

similar

properties

A B C

Report on

archaeological

work, static

and dynamic

analysis, etc.

DIGIT

IZAT

ION

3D M

ODELING RENDERING SCIENTIFIC ADVISING DOCUMENTATION

ORGANIZATION

Country

Co

ntac

ts

Name Source Date

ACTOR

Actor type Actor type

Team (or o

rgan

isat

ion)

Individual

Actor Name Roles Place of Birth Place of Dead Date of Birth Dateof Dead

Disp

lay d

ate

P

lace

of Acti

vity

Stat

ic Im

ages

A

nim

ated

Imag

es

I

nter

activ

e Im

ages

Consu

lte

d during the project

Created during the project Photos Sketch CAD MAPS Raw

Consolidated Interactive Work 3D Model Source 3D Model W

eb 3D Model

Type of ressource

Documentary Photos 2D Drawings Point cloud 3D Model

Com

plem

enta

ry

Documentary

DIGITALRESOURCES

Appe

latio

n na

me

Spatia

l

Description

HERITAGEASSET

HA(Monument)

HA(Part de)

HA(Element)

Appelation name Spatial Description

type

ty

pe type type

resources

2

D M

edia

reso

urces

Appelation name Spatial DescriptionAppelation name

S

patial

Desc

riptio

n

HA(Furniture)

ACTIVITYAppelation Name**

Event Type*Has General PurposeActorHas assistedIs derived ofHad Specific PurposeStart DateEnd DateMethodsMaterialSoftware

Création de médias 2D asscociés à la table mécanique W1-38-1

RenderingRendu Vidéo de la manipulation de la table mécanique W1-38-1Luca FORESI, Noémie RENAUDIN

Août 2009Août 2009Animated Images

Autodesk Maya 2008

ACTORActor Name **Actor TypeRolesPlace of BirthPlace of DeathPlace of ActivityDate of BirthDate of DeathDisplay Dates

Luca FORESIIndividualGéomètre

ORGANIZATIONOrganization Name **Source *Date *Country *Contacts Name *Contacts RoleContacts OrganizationContacts Address Building NameContacts Address Number In RoadContacts Address Road NameContacts Address Town Or CityContacts Address Postcode or ZipcodeContacts Address LocalityContacts Address Admin AreaContacts Address CountryContacts PhoneContacts FaxContacts EmailContacts Description

UMR 3495 CNRS/MCC MAPUMR 3495 CNRS/MCC MAP13/02/2014FRANCELivio DE LUCAIngénieur de Recherche au CNRS, HDRUMR 3495 CNRS/MCC MAPCampus CNRS Joseph Aiguier, Bât Z'31Chemin Joseph AiguierMarseille Cedex 2013402

FRANCE+33 (0)491164347+33 (0)[email protected]

Appelation Name**Description**

Link (thumbnail)**Object **Is Shown at**Copyright Credit Line**Europeana Rights **Access Rights (enum)Reproduction RightsLicenceType*Format* DetailsPublisherPlace (publication)Actor

secretaire-7.movVidéo de la manipulation de la table mécanique W1-38-1 UMR 3495 CNRS/MCC MAPThe Public Domain Mark (PDM) Vidéo.mov Noémie RENAUDIN

DIGITAL RESSOURCE

Is part of

Noémie RENAUDINIndividualAssistante Ingenieur

W 1-38-1

Chambre de la Reine

Complementary 2D media (video)

1 video animation A1

A2 A3

1 HD 3D Model (local) 1 LD 3D model (web)

24

1point-cloud

PHYSICALOBJECT

DIGITALASSET

DIGITAL  ASSET  -­‐  VIDEO  ANIMATION