tutorial 2 drawing shapes, adding text, and creating symbols

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Tutorial 2

Drawing Shapes, Adding Text, and Creating Symbols

XPXPObjectives• Draw lines, curves, ovals, and rectangles• Apply stroke and fill colors• Modify strokes and fills• Transform graphic objects using the Free

Transform tool • Create text blocks

New Perspectives on Adobe Flash CS4 2

XPXPObjectives• Export a graphic for use in a Web site• Learn how to use the History panel• Create symbols and instances of symbols• Organize symbols in the Library panel• Apply filters to symbol instances and text

New Perspectives on Adobe Flash CS4 3

XPXPDrawing Lines and Shapes• Tools for drawing lines and curves– Line, Pen, and Pencil tools

• Tools for drawing basic shapes –Oval, Rectangle, PolyStar, Brush, Rectangle

Primitive, and Oval Primitive tools

New Perspectives on Adobe Flash CS4 4

XPXPSketch of the Web Site Banner for Jenny’s Oyster Hut Web site

New Perspectives on Adobe Flash CS4 5

XPXPUsing the Oval, Rectangle, and PolyStar Tools• Common technique for using the three tools– Select the tool on the toolbar– Select colors for the stroke and fill– Click and drag the pointer on the Stage

• PolyStar tool: used to draw polygons or star shapes

• The Oval tool can be used to draw a perfect circle• The Rectangle tool can draw a perfect square

New Perspectives on Adobe Flash CS4 6

XPXPStar Shapes with Different Point Sizes

New Perspectives on Adobe Flash CS4 7

XPXPUsing the Pencil Tool• Used to draw straight and free-form lines• Features common to Pencil and Line tools– Color, height, and style options for lines

• Pencil Mode modifier

New Perspectives on Adobe Flash CS4 8

XPXPFins Drawn on the Fish

New Perspectives on Adobe Flash CS4 9

XPXPPaint Bucket Tool• Change color of fill or add fill for enclosed area• Using the Paint bucket tool– Select tool from the Tools panel– Select a fill color – Click an object’s enclosed area using tool’s pointer

• Gap Size modifier – Determines how tool will paint partially enclosed

areas

New Perspectives on Adobe Flash CS4 10

XPXPApplying a Fill Color

New Perspectives on Adobe Flash CS4 11

XPXPEyedropper Tool• Copy fill or stroke properties of an object• Using the Eyedropper Tool– Click the Eyedropper tool in the Tools panel– Click the stroke or fill whose attributes are to be

copied– Click the stroke or fill to apply the copied

attributes

New Perspectives on Adobe Flash CS4 12

XPXPFill Color Copied from the Green Oval to the Top Fin

New Perspectives on Adobe Flash CS4 13

XPXPUsing Primitive Tools• Rectangle Primitive and Oval Primitive tools– Create rectangles and ovals that are treated as

separate objects• You can modify characteristics using the Property

inspector

New Perspectives on Adobe Flash CS4 14

XPXPShapes Drawn with the Primitive Tools

New Perspectives on Adobe Flash CS4 15

XPXPFree Transform Tool• Actions: move, rotate, scale, skew, or distort objects• Transform entire object or particular stroke or fill• Using the Free Transform tool– Click the Free Transform tool on the Tools panel– Select the object you want to transform– Click one of the modifiers on the Tools panel– Drag the bounding box handles to modify the object

• Modifiers: Rotate and Skew, Scale, Distort, Envelope

New Perspectives on Adobe Flash CS4 16

XPXPScaled and Rotated Fish

New Perspectives on Adobe Flash CS4 17

XPXPAdding Text• Static text block – Text object that does not alter after document is

published• Dynamic text field– Text object that can be altered after document is

published• Input text field– Allows user to enter text in form or surveys

• Create a text block using the Text tool• Modify a text block from the Property inspector

New Perspectives on Adobe Flash CS4 18

XPXPText Tool• Creates text blocks for your documents• Fixed-width text block – Doesn’t change as you type

• Single-line text block – Block extends as you type

• Modify text block using the Property inspector

New Perspectives on Adobe Flash CS4 19

XPXPText Block for the Top of the Banner

New Perspectives on Adobe Flash CS4 20

XPXPChecking the Spelling of Text• Use Check Spelling command on Text menu• Configure Check Spelling command before use• Features of the Spelling Setup dialog box – Document options– Built-in dictionaries– Personal dictionary– Checking options

New Perspectives on Adobe Flash CS4 21

XPXPCheck Spelling Dialog Box

New Perspectives on Adobe Flash CS4 22

XPXPExporting a Graphic for Use on the Web• Flash documents are created in the FLA format• Published documents (Flash movies) are SWF

files• Exporting involves converting a file format– Example: export image in FLA file to JPG format

• Exporting combines distinct elements into one graphic

• Image elements are modified in source FLA document

New Perspectives on Adobe Flash CS4 23

XPXPExport Image Dialog Box

New Perspectives on Adobe Flash CS4 24

XPXPUsing the History Panel• Record of steps you have performed• Steps are recorded and displayed• Replaying steps– Apply step(s) in the History panel to an object on the Stage

• Undoing steps– Document-level undo and object-level undo

New Perspectives on Adobe Flash CS4 25

XPXPCreating and Editing Symbols• Symbols: reusable graphics or buttons • Convert an object to a symbol with Convert to

Symbol• Create a new symbol using the New Symbol

command• Symbol behavior types–Movie clip (default)– Graphic symbol– Button symbol

New Perspectives on Adobe Flash CS4 26

XPXPUsing the Library• Stores symbols you create for a document• View, organize, and edit symbols from Library

panel• Click Library on Window menu to view Library

Panel• Symbol’s icon indicates type and behavior• Create folders to group and hold related symbols

New Perspectives on Adobe Flash CS4 27

XPXPLibrary Panel

New Perspectives on Adobe Flash CS4 28

XPXPEditing a Symbol• Symbols may be edited after they are created• Options available through the instance– Edit Symbols– Edit Selected– Edit in Place

• Editing the symbol directly– Select the symbol in the Library panel – Double-click icon to enter symbol-editing mode

New Perspectives on Adobe Flash CS4 29

XPXPInstances of Symbols• New symbols are automatically stored in the

library• Use symbols in your document by creating

instances• Create an instance by dragging symbol onto

Stage• Instances may be modified without altering the

original symbol

New Perspectives on Adobe Flash CS4 30

XPXPApplying Filters• A filter is a special graphic effect– Can be applied to movie clips, buttons, and text

• Applied using the Filters section of the Property inspector– Drop shadow– Blur– Glow– Bevel

New Perspectives on Adobe Flash CS4 31

XPXPDrop Shadow Applied to a Fish Graphic Instance

New Perspectives on Adobe Flash CS4 32

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