tutorial 2 drawing shapes, adding text, and creating symbols
TRANSCRIPT
Tutorial 2
Drawing Shapes, Adding Text, and Creating Symbols
XPXPObjectives• Draw lines, curves, ovals, and rectangles• Apply stroke and fill colors• Modify strokes and fills• Transform graphic objects using the Free
Transform tool • Create text blocks
New Perspectives on Adobe Flash CS4 2
XPXPObjectives• Export a graphic for use in a Web site• Learn how to use the History panel• Create symbols and instances of symbols• Organize symbols in the Library panel• Apply filters to symbol instances and text
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XPXPDrawing Lines and Shapes• Tools for drawing lines and curves– Line, Pen, and Pencil tools
• Tools for drawing basic shapes –Oval, Rectangle, PolyStar, Brush, Rectangle
Primitive, and Oval Primitive tools
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XPXPSketch of the Web Site Banner for Jenny’s Oyster Hut Web site
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XPXPUsing the Oval, Rectangle, and PolyStar Tools• Common technique for using the three tools– Select the tool on the toolbar– Select colors for the stroke and fill– Click and drag the pointer on the Stage
• PolyStar tool: used to draw polygons or star shapes
• The Oval tool can be used to draw a perfect circle• The Rectangle tool can draw a perfect square
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XPXPStar Shapes with Different Point Sizes
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XPXPUsing the Pencil Tool• Used to draw straight and free-form lines• Features common to Pencil and Line tools– Color, height, and style options for lines
• Pencil Mode modifier
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XPXPFins Drawn on the Fish
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XPXPPaint Bucket Tool• Change color of fill or add fill for enclosed area• Using the Paint bucket tool– Select tool from the Tools panel– Select a fill color – Click an object’s enclosed area using tool’s pointer
• Gap Size modifier – Determines how tool will paint partially enclosed
areas
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XPXPApplying a Fill Color
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XPXPEyedropper Tool• Copy fill or stroke properties of an object• Using the Eyedropper Tool– Click the Eyedropper tool in the Tools panel– Click the stroke or fill whose attributes are to be
copied– Click the stroke or fill to apply the copied
attributes
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XPXPFill Color Copied from the Green Oval to the Top Fin
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XPXPUsing Primitive Tools• Rectangle Primitive and Oval Primitive tools– Create rectangles and ovals that are treated as
separate objects• You can modify characteristics using the Property
inspector
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XPXPShapes Drawn with the Primitive Tools
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XPXPFree Transform Tool• Actions: move, rotate, scale, skew, or distort objects• Transform entire object or particular stroke or fill• Using the Free Transform tool– Click the Free Transform tool on the Tools panel– Select the object you want to transform– Click one of the modifiers on the Tools panel– Drag the bounding box handles to modify the object
• Modifiers: Rotate and Skew, Scale, Distort, Envelope
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XPXPScaled and Rotated Fish
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XPXPAdding Text• Static text block – Text object that does not alter after document is
published• Dynamic text field– Text object that can be altered after document is
published• Input text field– Allows user to enter text in form or surveys
• Create a text block using the Text tool• Modify a text block from the Property inspector
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XPXPText Tool• Creates text blocks for your documents• Fixed-width text block – Doesn’t change as you type
• Single-line text block – Block extends as you type
• Modify text block using the Property inspector
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XPXPText Block for the Top of the Banner
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XPXPChecking the Spelling of Text• Use Check Spelling command on Text menu• Configure Check Spelling command before use• Features of the Spelling Setup dialog box – Document options– Built-in dictionaries– Personal dictionary– Checking options
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XPXPCheck Spelling Dialog Box
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XPXPExporting a Graphic for Use on the Web• Flash documents are created in the FLA format• Published documents (Flash movies) are SWF
files• Exporting involves converting a file format– Example: export image in FLA file to JPG format
• Exporting combines distinct elements into one graphic
• Image elements are modified in source FLA document
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XPXPExport Image Dialog Box
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XPXPUsing the History Panel• Record of steps you have performed• Steps are recorded and displayed• Replaying steps– Apply step(s) in the History panel to an object on the Stage
• Undoing steps– Document-level undo and object-level undo
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XPXPCreating and Editing Symbols• Symbols: reusable graphics or buttons • Convert an object to a symbol with Convert to
Symbol• Create a new symbol using the New Symbol
command• Symbol behavior types–Movie clip (default)– Graphic symbol– Button symbol
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XPXPUsing the Library• Stores symbols you create for a document• View, organize, and edit symbols from Library
panel• Click Library on Window menu to view Library
Panel• Symbol’s icon indicates type and behavior• Create folders to group and hold related symbols
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XPXPLibrary Panel
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XPXPEditing a Symbol• Symbols may be edited after they are created• Options available through the instance– Edit Symbols– Edit Selected– Edit in Place
• Editing the symbol directly– Select the symbol in the Library panel – Double-click icon to enter symbol-editing mode
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XPXPInstances of Symbols• New symbols are automatically stored in the
library• Use symbols in your document by creating
instances• Create an instance by dragging symbol onto
Stage• Instances may be modified without altering the
original symbol
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XPXPApplying Filters• A filter is a special graphic effect– Can be applied to movie clips, buttons, and text
• Applied using the Filters section of the Property inspector– Drop shadow– Blur– Glow– Bevel
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XPXPDrop Shadow Applied to a Fish Graphic Instance
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