sjsu slis campus - second life unifying concepts

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Jeremy Kemp, M.Ed, M.S.J.Assistant Director, Second Life Campus

San José State University

School of Library & Information Science

Slides:

simteach.com/glls07

Who am I?

• Entered MUVEs (Bungie) 1998-• Dosimetry Online (Stanford) 2001• WebCT Admin (SJSU) 2001-• Heart Murmur Sim 2006• Simteach.com Wiki 2006-• SLCC ‘06 2006• California’s SL employee #1 2007-• SJSU%20SLIS/128/128 2007-

SJSU’s MLS program

• 2000 - World’s largest accredited LIS

• 200+ sections with 100 faculty

• USN&WR ‘06: #1 eLearning service provider in discipline

slisweb.sjsu.edu

Overview

• Second Life - Unifying Concepts

• SLCC .edu Workshop

• Simteach 12

• SJSU SLIS Island

• Libr 246

• Sloodle

Unifying Concepts

1. Concreteness fading in Simulations

2. The new emotional infoscape

3. Serving Monkeys, Birds, Angels

4. “It’s so 2003!” (Plain old Web 2.0)

Concreteness Fading

Abstract

Representation

Concrete

Representation

Concrete

Representation

Abstract

Representation

Goldstone, R. L., & Son, J. Y. (2005). The transfer of scientific principlesusing concrete and idealized simulations. The Journal of the Learning Sciences, 14, 69-110.

SL Example

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

Missing Representation:“Healthy ecosystems are circles of life - Birds and the Bees”

SVARGA Simulated ecosystem

Concreteness

Abstraction

Love it. Hate it.Information wrapped in emotion• “botched lobotomy… a time-sucking

black hole”

• “revolutionary breakthrough… disruptive innovation”

• It gets you riled up. It makes your blood boil or your endorphins flow.

• Angers, enthralls, miffs and delights

Who are our Customers?

• Monkeys - walk, climb

• Birds - fly, land, hover

• Angels - bodiless, omnipresent

We start as monkeys

• Like: Doors, stairs, roof

• Have: Limited control

• Need: A roof over head

• Build for: Verisimilitude

We grow into birds

• Like: Stoops, atriums• Have: Wings and

body comfort• Need: Airport

signals, landing markers

• Build: Phantom barriers

Some settle into spirits

• Like: freedom from imposed UI

• Have: Unconstrained Camera controls

• Need: Unfettered views

• Build: For out-of-body experience

S.L.E.D. Continua

• Collaboration• Cumulativity

We’re Mainstreaming

About Second Life: “It’s not for me to decide how people communicate with each other.”

Loriene Roy (Incoming

ALA president)

Collaboration

Cumulativity

The Sims Online

The Sims Online

The Sims Online

Unifying Concepts

1. Concreteness fading

2. Affective platform

3. Monkeys, birds, spirits

4. This is actually plain old Web 2.0

ARVEL S.I.G. at AERA

• Community of educators, scholars, and practitioners

• Research in and on virtual 3D environments.• Virtual worlds for education• Developing a comprehensive research

agenda• Affordances, challenges, and shortcomings of

immersive virtual learning environments(Search simteach.com)

SLCC .edu Workshop

SLCC .edu Workshop

SLCC .edu Workshop

• 2006:– San Francisco– 12 presenters– 80 attendees

• 2007:– Chicago– 34 presenters from 4 countries– 200+ attendees (est.)

Alliance Library System

Bowling Green State University

Bradley University

Buffalo State College

Columbia College Chicago

Columbia University

Global Kids

Illinois State University

Indiana University

ISM Corporation

Johnson & Wales University

Linden LabLoughborough UniversityMacarthur Foundation

MediaSauce.comNASA AmesNational Louis UniversityNational Physical LaboratoryNew Media ConsortiumNew York UniversityOhio UniversityPepperdine UniversityPlay2TrainUniversidad IberoamericanaUniversity of Illinois at ChicagoUniversity of OregonUniversity of WashingtonUniversity of Wisconsin – Madison

Simteach Wiki

The Simteach 12

2006’s most notable:

• People• Places• Tools• Events

http://simteach.com/simteach12_06.pdf

Kirriemuir Continuum

1. Thinking, not planning2. Actively planning3. Doing SL Research4. Developing tools5. Exhibition 6. Departmental presence 7. Support a course 8. Campus-wide presence

John Kirriemuir - July 16th 2007

SJSU Campus overview

Costs

• Island

• Research section students

• 20-hour student assistant - brilliant!!

• .8 faculty - (3 sections)

SLIS Overview Movies

• Campus Plan

• SJSU Spring Developments

Libr 246 - Virtual Worlds Workshop

• screenshot

Libr 246 Workflow

REFLECTIONService

Learning

Campus

Building

Group-work

Literature

Review

“A” Papers• Online Role Playing Game, or Massive

Distraction?

• Quantum mechanics: Byproduct of our status as self-conscious beings.

• Aspects of Cognition in MUVEs

• Conceptual and Technological Barriers to Entry

• Immersive Worlds Gender: Impact on Instruction

• Youth Services and Second Life

Project organizer

• Dates

• Members & roles

• Client, client approval

• "I (we) will be successful if..."

• Intended outcomes, measurable goals?

• Resources needed

• Project stages

Student Projects

• YA seating research• Knowville serious game• IIA Conference Center - 4 corner rings• Entry gazebo - TP into Covent Garden• Tutorials - YouTube, Wiki• Brainstorming Advanced Search class• Information literacy exhibit

Next iteration

• A smooth “birth” with meatier up-front resources

• More structure: first weeks have specific tasks and recipes

• Peer mentors with help from Summer students

Videos: Students at work

• Building class.mov

• Student.mov

• Robin’s Movie (Youtube)

• RobinMaze.mov

1D : Correspondence

2D: Flat LMS/VLE systems

Flatland U.

3D: Second Lifeand M.U.V.E.s

“A chocolate andpeanut butter combination”of Second Life and Moodle

Example Learning Objects

• Non-player characters

• Programmed Instruction - LAMS

• Content & Quiz

• 3D dropbox with web grading

• Web 2.0 data outbound - blog, forum, wiki

Sloodle Whitepaper - 10/20/06

http://www.sloodle.com/whitepaper.pdf

Thank you!

Jeremy Kemp, M.Ed, M.S.J.Jkemp@slis.sjsu.edu

http://slisweb.sjsu.edu/sl

simteach.com/glls07

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