production design portfolio - lucas kratochwil

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LUCAS KRATOCHWIL | PORTFOLIO

Contains most recent Art Department work and samples from related creative disciplines.

PROJECTS

“Unter Dem Tisch” //“Nachtlicht” //

“Daydreamer” // “The Quest” //“Unberührt” //

Work Samples //

Production Design Production Design Production Design Set Building Production Design

Sculpture, Concept Art, Painting, etc.

Unter Dem Tisch // 2014Production DesignDirected by Florian Kogler

Dining Room SetDesign

In this movie, there are two coexisting worlds. One “above the table”, where shady grownups feast mindlessly and an other one “below the table” where children live an adventurous and exciting life.

Art dept. budget: 700 €

“Above The Table”

For this set, the room and four tables were set-up to look reminiscing of an old opu-lence, now grotesque and worn out.

“Below The Table”

For this set, oversized tables where built, below which, the children live in a warm, colorful and magic world.

Above The TableDesign

Above The TableSet

Below The TableDesign

Below The TableSet

The Kitchen Design

The Kitchen Set

Stills “Above The Table”

Stills “Below The Table”

Nachtlicht // 2015Production DesignDirected by Clara Stern

Nachtlicht

In this film, two characters enter a room and must tell an emotional story. A third character inter-rupts them and they have to start all over, but get-ting closer to an objective version of their story.

Each time they start over, a “shadow” grows from ev-ery corner of the room, growing bigger and bigger as the emotional tension rises.

To film this in 3 days, we shot the film backwards trimming the “shadow structure” between scenes.

Art dept. budget: 1200 €

Set Design

The set was designed using handmade draughts, and accurate CAD models.

Set

The set was built in the Vienna Filmakadmie’s studio.It covered 30m2 and adding the walls it had 140m2 of surface.

The corners of the room were covered with ta-pered surfaces to emphasize the vertical per-spective.

It featured a 8m long movable wall, that switched bethween the day and night scenes of the film.

Props

Every prop on set was either out of scale or perspectively distorted. The majority had to be custom-built.

the most challenging ones were an analog moon that “appeared” on one wall during night scenes. And the giant light switch which turned the night on and off.

Set Design

Set“Shadow” half-way grown

Daydreamer // 2013Production DesignDirected by Thaddäus ReichProduced by Rafal Studios

“Daydreamer”, is an Austrian short film about street children play-ing during the Serbian wars in the early 90s. Two realities coexist, one where the children are playing and a second one where the “games” are being carried out by real sol-diers in a real war.

Art dept. budget: 400 €

The toys they play with remi-nisce toys from the 40s, look worn out and handcrafted from scrap materials. The color palette consists of shades of brown and grey with silver details.

The sets are located in rural meadows abundant in trees and high vegetation. the color palette consists of dark greens, sky blue, golden and warm browns.

For the children reality, the costumes look worn out, patched up, and oversized.

The color palette includes shades of warm brown, black, olive green and aged white.

The sets are located in a mountain area abundant in trees, bushes and rocky cliffs.

For the soldiers reality, the esthetic concept resembles that of a first-person shooter video game.

the color palette consists of dark blues, dark greens, black and red and yellow accents.

sniper rifle

design and construction

Worn AK-47(carefully dented and repainted bb-gun replica)

Landmines

8 interconnected Landmines, with working spring mechanisms. Made with ready-made products.

fireplace set - design

fireplace set

Sniper Hide SetAged OSB Plates,And camouflage

Sniper Hide SetInterior Dressing

ABC studios “The Quest” // 2013Set-Dressing

in this mixture of reality show and phantasy series, competitors went thorugh a series of chalenges. I

helped dressing the water challenge set

Unberührt // 2015Production DesignDirected by David BirnerProduced by Rafal Studios

NOTE: this project is in early pre-productionso I can show only some mood sketeches.

Farm Set

Barn SetLower Ground

Cabin SetDining Room

Cabin SetDining Room

Moon Racers // 2012

Concept Art

Four-legged vehicle inspired by insects, racing cars and movie robots, designed for a videogame. Vehicles should be able to jump and move on tough terrain, since racing would take place on the moon!

Zombies vs. Aliens // 2011Graphic Story

After Hell // 2014Concept Art

“Devil Devil Devil” (2015). 40 Paintings about “old demonic spells” Featured dur-ing the movie.

Acrylics and Oil.

Bones #1 // 2014Acrylic on canvas 120 x 100 x 5 cm

Combination of the natural and artificial.

“no signal” // 2013Mixed Media 190 x 60 x 80 cm

A sculpture of a figure examining it’s own heart.

A representation of how people are disconnected from their emotions. The posture is reminiscing of modern times, where people trust their technology more than their own perception.

focus is set on the hands, so the level of detail and anatomic accuracy of the figure gradually increase to-wards this area.

A scene where masses of earless figures mindlessly kill each other over the claims of a few. A representation of people’s lack of communication.

“It’s just politics”, 2014 Acrylic on canvas, 100x60 cm.

Lucas Kratochwil

Vancouver, Vienna, Buenos Aires

lucas.kratochwil@gmail.com

+54 911 2315 3209

linkedin.com/in/lucaskratochwil

WORK

2016 “Unberührt” Production Design

2015 “Nachtlicht” Production Design

2015 “Devil Devil Devil” Paintings

2015 “Die Villa” Set Dressing

2014 “Mission: Impossible 5 - Rogue Nation” Propmaking

2014 “Grindlwald” Production Design

2014 “After Hell” Concept Art

2014 “Korrektur” Production Design

2014 “Unter Dem Tisch” Production Design

2013 “Daydreamer” Production Design

2013 “The Quest” Set Building

EDUCATION 2013 University of Applied Sciences Graz (Austria)2010 Industrial Design

2009 Estudio Artetra (Argentina)2001 Sculpture

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