final msi presentation

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LAURA SIMPSON

Major Studio Final Project: Delirium

Idea Development

Results

Interactive InstallationMedia Elements, sound or videoIndividual experience based

Paper Prototyping of First Concepts

Paper Prototyping of First Concepts

Paper Prototyping of First Concepts

Paper Prototyping of First Concepts

Concept

Can a person share a hallucination with character on the screen?

Is it possible to build an interactive installation that encourages the characters to rely on each other?

Concept

Narrative Goal: Present a first person perspective of the character Present conflicting sensory information to the user

Interactivity Goal: Have the user make decisions to guide the character

through a potentially treacherous scenario Fuse together Choose Your Own Adventure decision

making with Snakes and Ladders

Methodology

Paper Idea ClustersPaper Prototype of Idea ClustersPaper Prototype of Chosen IdeaResearch on Concept and Technical

InfrastructureFinalize ConceptBuild Infrastructure and NarrativeIntegrate Narrative & StructureTest and Refine

Domains

Interactive NarrativeSleep DeprivationAppropriated VideoExperimental Video

System Diagram

Max/MSP Jitter Patch Development

Max/MSP Jitter Patch Development

Max/MSP Jitter Patch Devolopment

Narrative Development

Reference Film/Media

Fight ClubWaking LifePerfect BlueMillennium ActressParanoia Agent

Precedents

Play With Me

Choose Your Own Adventure Books

The Onyx Project

First Prototype

First Prototype

Prototype of Technological systemContent was interchangeable

User Scenario

User Scenario

Prototype 2

Prototype 2

Working on Narrative FlowDecision MakingRefining the StoryBeginning to make editorial decisions

Narrative Story Arc

User Testing

Conclusions

Thanks to:

Jess HaskinsKatherine MoriwakiRob RamirezMy peers in Major Studio Interface

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