2018 spring camporee emergency services · pdf file2100 spl and leader’s meeting ......
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2018 SPRING CAMPOREE
EMERGENCY SERVICES WEEKEND
CALHOUN COUNTY FAIRGROUNDS
MARSHALL, MICHIGAN
APRIL 20-22
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Preface This event is in dedication to the men and women who put their lives on the line each day, and to those
who have perished in order to Protect and Serve our communities. The world of Emergency Services is
an extraordinary field that encompasses many career opportunities. The 2018 SSFC Spring Camporee
will have five different areas in dedication to five different Emergency Service Agencies, both
professional and volunteer. Scouts will be participating in activities that are themed in Law Enforcement,
Fire Fighting, Emergency Medical Services, Search and Rescue, and Emergency Services. All of the
event areas will have representatives from many different professional and volunteer agencies.
This event is supported by the following Emergency Service Agencies:
Emergency Medical Service Department, Criminal Justice Department, and Student Services
City of Marshall Public Safety
Department
Marshall Area Firefighters Ambulance
Authority
Marengo Township Fire Department
Calhoun County Search and Rescue
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Table of Contents
Registering for Event ..................................................................................................................................... 7
Registration Process .................................................................................................................................. 7
WEBELOS: .................................................................................................................................................. 7
Cost of Event ............................................................................................................................................. 7
MCC Refund Policy .................................................................................................................................... 7
Where ....................................................................................................................................................... 7
Event Coordinator: .................................................................................................................................... 7
Patrol Information ........................................................................................................................................ 8
Patrol defined ........................................................................................................................................... 8
Patrol Emergency Service Packs: .............................................................................................................. 8
Patrol Awards ............................................................................................................................................ 9
Score Cards: .............................................................................................................................................. 9
Troop Aspect of Event ................................................................................................................................. 11
Simple Expectations ................................................................................................................................ 11
Checking In .............................................................................................................................................. 11
Adult Participation: ................................................................................................................................. 11
Troop Participation Awards .................................................................................................................... 11
Camp Ground and Fairgrounds ............................................................................................................... 11
Above Ground Fire Pit ............................................................................................................................. 12
PARKING .................................................................................................................................................. 12
Special Purpose Vehicles ......................................................................................................................... 12
Trash........................................................................................................................................................ 12
Troop Roster .............................................................................................................................................. 13
Troop Participation Sheet ........................................................................................................................... 15
Emergency Procedures ............................................................................................................................... 16
Emergencies ............................................................................................................................................ 16
Scouts Going to Hospital ......................................................................................................................... 16
Adverse Weather .................................................................................................................................... 16
Event Areas ................................................................................................................................................. 17
LAW ENFORCEMENT SECTION .............................................................................................................. 18
FIRE SECTION .......................................................................................................................................... 21
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EMS SECTION.......................................................................................................................................... 23
SEARCH AND RESCUE SECTION ............................................................................................................ 27
................................................................................................................................................................ 31
EMERGENCY SERVICES ........................................................................................................................... 31
Calhoun County Fairground Map ............................................................................................................... 34
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Registering for Event
Registration Process: Register at the link below or scan the QR code on the left:
https://scoutingevent.com/272-springems18
All units are responsible for their own meals for the entire
weekend. No meals will be provided for the event except for
long term event staff, and Uniformed Emergency Personnel.
Units participating in Saturday only option will need to provide their own lunch and dinner. There
will be no discount for Saturday only participants.
WEBELOS: Troops may invite WEBELOS but they may be limited in
some events due to safety concerns. Please follow Guide to
Safe Scouting.
Cost of Event: Super Early Bird $15.00 per person
From Oct 1st to Feb 25th at 11:59 PM
Early Bird $20.00 per person
From Feb 26th to Mar 25th at 11:59 PM
Late Registration $25.00 per person
Mar 26th until April 9th at 11:59 PM
MCC Refund Policy: Event fees are final except in a limited number of
circumstances where a refund may be granted.
Please see the MCC Refund Policy at
www.MichiganScouting.org for more information.
Where: Calhoun County Fair Ground
720 Fair Street
Marshall, Michigan 49068
Event Coordinator: Dan Lok 269-788-5024
Please contact Dan Lok if you would like to help with event or have additional questions.
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Patrol Information Patrols will need to work together to accomplish most activities. Patrols are expected to carry an
Emergency Service Pack in order to assist them with activities. Can be a single, or multiple packs.
BE PREPARED! Some activities may get Scouts wet! The following will explain what is
expected of Patrols:
Patrol defined: Patrols are not more than 8 scouts.
Patrol Emergency Service Packs:
__ Poncho or Rain Jacket for each patrol member
__ Heavy Duty Work Gloves for each patrol member
__ Safety Glasses for each patrol member
__ Bottle of Water for each patrol member to stay hydrated
__ Patrol Flag, Patrol Roster
__ 50 feet of 3/8” or 1/4” rope
__ Flashlight with extra batteries
__ 6’ x 10’ tarp, or larger
__ (2) 1 ½” – 2” x 6’ poles (Able to make a stretcher)
__ Personal First Aid Kit (Page 127 of Handbook)
__ Emergency Blanket or Wool Blanket
__ Pen/Pencil and Paper in water resistant container
__ Analog Wrist Watch (with hands)
__ Compass and Event Map
__ Whistle
__ Matches in a water-tight container
__ Scout Handbook
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Patrol Awards: Patrols who participate can earn up to 20 points per activity.
The Top 3 Scoring Patrols will place.
Each area will have a number of activities where Patrols will
have to complete the following number of corresponding
level of activities:
2 – Red Activities (Critical Activity)
2 – Yellow Activities (Basic Activities)
1 – Green Activity (Instructional Activity)
There are a total of five activity areas. Each patrol must
complete the (2) red, (2) yellow, and (1) green activity. Keep
in mind that most activities are timed, and will reflect in
points.
The start of an activity time will be when the judges are
finished with the activity description, and inform the patrol
when the time begins.
Score Cards: SPLs will be issued score cards for their patrols at the
leaders’ meeting at 21:00 on Friday, or upon arrival at
Saturday Only Participant check-in.
Score cards must be filled out by the judges and signed by
them as well. Once patrols have completed their score cards,
they must turn them into Incident Command by 17:45. This
also includes partial score cards.
Score Cards will be added by the Incident Command Staff
and will be returned in unit packets with patches.
Be Aware: ACTIVITIES SUBJECT TO CHANGE This is an event that
requires many resources that involve on duty emergency
personnel. In event of an actual emergency, either at
camporee or in town, emergency personnel may need to
leave causing some activities to be put on hold until they
return. We will have back up plans in place. If major
activities change prior to the event, a notice will be sent
out via email.
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Schedule of Events Detailed Schedule will be available at Check-In
FRIDAY
1700 Check In Opens
2100 SPL and Leader’s Meeting
2300 Lights Out
SATURDAY
0700 Reveille
0730 Check In Opens
0810 Flags
0820 Activities Begin
1145 LUNCH BREAK
1300 Mock Texting and Driving Accident at the Grand Stands
1345 Activities Resume
1730 Activities End, DINNER
1745 Score Cards Due at Incident Command
1930 Scouts Own Service at Grand Stands
2000 Awards at the Grand Stands
2045 Leader’s Meeting
2300 Lights Out **NOTE: Units that check-out Saturday night must check out with Incident Command after getting ok with your
Sub Camp Commissioner.
SUNDAY
0700 Reveille
0820 Flags
0840 Check Out with Incident Command
1045 Off Fair Grounds Property
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Troop Aspect of Event
Simple Expectations: Scout Oath, Scout Law, Scout Motto, Scout Slogan, Outdoor
Code, WWW, Guide to Safe Scouting
Checking In: Check In will be located at the Incident Command building.
Two rosters will be required to be turned in. Roster form can
be found on page 13. From check-in, units will be directed
to their sub-camp with parking. See PARKING on page 12.
Maps and detailed schedule available at check-in.
Friday Check-In begins at 1700 at Incident Command
Saturday Check-In begins at 0730 at Incident Command
Adult Participation: In order for the event to be successful Adult participation is
requested.
Adults can sign up to help run activities, or general camporee
functions, with their Sub-Camp Commissioners. Troops
will earn 2 points per adult, per shift. There is a maximum
of 20 points per Troop unless additional help is required by
Incident Command. There are two shifts to choose from;
morning and afternoon.
Adults, who follow Patrols and disrupt the Patrol Method
(Coach/Help), will cause Patrols to be docked 10 points for
each occurrence. Remember that Scouting is mostly a self-
learning opportunity. “Scouting is a safe place to fail.”
Troop Participation Awards: The Top three scoring Troops will place for the Fall
Camporee. Please see “Troop Participation Sheet” on page
14 to see what will be scored.
Camp Ground and Fairgrounds: The Camporee Committee was granted permission to
host the event at the Calhoun County fairgrounds, and to
utilize private property for our camping needs. Above
ground fire pits are the only type of fire permitted at the
event. Please be sure to have plenty of water, and a “Fire
Guard Chart” available. Units may purchase from the Scout
Office or create their own Fire Guard Chart.
Remember to follow Leave No Trace Principles at all times
and help by keeping fairgrounds clean of trash. If you see
trash please pick it up and throw it away.
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Above Ground Fire Pit: Defined:
Minimum 8 inches off ground and not burning the grass.
PARKING: Due to limited space it is asked that all units attempt to
coordinate with parents on minimizing the number of
vehicles brought to the Camporee. One trailer per site is
permitted. No vehicles are permitted in sites or on grounds
during the weekend due to safety reasons unless it is an event
emergency vehicle. Only 2 vehicles will be permitted to the
camp site during Friday arrival, and Sunday departure. Once
all equipment has been delivered to the camp site, all
vehicles must return to the designated parking areas.
Scouts and Leaders will need to walk from parking area to
camping area.
This will be strictly enforced by Calhoun County Emergency
Management.
Special Purpose Vehicles: Those who are in of need golf carts due to medical necessity
must bring their parking permit to Check In to receive a pass
for the weekend.
Trash: There is limited trash space available at the fairgrounds. Be
prepared to pack out your trash. GFS heavy duty bags are
strongly advised.
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Troop Roster Please fill out 2 sets and turn in at Check-In. Used for Registration and Emergencies
Troop ________________ Camp Site _____________
Scoutmaster ___________________________ Emergency Contact # _________________
Patrol ________________________________ 2nd Emergency Contact # _________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
Patrol ________________________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
Patrol ________________________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
Patrol ________________________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
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Adult Leadership and Parents:
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
________________________________ ________________________________
Leader in Charge: Alternate Leader:
Name: Name:
________________________________ ________________________________
Cell Phone Number: Cell Phone Number:
________________________________ ________________________________
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Troop Participation Sheet
Campsite Cleanliness and Organization
Tents and Dining Fly(s) lined up neatly /15
Dining Fly and Patrol cook areas are neat /10
Personal gear out of site, or placed appropriately /10
Total /35
Campsite Safety
Water for above ground fire pit /10*
Fire guard chart filled out (May Create Own) /10*
“No Flame in Tents” posted on tents /10
Flags on guide wires of tents and dining fly /10
First aid kit visible /15
Total /65
General Troop Items
Patrol Duty Roster(s) posted /10
Gateway /10
Physical Copy of Guide to Safe Scouting /10
Adult Participation (2 points per adult, per shift) /20 Max
Early Bird Registration /20
SM and SPL attended Leaders Meeting /20
and signed in.
American and Troop Flag Visible /10
Total /100
GRAND TOTAL /200 Points
* Points granted if no fire pit.
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Emergency Procedures
Due to the nature of this event it is imperative that everyone is on the same page. The use of the
words HELP, SAVE ME, or any other key words should not be used unless it is an actual
emergency. We will be adopting National Camp School’s alternative wording for activities, which
will be JENGA.
Emergencies: In case of EMERGENCY, do the following:
Stop Think Observe Plan
If a Scout or Leader is injured or sick, provide basic first aid
and send for help.
Leaders may visit or call our Emergency Medical Services
Branch as there will be licensed medical staff available for
any and all medical situations for the duration of the event.
All incidents may be directed to Incident Command
Incident Command 269-788-5024
Scouts Going to Hospital: In event of a Scout going to the hospital, an adult leader, or
an event Administrator, must be present at the hospital.
It is ideal for the Health Form to be available prior to
departure from the event unless the parent will be
accompanying them.
Adverse Weather: Leaders will be informed of eminent adverse weather
conditions. A Commissioner will visit each camp site, as
other staff will roam the grounds. All participants and staff
should find the nearest structure to take cover.
In event of a storm hitting in the middle of the night, statistics
show that it is best for all Scouts and Leaders to stay in their
tents to reduce the chances of getting lost, or chance of
incident.
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LAW ENFORCEMENT SECTION
Push Up Challenge (RED)
Do as many pushups as possible in one minute by
sounding off the indicator. Points will be averaged
amongst patrol members.
Points
20 Average of 35+ per patrol member
15 Average of 25 - 34 per patrol member
10 Average of 15 - 25 or less per patrol member
5 Average of less than 25 per patrol member
20 Points Possible
Sit Up Challenge (RED)
Do as many sit-ups as possible in one minute by sounding off the indicator. Points will be
averaged amongst patrol members.
Points
20 Average of 45+ per patrol member
15 Average of 35 - 44 per patrol member
10 Average of 25 - 34 patrol member
5 Average of less than 25 per patrol member
20 Points Possible
Pull Up Challenge (RED)
Do as many pull ups as possible in one minute by sounding off the indicator. Points will be
averaged amongst patrol members.
Points
20 Average of 15+ per patrol member
15 Average of 10 - 14 patrol member
10 Average of 5 - 9 patrol member
5 Average of less than 5 per patrol member
20 Points Possible
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Air Squats Challenge (RED)
Do as many Air Squats as possible in one minute. Points will be averaged amongst patrol
members.
Points
20 Average of 45+ per patrol member
15 Average of 35 - 44 per patrol member
10 Average of 25 - 34 patrol member
5 Average of less than 25 per patrol member
20 Points Possible
Box Jumps Challenge (RED)
Do as many box jumps as possible in one minute by sounding off the indicator. Points will be
averaged amongst patrol members.
Points
20 Average of 45+ per patrol member
15 Average of 25 - 35 per patrol member
10 Average of 15 - 25 patrol member
5 Average of less than 15 per patrol member
20 Points Possible
Jump Rope Challenge (Yellow)
Do as many skips as possible in one minute. Points will be averaged amongst patrol members.
Points
20 Average of 100+ per patrol member
15 Average of 80 - 99 per patrol member
10 Average of 60 - 79 patrol member
5 Average of less than 60 per patrol member
20 Points Possible
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Fingerprint Challenge (YELLOW)
W.D. Boyce’s Scouting Medallion was taken from his residence last night. Fingerprints have
been found and there are a total of six suspects. Your patrol will be given fingerprints that were
taken from crime scene. Match the fingerprints to the individual who is responsible.
Points
20 Correctly identifying fingerprints
20 Points Possible
The Life of a Law Enforcement Officer (GREEN)
Talk with a local Law Enforcement Officer about what his daily life at work is like. Hear
interesting stories and life lessons that Scouting has them over the years.
20 Points will be awarded after the presentation
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FIRE SECTION
Ladder Carry (RED)
Patrols are shown three ways to carry a fire department extension
ladder. Their mission is to properly pick up and carry the ladder
from point “A” to point “B”, set it up, take it down, and carry it back
to point “A”.
Points
9 Performs Carries Correctly
11 Can properly set up and take down ladder
20 Points Possible
Hose Line Targets (RED)
A group of first year Scouts started multiple small fires in the middle of the forest. Your patrol
must use the fire hose to extinguish the fires before they spread. Each patrol member will use
the hose line, with the support of his fellow patrol members. Each must hit the target to score.
Points are based on performance
20 Points Possible
Bucket Brigade (RED)
Two patrols are needed for this event. One patrol lines up from water supply to fire and passes
buckets up and down the line filling buckets at water supply and passing them to fire and back
again. Second patrol, each member has a bucket and each fills bucket at water supply and carries
it to fire and back for refill. Which patrol can put the fire out first?
Points
20 1st Place
10 2nd Place
Fire Extinguisher Use (YELLOW)
Each patrol member will have an opportunity to extinguish a live fire (controlled) using a dry
chemical fire extinguisher. Fire and extinguishing methods will be discussed as well as the Fire
Tetrahedron.
Points
10 Properly extinguish fire
10 Explain the tetrahedron in this activity
20 Points Possible
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Grass Fire Fighting (Yellow)
Each patrol member will have an opportunity to extinguish a simulated fire using a Indian
Backpack Fire Extinguisher. Fire extinguishing methods will be discussed as well as the Fire
Tetrahedron.
20 Points will be awarded after activity and discussion
Fire Safety (GREEN)
Each patrol member will learn basic home fire safety. Fire and extinguishing methods will be
discussed as well as the Fire Tetrahedron. Escaping a home fire, sounding a fire alarm, where to
meet, what to do if you are on fire.
20 Points will be awarded after presentation and discussion
O Tannenbaum (GREEN)
Each patrol member will have an opportunity to observe the burning of an actual Christmas Tree
to see how quickly a home fire can spread.
20 Points will be awarded after presentation
Gas Utilities Demonstration (GREEN)
Each patrol member will have an opportunity to observe and learn about how to detect leaking
flammable gases and what actions to take. For both LP Gas and Natural Gas.
20 Points will be awarded after presentation and discussion
The Life of a Fire-Fighter (GREEN)
Talk with a local Fire-Fighter about what his daily life at work is like. Hear interesting stories and
life lessons that Scouting has them over the years.
20 Points will be awarded after the presentation
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EMS SECTION
Newton’s Tree (RED)
While on a hike your Patrol stopped for lunch on a cool, but sunny,
day. A couple of your Patrol members were climbing a tree. One
of your Patrol members fell. On the way down, he hit his left arm
on a limb and then landed on the ground, feet first. As a result he
strained his right ankle, and broke his left forearm. He cannot move
his right leg, or his left arm, due to excruciating pain. Your Patrol must
work together to treat your injured Patrol member, and construct a
stretcher to get him back to camp.
Points
2 Calms and Reassures Patrol mate
4 Treats Arm and Leg Appropriately
2 Treats for Shock
2 Constructs Workable Stretcher, and carries Patrol mate safely
10 Completes all in 9 minutes or less (Each minute beyond = Minus 2 Points)
20 Points Possible
CPR (Red)
You are on a hike with your Patrol in the Pinckney Recreation Area. You approach an elderly
man who appears to be weak, pale, and diaphoretic. You also notice he is having difficulty
breathing, clenches his chest and collapses to the ground. As you, and your patrol, quickly get to
him you find that he is unconscious.
Points
5 Send for help
2 Assesses Circulation, Airway, and Breathing
2 Begins CPR, starting with 30 chest compressions
3 Chest compressions are about 2 inches in depth
3 Does Chest Compressions at a rate of 100-120 compressions per minute
2 After 30 compressions, gives 2 breaths
3 Switches rescuers after 5 cycles of CPR, or about 2 minutes
20 Points Possible
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Cool Runnings (RED)
It’s a cool and damp night and your Troop is out playing capture the flag at Yankee Springs
Recreational Area in a big field. One of the older Scouts was wearing only a t-shirt and blue jeans
because of how warm he was from running earlier. You find him on his knees shivering and he
says he’s cold. His lips are blue, and his skin is pale, cool, and clammy. Treat your fellow Scout.
Points
3 Send for Help
2 (Simulates or Verbalizes) Removes wet clothes
5 Treat for Shock and keeps him awake
3 Uses Emergency Blanket, Multiple Tarps, Blanket, etc.
7 Completes all in 8 minutes or less (Each minute beyond = Minus 2 Points)
20 Points Possible
Scoutbo: First Blood (RED)
Your Troop just started playing capture the flag with a neighboring Troop in the middle of the
woods at night. A Scout from your troop, Jimmy, captures the opposing troops flag and runs for
it. A Scout from the opposing troop tackles him. As Jimmy is tackled, he falls onto a sharp stick
and becomes impaled. As Jimmy tries to get up, the stick is pulled out and the wound begins to
bleed profusely. The opposing team brings a first aid kit.
Points
2 Send for Help
3 Don Personal Protection Equipment (PPE) (Gloves, Goggles, etc.)
2 Apply Gauze Dressing and Pressure (Continues to Bleed)
2 Applies more gauze, and elevates the arm above the heart (Bleeding Stops)
2 Applies Gauze Bandage
9 Complete all in 8 minutes or less (Each minute beyond = Minus 2 Points)
20 Points Possible
My Allergies are Killing Me (2) (RED)
You, and your Patrol, are eating lunch on the trail at the Waterloo Recreation Area. The menu is
turkey sandwich, chicken ramen, and a granola bar. While eating, one of you patrol members
begins having a difficult time trying to breathe. Everyone knows that he is allergic to peanuts,
and no one checked to see if the granola bars contained nuts.
Points
3 Send for Help
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3 Reassures patrol member that everything will be ok
2 Looks for EpiPen in bag
4 Administers EpiPen in side of leg, between hip and knee. Waits for 10 seconds. Rubs
affected area where pen was used. Writes down time EpiPen was given
8 Completes in 7 minutes or less (Each minute beyond = Minus 2 Points)
20 Points Possible
EMS Jeopardy (RED)
3-4 Patrols will compete against each other in categories that involve First Aid, and items out of
Emergency Preparedness. Patrols will only be able to answer through their Patrol Leader.
Patrols will receive 20 points for participating through the whole game. EMS Jeopardy will take
about 15 minutes.
Stretcher Relay (YELLOW)
Your Patrol must construct a workable stretcher to transport. Upon construction, two of your
Patrol members must carry the Patrol Leader. Once your Patrol gets to an orange cone, they must
switch Patrol Members to reduce fatigue.
Points
10 Constructs a workable stretcher
10 Constructs Stretcher, and Completes Relay, in 8 minutes or less
(Each minute beyond = Minus 2 Points)
20 Points Possible
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Carry Relay (YELLOW)
While at summer camp, your Patrol was playing Football in a field. Your Patrol Leader wasn’t
watching where he was running and stepped into a hole, causing him to sprain his ankle. Your
Patrol must carry him to the Health Lodge. While taking him to the Health Lodge, your Patrol
must use 4 of the 5 Multiple Person Carries. When you get to an orange cone, you must switch
Patrol Members to reduce fatigue.
Points
2 Helping the Person Walk
2 Four-Handed Seat
2 2 Handed Seat
2 Chair Carry
2 Hammock Carry
4 Utilizes all Patrol Members
8 Completes Relay in 5 minutes or Less (1 point deduction per 1 minute past)
20 Points Possible
Assessing a Victim (GREEN)
Patrols will learn how EMTs and Paramedics do a physical assessment on patients who are sick or
injured.
20 Points will be awarded after presentation and activity
The Life of a Paramedic (GREEN)
Talk with a local Paramedic about what his daily life at work is like. Hear interesting stories and
life lessons that Scouting has them over the years.
20 Points will be awarded after the presentation
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SEARCH AND RESCUE SECTION
I Live a Sheltered Life (RED)
Your Patrol is out in the Manistee National Forest doing some
backpacking. There is a storm coming in from the lake, and the
temperature is dropping. Your Patrol must build a shelter out the
provided items, plus anything that is in your pack, before the storm hit.
You must be able to fit your entire Patrol.
Your Patrol Must Build the Shelter Before the Storm Hits.
Points
5 Design
5 Stability
5 Able to fit entire Patrol
5 Complete in 10 minutes or less (2 point deduction per 2 minutes past)
20 Points Possible
Mon-KNOT-poly (RED)
Up to 2 Patrols can play. All knots are taken from the Scout Handbook, Climbing MB Book,
Pioneering MB book, and a couple extra.
Rules: The Patrol Leaders are in control of the dice. Roll the dice and tie the knot, or lashing, that
your Patrol lands on. If you tie the knot, or lashing, correctly and give one example of what it’s
used for you gain the corresponding points. Fail to do so and you lose those points. If you go to
Jail, you must tie a knot that is given to you by the Judge. The first Patrol to 1,000 points wins.
NO BOOKS OR REFERENCES ALLOWED!
Each Patrol will be given 20 points for participation.
Knots:
Bowline, Climber’s Figure Eight with Safety Knot, Clove Hitch, Double Fisherman’s Knot, Figure
Eight, Half Hitch, Overhand Knot, Sheepshank, Sheet Bend, Square Knot, Taught Line Hitch,
Timber Hitch, Two Half Hitches, Water Knot.
Lashings:
Diagonal Lashing, Round Lashing, Sheer Lashing, Square Lashing, Tripod Lashing, Japanese
Square Lashing,
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Round and Round We Go (RED)
Your Patrol must complete the compass course by retrieving the correct letter/number
combination. Course must be complete in 10 minutes or less.
Points
10 Correct Combination
10 Complete in 10 minutes or less (2 point deduction per 2 minutes past)
20 Points Possible
Oh Compass, Where Art Thou? (RED)
Your Patrol was searching a field filled, with tall grass, for a lost Scout and lost the patrol’s
compass. Luckily, one of your patrol mates has a Wrist Watch. Use the watch to determine N, S,
E, and W.
Points
6 Use of an Analog Watch
4 Determines N, S, E, W
10 Completes in 6 minutes or less
20 Points Possible
Fire Water (YELLOW)
Prior to event, your Patrol must build a small raft, approximately 12” x 12”, made of sticks and
lashed with natural fiber twine/rope. The raft must be able to float. At the event you patrol must
place the raft in the water and build a fire on top of the raft, and must burn for 5 minutes. Patrol
will be responsible for bringing tinder and kindling.
Points
5 Being able to float
5 Being able to start a fire
10 Complete within 15 minute time limit
20 Points Possible
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Help From Above (YELLOW)
Create as many ground-to-air signals you can with the items that are in your Emergency Service
Pack, and with your patrol members. NO BOOKS OR REFERENCES ALLOWED!
Your Patrol has 8 minutes to complete the Task.
Require Assistance, Require Medical Assistance, No, Yes, Proceed in This Direction,
Operation Complete, We Have Found Everyone, We Have Found Only Some People,
We Are Not Able To Continue Returning To Base, Have Divided Into Two Groups,
Info Received Aircraft In This Direction, Nothing Found Will Continue Search
Points
5 IF Patrols Only Complete 4
10 IF Patrols Only Complete 7
20 IF Patrols Only Complete 12
20 Points Possible
Kim’s Game (YELLOW)
Your Patrol is assisting with a Search and Rescue Team. You were tasked to go out and scan the
area for items, and report back to Incident Command to inform them of what was found. A slue
of items will be presented to your Patrol. Your Patrol must remember all of the items without
writing them down.
Points
5 IF 25 % or Less Were Recalled
10 IF 50 % or Less Were Recalled
15 IF 75 % or Less Were Recalled
20 IF 100 % Was Recalled
20 Points Possible
What’s What? (GREEN)
Your Patrol must work together to figure out which tracks belong to the different animals that are
displayed. Your Patrol has 8 minutes to complete this station.
Points
10 Identifies all tracks
10 Completes tasks in 8 minutes or less (1 point deduction per 2 minutes past)
20 Points Possible
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Man Tacking (GREEN)
Learn how Search and Rescue Teams use footprints to help find people who are lost on trails, and
some of the different techniques used.
Activity will take 10-12 minutes
20 Points will be awarded after presentation and activity.
Who Needs a Compass? (GREEN)
Patrols will need to demonstrate 2 different ways to find direction without a compass.
Watch/Clock Method
Shadow Method
Needle, Leaf, Water Method
20 Points will be awarded activity.
SARTECHs (GREEN)
Talk with a local Search and Rescue Technicians about what it’s like to work on Search and
Rescue, and how to become one.
20 Points will be awarded after the presentation
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EMERGENCY RESPONSE SECTION
Scouts of Hazzard (RED)
Your Patrol was out for a bike ride when a storm suddenly hit the community. Your Patrol took
cover, but your Patrol Leader was injured, and rendered unconscious. Your Patrol must treat the
laceration on his right forearm and must work together to safely get the Patrol Leader to safety
through what are now badlands.
Your Patrol has 10 Minutes to treat and complete the course.
Points
5 Treats laceration correctly
15 Complete in 10 minutes or less (2 point deduction per 1 minute past)
20 Points Possible
Communications (RED)
Your Patrol will be given a random activity where communication is key!
20 Points will be awarded after activity.
Ice Rescue (RED)
Your Patrol is walking around Rota-Kiwan by Bass Lake. You notice that the camp ranger is out
on the lake and falls through the ice. Use your skills and emergency service pack to rescue the
camp ranger.
Points
5 Spreads all of Patrol’s weight appropriately
5 Rescues the camp ranger before he drowns
10 Treats the camp ranger for first aid
20 Points Possible
32
What’s ‘That’ For? (YELLOW)
Your Patrol will be given an object and you must come up with as many uses as you can that are
outside of its intended use.
Points
15 Realistic and Creativity
5 Completes Activity in 7 minutes or less
20 Points Possible
BE PREPARED (YELLOW)
A number of different items will be presented and your Patrol must select the appropriate items
that should be used to prepare for emergencies at home, and in the car, during winter and
summer.
Points
6 Home during all seasons
3 Car during winter
3 Car during summer
8 Complete activity in 8 minutes or less (1 point deduction per 1 minutes past)
20 Points Possible
Fragile Transport (YELLOW)
Your Patrol will be given an object that is large and fragile, and an object that is small and
fragile. Items will be placed on a provided tarp, and the tarp must be kept flat as much as
possible. Your Patrol’s objective is to transport the items together without either of them
breaking. Items from your emergency service pack may be used.
Points
10 Creativity
10 Completes entire course without breaking or falling
20 Points Possible
33
Water Water! (GREEN)
Patrols will learn multiple ways to purify water for small and large groups in disaster and
wilderness survival situations.
20 Points will be awarded after presentation and activity.
Building Assessments (GREEN)
An earthquake has Calhoun County. Work with Emergency Responders to determine if buildings
are safe for rescue crews to enter, and treat any injured people you may find along the way.
Points
10 Appropriately label buildings for rescuers
5 Correctly treat any victims found
5 Completes activity in 12 minutes or less
20 points Possible