20141009 planning and d planning and design of port water areas
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Planning and Design of Port Water AreasTRANSCRIPT
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September 11, 2014
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Planning and Design of Port Water Areas
CIE4330 Ports & Waterways 1
Bas Wijdeven
Section of Hydraulic Engineering
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Planning and Design of Port Water Areas
Determines to a large extend the port layout
Major part of the overall investment
Difficult to modify once built
www.hima.com
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A. Nautical design Hydraulic design
Planning elements
1. Access channel
2. Turning circle
3. Basins
4. Berths
NPA, Port of Durban
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1. Access channel
a) Alignment
b) Width
c) Depth
d) Maneuvering space inside port
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a) Channel Alignment
Design considerations
Minimize dredging costs
Avoid bends near the port entrance
Minimize effect of cross-currents
Small angle with dominant wave direction
Some are conflicting compromises
www.cruisingthevirginislands.com
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a) Channel AlignmentTurning radius as a function of rudder angle and water depth
www.mykomec.blogspot.com
Turning radius at 35 rudder angle in
deep water at service speed:
Fast container vessels 26 knots: 6-8L
Bulk vessels 16 knots: 2.5-4L
GC/multipurpose/LNG: 2-2.5L
x
x
x
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b) Channel width
Planning stage: PIANC method
Fast Time Simulation
Design stage: Real Time Simulation
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b) Channel width: PIANC Method
PIANC Method
One-lane channel: W = WBM + Wi + 2WB
in which: WBM = basic width
Wi = width additions
WB = bank clearance
Two-way channel: W = 2(WBM + Wi + WB) + WP
Wp = separation distance
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b) Channel width: PIANC Method
Basic width WBM
Additional widths WiExample: cross current/wind
Bank clearance WB
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b) Channel width: PIANC Method
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b) Channel width: PIANC Method
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b) Channel width: PIANC Method
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b) Channel width: Port entrance
Transition to
reduced width
inside the port
2-3L
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c) Channel depth
PIANC: d = 1.1 1.5 Ds
Planning stage: d = Ds T + smax + r + m
Design stage: probabilistic computer model
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c) Channel depth
1.
2.
3.
4.
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c) Channel depth: PIANC Method
Rule of thumb (PIANC)
- d = 1.1 Ds sheltered water
- d = 1.3 Ds Hs 1.0 m
- d = 1.5 Ds Hs > 1.0 m
For large ships: not realistic!
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c) Channel depth
Example location specific application:
Gross Underkeel Clearance Westerschelde fixed at:
Sea Vlissingen: 15 %
Vlissingen- Rilland: 12.5 %
Scheldt River: 10 %
PLAATJE WESTERSCHELDE
15%12.5%
10%
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c) Channel depth: Planning stage
Deterministic formula:
d = Ds T + smax + r + m
in which:
d = guaranteed depth
Ds= draught design ship
T = tidal restriction
s = sinkage (squat and trim); rule of thumb: s = 0.5
r = response to waves; rule of thumb: r = Hs / 2
m = safety margin / net underkeel clearance
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c) Channel depth
m depends on seabed characteristics:
- Soft bottom m = 0.3 m
- Sandy bottom m = 0.5 m
- Rock bottom m = 1.0 m
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c) Channel depth: Tidal window
Tidal restrictions:
d is always related to Chart Datum (CD)
CD is defined by Lowest Astronomical Tide (LAT)
or by LLWS
Without tidal window T = 0
Tidal window: a reduction of required depth related to CD
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c) Channel depth
Example planning stage formula:
d = Ds T + smax + r + m
Ds = 18.0 m )
smax= 0.5 m ) Without tidal window
r = Hs/2 = 1.0 m ) d = 20 m
m = 0.5 m )
Rule of thumb: d = 1.5 x 18 = 27 m!
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c) Channel depth: Tidal window
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c) Channel depth: Ship factors
Squat: sinkage due to water flow around the ship
Many formulae
For straight sailing
in shallow water
Barrass formula
Trim: difference in draught fore and aft, due to loading condition: generally 0, due to fuel efficiency!
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c) Channel depth: Ship factors
Responses to waves:
Vertical motions
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c) Channel depth: Ship factors
Response depends on the wave length
(actually the wave period)
Lateral motion:Pitch
L=2Ls
Heave
L>Ls
Roll
Te=7-17 s
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c) Channel depth: Ship factors
Apparent wave period Ta for a sailing ship:
L = cT = caTa = (c Vs)Ta
c = wave celerity (m/s)
Stern waves: - Vs Head waves: +Vs
Stern waves: Ta is longer!
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c) Channel depth: Ship factors
Wave
spectrum ------
Ship motion
spectrum ____
RAO ..
T=17 secT=7 sec
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d) Maneuvering space inside port: Turning circle
Rule of thumb: D = 2 Ls (normal tug assistance)
In case of high freeboard and wind/current: more
(or more/stronger tugs)
Limited space available: possibly less, but subject to
simulations
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d) Maneuvering space inside port: Basins
Rules of thumb for quay length and basin width
Special considerations:
Long basins : required possibility to turn ships (wide basins
or turning circle at the end)
Exposed ports: wave resonance effects in the basins
Container terminals: uncertainty future ship dimensions
flexibility needed
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d) Maneuvering space inside port: Basins
Rule of thumb: 5B + 100 m, with B = beam design ship
Orientation: berthing line preferably // main wind direction
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d) Maneuvering space inside port: Basins
Example: Amazonehaven
Width 255 m, just suited for
Panamax ships (B=32.2 m: 261 m)
New generation container ships
much wider: B=46 m, so required
330 m
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d) Maneuvering space inside port: Berths
Terminal with more berths: try to put them in line
(marginal quay):
more flexibility in allocation of ships and use of cranes
less waiting time for ships / better berth occupancy
less sensitive to changes in ship sizes
Lq = 1.1 x n x (Loa+ 15) + 15
with:
n number of berths
Loa length overall, average ship
Port of Bremerhaven
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Preliminary design stage: Fast Time Simulation
Computer model of the sailing ship
Using all characteristics of the real ship
Simulating actual currents, wind and waves (various conditions)
With or without tug assistence
But: pre-defined track and auto-pilot: no human factor!
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Example fast-time simulation: track plot
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Example fast-time simulation: output along track
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Example fast-time simulation: output along track
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Detailed design stage: Real Time Simulation
Mock-up ship bridge (Full Bridge Simulator)
Computer generated outside view
Real helmsman (captain, pilot, etc.)
Tug assistance automatic or separate tug RTS
Human factor included
Relatively costly
Mainly used to confirm final layouts, to investigate emergency manoeuvres, to find the operational limits and to train pilots
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Example Realtime simulations: Beira Mozambique
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Full-mission bridhe
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Example RTS: Beira Mozambique real situation