1 us army recruiting command g3 training division mr. phil tabor, division chief

6
1 US Army Recruiting Command G3 Training Division Mr. Phil Tabor, Division Chief

Upload: lisa-golden

Post on 23-Dec-2015

229 views

Category:

Documents


2 download

TRANSCRIPT

Page 1: 1 US Army Recruiting Command G3 Training Division Mr. Phil Tabor, Division Chief

1

US Army Recruiting Command

G3 Training DivisionMr. Phil Tabor, Division Chief

Page 2: 1 US Army Recruiting Command G3 Training Division Mr. Phil Tabor, Division Chief

2

Training Division Functions • Provides Training Management for all USAREC

Organizational and Institutional Training Army Mandatory Training Tasks Mission Essential Tasks (METL) Identifies Organizational needs and validates Institutional Training Leader Development New Training Product Testing and Training

• Serves as USAREC Training Development Branch Distributed Learning Modules

Articulate Studio, Articulate Storyline, Lectora, Captivate Training Support Packages Programs of Instruction (POI) Video Production Test Development and Administration (Articulate) Learning Management System Platform Administrator

Virtual Classroom Server (VCS), Blackboard Defense Connect Online (DCO) Virtual Conference Platform

Page 3: 1 US Army Recruiting Command G3 Training Division Mr. Phil Tabor, Division Chief

3

Same instructional methods at each level.

Institutional courses and operational

programs specific to each echelon

Center Cdr

Company Leadership

1SG/CDR Battalion/Brigade Leadership

CSM/CDR

Civilian Staff

Military Staff

How We Train Recruiter Development Example:• Institutional (Basics)

Army Recruiter Course Health Care Recruiter Course

• Operational (Advanced) Advanced Training Program (ATP)

Assessment and Hands-on training Assistant Center Commander Program

Virtual Classroom Server (VCS) Distributed Learning (DL) Module Leader/Staff to Individual training

Mandatory Training (25+ Topics) Distributed Learning Facilitation Virtual Classroom Server (VCS)

Individual Development Plans (IDP) Distributed Learning Facilitation Virtual Classroom Server (VCS) Leader/Staff to Individual training

•Self-Development Structured-Mandatory DL Guided-IDPs Personal

College Courses Reading List Seminars

Page 4: 1 US Army Recruiting Command G3 Training Division Mr. Phil Tabor, Division Chief

4

Key Tasks Intelligence

Intelligence Gathering

Market Targeting

Prospecting

Face to Face

High Schools

Colleges

VoTechs

Organizations

Communities

Telephone

Virtual

E-mail

Social Media

Referrals

Interviewing

Gaining

Interest

Influencing

Problem Solving

Processing

Eligibility –Mental, Moral,

Physical

Background Checks

Testing-Aptitude

Physical- Physical/

Behavioral

Future Soldier Training

Orientation

Pre-Basic Training

Motivating

Shipping

Training

See How We Train & Issues

Sustainment

Networking

Advertisement

FOLLOW-UP

Mission Command

• Time Management• Planning• Communication• Execution • Leadership • Well-being

Page 5: 1 US Army Recruiting Command G3 Training Division Mr. Phil Tabor, Division Chief

5

Training Issues • Geographical dispersion of independent units does not

facilitate face-face/collective training

• Connectivity in rural settings limits the use of streaming products

• Training products repository are behind the firewall requiring CAC/secure login

• Training product development does not effectively capture all learning styles in an interactive manner

• Current training product capabilities does not include avatar/interactive methods Branching techniques are labor intensive

• Training issues reduce Self-Development capabilities for USAREC specific training

Page 6: 1 US Army Recruiting Command G3 Training Division Mr. Phil Tabor, Division Chief

6

Areas of Interest

• Readily available products/capabilities outside the firewall

• Training products that develop critical/adaptive thinking

• Training products that are generationally acceptable

• Training products that exploit social media venues

• Training products with functionality using mobile devices

• Advanced Interactive products (Avatar)

• Training products that are quickly modifiable to meet new mission/environmental/societal changes