world edit commands

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WorldEdit 4.0 Reference 2011-Feb-22 (rev. 6) Wiki: http://wiki.sk89q.com/wiki/WorldEdit Git: http://github.com/sk89q/worldedit © 2011 sk89q ZDQG - Get the wand item WRJJOHHGLWZDQG - Turn o wand VHO FXERLG_SRO\! - Shape SRV - Set position 1 at feet SRV - Set position 2 at feet KSRV - Set pos 1 at target KSRV - Set pos 2 at target FKXQN - Select current chunk H[SDQG DPW! >UHY@ >GLU@ H[SDQG YHUW - Sky to bedrock FRQWUDFW DPW! >GLU@ RXWVHW >KY@ - Expand in all dir. LQVHW >KY@ - Contract in all dir. VKLIW DPW! - Move selection VKLIW DPW! >GLU@ FRXQW EORFN! - Statistics GLVWU >F@ - Block distribution ◊ Selecting Cuboids VHW EORFN*! - Replace blocks UHSODFH WR*! - Replace non-air UHSODFH IURP! WR*! RYHUOD\ EORFN*! - Put above ZDOOV EORFN! - Sides only RXWOLQH EORFN! - Roof+ceil PRYH >GLVW@ >GLU@ - Move PRYH >GLVW@ >GLU@ >ऌOO@ VWDFN >D@ DPW! >GLU@ VPRRWK >WLPHV@ - Smooth ◊ Working with Selections FRS\ - Copy region Your relative location is saved FXW - Copy and remove region SDVWH >D@ - Pastes, -a for no air SDVWH R >D@ - Paste at origin URWDWH GHJUHHV! - Rotate ऍLS >GLU@ - Flip clipboard ORDG ऌOHQDPH! - Load save VDYH ऌOHQDPH! - Save copy FOHDUFOLSERDUG - Clear ◊ Clipboard KF\O EORFN*! UDGLXV! >KHLJKW@ - Hollow cylinder, diameter = 2×radius+1 F\O EORFN*! UDGLXV! >KHLJKW@ - Filled cylinder, diameter = 2×radius+1 KVSKHUH EORFN*! UDGLXV! - Hollow sphere , diameter = 2×radius+1 KVSKHUH EORFN*! UDGLXV! WUXH - Hollow sphere, moved up by radius VSKHUH EORFN*! UDGLXV! - Filled sphere , diameter = 2×radius+1 VSKHUH EORFN*! UDLGXV! WUXH - Filled sphere, moved up by radius IRUHVWJHQ >VL]H@ >W\SH@ >GHQVLW\@ - Generate a forest, 0 ≤ density ≤ 1 SXPSNLQV >VL]H@ - Generate pumpkin patches with leaves ◊ Generation WRJJOHSODFH - Switch to pos #1 ऌOO EORFN*! UDG! >GHSWK@ ऌOOU EORFN*! UDGLXV! GUDLQ UDGLXV! ऌ[ZDWHU UDGLXV! You must be NEXT to the water ऌ[ODYD UDGLXV! You must be NEXT to the lava UHPRYHDERYH >VL]H@ >KHLJKW@ UHPRYHEHORZ >VL]H@ >KHLJKW@ UHSODFHQHDU VL]H! IURP! WR! UHPRYHQHDU EORFN! VL]H! VQRZ UDGLXV! - Simulates snow WKDZ UDGLXV! - Removes snow H[ >VL]H@ - Extinguishes fires EXWFKHU >UDGLXV@ - Kill mobs UHPRYH W\SH! UDG! - Del. ents. VHDUFK TXHU\! - Find an item ◊ Utilities FKXQNLQIR - Current chunk info OLVWFKXQNV - In selection GHOFKXQNV - Generate script ◊ Chunk Tools UHVWRUH >VQDSVKRW@ - Restore VQDS XVH VQDSVKRW! - Choose VQDS OLVW >QXP@ - List recent ◊ Snaphshots XQVWXFN - If stuck inside a block DVFHQG - Go through roof GHVFHQG - Go through floor FHLO >FOHDUHQFH@ - To ceiling WKUX - Through a wall MXPSWR - To block in crosshair XS GLVWDQFH! - Go up distance ◊ Getting Around - Toggle instant pickaxe VS VLQJOH - Single block pickaxe VS DUHD UDQJH! - Area eect VS UHFXU UDGLXV! QRQH - Disable right click mode LQIR - Block information mode WUHH >W\SH@ - Instant tree UHSO EORFN! - Replace block F\FOHU - Right click to cycle data EUXVK - See below ◊ Super Pickaxe & Tools FV VFULSW! >DUJV@ - Execute specified script V >DUJV@ - Repeat last script with new arguments VFULSW!MV - Shortcut ◊ Scripting maze.js PD]HMV EORFN! Z! K! draw.js GUDZMV LPDJHऌOH! Z_K! quickshot.js TXLFNVKRWMV QRWH! >QRWH@ >QRWH@ >QRWHV@ Notes are [octave][note], i.e. 1f#, where octave is 0-1 roof.js URRIMV EORFN! ◊ Bundled CraftScripts SK E V >K@ EORFN*! UDLGXV! - Sphere brush, -h for hollow E F >K@ EORFN*! UDG! KHLJKW! - Cylinder brush E FRS\ >D@ - Current clipboard as brush, -a to not paste air E VPRRWK >VL]H@ >LWHUDWLRQV@ - Smoother brush PDW >EORFN*@ - Change fill VL]H >VL]H@ - Change size PDVN - Clear mask PDVN >PDVN@ - Set mask ◊ Brushes 1. Type ZDQG to get the wand. 2. Left click a block to select point 1. 3. Right click another block to select point 2. 4. Type VHW URFN to change all the blocks. 5. Type H[SDQG up to make the selection larger. 6. Type VHW JODVV to make the selection glass. 7. Type VKLIW XS to move the selection. 8. Type VHW to remove the blocks. 9. Type XQGR to undo. 10. Type UHGR to redo. Selections are cuboids, defined by two points. Swing with a held compass as a shortcut for MXPSWR. Right click with a compass to use WKUX. FRQWH[W FKHFN$UJVPLQ PD[ XVDJH HUURUPVJ JHW%ORFNLG JHW&RQऌJXUDWLRQ JHW3OD\HU JHW6HVVLRQ SULQW UHPHPEHU VHW%ORFNY EON JHW%ORFN2Q (15) Black [Ink sac] (7) Grey [Ink sac + Bonemeal] (8) Grey [Ink sac + 2×Bonemeal] (6) Pink [Rose + Bonemeal] (14) Red [Rose] (1) Orange [Rose + Yel. flower] (4) Yellow [Yellow flower] (5) Green [Cactus + Bonemeal) (13) Green [Cactus] (9) Cyan [Cactus + Lapis lazuli] (3) Blue [Lapis laz. + Bonemeal] (11) Blue [Lapis lazuli] (2) Purple [Purple + Pink dyes] (10) Purple [Rose + Lapis laz.] (12) Brown (0) White Coal (263) Wooden axe (271) Diamond sword (276) Diamond shovel (277) Diamond pickaxe (278) Diamond axe (279) String (287) Feather (288) Painting (321) Apple (260) Golden apple (322) Sign (323) Wooden door (324) Bucket (325) Water bucket (326) Lava bucket (327) Minecart (378) Redstone (331) Compass (345) Clock (347) Patterns (* supports patterns): VHW JODVVURFN RYHUOD\ FRS\ Tile entity data (all commands): UHSODFH VLJQ_/_/_6SDFHB/_/ EUXVK PREVSDZQHU_6TXLG RYHUOD\ QRWH_ Block data (all commands): UHSO FURSV (or ZRROUHG) Tree types (supports tree types): WUHH, ELJWUHH, ELUFK, UHGZRRG, WDOOUHGZRRG, SLQH (non-MC), UDQGRP, DQ\UHGZRRG Masks (supports masks): H[LVWLQJ - Existing blocks only JODVVURFN - Only these blocks JODVVURFN - Every block type but these block types

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Page 1: World Edit Commands

WorldEdit 4.0 Reference 2011-Feb-22 (rev. 6)Wiki: http://wiki.sk89q.com/wiki/WorldEditGit: http://github.com/sk89q/worldedit © 2011 sk89q

- Get the wand item - Turn o! wand

- Shape - Set position 1 at feet - Set position 2 at feet - Set pos 1 at target - Set pos 2 at target - Select current chunk

- Sky to bedrock

- Expand in all dir. - Contract in all dir. - Move selection

- Statistics - Block distribution

" Selecting Cuboids

* - Replace blocks* - Replace non-air

** - Put above

- Sides only - Roof+ceil

- Move

- Smooth

" Working with Selections

- Copy region Your relative location is saved

- Copy and remove region - Pastes, -a for no air

- Paste at origin - Rotate

- Flip clipboard - Load save - Save copy

- Clear

" Clipboard

* - Hollow cylinder, diameter = 2#radius+1* - Filled cylinder, diameter = 2#radius+1

* - Hollow sphere , diameter = 2#radius+1* - Hollow sphere, moved up by radius

* - Filled sphere , diameter = 2#radius+1* - Filled sphere, moved up by radius

‡ - Generate a forest, 0 $ density $ 1 - Generate pumpkin patches with leaves

" Generation

- Switch to pos #1**

You must be NEXT to the water

You must be NEXT to the lava

- Simulates snow - Removes snow

- Extinguishes fires - Kill mobs

- Del. ents. - Find an item

" Utilities

- Current chunk info - In selection

- Generate script

" Chunk Tools

- Restore - Choose

- List recent

" Snaphshots

- If stuck inside a block - Go through roof - Go through floor

- To ceiling - Through a wall

- To block in crosshair - Go up distance

" Getting Around

- Toggle instant pickaxe - Single block pickaxe

- Area e!ect

- Disable right click mode - Block information mode

‡ - Instant tree - Replace block

- Right click to cycle data- See below

" Super Pickaxe & Tools

- Execute specified script

- Repeat last script with new arguments

- Shortcut

" Scripting

maze.js

draw.js

quickshot.js

Notes are [octave][note], i.e. 1f#, where octave is 0-1

roof.js

" Bundled CraftScripts

SK

* - Sphere brush, -h for hollow

* - Cylinder brush - Current clipboard

as brush, -a to not paste air -

Smoother brush* - Change fill - Change size

- Clear mask† - Set mask

" Brushes

1. Type to get the wand.2. Left click a block to select point 1.3. Right click another block to select point 2.4. Type to change all the blocks.5. Type up to make the selection larger.6. Type to make the selection glass.7. Type to move the selection.8. Type to remove the blocks.9. Type to undo.10. Type to redo.

Selections are cuboids, defined by two points.

Swing with a held compass as a shortcut for . Right click

with a compass to use .

(15) Black [Ink sac](7) Grey [Ink sac + Bonemeal](8) Grey [Ink sac + 2#Bonemeal](6) Pink [Rose + Bonemeal](14) Red [Rose](1) Orange [Rose + Yel. flower](4) Yellow [Yellow flower](5) Green [Cactus + Bonemeal)(13) Green [Cactus](9) Cyan [Cactus + Lapis lazuli](3) Blue [Lapis laz. + Bonemeal](11) Blue [Lapis lazuli](2) Purple [Purple + Pink dyes](10) Purple [Rose + Lapis laz.](12) Brown(0) White

Coal (263)Wooden axe (271)Diamond sword (276)Diamond shovel (277)Diamond pickaxe (278)Diamond axe (279)String (287)Feather (288)Painting (321)Apple (260)Golden apple (322)Sign (323)Wooden door (324)Bucket (325)Water bucket (326)Lava bucket (327)Minecart (378)Redstone (331)Compass (345)Clock (347)

Patterns (* supports patterns):

Tile entity data (all commands):

Block data (all commands): (or )

Tree types (‡ supports tree types):, , , ,

, (non-MC), ,

Masks († supports masks): - Existing blocks only - Only these blocks - Every block type but

these block types