week02 users, designers, and user designers
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Users, Designers, and User Designers
2012 Fall Media Design Foundation Course
Week02 : Wednesday, 5. Sept. 2012Class A 3(12:00~13:15),4(13:30~14:45)Class B 6(16:30~17:45),7(18:00~19:15)
Launching the Imagination to Design 2
Book
• Stephen J. Payne, “User’s Mental Models : The
Very Ideas” in John M. Carroll, (2003) HCI Models,
Theories, and Frameworks : Toward a Multidisci-
plinary Science, CA : Morgan Kaufmann Publish-
ers, pp. 135-156.
Launching the Imagination to Design 3
Design Philosophy
• Herb Simon:
“Engineers are not the only professional designers. Ev-
eryone designs who devises courses of action aimed at
changing existing situations into preferred ones.
The intellectual activity that produces material artefacts is no dif-
ferent fundamentally from the one that prescribes remedies for a sick pa-
tient or the one that devises a new sales plan for a company or a social
welfare policy for a state.”
– Herbert A. Simon, The Sciences of the Artificial, 1969 (p.129 of 1981 MIT press 2nd
edition)
Launching the Imagination to Design 4
Intro
Figure 1 (adapted from Norman (1988) p. 16): The problem of ensuring that the user's mental model corresponds to the designer's model arises because the de-signer does not talk directly with the user. The designer can only talk to the user through the "system image" - the designer's materialised mental model. The sys-tem image is, like a text, open to interpretation.
Launching the Imagination to Design 5
Users
• Mental Models
– User’s knowledge about the system they use.
• Bounded Rationality (Simon, 1955)
– People often have to act too quickly to allow full consideration of all their rele-
vant knowledge – they do the best they can to achieve their goals according to
the knowledge they can bring to mind, and the inferences that knowledge sup-
ports, in the time allowed.
– “Bounded rationality” : rationality that is bounded by the environmental con-
straints on their performance, interacting with their limits on access to knowl-
edge and the limits on their performance, interacting with their limits on access
to knowledge and the limits on their ability to process relevant information.
Launching the Imagination to Design 6
Mental Models
• Idea 1. Mental Content vs. Cognitive Architecture :
Mental Models as Theories
– Bounded Rationality : the general limits of the human infor-
mation-processing system – the constrains on attention, re-
trieval, and processing.
– Human information-processing architecture : theories of the
structure of the mind.
– Contents of the mind : what do people believe about an as-
pect of the world, what is the relation between these beliefs
and reality, and how do the beliefs affect their behavior?
Launching the Imagination to Design 7
Cognitive Architecture
A model of the user based on an information processing metaphor
Launching the Imagination to Design 8
Mental Models
• Idea 2. Models vs. Methods : Mental Models as Problem Spaces
– Mental models of machines can provide a problem space that allows
more elaborate encoding of remembered methods, and in which novice
or expert problem solvers can search for new methods to achieve tasks.
– Stepping through a sequence of states in some mental models of a ma-
chine, is often called “mental simulation” in the mental-models litera-
ture, and the kind of model that allows simulation is often called “surro-
gate”
– Reasoning is performed by sequential application of completely domain-
specific rules and thus is knowledge bounded rather than architecture
bounded.
Launching the Imagination to Design 9
Kissenger brings digital love to the real world
http://youtu.be/oSckuNlzQdMhttp://kissenger.lovotics.com/
Launching the Imagination to Design 10
Mental Models
• Idea 3. Models vs. Descriptions : Mental Models as
Homeomorphisms
– Mental models are a special kind of representation,
sometimes called an analog representation – one that
shares the structure of the world it represents.
– Example
• The spoon is to the left of the fork spoon fork
• The knife is to the left of the spoon knife spoon fork
– Such a model allows deductive inferences to be “read
off”
Launching the Imagination to Design 11
Social Game : Farm Ville
Launching the Imagination to Design 12
Mental Models
• Idea 4. Models of Representations : Mental Models
Can Be Derived from Language, Perception, or
Imagination
– Mental models can be constructed by processing lan-
guage, but the same models might also, in principle,
have been constructed through interaction with and per-
ception of the world. Therefore a mental model provides
a way of mapping language to perception.
Launching the Imagination to Design 13
Interactive landscape 'Dune 4.2'
http://youtu.be/TsnBo0CZMRk
Launching the Imagination to Design 14
'Dune 4.2'
Dune 4.2 is a new, permanent interactive landscape by artist
Daan Roosegaarde besides the river Maas in Rotterdam, NL. This
public artwork of 60 meters utilizes less than 60 Watts while intu-
itively interacting with the behavior of its visitors; rendering it a
sustainable as well as cutting-edge concept.
Here the people of Rotterdam have a daily 'walk of light'; in this
collective experience between humans, technology and land-
scape.
www.studioroosegaarde.net
Launching the Imagination to Design 15
Mental Models
• Idea 5. Mental Representations of Representational Artifacts
– The yoked state space hypothesis(Payne, Squibb, & Howes, 1990)
• To construct a conceptual model of a device, the user must conceptualize
the device's representation of the task domain. This knowledge can be
represented by three components: a device-based problem space,
which specifies the ontology of the device in terms of the objects that can
be manipulated and their interrelations, plus the operators that perform
the manipulations; a goal space, which represents the objects in terms
of which user's goals are expressed; and a semantic mapping, which
determines how goal space objects are represented in the device space.
Launching the Imagination to Design 16
Mental Models
• Idea 6. Mental Models as Computationally Equiva-
lent to External Representations
– If structure-sharing is taken to be an important property
of mental models, then a mental model derived from
text shares the structure of the situation, not of the text.
– However, it is not clear that this distinction extends to
mental models derived from “reading” other representa-
tional artifacts, such as maps, or diagrams.
Launching the Imagination to Design 17
Homework Progress
• Personal Statement
– In text (A4 1 page)
– Movie (3 min long / on Vimeo)
• Social Apps
– Blog/Facebook
– Slideshare (PDF/PPT)
– Vimeo
– Cover page