wordpress.com · web viewplace a 6-digit number on the board and ask children to write it in a...
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Teacher note: Most of the activities require children to compete against one another in a fun way! Adapt were needed. You’ll need dice, pencils and paper.
Warmup for the day: Place a 6-digit number on the board and ask children to write it in a place value grid. Then ask them to identify each value according to its place on their whiteboard. i.e.
873,941 – 800,000 + 70,000 + 30,000 + 900 + 40 + 1
Session 1: Place Values and Counting forwards and backwards by 10s
You have two sets of the digits from 0 to 9
The idea is to arrange these digits in the five boxes to make four-digit numbers (five and six digits next 2 rounds) as close to the target number as possible. Decide who is player A or B and arrange your digits secretly. You may use each digit once only. After all 3 rounds, choose a few numbers and have children count forwards or backwards in 10s.
Round 1: 4-digit number
*Note for 5- and 6-digit numbers, teacher can choose the number for the last three questions
Session 2: More fun with Place Values
This game is called Nice or Nasty. Children can choose the version they would like to play.
3-digit number
4-digit number
If time permits, children can play 5-digit and 6-digit numbers
Session 3: Negative Numbers
Ask four pupils to come to the front of the room and give them each a card on which you have written the name of a city and a temperature. (or put the cards on the WB) For example, you could use the following:
London: 13 °C Moscow: –8 °CMontreal: –11 °CMadrid: 20 °C
Ask the class to put the temperatures in order from coldest to hottest (can be completed on WB). Ask pupils questions, for example -
If I travel instantly from London to Madrid:
Does the temperature rise or fall? By how much? Madrid to Moscow? Moscow to Montreal? Cairo is 30° warmer than Montreal. What is the temperature in Cairo?
Session 4: Rounding up to 1,000,000
This session will help teachers gauge where their pupils are at regarding rounding up to the nearest 10; 100; 1,000; 10,000; 100,000; and 1,000,000.
Pupils can complete the activity on a plain sheet of paper. They will need to make 0-9 cards each and need a pencil. Please view the instructions below-
Activity: The winner is the player who wins the most rounds.
Round 1: Create this score card on your whiteboards
Round 2: