wallace and gromit

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Welcome to Wallace & Gromit’s Activity Pack 12-16 years INNOVATION & Anim ation Case studies from Aardman Animations plus a range of activities to bring the worlds of innovation and Intellectual Property to life! For parents, teachers and club leaders or for young people to use independently. Time to get cracking! www.crackingideas.com © Aardman Animations Ltd. 2010

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Page 1: wallace and gromit

Welcome to Wallace & Gromit’s Activity Pack

12-16 yearsINNOVATION & Animation

Case studies from Aardman Animations plus arange of activities to bring the worlds of innovation

and Intellectual Property to life! For parents,teachers and club leaders or for young people

to use independently.

Time to get cracking!

www.crackingideas.com© Aardman Animations Ltd. 2010

Page 2: wallace and gromit

INnovation & ANIMATION

Innovative ideas surround us in everyday life. Every idea has its origin in thecreativity of one person. Their creativity – a product for the home, a piece ofmachinery, a software programme, a song, an animated character, a brandname – is protected by their Intellectual Property (IP) rights. These rights identifythe creator as the owner of the idea and enable them to earn money from it sothey can continue to innovate.

This resource introduces young people age 12-16 to the worldof innovation and the four types of Intellectual Property (IP):Patent, Trade Mark, Design and Copyright. Each area iscovered separately, although a product may be covered by allfour elements - a new type of bicycle could be covered by aPatent for the mechanism, by a Trade Mark for a logo, byCopyright for the assembly instructions and by a Design forits shape and style.

This resource is inspired by the animation industry and bythe diverse and exciting output of Aardman Animations,a business which started very small in 1972 and is nowone of the most famous animation studios in the world.Case studies bring the world of IP to life and a range ofactivities encourages enquiry about the process of innovationand how IP supports the process.

Curriculum Links: S

ee World of Cracking Idea

s website

for details.

The Innovation Ses

sion: Free 90-minut

e introductory lesso

n

plan for 12-16s. Can

be used in conjunc

tion with this resour

ce to

explore the nature a

nd process of innov

ation. See World of

Cracking Ideas web

site.

Think Kit: Free dow

nloadable resource

book, teacher notes

and

lesson plans. Can b

e used in conjunctio

n with this resource

to

investigate detailed

case studies coverin

g enterprise and IP.

Aimed primarily at B

usiness Studies and

Design &

Technology for 14-1

6s it can also be ada

pted for

12-14s. www.ipo.go

v.uk/education

Eureka Challenges a

nd Cracking Ideas

Competition: This r

esource can suppor

t

planning and ideas f

or these initiatives on

the World of Cracking Idea

s website.

This

resource is

aimed at

12-16s

www.crackingideas.com © Aardman Animations Ltd. 2010

Page 3: wallace and gromit

patents

Patents protect the technical side of a product– what makes it work? Patents are granted toinventions that are novel and include atechnical step forward. In real life you have tokeep your invention secret until you file apatent application. If people don’t protect theirinventions using a patent, other people mayuse, make or sell it without their permission.

What information must aninventor supply to the IPOfor it to decide whether ornot to grant a patent? Look atPATENTS on the IntellectualProperty Office (IPO) websitewww.ipo.gov.uk

Discover

Inventions to make working life easier

Wallace is an enthusiastic inventor:

In A Matter of Loaf and Death he puts a

windmill on the roof of their house to power

the bakery mill. Research an invention that

has made working life easier:

describe it and how it

works. Has it progressed or

improved – how does it

operate now? What do

you think will be the next

step in innovation for

your chosen invention?

ExploreExplore

www.crackingideas.com

RotoscopingIn the 1990s, digital rotoscoping was invented and patentsgranted. It is now used for special effects in film and television

to combine moving imagesfrom different sources suchas live action and CGI(‘Computer GeneratedImagery’). The Rotoscope(or ‘Roto’) Artist is an entrylevel job: it is an essentialpart of the post-productionprocess in stop-motionanimation, assisting in‘compositing’ where all thevarious visual elements arecombined. They usesoftware to trace theareas of motion where an inserted element

would be obscured, as well as other taskssuch as ‘de-rigging’, digitally removing the wires and rigssupporting models.

The role of the Rotoscope Artist In early 2008, Aardman advertised for a RotoscopeArtist/De-rigger (CGI). The job was described ‘an excitingopportunity for an aspiring Compositor to work with us on a new half hour special of Wallace & Gromit.’ The dutiesincluded ‘de-rigging’ and it required ‘a solid workingknowledge of Adobe After Effects and/or Eyeon Fusion and Photoshop.’ Candidates sent in a CV and a showreel.Research this job: What was the half hour special? What is the software – what does it do? What is a showreel?

At Aardman Animations… Post Production: Edit SuiteIn the edit suite, the Editor andhis assistants work closely withthe director. A Matter of Loafand Death was made up of atotal of around 700 shots thatwere logged and edited assoon as they were filmed.At the same time the CGIteam worked on visualeffects for around 300shots including rig removaland adding CGI elementsincluding smoke from tyresand flour in the bakery. The visual effects wereapproved by the director or worked on further before theywere edited into the working edit. After the picture edit iscomplete, the final step is to add the sound – music,sound effects and dialogue.

Edit suite

A Matter of Loafand Death

Original 1910 patent

drawing for Rotoscope

© Aardman Animations Ltd. 2010

Page 4: wallace and gromit

trade marks

Trade marks are a badge of origin or a brand name – what sets its productsor services apart from its competitors? Trade marks can be words, a logo,or both. When a trade mark is ‘registered’ the owner can use the ® symbolnext to it. If people register their trade mark, they can stop otherpeople using it without their permission – maybe to put onsomething which is inferior to their own products that coulddamage the reputation of their brand.

It used to be a harder job to create ‘life like’ camera movementsin stop frame animation. Breaking the movement of the camerainto 24 single frames (to create a second of moving film) meantthe camera crew had to do some maths - measuring eachmove with tape, string and marker pens. The results could lookjerky and unnatural. The development of Motion Control (or‘moco’) transformed animation by using a computer to controlthe camera’s movement.

A pioneering motion control camera system is the ‘Milo’®.‘Milo’® is a registered trade mark owned by Mark Roberts.This is a robotic crane controlled by Mark Roberts’ ‘Flair’software that moves the camera: the computer does the maths,breaking down a movement into single frames and creatinganimation with a sense of real, life like movement.

CinematographerTristan Oliver:“When I am planning thecamera shots for stop motionanimation, I always aim tocreate a world which looks realeven though everything on thescreen is constructed. I light andframe the models sets andcharacters in a naturalistic wayand, to further enhance the reality,I move the camera across the

frame in a way that creates a sense of what appears to bereal time. Motion control, and the Mark Roberts Milo® rig, hasliberated this process by giving us the freedom to constructhighly complicated camera moves: we can programme tilts,pans, rolls, jibs, tracks, focus and zooms separately tocreate a fluid move through space on any path, atalmost any speed, which once programmed can be

repeated infinitely.”

At Aardman Animations… Production: On SetThe production studio at Aardman is a huge space whereequipment is kept and where animation sets are built.It also houses directors, animators, cinematographers,lighting and camera crews, each taking their turns to bringthe model sets and characters to life. A TV series mightneed 15-20 sets which stay in the studio for months,whereas a feature film could require 30 sets in total,several of which will be being worked on at a time beforethey’re taken down to make way for the next ones.Visit the Aardman website Studio Tour: ProductionTechnology to explore all the equipment used andProduction Studio to see the animators at work.

Familiar trade marks

Find five trade marks on products at home

or at school. Choose one to research the

journey of one logo text or image over its

lifetime. What changes have been made

and why? What elements remain

consistent and provide a strong identity?

Explore

What are the criteria for a trademark? Do the trade marks forAardman and Wallace & Gromitfit the criteria? Look at TRADEMARKS on the IPO websitewww.ipo.gov.uk

Discover

www.crackingideas.com

Explore

Tristan Oliver

Page 5: wallace and gromit

Design

Design protects the appearance of a product –what gives it eye appeal? Designs must be newand look different to already known designs.Registered design protects how it looksincluding the materials and also any pattern.

What is the ‘Locarno’system for classifying designs?Why is it useful for countries toshare a system like this? Lookat DESIGN on the IPO websitewww.ipo.gov.uk

Discover

Innovative product design

Research a recently registered design for a

product that uses digital technology. Find

an image and provide a description. Focus

on the how the product looks: the shape,

form, colour, texture and decoration. Who

would buy this product and why? Where

would they use it? Bearing this in mind,

sketch and make notes on improvements

you could make to the

design to make it

more appealing. You

could present your

findings in your

sketchbook.

Explore

Explore

Sketch designimprovements

www.crackingideas.com

Aardman researches and develops innovative digital productsusing new technology. Partners include the Intellectual PropertyOffice to develop the World of Cracking Ideas website. Beforethe design stage, they research how digital ‘platforms’ like videogames, websites, online communities, virtual worlds and viralmarketing create new ways for people to work and play. It’salso important for Aardman to know how people learn acrossdifferent platforms, take in information and understand stories.

With BBC Learning Development and Adobe, Aardmandeveloped the prototype for a ‘digital

book’. A big step forwardfrom scribbling notes into themargins of texts, Book Notesis a study tool for written textsin which students can literallyget inside books. It allowsstudents to read the text onscreen, searching and makingnotes as they go and savingideas to a scrapbook. Thedesign was crucial to make itappeal to the target audience.

Creative Director, Aardman Digital– Dan Efergan:“Thinking is at the heart of allAardman creations. Whether theirpurpose is to entertain, educate orinspire, all great products start witha good amount of brain power wellbefore a computer is involved.We always start with processessuch as creating and gatheringideas in brainstorms, exploring

user journeys, pencilling out screensfor wire frames and prototyping simple working versionsof the application. The time taken researching is vital toensure that the things we make are unique, successful andthe best possible solution for the people who need them.No design can be truly innovative without it.”

At Aardman Animations… Research and DevelopmentResearch and Development is a key part of AardmanDigital’s work. It includes the development, designand build of new products across digital platforms.The income that Aardman receives from its IP andproduction (films, adverts, games and more) enablespeople like Dan and his colleagues Rich Davey(Technical Lead) and Gavin Strange (Senior Designer)to put time and money into innovative new projectslike Book Notes. The team sit in a large open planoffice, with walls covered in design ideas, and desksbrimming with toys. Visit the Aardman websiteStudio Tour: Digital.

Book Notes

Dan Efergan

Page 6: wallace and gromit

copyright

Copyright – using the © symbol - protects things like books, art, music andfilms. What makes it original? Copyright protects these things as soon as theyare written down or recorded. From this moment on, the copyright owner mustgive permission for their work to be used or copied. The copyright owner hasthe rights for every way their work could be used – e.g. to turn their book intoan audio book or a film or to use part of it on a website.

Explore

The IPO arranged a licence with Aardman Rightsto use the Wallace & Gromit theme tune for theWorld of Cracking Ideas. The composer gavepermission and Aardman charged a fee for thetheme’s use on the World of Cracking Ideaswebsite, the accompanying DVD and as part ofthe exhibition. Look at COPYRIGHT on the IPOwebsite www.ipo.gov.uk. What are the differentlicence types?

Discover

www.crackingideas.com

The composer of the theme tune for Wallace& Gromit is Julian Nott. Julian met directorNick Park when they were at film schooltogether. Inspired by brass bands from thenorth of England where Wallace & Gromitare from, he composed the theme in ahurry for the deadline for A Grand DayOut. Little did he know how famous itwas to become.

The theme is used throughout theWallace & Gromit films, from the originalrecording by a few musicians to a 65-person orchestrafor A Close Shave. For Curse of the Were-Rabbit, Julian workedwith music producer Hans Zimmer who manipulated the themeto create different moods, combining its local character withsome big Hollywood orchestration for the film to be watchedby different audiences around the world.

Composer – Julian Nott:"We wanted the Wallace & Gromittheme tune to be the kind ofmusic that Wallace might like,something that the local townbrass band around WestWallaby Street might play. So itwas written in a brass bandstyle with a traditional‘oompah’ feel. It also needed

to be upbeat and happy becausethat's the kind of world Wallace & Gromit live in.

“Copyright is vital to composers because it is the only waywe can get paid for our work. Writing music takes time andcan fill a whole working day. Like everybody else we need toearn a living and copyright makes sure we can get someincome when our music is played around the world.”

At Aardman Animations… Rights & LicensingAardman Rights manages the licensing of all forms ofAardman content, from films and advertisements to ringtones and toys. The Rights team works with marketingand merchandising business partners across TV, videoand digital media, careful to ensure that the Aardman‘brands’ stay true to Aardman’s vision. The protection andincome that Aardman receives fromrights and licensing enables it tokeep growing and have great newideas. The team of 17 people havea first floor office at Aardman HQ,carrying out most of their workwith partners via emails and thephone. Visit the Aardman websiteStudio Tour: Rights & Licensing.Julian N

ott

Brass band

Aardman merchandise:Fleeced!© Aardman Animations Ltd. 2010

ExploreThe issues around music downloads

What is the current debate about music

downloads and the law? Research current

news and views on the internet, including the

Music Matters campaign. Write your own

100-word view of how this situation can be

resolved without musicians losing out.