ux lessons from the ussr: the trouble with manifestos

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This presentation was given by our Creative Director, Erik von Stackelberg at FITC Toronto 2013.

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Page 1: UX Lessons from the USSR: The Trouble With Manifestos
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UX Lessons from the USSR: The Trouble with Manifestos

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UX & professional services.

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Erik von who? Erik von Stackelberg, Creative Director @stackelberg

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The Argument

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Creating digital products is an interdisciplinary undertaking. Equally, the process we use should also embrace diverse methods where they make sense.

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Goals, in order of usefulness…

•  Discussion for process wonks. •  Survey of techniques. •  A sample process for building

digital products (no patents pending!)

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Disclaimer

•  This isn’t sexy. •  This is anecdotal. •  I’m not from Russia. •  I speak really quickly.

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On Manifestos

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Wikipedia says:

“A manifesto usually accepts a previously published opinion or

public consensus and/or promotes a new idea with

prescriptive notions for carrying out changes the author believes

should be made.”

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The Communist Manifesto.

On Manifestos

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Religious creed.

On Manifestos

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Brand manuals.

On Manifestos

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Process manifestos.

On Manifestos

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Adaptive: The Agile Manifesto.

On Manifestos

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The Agile Manifesto (Abbreviated)

•  Individuals and interactions over processes and tools

•  Working software over comprehensive documentation

•  Customer collaboration over contract negotiation

•  Responding to change over following a plan

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A Really Reductive Explanation of Agile

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Predictive: The Waterfall Manifesto.

On Manifestos

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A Really Reductive Explanation of Waterfall

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The Lean “Manifesto.”

On Manifestos

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The UCD “Manifesto.”

On Manifestos

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On Interpretation

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Words don’t kill process.

On Manifestos

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People kill process.

On Manifestos

Opinion!

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Proposed Spectrum of Interpretation

•  Fundamentalist •  Dogmatist •  Moderate

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Appropriate and mashup.

On Manifestos

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On Bricolage

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Wikipedia says:

“…bricolage is the construction or creation of a work from a diverse range of things that happen to be available, or a

work created by such a process.”

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A spectrum of interpretation.

•  Fundamentalist •  Dogmatist •  Moderate •  Bricoleur

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Process bricoleurs.

On Manifestos

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Being agile about Agile.

On Manifestos

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The Lean user-centred Agile waterfall bricolage.

On Manifestos

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Disclaimer: Apples & oranges.

On Manifestos

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Key Roles & Team Structure

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Team Structure

There’s no “I” in team. On mixing the traditional creative process with some Agile !avouring.

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Death of the design hero.

Jeff Gothelf

Team Structure

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Nunchuk skills, bow hunting skills.

Team Structure

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Team pwnership.

Team Structure

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Collaborative client buy-in.

Team Structure

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Key Roles

Balancing expertise and empathy. On modifying traditional Agile roles to share responsibility but maintain diversity.

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Key Roles

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Creative & Tech Reps.

Key Roles

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PO as UX strategist.

Key Roles

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“We’re special”-ists.

Key Roles

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Process

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Process

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Process: Discovery

On adding an early dash of UCD research and Lean validation into the Agile framework.

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“What” is dangerous.

Process: Discovery

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Ask why before what.

Process: Discovery

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Process: Product De!nition

On mashing some user-centered design planning into the Agile framework.

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UI should be pop, not high art.

Opinion!

Process: Product De!nition

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Backlogs are useful.

Process: Product De!nition

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Story maps are hella useful.

Jeff Patton

Process: Product De!nition

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Look ma, it’s the MVP!

Process: Product De!nition

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Process: UX De!nition

On adding models into the mix to net waterfall-like client comfort and design vision (and Lean early validation).

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Dawn berret, begin design studio.

Process: UX De!nition

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Stop and smell the "owers.

Process: UX De!nition

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Create an archive of cheat sheets.

Process: UX De!nition

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Get early effort estimates.

Process: UX De!nition

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Anyone can play!

Process: UX De!nition

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Play with some models.

Process: UX De!nition

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Colours, lens !ares, bevels, ooh la la!

Process: UX De!nition

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Defy the mishmash GUI.

Process: UX De!nition

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There’s more to life than being ridiculously good-looking.

Process: UX De!nition

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Complementary head massage?

Process: UX De!nition

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Process: UX De!nition

On MacGyvering experience criteria into the backlog.

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MOAR! Process: UX De!nition

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De"ne the MDP.

Process: UX De!nition

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Process: Implementation

On integrating UCD practices into Agile sprints.

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Inline vs. staggered design.

Process: Implementation

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Client input windows.

Process: Implementation

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Creating digital products is an interdisciplinary undertaking. Equally, the process we use should also embrace diverse methods where they make sense.

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Sans Bricolage

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Sans Bricolage

There are arguments against process bricolage. Here are some.

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If you have to change it, you’re doing it wrong.

Sans Bricolage

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Aren’t we supposed to stay "exible?

Sans Bricolage

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First, become a master.

Sans Bricolage

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Become a master of the principles.

Sans Bricolage

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This is all kosher.

Sans Bricolage

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Wrapping Up

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Creating digital products is an interdisciplinary undertaking. Equally, the process we use should also embrace diverse methods where they make sense.

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Sample Pro-Services UX Bricolage

•  Roles: T-shaped people

•  Lean Research: Asking why before what

•  UCD Backlog: Story maps

•  Collaborative Visioning: Design studios

•  Models: Art boards, key archetypes

•  MDP: Experience criteria

•  Implementation: Lean validation

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Resources I wish we had 4 years ago.

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Erik von Stackelberg

@stackelberg

Thank you!

Myplanet Digital

myplanetdigital.com

@myplanetdigital

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UX Lessons from the USSR: The Trouble with Manifestos

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Dwight D. Eisenhower says:

“In preparing for battle I have always found that plans are

useless, but planning is indispensable.”

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Sun Tzu says:

“Strategy without tactics is the slowest route to victory. Tactics

without strategy is the noise before defeat.”

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On Manifestos

MacGuyver Moment http://www.youtube.com/watch?v=L9L0gVzOLds 2:05

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Items

•  MAKE IT USEFUL FOR THE AUDIENCE. •  MAKET IT ENTERTAINING. •  More anecdotes? •  Todo: mine responsive design for quips./ •  Intro, Framing •  5min MPD/Erik Intro •  5min Argument: Manifestos, value systems are products of metanarratives.

People commit so heavily to a particular ideology or literal approach (fundamentalism) that they can sometimes forget the intention (USSR/marxism history here.) Bricolage inhibits fundamentalism because it exposes us to other approaches constantly. Trouble with manifestos is actually trouble with fundamentalism. Fundamentalism (Stalin)—> Moderates (selective church goers—don’t do everything) —> Bricoleurs (using the pieces that make sense but actually adding their own too) (Canadians). Give art example? Realists, Modernists, Postmodernists?

•  5min Argument: Bricolage 5 min, postmodern video. Bricolage as the opposite of fundamentalism. Use what works.

•  Agile, Waterfall, UCD, The Manifestos •  5min Our process, broadly (rather than going into details of each school of

thought) Lifecycle of a project. Disclaimer: not here to make a case for the process, just using it as a case study to explore bene!ts of bricolage/avoiding fundamentalism. ( Q: is bricolage the same as denying fundamentalism/manifesto?) Initial “why”—ensures we minimize the waste in pivoting.

•  Focus on different parts, the things we integrate, rather than proving lack of value in/issues with other approaches? E.g. “De!nition” todo list as a backlog—goal-centric (bring in UCD). Why? Spec, problems. Agile solves. Feature backlog problems, UCD solves.

•  Team structure—Agile asks for a role blindness. •  Primer/Context. Agile – things we like, things we don’t. Waterfall, things we like,

things we don’t. Lean UX things we like, things we don’t. •  5min Peculiarities of UX: Roles, spread of skills, need for holistic view. •  5min Peculiarities of Professional Services: Single releases, waterfall

expectations, multilayer approval. •  “War stories?” Staggered sprint (Sav), Delayed approval (not everyone in the

room), Business validation but no user validation. •  Mashups/remixes. Macguyver moment. Focus mashups—e.g. “Staying

Creative.” Interdisc. of Agile + Design studio of UCD/arch + deliverables of waterfall?

•  Key lessons?

•  Techniques & Tools •  5min Vision: Story maps •  5min Collaboration and insight: Design Studios •  5min Inline design & inline testing

•  Resources

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Lean validation.

Process: Implementation

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Design spikes

Process: Implementation