use of 3d immersive technology for the support of gifted learners
DESCRIPTION
Short version of Margaret Keane's (Giftedkids.ie) and James Corbett's (Daynuv.com) presentation on their virtual worlds schools project MissionV to the Irish Teaching Learning Festival, Dublin, October 16th 2010TRANSCRIPT
The Use of 3D Immersive Technology for the Support of Exceptionally Able
Students
CONNECT – CREATE - COLLABORATE
The Problem
The Problem
The Problem
Teacher? Parent? Child?
The Blame Game
SYSTEM FAILURE
The Problem
SYSTEM FAILURE-for Teachers, Parents &
Students
Over 27,000 exceptionally able students in Ireland
Difficult to Identify –No Agreed Definition
No Co-ordinated Effort to reach Entire Group
Myths & Misconceptions
Lack of OpportunItiesfor Exceptionally Able
students from Disadvantaged Backgrounds
Learning Difficulties & Disabilities can mask
High Ability
Lack of Teacher Training & Gifted Education
funding
Legal Quagmire-recognition of Gifted as
a SEN in 1998 Education Act – none
EPSEN 2004
The Needs
Greater breadth and
depth of curriculum
Schools to develop a
gifted education
policy
Appropriate educational challenges
Teacher Training
Peer group development opportunities
The Risks
Dis-engagement
with Learning
Loss of Motivation
Chronic Under-
achievement
What Works!
Potential
Opportunities
MotivationHigh
Achievement
Support
“What Really Works in Gifted & Talented Education”Professor Deborah Eyre
Trying to re-motivate a gifted learner is like trying to restart a dead battery!
So, how do we SUPPORTExceptionally Able Students in the
Classroom?,
What about Twice
Exceptional Students?
A Solution
Challenging Collaborative Creative
Supports the Primary School
Curriculum
Can be used at school and
at home
Can provide opportunities
for peer group
development
21st Century Skills
Development
3D Immersive Technology
The Pilot
5 Exceptionally Able Students
1 Creative Learning Support Teacher
Parental support for access at home and
school
Supportive School Management
2 Hours Learning Support each Week
The Ingredients
Site Visit
Digital Photos for Textures
3D Replica
First Project: Castledermot High Crosses
Chessboard – Making Real Social Connections
Guest Speakers –Award Winning
Children’s author Bob Burke makes a virtual
visit
Out of This World!
Highly creative Learning Environment
Allows Independent Learning
Provides opportunities for Peer Group Development –SOCIAL NETWORKING
Can support Primary School Curriculum
Can Support the Needs of 2e Students
Students Develop 21st
Century skills
Results
Teacher Says . .
“We worked the Daynuv project for two periods a week in school, but the children continued to work on the project at home. It was great that they could work on what they wanted and on something truly challenging.
I am not a techno-wizard, I don't even have an ECDL, so by taking this on, I felt I would be able to say to any teacher that if I could do it, anyone could.”
Bríd Uí Mhaoluala, Learning Support Teacher,Gaelscoil Eoghain Uí Thuairisc Carlow
"The Virtual World is not a game, it is a hobby and a
tool. When such a programme, granting the ability to create anything and the chance to interact
with other people, is used in the education of children the
possibilities are massive“Conor O'Kelly, Pupil,
MissionV Pilot, Gaelscoil Eoghan Ui Thuairisc
"Design an object for the classroom of the future"
Vuzix Wrap 920AR - augmented reality specs
Look like 3D games... but aren't
Open-ended, no objectives
Can be edited / modified
Avatars, presence
Connect, Create, Collaborate
Virtual Worlds
INTERACTIVITY IMMERSIVENESS ENGAGEMENT
Engagement
3D Technology is here to
stay
Gaming, Cinema, TV
Children have 21st
Century expectations
Students need the skills to
compete globally
Digital Producers
vs. Consumers
The Future is Now!
3D is coming into the Classroom! Get Ready!
Is it a Hub?
Is it a Destination?
Is it a Creative Space?
Is it a Social Network?
Is it a Tool?
What is MissionV?
20 Schools on
MissionVNationwide
Urban & Rural
DEIS Status Schools
Mix of Patrons
Large & Small
Support of 2E children
The Plan
The Plan
CONNECTSchools each have their own 16 acre island Can connect and make virtual visitsEtwinningVirtual Visits by Guest Speakers
CREATEBuild – For example recreations of historical, geographical, scientific and maths constructs
COLLABORATEWork together to build, plan, execute and experience in a totally immersive learning environment
Sponsorship
To learn more about sponsoring
this innovative educational project go to Giftedkids.ie
Email: [email protected]