use cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is...

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To Save Music from now on: Use Cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is midi note (60 = middle C) 3. is duration in 1000s of second 4. is channel (1-16)

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Page 1: Use Cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is midi note (60 = middle C) 3. is duration in 1000s of

To Save Music from now on:

Use Cope-events which are like

(0 0 1000 1 127) where element

1. is ontime in 1000s of second

2. is midi note (60 = middle C)3. is duration in 1000s of

second4. is channel (1-16)

5. is loudness (0-127)

Page 2: Use Cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is midi note (60 = middle C) 3. is duration in 1000s of

(0 60 1000 1 127)

Begins at time zero Middle C on piano Lasts a quarter note when tempo set to

60 beats per minute Channel 1 (can be any instrument you

want) 16 in all though 10 to be avoided As loud as possible (0 – silence –

useless?) rests not necessary

Page 3: Use Cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is midi note (60 = middle C) 3. is duration in 1000s of

Cope-events come in lists as in

‘((0 60 1000 1 127) (1000 62 1000 1 127)

(2000 64 1000 1 127)(3000 65 1000 1 127)

(4000 67 4000 1 127)) equals:

Page 4: Use Cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is midi note (60 = middle C) 3. is duration in 1000s of

MIDI

Musical Instrument Digital Interface Watch it: “MIDI interface” is redundant Does not create sound Like a musical score Channels tell sequencers (Finale,

iTunes, etc.) when to turn on a channel, turn off a channel, etc.

Set the instrument in any channel you want

Page 5: Use Cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is midi note (60 = middle C) 3. is duration in 1000s of

MIDI and Music Notation

Ontime: 0; Duration:500 = an eighth-note in music notation

Ontime: 845; Duration:260 = gibberish in music notation

Result: keep your cope-events in logical ontimes and logical durations

Triplets, etc. = 333, 333, 334 durations, etc.

If you want good notation-be careful!!!

Page 6: Use Cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is midi note (60 = middle C) 3. is duration in 1000s of

MIDI types

Performed MIDI files Must quantize to a given duration

that often alters the music severely Non-performed MIDI files Works best for analyzing music

Page 7: Use Cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is midi note (60 = middle C) 3. is duration in 1000s of

Remember

Music notation is an algorithm Music notation is an algorithm

created by other people Music notation is an algorithm

created by other people that severely limits expression

Ledger lines, rhythm, pitch, etc. MIDI need not have such limitations Only if you wish to see your music

represented

Page 8: Use Cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is midi note (60 = middle C) 3. is duration in 1000s of

Great music is music that:

Sells the most? Performed the most? Listened to the most? Talked about the most? Differing arrangements the

most? Quoted the most? Lasts the longest?

Page 9: Use Cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is midi note (60 = middle C) 3. is duration in 1000s of

If so

The best restaurant would be Burger King

The best film would be Titanic The best author would be Stephen

King The best hotel would Best Western The best music would be the Star

Spangled Banner

Page 10: Use Cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is midi note (60 = middle C) 3. is duration in 1000s of

Then what is it?

Best: music that does the most with the least

Worst: music that does the least with the most

Or Best: music that gets better the

more you listen to it Worst: music that you listen to

once.

Page 11: Use Cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is midi note (60 = middle C) 3. is duration in 1000s of

Best music is like an onion

Keep peeling off the layers and continue to discover something new.

Page 12: Use Cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is midi note (60 = middle C) 3. is duration in 1000s of

Personal taste

There is no such thing as good music.

There is no such thing as bad music.

There is only music you like or don’t like.