usability: making the stuff better for users

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USABILITY: MAKING THE STUFF BETTER FOR USERS “TAB Ă RA DE TOAMN Ă ", 22 - 25 SEPT. 2016

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Page 1: Usability: making the stuff better for users

U S A B I L I T Y: M A K I N G T H E S T U F F B E T T E R F O R U S E R S

“ TA BĂR A D E T O A M NĂ " , 2 2 - 2 5 S E P T. 2 0 1 6

Page 2: Usability: making the stuff better for users

W H O A M I ?

• Cluj-Napoca based (ex-Iasi, ex-Bucharest);

• usability/UX specialist @Evozon

• volunteer @RomaniaSalbatica and speaker

• passionate about photography, hiking and neuroscience

@andreea _popescu

@andreeazpopescu

Page 3: Usability: making the stuff better for users

W O R K S H O P O B J E C T I V E S

• to have a better view at what usability means;

• how to make a research;

• testing new tools which will help you in manual testing;

• having a setup about the basic elements to cover in an usability audit.

Page 4: Usability: making the stuff better for users

– R I C H A R D F E Y N M A N

“You can recognise truth by its beauty and simplicity. When you get it right, it is obvious that it

is right -- at least if you have any experience -- because usually what happens is that more comes

out than goes in.”

Page 5: Usability: making the stuff better for users

E X E R C I S E I

• Write what do you think usability is:

• 15 min. brainstorming

• 5 min. presentation/team

• feedback

Page 6: Usability: making the stuff better for users

– G E N E V I E V E B E L L , H E A D O F I N T E L’ S U S A U S E R E X P E R I E N C E G R O U P ( I N “ H O M I N G I N O N T H E H U M A N

E L E M E N T ” )

“It’s not good enough to just keep producing technology with no notion of whether it’s going to

be useful. You have to create stuff that people really want, rather than create stuff just because

you can.”

Page 7: Usability: making the stuff better for users

E X E R C I S E I I

• Find the particular characteristics of a culture (of the one you receive in the ticket) on Web:

• 35 min. brainstorming

• 5 min. presentation/team

• feedback

Page 8: Usability: making the stuff better for users

– N E H A L S H A H

“It is interesting to note how each of these dimensions can have a considerable effect on global

web design. From shallow vs. deep information architectures, access to information, motivation and trust, security and personal information, navigation,

simplicity, graphical elements, to even colour, among others. ”

Page 9: Usability: making the stuff better for users

E X E R C I S E I I I

• What are the +, - and improvements of the following website (the one you receive in the ticket) according with the features of culture you already analized:

• 50 min. brainstorming

• 10 min. presentation/team

• feedback

Page 10: Usability: making the stuff better for users

W H AT U S E R S W A N T

• to find a place where their needs are understood

• to easy find the answers to their questions

• to talk their language and to be clear

• to be in a place where they can find patterns and learn in the same time

• to easy complete tasks

• to be in a consistent place that can be accessed from any device

Page 11: Usability: making the stuff better for users

R E C O M M E N D AT I O N S

• “Usable usability” by Eric Reiss

• “Don’t make me think” by Steve Krug

• “Designing with the mind in mind” by Jeff Johnson

• “Elements of user experience” by Jesse James Garrett

• “The brain and the inner world” by Marc Solms

Page 12: Usability: making the stuff better for users

T H A N K Y O U .